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{{HeroTabs}}
{{Special:RecentChanges|days=5}}
{{Monster_Domosed/Infobox hero
| key = hero_haze
| release_date = April 24, 2024
}}
 
'''Haze''' is a [[Hero]] in ''[[Deadlock]]''. She works as a secret agent in the Sandman Division of [[OSIC]], fighting as a devastating assassin character with a specialty in isolating and eliminating her foes. Her Smoke Bomb lets her sneak up on enemies before knocking them out with a Sleep Dagger and unleashing a hail of gunfire at close range. In desperate situations, Haze can enter her Bullet Dance to avoid return fire while dispatching her remaining targets.
 
In her position at the Occult Security and Investigation Commission, Haze is regularly tasked with infiltrating the dreams of "Persons of Interest" to determine the threat they pose to the United States. If needed, she will be called upon to terminate those targets that are deemed too dangerous to be left alive.
 
== Abilities ==
{{Ability tabs
| name=Haze
| ability3_notes=
* Fixation does 40% less damage against structures.
| ability4_notes=
* Bullet Dance cannot be [[Status Effects#Disarm|disarmed]].
* Bullet Dance procs bullet-based effects, such as [[Mystic Shot]] and [[Lucky Shot]].
* Haze can cast [[Items#Active_Items|active items]] while channeling.
}}
 
== Weapon ==
{{WeaponCard|key=hero_haze}}
 
== Background ==
{{Fates_Tale|haze}}
 
=== Lore ===
Haze is fighting in the [[ritual]] on behalf of the [[Occult Security and Investigation Commission|OSIC]].<ref>{{PageRef|name=Haze}}'s in-game [[Haze/Quotes#Select|voice line]] (Select): ''"I'm here on OSIC business."''</ref><ref>{{PageRef|name=Haze}}'s in-game [[Haze/Quotes#Pre-Game|voice line]] (Pre-Game Ping): ''"This assignment keeps getting weirder."''</ref> Her wish is unknown, although the [[Patron|Patrons]] tempt her to wish herself a new life.<ref>{{PageRef|name=Hidden King}}'s in-game [[Haze/Quotes#Patrons|voice line]] (Haze Start): ''"There is a life waiting for you, Haze, and once you complete the ritual, it can be yours."''</ref><ref>{{PageRef|name=Hidden King}}'s in-game [[Haze/Quotes#Patrons|voice line]] (Haze Start): ''"Haze, soon you will have to decide if you're summoning the Hidden King for the OSIC... or for yourself."''</ref><ref>{{PageRef|name=Archmother}}'s in-game [[Haze/Quotes#Patrons|voice line]] (Haze Start): ''"You've walked through countless dreams, Haze. It's time to live your own."''</ref> She has prepared extensively for the ritual by performing drills, research, stretching, divination, and fortune telling.<ref>{{ConvoCite|hero1=Haze|hero2=Victor|hero_quote1=Haze|quote1=Are you kidding me? There's a mountain of things you can do to prepare. Drills, research, stretching… and that's not even dipping our toes in divination and fortu-}}</ref>
 
