Editing User:Saag/Bebop

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== Abilities ==
== Abilities ==
{{Template:Ability card v2
<tabber>
| hero_name=Abrams
|-|(1) Exploding Uppercut=
{{User:Saag/Sandbox/Ability card v2
| hero_name=Sinclair
| ability_num=1
| ability_num=1
}}
}}


{{Template:Ability card v2
|-|(2) Sticky Bomb=
| hero_name=Abrams
{{User:Saag/Sandbox/Ability card v2
| ability_num=2
| hero_name=Paige
| notes=
}}
 
{{Template:Ability card v2
| hero_name=Abrams
| ability_num=3
| notes=
}}
 
{{Template:Ability card v2
| hero_name=Abrams
| ability_num=4
| notes=
}}
 
{{Template:Ability card v2
| hero_name=Bebop
| ability_num=1
}}
 
{{Template:Ability card v2
| hero_name=Bebop
| ability_num=2
| notes=
}}
 
{{Template:Ability card v2
| hero_name=Bebop
| ability_num=3
| notes=
}}
 
{{Template:Ability card v2
| hero_name=Bebop
| ability_num=4
| notes=
}}
 
{{Template:Ability card v2
| hero_name=Billy
| ability_num=1
}}
 
{{Template:Ability card v2
| hero_name=Billy
| ability_num=2
| notes=
}}
 
{{Template:Ability card v2
| hero_name=Billy
| ability_num=3
| notes=
}}
 
{{Template:Ability card v2
| hero_name=Billy
| ability_num=4
| notes=
}}
 
{{Template:Ability card v2
| hero_name=Calico
| ability_num=1
}}
 
{{Template:Ability card v2
| hero_name=Calico
| ability_num=2
| notes=
}}
 
{{Template:Ability card v2
| hero_name=Calico
| ability_num=3
| notes=
}}
 
{{Template:Ability card v2
| hero_name=Calico
| ability_num=4
| notes=
}}
 
{{Template:Ability card v2
| hero_name=The Doorman
| ability_num=1
}}
 
{{Template:Ability card v2
| hero_name=The Doorman
| ability_num=2
| notes=
}}
 
{{Template:Ability card v2
| hero_name=The Doorman
| ability_num=3
| notes=
}}
 
{{Template:Ability card v2
| hero_name=The Doorman
| ability_num=4
| notes=
}}
 
{{Template:Ability card v2
| hero_name=Drifter
| ability_num=1
}}
 
{{Template:Ability card v2
| hero_name=Drifter
| ability_num=2
| notes=
}}
 
{{Template:Ability card v2
| hero_name=Drifter
| ability_num=3
| notes=
}}
 
{{Template:Ability card v2
| hero_name=Drifter
| ability_num=4
| notes=
}}
 
{{Template:Ability card v2
| hero_name=Dynamo
| ability_num=1
}}
 
{{Template:Ability card v2
| hero_name=Dynamo
| ability_num=2
| notes=
}}
 
{{Template:Ability card v2
| hero_name=Dynamo
| ability_num=3
| notes=
}}
 
{{Template:Ability card v2
| hero_name=Dynamo
| ability_num=4
| notes=
}}
 
{{Template:Ability card v2
| hero_name=Grey Talon
| ability_num=1
}}
 
{{Template:Ability card v2
| hero_name=Grey Talon
| ability_num=2
| notes=
}}
 
{{Template:Ability card v2
| hero_name=Grey Talon
| ability_num=3
| notes=
}}
 
{{Template:Ability card v2
| hero_name=Grey Talon
| ability_num=4
| notes=
}}
 
{{Template:Ability card v2
| hero_name=Haze
| ability_num=1
}}
 
{{Template:Ability card v2
| hero_name=Haze
| ability_num=2
| notes=
}}
 
{{Template:Ability card v2
| hero_name=Haze
| ability_num=3
| notes=
}}
 
{{Template:Ability card v2
| hero_name=Haze
| ability_num=4
| notes=
}}
 
{{Template:Ability card v2
| hero_name=Holliday
| ability_num=1
}}
 
{{Template:Ability card v2
| hero_name=Holliday
| ability_num=2
| ability_num=2
| notes=
| notes=
* Damage gain per stack is permanent for the rest of the game.
* The percentage damage increase is applied to the total damage of the bomb. Formula: ((Base dmg + Upgrade + Spirit scaling) * stack multiplier).
** EX: With the "+75 Damage" upgrade, 6 bomb stacks (+9% damage), and 33 Spirit; Sticky Bomb will deal <u>244.81 damage</u> (110 ''[Base]'' + 75 ''[Upgrade]'' + 33*1.2 ''[Spirit scaling]'') * 1.09 ''[Stack Multiplier]''
* Can target allies. Attaching to self or allies does not apply T3 debuff.
* Can target self by using alt-cast functionality.
* Bombs instantly explode if the target dies.
* Also gains stacks for enemy heroes that die while a bomb is attached to them.
* To get an "On Hero Kill" [[stack]], the enemy has to die within 12s of the bomb exploding.
}}
}}


