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* {{Change|nerf}} T3 cooldown reduced from -1s Cooldown to -0.75s | * {{Change|nerf}} T3 cooldown reduced from -1s Cooldown to -0.75s | ||
==== {{AbilityIcon|Traveler}} ==== | ==== {{AbilityIcon|Traveler}} ==== | ||
* {{Change|}} T3 increased from -70s Cooldown to -90s | * {{Change|buff}} T3 increased from -70s Cooldown to -90s | ||
== {{HeroIcon|Pocket}} == | == {{HeroIcon|Pocket}} == | ||
==== {{AbilityIcon|Affliction}} ==== | ==== {{AbilityIcon|Affliction}} ==== | ||
* {{Change|}} Duration reduced from 11s to 10s | * {{Change|nerf}} Duration reduced from 11s to 10s | ||
== {{HeroIcon|Shiv}} == | == {{HeroIcon|Shiv}} == | ||
==== {{AbilityIcon|Serrated Knives}} ==== | ==== {{AbilityIcon|Serrated Knives}} ==== | ||
* {{Change|}} T3 spirit scaling reduced from +0.09 to +0.07 | * {{Change|nerf}} T3 spirit scaling reduced from +0.09 to +0.07 | ||
==== {{AbilityIcon|Slice and Dice}} ==== | ==== {{AbilityIcon|Slice and Dice}} ==== | ||
* {{Change|}} Spirit scaling reduced from 1.44 to 1.2 | * {{Change|nerf}} Spirit scaling reduced from 1.44 to 1.2 | ||
* {{Change|}} T2 reduced from -6% Spirit Resist to -4% | * {{Change|nerf}} T2 reduced from -6% Spirit Resist to -4% | ||
==== {{AbilityIcon|Bloodletting}} ==== | ==== {{AbilityIcon|Bloodletting}} ==== | ||
* {{Change|}} Cooldown increased from 20s to 25s | * {{Change|nerf}} Cooldown increased from 20s to 25s | ||
* {{Change|}} T1 increased from -10s Cooldown to -15s | * {{Change|buff}} T1 increased from -10s Cooldown to -15s | ||
* {{Change|}} Damage Cleared reduced from 35% to 30% | * {{Change|nerf}} Damage Cleared reduced from 35% to 30% | ||
* {{Change|}} T2 Damage Cleared increased from 35% to 40% | * {{Change|buff}} T2 Damage Cleared increased from 35% to 40% | ||
==== {{AbilityIcon|Killing Blow}} ==== | ==== {{AbilityIcon|Killing Blow}} ==== | ||
* {{Change|}} Health Threshold reduced from 20% to 18% | * {{Change|nerf}} Health Threshold reduced from 20% to 18% | ||
* {{Change|}} T3 Health Threshold increased from +8% to +10% | * {{Change|buff}} T3 Health Threshold increased from +8% to +10% | ||
== {{HeroIcon|Silver}} == | == {{HeroIcon|Silver}} == | ||
==== {{AbilityIcon|Lycan Curse}} ==== | ==== {{AbilityIcon|Lycan Curse}} ==== | ||
* {{Change|}} Cooldown reduced from 80s to 60s | * {{Change|buff}} Cooldown reduced from 80s to 60s | ||
== {{HeroIcon|Victor}} == | == {{HeroIcon|Victor}} == | ||
==== {{AbilityIcon|Shocking Reanimation}} ==== | ==== {{AbilityIcon|Shocking Reanimation}} ==== | ||
* {{Change|}} Cooldown reduced from 275s to 240s | * {{Change|buff}} Cooldown reduced from 275s to 240s | ||
== {{HeroIcon|Viscous}} == | == {{HeroIcon|Viscous}} == | ||
==== {{AbilityIcon|Splatter}} ==== | ==== {{AbilityIcon|Splatter}} ==== | ||
* {{Change|}} T3 spirit scaling reduced from +1.0 to +0.9 | * {{Change|nerf}} T3 spirit scaling reduced from +1.0 to +0.9 | ||
== {{HeroIcon|Yamato}} == | == {{HeroIcon|Yamato}} == | ||
==== {{AbilityIcon|Flying Slash}} ==== | ==== {{AbilityIcon|Flying Slash}} ==== | ||
* {{Change|}} Range reduced from 28m to 26m | * {{Change|nerf}} Range reduced from 28m to 26m | ||