Haze works for the OSIC because she "loves her country".<ref>{{ConvoCite|hero1=Haze|hero2=Vindicta|number=2|hero_quote1=Vindicta|quote1=How can you work for them?|hero_quote2=Haze|quote2=I love my country.}}</ref> She acknowledges that the OSIC is flawed, but in her eyes the ends justify the means.<ref>{{ConvoCite|hero1=Haze|hero2=Vindicta|number=2|hero_quote1=Haze|quote1=I'm not a zealot. The OSIC isn't perfect and neither is the world. You of all people should understand that the ends justify the means.}}</ref> She is extremely loyal to her superiors and her job,<ref>{{PageRef|name=The Doorman}}'s in-game [[The Doorman/Quotes#Hotel Guest Taunt - Hero Specific|voice line]] (Taunt Haze): ''"The OSIC is lucky to have you, Haze. Your commitment to your work is an inspiration, but even you deserve some R&R. Why don’t you take a PTO day at The Baroness?"''</ref><ref>{{PageRef|name=Haze}}'s in-game [[Haze/Quotes#Select|voice line]] (Select): ''"I dedicated my life to the OSIC. I won't fail them."''</ref><ref>{{ConvoCite|hero1=Haze|hero2=McGinnis|number=1|hero_quote1=McGinnis|quote1=Planning on transferring up here?|hero_quote2=Haze|quote2=I'll go wherever they need me.}}</ref> although it's implied that she doesn't love being a Sandman.<ref>{{ConvoCite|hero1=Haze|hero2=Abrams|number=1|hero_quote1=Abrams|quote1=You like being a Sandman?|hero_quote2=Haze|quote2=I'm good at my job.|hero_quote3=Abrams|quote3=That's not what I asked.}}</ref><ref>{{ConvoCite|hero1=Haze|hero2=Drifter|number=3|hero_quote1=Drifter|quote1=Smile, Haze. You're gonna like killing people with me.|hero_quote2=Haze|quote2=Being good at something and liking something are two different things.}}</ref>
 
Haze is nicknamed "Dreamwalker" and "Dreamstalker".<ref name=":1">{{PageRef|name=Haze}}'s [[Haze/Quotes#Other Characters|other character interactions]]</ref>
 
Haze appreciates quality knifework.<ref>{{ConvoCite|hero1=Haze|hero2=Shiv|number=3|hero_quote1=Haze|quote1=You got good taste in knives.|hero_quote2=Haze|quote2=Not enough people appreciate quality blade work.}}</ref>
 
Haze plays the cello for fun.<ref>[[Haze/Quotes#Conversations|Haze & Viscous conversation 2]] - {{PageRef|name=Haze}}: ''"I play the cello."''</ref>
 
