User:Kai/updateRefreshV1

Revision as of 19:35, 9 July 2026 by Kai (talk | contribs)
  • Urn Runner sprint bonus reduced from +2m to 0 (trailing bonus reduced from +7m to +5m)
  • Urn Runner move speed bonus reduced from +3.5m to +2m
  • Urn Runner Stamina Recovery increased from +15% to +25%
  • Urn talking frequency increased from every 8s to every 6s
  • Urn talking sound distance increased (easier to hear a nearby Urn Runner)
  • Unstable Rift warning time reduced from 25s to 20s
  • Rift Troopers now have Spirit Resist (30/35/40/45%)
  • Rift Troopers now have Melee Resistance (25%)
  • Rift Troopers spawn interval increased from every 0.3s to 0.5s (spawns slightly more staggered)
  • Unstable Rift comeback resist aura radius increased from 20m to 35m
  • Rift Troopers max comeback count increased from 12 to 14
  • Objectives bounty split for nearby heroes reduced from 40% to 30% (this means slightly more portion of the bounty is split team wide rather than towards an individual player)

Items

  • Max Health Per Second reduced from 2.6% to 2.5%

Heroes

  • T3 spirit scaling reduced from 0.035 to 0.03
  • Bullet damage rescaled from 29.26 + 1.1/boon to 26 + 1.19
  • Crit scaling reduced from -25% to -30%
  • T3 increased from 13s Cooldown on Failure to Check Out to 15s
  • Bullet damage per boon reduced from +0.616 to +0.49
  • T3 reduced from +12% to +11%
  • Cooldown increased from 20s to 24s
  • T2 increased from -8s Cooldown to -12s
  • T3 reduced from +2% Bleed to +1.5%
  • T1 heal spirit scaling increased from 0.1 to 0.16
  • Now build up faster from neutral creeps
  • Immobilize duration reduced from 1.25s to 1s
  • T3 cooldown increased from -10s to -14s
  • Now procs from melee hits
  • T3 now also increases Max Steal Targets from 3 to 4
  • T1 changed from "-15s Cooldown" to "-15s Cooldown and +25% Ghoul Speed"
  • T2 changed from "+25% Ghoul Speed and +10s Duration" to "-0.3s Time to Spawn and +10s Duration"
  • T2 now also applies 15   Fixation Stacks
  • T2 reduced from -18s Cooldown to -17s
  • Spirits caling reduced from 1.2 to 1.05
  • T3 spirit scaling reduced from +0.17 to +0.13
  • T3 spirit scaling reduced from +1 to +0.6
  • Cooldown reduced from 3s to 2.75
  • T3 cooldown reduced from -1s Cooldown to -0.75s
  • T3 increased from -70s Cooldown to -90s
  • Duration reduced from 11s to 10s
  • T3 spirit scaling reduced from +0.09 to +0.07
  • Spirit scaling reduced from 1.44 to 1.2
  • T2 reduced from -6% Spirit Resist to -4%
  • Cooldown increased from 20s to 25s
  • T1 increased from -10s Cooldown to -15s
  • Damage Cleared reduced from 35% to 30%
  • T2 Damage Cleared increased from 35% to 40%
  • Health Threshold reduced from 20% to 18%
  • T3 Health Threshold increased from +8% to +10%
  • Cooldown reduced from 80s to 60s
  • Cooldown reduced from 275s to 240s
  • T3 spirit scaling reduced from +1.0 to +0.9
  • Range reduced from 28m to 26m
  • T3 Charge Delay increased from 3s to 4s
  • T3 Ally Targeting now requires alt cast input