* {{Change|}} T3 Charge Delay increased from 3s to 4s | * {{Change|nerf}} T3 Charge Delay increased from 3s to 4s | ||
* {{Change|}} T3 Ally Targeting now requires alt cast input | * {{Change|adj}} T3 Ally Targeting now requires alt cast input | ||
Revision as of 19:35, 9 July 2026
- Urn Runner sprint bonus reduced from +2m to 0 (trailing bonus reduced from +7m to +5m)
- Urn Runner move speed bonus reduced from +3.5m to +2m
- Urn Runner Stamina Recovery increased from +15% to +25%
- Urn talking frequency increased from every 8s to every 6s
- Urn talking sound distance increased (easier to hear a nearby Urn Runner)
- Unstable Rift warning time reduced from 25s to 20s
- Rift Troopers now have Spirit Resist (30/35/40/45%)
- Rift Troopers now have Melee Resistance (25%)
- Rift Troopers spawn interval increased from every 0.3s to 0.5s (spawns slightly more staggered)
- Unstable Rift comeback resist aura radius increased from 20m to 35m
- Rift Troopers max comeback count increased from 12 to 14
- Objectives bounty split for nearby heroes reduced from 40% to 30% (this means slightly more portion of the bounty is split team wide rather than towards an individual player)
Items
- ▼ Max Health Per Second reduced from 2.6% to 2.5%
Heroes
- ▼ T3 spirit scaling reduced from 0.035 to 0.03
- ◆ Bullet damage rescaled from 29.26 + 1.1/boon to 26 + 1.19
- ▼ Crit scaling reduced from -25% to -30%
- ▼ T3 increased from 13s Cooldown on Failure to Check Out to 15s
- ▼ Bullet damage per boon reduced from +0.616 to +0.49
- ▼ T3 reduced from +12% to +11%
- ▼ Cooldown increased from 20s to 24s
- ▼ T2 increased from -8s Cooldown to -12s
- ▼ T3 reduced from +2% Bleed to +1.5%
- ▲ T1 heal spirit scaling increased from 0.1 to 0.16
- ▲ Now build up faster from neutral creeps
- ▼ Immobilize duration reduced from 1.25s to 1s
- ▼ T3 cooldown increased from -10s to -14s
- ▲ Now procs from melee hits
- ▲ T3 now also increases Max Steal Targets from 3 to 4
- ▲ T1 changed from "-15s Cooldown" to "-15s Cooldown and +25% Ghoul Speed"
- ◆ T2 changed from "+25% Ghoul Speed and +10s Duration" to "-0.3s Time to Spawn and +10s Duration"
- ▲ T2 now also applies 15 Fixation Stacks
- ▲ T2 reduced from -18s Cooldown to -17s
- ▼ Spirits caling reduced from 1.2 to 1.05
- ▼ T3 spirit scaling reduced from +0.17 to +0.13
- ▼ T3 spirit scaling reduced from +1 to +0.6
- ▲ Cooldown reduced from 3s to 2.75
- ▼ T3 cooldown reduced from -1s Cooldown to -0.75s
- ▲ T3 increased from -70s Cooldown to -90s
- ▼ Duration reduced from 11s to 10s
- ▼ T3 spirit scaling reduced from +0.09 to +0.07
- ▼ Spirit scaling reduced from 1.44 to 1.2
- ▼ T2 reduced from -6% Spirit Resist to -4%
- ▼ Cooldown increased from 20s to 25s
- ▲ T1 increased from -10s Cooldown to -15s
- ▼ Damage Cleared reduced from 35% to 30%
- ▲ T2 Damage Cleared increased from 35% to 40%
- ▼ Health Threshold reduced from 20% to 18%
- ▲ T3 Health Threshold increased from +8% to +10%
- ▲ Cooldown reduced from 80s to 60s
- ▲ Cooldown reduced from 275s to 240s
- ▼ T3 spirit scaling reduced from +1.0 to +0.9
- ▼ Range reduced from 28m to 26m
- ▼ T3 Charge Delay increased from 3s to 4s
- ◆ T3 Ally Targeting now requires alt cast input