== Character interactions ==
* Most characters dislike fighting Haze, since nobody wants to piss off the [[Occult Security and Investigation Commission|OSIC]].<ref name=":1" />
* Haze and {{PageRef|name=Rem}} are friends.<ref>{{ConvoCite|hero1=Rem|hero2=Haze|number=3|hero_quote1=Rem|quote1=We friends?|hero_quote2=Haze|quote2=Of course we are.}}</ref><ref>{{PageRef|name=Rem}}'s unusued [[Rem/Quotes#Naptime Taunt|voice line]] (Naptime w/ Haze): ''"I love you, Haze."''</ref><ref>{{PageRef|name=Haze}}'s in-game [[Haze/Quotes#Enemies|voice line]] (killed Rem): ''"I'm sorry I couldn't protect you."''</ref> Haze promised to help Rem get home and dislikes him fighting in the ritual due to the dangers.<ref>{{ConvoCite|hero1=Rem|hero2=Haze|number=2|hero_quote1=Haze|quote1=I'm going to get you home.}}</ref><ref>{{ConvoCite|hero1=Rem|hero2=Haze|number=1|hero_quote1=Haze|quote1=You shouldn't be here.|hero_quote2=Rem|quote2=We're together!|hero_quote3=Haze|quote3=It's not safe.}}</ref>
** Rem calls Haze his "mom".<ref>{{ConvoCite|hero1=Rem|hero2=Haze|number=2|hero_quote1=Rem|quote1=I trust you. You're my mom.|hero_quote2=Haze|quote2=I'm not.|hero_quote3=Rem|quote3=I mean, you kinda are.}}</ref>
** Rem sees Haze when he sleeps and claims that "she's him".<ref>{{PageRef|name=Rem}}'s in-game [[Rem/Quotes#Enemy|voice line]] (killed Haze): ''"I see her when I sleep."''</ref><ref>{{PageRef|name=Rem}}'s in-game [[Rem/Quotes#Enemy|voice line]] (killed Haze): ''"She's me."''</ref>
** Rem seems to have caused Haze some trouble prior to the ritual,<ref>{{ConvoCite|hero1=Rem|hero2=Haze|number=3|hero_quote1=Rem|quote1=Sorry I caused trouble...|hero_quote2=Haze|quote2=You're fine, Rem. It's… it was nice to see you.}}</ref> but how the two met and how they know each other is currently unknown.
* Haze and {{HeroIcon|Grey Talon}} know each other. She refers to him by his first name and sent a card when his son died.<ref name=":0">{{ConvoCite|hero1=Haze|hero2=Grey Talon|number=1|hero_quote1=Haze|quote1=Been a while, Wesley.|hero_quote2=Haze|quote2=I'm sorry about Nathan.|hero_quote3=Grey Talon|quote3=Thank you. We... We got your card.}}</ref> They haven't seen each other for "a while".<ref>{{ConvoCite|hero1=Haze|hero2=Grey Talon|number=2|hero_quote1=Haze|quote1=Not the best circunstances for a reunion.|hero_quote2=Grey Talon|quote2=Let's be honest, Haze... This was the only circumstance we'd have a reunion.}}</ref>
* Haze takes {{PageRef|name=Viscous}} and his problems seriously.<ref>{{ConvoCite|hero1=Viscous|hero2=Haze|number=3|hero_quote1=Viscous|quote1=Thanks for your help, Haze. Not everyone takes the problems of the Deep seriously.|hero_quote2=Haze|quote2=We don't live in a vacuum. If there's a problem in the Deep, it's only a matter of time before it's a problem on land.}}</ref> She wants to know more about [[The Adversary]] in case more creatures like it come through [[The Deep]]'s astral gate.<ref>{{ConvoCite|hero1=Viscous|hero2=Haze|number=1|hero_quote1=Haze|quote1=Viscous, after the ritual, I need you to tell me about the Adversary.|hero_quote2=Viscous|quote2=But after the ritual, the Adversary will be gone!|hero_quote3=Haze|quote3=Yes, but there may be others, and the OSIC needs to be prepared.}}</ref>
* Haze suggests a position at the OSIC to {{HeroIcon|Abrams}},<ref>{{ConvoCite|hero1=Haze|hero2=Abrams|number=2|hero_quote1=Haze|quote1=You should consider working for the OSIC.|hero_quote2=Abrams|quote2=I think you guys have enough people who can kick down doors.|hero_quote3=Haze|quote3=We do. We don't have enough guys who care what doors are getting kicked down.}}</ref> {{PageRef|name=Graves}},<ref>{{ConvoCite|hero1=Graves|hero2=Haze|number=2}}</ref> {{PageRef|name=Victor}}<ref>{{ConvoCite|hero1=Haze|hero2=Victor|number=2}}</ref> and {{PageRef|name=Vindicta}}.<ref>{{ConvoCite|hero1=Haze|hero2=Vindicta|number=1|hero_quote1=Haze|quote1=Are you interested in joining the OSIC?|hero_quote2=Vindicta|quote2=I think I've had my fill of state-sanctioned murder.|hero_quote3=Haze|quote3=So that's a no.}}</ref>
