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| {{Update layout
| | <templatestyles src="Navbox/styles.css" /> |
| | prev_update = {{Update link|August|2|2026}}
| | {{Navbox |
| | month = August | | |name = Gameplay Navbox |
| | day = 12 | | |title = Gameplay |
| | year = 2026 | | |state = |
| | next_update ={{Update link|August|22|2026}} | | |titlestyle = border-radius: 4px; |
| | source = https://steamstore-a.akamaihd.net/news/externalpost/steam_community_announcements/1840944183775204
| | |groupstyle = border-bottom-left-radius: 4px; border-top-left-radius: 4px; padding: 5px; text-align: center; |
| | source_title = Minor Update - 08-12-2026 | | |abovestyle = |
| | hide_general = true
| | |aboveclass = hlist |
| | notes =
| | |above = |
| == Heroes ==
| | |group1 = General |
| | | |list1 = [[Abilities]] • [[Console commands]] • [[Glossary]] • [[Heroes]] • [[Items]] • [[Map]] • [[Response Rules]] • [[Skill Rating]] • [[Stats]] • [[Strategy]] |
| {{user:Kai/updatebox1
| | |group2 = Map features |
| |hero=Apollo
| | |list2 = [[Cosmic Veil]] • [[Crate]] • [[The Curiosity Shop]] • [[Golden Statue]] • [[Jump Pad]] • [[Mid-Boss]] • [[Neutrals]] • [[Powerup]] • [[Rejuvenator]] • [[Ropes]] • [[Sinner's Sacrifice]] • [[Soul Urn]] • [[Structures]] • [[Teleporter]] • [[Tunnel]] • [[Unstable Rift]] • [[Ziplines]] |
| |changes=
| | |group3 = [[Mechanics|Mechanics]] |
| * {{AbilityIcon|Riposte}}
| | |list3 = [[Backdoor Protection]] • [[Boon]] • [[Cheater Frog]] • [[Crowd Control]] • [[Death]] • [[Extra Slots]] • [[Health]] • [[Melee Attack]] • [[Minimap]] • [[Movement]] • [[Souls]] • [[Stack]] • [[Status Effects]] |
| ** {{Change|buff}} Melee resist reduction increased from -22% to -25%
| | |group4 = Game Modes |
| ** {{Change|adj}} T2 changed from "-30% Melee Resist" to "-25% Melee Resist and +0.4s Stun Duration"
| | |list4 = [[Bot Match]] • [[Hideout]] • [[Street Brawl]] |
| ** {{Change|buff}} T3 increased from 60% Lifesteal for 7s to 75% Lifesteal for 13s
| | }}<includeonly>[[Category:Gameplay]]</includeonly><noinclude>{{Documentation}}</noinclude> |
| | |
| * {{AbilityIcon|Itani Lo Sahn}}
| |
| ** {{Change|fix}} Fixed being canceled with movement abilities
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| }}
| |
| | |
| {{user:Kai/updatebox1
| |
| |hero=Billy | |
| |changes= | |
| * Stats
| |
| ** {{Change|nerf}} Base health regen reduced from 2.5 to 2.0
| |
| | |
| * {{AbilityIcon|Rising Ram}}
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| ** {{Change|adj}} T3 changed from "On Impact: Deal 7% max health as spirit damage" to "On hero hit: +10% Max HP for 16s"
| |
| | |
| * {{AbilityIcon|Chain Gang}}
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| ** {{Change|nerf}} Spirit scaling reduced from 1 to 0.7
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| }}
| |
| | |
| {{user:Kai/updatebox1
| |
| |hero=The Doorman
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| |changes= | |
| * {{AbilityIcon|Doorway}}
| |
| ** {{Change|nerf}} Range reduced from 70m to 65m
| |
| | |
| * {{AbilityIcon|Luggage Cart}}
| |
| ** {{Change|nerf}} [[Walker]] will no longer consider dragged enemies as valid targets to trigger the stomp on until soon after they are dropped off
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| ** {{Change|nerf}} Similar to the [[Walker]] change above, the turrets in the healing area in base now also wait on considering valid targets
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| }}
| |
| | |
| {{user:Kai/updatebox1
| |
| |hero=Drifter | |
| |changes= | |
| * {{AbilityIcon|Rend}}
| |
| ** {{Change|nerf}} Spirit scaling reduced from 1.7 to 1.4
| |
| | |
| * {{AbilityIcon|Stalker's Mark}}
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| ** {{Change|nerf}} Cooldown increased from 24s to 26s
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| ** {{Change|nerf}} T2 reduced from -12s Cooldown to -10s
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| }}
| |
| | |
| {{user:Kai/updatebox1
| |
| |hero=Holliday | |
| |changes= | |
| * {{AbilityIcon|Powder Keg}}