* Haze is worried about {{PageRef|name=Apollo}} participating in the ritual since him dying would cause an international incident.<ref>{{ConvoCite|hero1=Apollo|hero2=Haze|number=2|hero_quote1=Haze|quote1=If you die, there's going to be an international incident.}}</ref><ref>{{PageRef|name=Haze}}'s in-game [[Haze/Quotes#Enemies|voice line]] (killed Apollo): ''"Wonder who we're going to frame for this."''</ref>
* Haze appreciates what {{PageRef|name=Ivy}} did for New York.<ref>{{ConvoCite|hero1=Ivy|hero2=Haze|number=1|hero_quote1=Haze|quote1=You did good things for this city. You should feel proud.|hero_quote2=Ivy|quote2=Anyone would have done the same.|hero_quote3=Haze|quote3=No, they wouldn't. That's why it took you to do it.}}</ref> She doesn't think Ivy would be a good OSIC agent, however, due to Ivy's big heart.<ref>{{ConvoCite|hero1=Ivy|hero2=Haze|number=2}}</ref>
* Haze tells {{HeroIcon|Dynamo}} that [[Occult Security and Investigation Commission|OSIC]] agent Marlowe has an offer for Dynamo to join them. Dynamo mistakes Marlowe for his wife, Marla.<ref>{{ConvoCite|hero1=Haze|hero2=Dynamo|number=1}}</ref>
* Haze has been ordered to assassinate {{PageRef|name=Calico}} and {{PageRef|name=Seven}}.<ref>{{ConvoCite|hero1=Haze|hero2=Calico|number=1|hero_quote1=Haze|quote1=I'm going to kill you before the day is out, so making small talk seems a little pointless.}}</ref><ref>{{PageRef|name=Haze}}'s in-game [[Haze/Quotes#Enemies|voice line]] (Killed Seven): ''"You hid yourself from me for the last time."''</ref> She's also keeping an eye on {{PageRef|name=The Doorman}},<ref>{{PageRef|name=Haze}}'s in-game [[Haze/Quotes#Enemies|voice line]] (killed The Doorman): ''"You overstepped, Doorman."''</ref> {{PageRef|name=Lady Geist}},<ref>{{ConvoCite|hero1=Haze|hero2=Lady Geist|number=1|hero_quote1=Haze|quote1=The Oathkeeper issue needs to be resolved, Lady Geist.|hero_quote2=Lady Geist|quote2=It will be.|hero_quote3=Haze|quote3=Good. If it's not, the OSIC will have to intervene.}}</ref> {{PageRef|name=Wraith}}<ref>{{PageRef|name=Haze}}'s in-game [[Haze/Quotes#Enemies|voice line]] (Killed Wraith): ''"How long did you think you'd escape the OSIC's notice, Wraith?"''</ref> and {{PageRef|name=Yamato}},<ref>{{ConvoCite|hero1=Haze|hero2=Yamato|number=2|hero_quote1=Haze|quote1=We're going to win today, Yamato, and when we do, you'll use the Patrons to make the Seventh Moon strong. But know this: we're watching you.|hero_quote2=Yamato|quote2=[Scoffs], I don't care.|hero_quote3=Haze|quote3=If you step out of line, you will.}}</ref> but hasn't been told to kill them since they aren't considered national threats yet. The OSIC aren't aware of {{PageRef|name=Vyper}} and Haze views her as "beneath her paygrade".<ref>{{ConvoCite|hero1=Haze|hero2=Vyper|number=1|hero_quote1=Vyper|quote1=So, the feds finally caught up with me...|hero_quote2=Haze|quote2=The federal government doesn't know you exist, they're not going to send a Sandman for you.}}</ref><ref>{{PageRef|name=Haze}}'s in-game [[Haze/Quotes#Enemies|voice line]] (Killed Vyper): ''"Normally, cretins like her are beneath my pay grade."''</ref>
* Haze and {{PageRef|name=Mirage}} respect each other's discipline.<ref>{{ConvoCite|hero1=Haze|hero2=Mirage|number=2|hero_quote1=Haze|quote1=It's nice to get to work with someone else with discipline.|hero_quote2=Mirage|quote2=The feeling's mutual.}}</ref><ref>{{PageRef|name=Haze}}'s in-game [[Haze/Quotes#Enemies|voice line]] (Killed Mirage): ''"I respect you, Mirage."''</ref>
* Haze views {{PageRef|name=Wraith}} as "a worthy target".<ref>{{PageRef|name=Haze}}'s in-game [[Haze/Quotes#Enemies|voice line]]: ''"Finally, a worthy target."''</ref>
* When on the same team, {{HeroIcon|Seven}} teases Haze for working alongside him and asks how soon will they start fighting each other once the [[The Ritual|ritual]] is over.<ref>{{ConvoCite|hero1=Haze|hero2=Seven|number=2|hero_quote1=Seven|quote1=Do your superiors know you're helping me?|hero_quote2=Haze|quote2=We're not having this conversation.|hero_quote3=Seven|quote3=Aw, struck a nerve?}}</ref><ref>{{ConvoCite|hero1=Haze|hero2=Seven|number=3}}</ref>
 
== Update history ==
{{Update history}}
 
== Gallery ==
<gallery>
File:Haze card.png|Haze portrait
File:Haze MM.png|Haze icon
File:Haze Render.png|Haze in-game render
File:Haze Reference Sheet.png|Haze reference sheet
File:Haze name.png|Haze name typography
File:Haze Weapon.png|Haze weapon - Censure & Penance
File:Haze card old.png|Previous Haze portrait
File:Haze icon old.png|Previous Haze icon
File:Haze Render old.png|Previous Haze model
File:Haze winter.png|Haze 2024 [[Seasonal events#Winter|Winter skin]]
File:Haze concept art.png|Haze concept art
File:Haze temp mm.png|Temporary Haze icon [[Update:September 12, 2024|(2024-09-12 update)]]
File:Old haze.png|Haze v2
File:Haze v1.png|Haze v1 ([[Neon Prime]])
File:Haze v1 model Neon Prime.png|[[Neon Prime]] Haze v1 model (back)
File:Cadence MM.png|Edited icon of Haze v1
File:Clothchain extrude twist.png|Haze v1 cloth image leaked in ''Dota 2'' files in 2020
File:Haze Gloat.png|Gloat portrait for Haze.
File:Haze Critical.png|Critical health portrait for Haze.
</gallery>
 
== Trivia ==
* Haze has a model in the files named '''"Haze_v2,"''' which includes blue skin and a red beret. Its textures refer to her as '''"fr_haze"'''.
* Haze's voice actress is currently unknown. Developer [[Kaori]] said that she is voiced by a prolific performer,<ref>2025-12-18 - [[Kaori]]; [https://discord.com/channels/1231286446472691825 Deadlock Discord] - ''"[Haze] is not a yamato or doorman situation - she's prolific enough that she is guessable"''</ref> and debunked popular fan guesses of Eve Lindley<ref>2024-11-17 - [[Kaori]]; [https://discord.com/channels/1231286446472691825 Deadlock Discord] - ''"Neither Troy [Baker] nor Eve Lindley are haze or shiv"''</ref> and Meli Grant.<ref>2026-01-22 - [[Kaori]]; [https://discord.com/channels/1231286446472691825 Deadlock Discord] - ''"its not [Meli Grant]"''</ref>
* ''[[Neon Prime]]'' "Haze v1" was first leaked within ''[[wikipedia:Dota_2|Dota 2]]'' files in [https://github.com/SteamDatabase/GameTracking-Dota2/blob/master/game/core/tools/images/model_editor/clothchain_extrude_twist.png October 29th 2020 update]. The png is named "clothchain_extrude_twist"
* Haze originally had kill lines against [[Infernus]], implying that her intervention is why Infernus was able to walk free after his criminal youth.<ref>{{PageRef|name=Haze}}'s in-game [[Haze/Quotes#Removed/Unused Voice Lines|voice line]] (Killed Infernus): ''"I thought we had a deal, Infernus."''</ref><ref>{{PageRef|name=Haze}}'s in-game [[Haze/Quotes#Removed/Unused Voice Lines|voice line]] (Killed Infernus): ''"This is how you repay my mercy?"''</ref> These lines were removed in the [[Update:August 18, 2025|Six New Heroes Update]].
* The artwork previously used as the game's Steam cover and loading screen showed a slightly older version of Haze wearing a yellow jacket instead of orange.
* Haze and Yamato are currently the only heroes whose Ammo is directly affected by [[Spirit Power]].
* "Sleep Walking in the Hideout" is displayed as one's status in the in-game Friends List when playing as Haze in the [[Hideout]].
* Haze plays the cello for fun.<ref>{{VoiceLineCite|name=Haze|quotes=https://deadlock.wiki/Haze/Quotes#Conversations|context=Conversation 2 with Viscous.|transcription=I play the cello.}}</ref>
 