| |
| ** {{Change|adj}} Now does half its damage immediately and half over 3s as a damage over time burn (same overall damage, multiple instances stack)
| |
| }}
| |
| | |
| {{user:Kai/updatebox1
| |
| |hero=Ivy
| |
| |changes=
| |
| * {{AbilityIcon|Stone Form}}
| |
| ** {{Change|nerf}} T3 stun duration reduced from +1s to +0.75s
| |
| }}
| |
| | |
| {{user:Kai/updatebox1
| |
| |hero=Lash
| |
| |changes=
| |
| * Stats
| |
| ** {{Change|nerf}} Falloff range reduced from 20m->58m to 18m->54m
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| }}
| |
| | |
| {{user:Kai/updatebox1 | |
| |hero=McGinnis
| |
| |changes=
| |
| * Stats
| |
| ** {{Change|nerf}} Bullet damage base and growth values reduced by 5%
| |
| ** {{Change|nerf}} Spirit Resist per boon reduced from +0.625% to +0.35%
| |
| | |
| * {{AbilityIcon|Mini Turret}}
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| ** {{Change|nerf}} Mini Turrets no longer shoots heroes on ziplines
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| ** {{Change|nerf}} Mini Turrets no longer have 80% decaying resist for the first 6s
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| ** {{Change|buff}} Mini Turrets health increased from 90 + 7.8/boon to 100 + 9/boon
| |
| | |
| * {{AbilityIcon|Medicinal Specter}}
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| ** {{Change|adj}} T1 changed from "Provides +40% Spirit Resist" to "+1.5s Duration"
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| ** {{Change|nerf}} T3 no longer increases duration by +1.5s
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| ** {{Change|buff}} T3 now also increases spirit resistance by +40%
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| }}
| |
| | |
| {{user:Kai/updatebox1
| |
| |hero=Paige
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| |changes=
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| * {{AbilityIcon|Plot Armor}}
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| ** {{Change|buff}} Weapon damage scaling increased from 0.2 to 0.3
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| }}
| |
| | |
| {{user:Kai/updatebox1
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| |hero=Seven
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| |changes=
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| * {{AbilityIcon|Lightning Ball}}
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| ** {{Change|buff}} T3 radius increased from +1.5m to +1.75m
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| }}
| |
| | |
| {{user:Kai/updatebox1
| |
| |hero=Vindicta
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| |changes=
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| * {{AbilityIcon|Stake}}
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| ** {{Change|nerf}} T1 reduced from +65 Damage to +45
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| }}
| |
| | |
| {{user:Kai/updatebox1
| |
| |hero=Vyper
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| |changes=
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| * {{AbilityIcon|Petrifying Bola}}
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| ** {{Change|buff}} Radius increased from 8m to 12m
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| ** {{Change|buff}} Petrify duration increased from 2s to 2.2s
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| }}
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| | |
| {{user:Kai/updatebox1
| |
| |hero=Wraith
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| |changes=
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| * {{AbilityIcon|Card Trick}}
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| ** {{Change|nerf}} Heart heal spirit scaling reduced from 1 to 0.75
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| | |
| * {{AbilityIcon|Full Auto}}
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| ** {{Change|nerf}} T3 spirit scaling reduced from +0.06 to +0.045
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| }}
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| }}
| |