== References ==
<references />
{{Hero Navbox}}
 
 
<!-- Abrams - models/heroes_wip/abrams/abrams.vmdl_c ui_pose
Apollo - models/heroes_wip/fencer/fencer.vmdl_c ui_hero_select
Bebop - models/heroes_staging/bebop/bebop.vmdl_c ui_hero_select_pose
Billy - models/heroes_wip/punkgoat/punkgoat.vmdl_c ui_pose
Calico - models/heroes_staging/nano/nano_v2/nano.vmdl_c hero_pose
Celeste - models/heroes_wip/unicorn/unicorn.vmdl_c jf_posetest
The Doorman - models/heroes_wip/doorman_v2/doorman.vmdl_c ui_hero_select
Drifter -  models/heroes_wip/drifter/drifter.vmdl_c ui_pose
Dynamo - models/heroes_wip/dynamo/dynamo.vmdl_c hero_pose
Graves - models/heroes_wip/necro/necro.vmdl_c ui_hero_select
Grey Talon - models/heroes_staging/archer/archer.vmdl_c overview_leap
Haze - models/heroes_staging/haze/haze.vmdl_c hero_roster_pose
Holliday - models/heroes_staging/astro/astro.vmdl_c ui_matchmaking
Infernus - models/heroes_staging/inferno_v4/inferno.vmdl_c overview_sprint
Ivy - models/heroes_wip/ivy/ivy.vmdl_c ui_hero_select_loop
Kelvin - models/heroes_staging/kelvin_v2/kelvin.vmdl_c ui_hero_select_loop
Lady Geist - models/heroes_wip/geist/geist.vmdl_c ui_hero_select_run_n
Lash - models/heroes_wip/lash/lash.vmdl_c hero_pose
McGinnis - models/heroes_wip/mcginnis/mcginnis.vmdl_c hero_pose
Mina - models/heroes_wip/vampirebat/vampirebat.vmdl_c ui_pose_alt
Mirage - models/heroes_staging/mirage_v2/mirage.vmdl_c ui_main_menu
Mo & Krill -models/heroes_staging/digger/digger.vmdl_c ui_hero_select
Paige - models/heroes_wip/bookworm/bookworm.vmdl_c ui_pose
Paradox - models/heroes_staging/chrono/chrono.vmdl_c ui_hero_select_swap
Pocket - models/heroes_wip/pocket/pocket.vmdl_c ui_hero_select_zipline_detach
Rem - models/heroes_wip/familiar/familiar.vmdl_c ui_hero_select
Seven - models/heroes_staging/gigawatt_prisoner/gigawatt_prisoner.vmdl_c ui_hero_pose
Shiv - models/heroes_staging/shiv/shiv.vmdl_c ui_hero_pose
Silver - models/heroes_wip/werewolf/werewolf.vmdl_c ui_hero_select
Silver (Transformed) - models/heroes_wip/werewolf/transform/werewolf_transform.vmdl_c ui_hero_select
Sinclair - models/heroes_staging/magician_v2/magician.vmdl_c ui_hero_select
Venator - models/heroes_wip/priest/priest.vmdl_c ui_hero_select_skate_n
Victor - models/heroes_wip/frank/frank.vmdl_c hero_pose
Vindicta - models/heroes_staging/hornet_v3/hornet.vmdl_c ui_hero_pose_ag2
Viscous - models/heroes_staging/viscous/viscous.vmdl_c ui_idle_in_air
Vyper - models/heroes_staging/viper/viper.vmdl_c ui_matchmaking
Warden - models/heroes_staging/warden/warden.vmdl_c hero_pose
Wraith - models/heroes_wip/wraith/wraith.vmdl_c ui_hero_pose
Yamato - models/heroes_staging/yamato_v2/yamato.vmdl_c ui_matchmaking
-->

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     00:24  Shiv diffhist +4 ~2026-VendingHealthParry1156 talk
     00:23  Seven/Voice lines diffhist +21 ~2026-VendingHealthParry1156 talk
     00:19  Module:AbilityTable/Lists diffhist +173 ~2026-DurationAmmoMelee1155 talk (Exclude zero-scale Bloodscent and Eternal Night from scalingspirit (with help from vergir-bot LLM))

13 September 2026

     23:04  Module:Sandbox/Vergir 3 changes history +26,292 [Vergir (3×)]
     
23:04 (cur | prev) +1,508 Vergir talk contribs (Use {{Ss}} badge in the Spirit Scaling cell; add plain-text dump for review (with help from vergir-bot LLM))
     
20:39 (cur | prev) −17 Vergir talk contribs (Fix: iterate Upgrades with ipairs (loadJsonData tables have no length) (with help from vergir-bot LLM))
     
20:36 (cur | prev) +24,801 Vergir talk contribs (Test copy of Module:AbilityTable with proposed per-prop Spirit scaling renderer inlined (with help from vergir-bot LLM))
     22:58  Graf 2 changes history 0 [~2026-AlchemicalKnockdownShard1152; Kai]
     
22:58 (cur | prev) −2 Kai talk contribs (Undo revision 157551 by ~2026-AlchemicalKnockdownShard1152 (talk)) Tag: Undo
     
22:55 (cur | prev) +2 ~2026-AlchemicalKnockdownShard1152 talk (Abilities) Tag: Visual edit
     22:41  Vindicta diffhist +53 ~2026-InfernusBreakableSecure558 talk Tag: Visual edit
     22:19  Silver diffhist +18 Gammaton32 talk contribs (Trivia)
     22:17  Ziplines diffhist +177 CommissarTyr talk contribs (Combat Interactions) Tag: Visual edit: Switched
     21:26 User creation log User account CommissarTyr talk contribs was created
     21:25  Yamato 2 changes history +426 [Gammaton32 (2×)]
     
21:25 (cur | prev) +37 Gammaton32 talk contribs (Trivia) Tag: Visual edit
     
21:24 (cur | prev) +389 Gammaton32 talk contribs (Trivia) Tag: Visual edit
     21:22 Upload log Gammaton32 talk contribs uploaded File:Yamato seppuku.jpg (Yamato commiting seppuku while channeling her ultimate in Neon Prime gameplay. https://youtu.be/xqJsU0iN_UI?si=yWkiFoaAkb8xbocT&t=316)
     21:01  Abrams diffhist +366 Gammaton32 talk contribs (Trivia) Tag: Visual edit
     20:36  User:Vergir/test1 diffhist +194 Vergir talk contribs (Preview of proposed per-prop Spirit scaling table vs live (with help from vergir-bot LLM))
     19:39  Talk:Damage Amplification 3 changes history +150 [Gammaton32 (3×)]
     
19:39 (cur | prev) +9 Gammaton32 talk contribs (Feedback (Fri, 11 Sep 2026 17:29:38 UTC))
     
19:38 (cur | prev) +142 Gammaton32 talk contribs
     
16:03 (cur | prev) −1 Gammaton32 talk contribs (Feedback (Fri, 11 Sep 2026 17:29:38 UTC))
 m   19:37  Damage Amplification diffhist −135 Gammaton32 talk contribs (Reverted edit by Gammaton32 (talk) to last revision by Steveneven3) Tag: Rollback
     16:28  Grey Talon diffhist +110 NotVeryTerse talk contribs (charged shot can be cancelled and spends a charge if so) Tag: Visual edit