{{Template:Ability card v2
|-|(3) Grapple Arm=
| hero_name=Holliday
{{User:Saag/Sandbox/Ability card v2
| ability_num=3
| notes=
}}
 
{{Template:Ability card v2
| hero_name=Holliday
| ability_num=4
| notes=
}}
 
{{Template:Ability card v2
| hero_name=Infernus
| ability_num=1
}}
 
{{Template:Ability card v2
| hero_name=Infernus
| ability_num=2
| notes=
}}
 
{{Template:Ability card v2
| hero_name=Infernus
| ability_num=3
| notes=
}}
 
{{Template:Ability card v2
| hero_name=Infernus
| ability_num=4
| notes=
}}
 
{{Template:Ability card v2
| hero_name=Ivy
| ability_num=1
}}
 
{{Template:Ability card v2
| hero_name=Ivy
| ability_num=2
| notes=
}}
 
{{Template:Ability card v2
| hero_name=Ivy
| ability_num=3
| notes=
}}
 
{{Template:Ability card v2
| hero_name=Ivy
| ability_num=4
| notes=
}}
 
{{Template:Ability card v2
| hero_name=Kelvin
| ability_num=1
}}
 
{{Template:Ability card v2
| hero_name=Kelvin
| ability_num=2
| notes=
}}
 
{{Template:Ability card v2
| hero_name=Kelvin
| ability_num=3
| notes=
}}
 
{{Template:Ability card v2
| hero_name=Kelvin
| ability_num=4
| notes=
}}
 
{{Template:Ability card v2
| hero_name=Lady Geist
| ability_num=1
}}
 
{{Template:Ability card v2
| hero_name=Lady Geist
| ability_num=2
| notes=
}}
 
{{Template:Ability card v2
| hero_name=Lady Geist
| ability_num=3
| notes=
}}
 
{{Template:Ability card v2
| hero_name=Lady Geist
| ability_num=4
| notes=
}}
 
{{Template:Ability card v2
| hero_name=Lash
| ability_num=1
}}
 
{{Template:Ability card v2
| hero_name=Lash
| ability_num=2
| notes=
}}
 
{{Template:Ability card v2
| hero_name=Lash
| ability_num=3
| notes=
}}
 
{{Template:Ability card v2
| hero_name=Lash
| hero_name=Lash
| ability_num=4
| notes=
}}
{{Template:Ability card v2
| hero_name=McGinnis
| ability_num=1
}}
{{Template:Ability card v2
| hero_name=McGinnis
| ability_num=2
| notes=
}}
{{Template:Ability card v2
| hero_name=McGinnis
| ability_num=3
| ability_num=3
| notes=
| notes=
}}
}}


{{Template:Ability card v2
|-|(4) Hyper Beam=
{{User:Saag/Sandbox/Ability card v2
| hero_name=McGinnis
| hero_name=McGinnis
| ability_num=4
| ability_num=4
| notes=
| notes=
* Deals 50% damage to objectives.
* Hyper Beam has 3 damage areas: area near arm, the beam itself (2.9m width), and area around the end of the beam.
* Hyper Beam deals damage in an area 5m radius centered around the beam arm, and 4m radius centered around the end of the beam, indicated by purple circles.
* Any Hyper Beam damage that occurs within about ~9m radius of the beam arm is reduced by 25%, even main beam and end-of-beam damage.
* This reduced damage penalty area scales with cast range bonuses; for example, +35% cast range will increase the penalty area from ~9m to ~12m.
* Hyper Beam has a short "cast time" before the laser is fully deployed and active.
* Bebop levitates in the air during deployment time and also while the beam is active.
* Cancelling Hyper Beam during the deployment time does not consume the cooldown.
}}
}}
 
</tabber>
{{Template:Ability card v2
| hero_name=Mina
| ability_num=1
}}
 
{{Template:Ability card v2
| hero_name=Mina
| ability_num=2
| notes=
}}
 
{{Template:Ability card v2
| hero_name=Mina
| ability_num=3
| notes=
}}
 
{{Template:Ability card v2
| hero_name=Mina
| ability_num=4
| notes=
}}
 
{{Template:Ability card v2
| hero_name=Mirage
| ability_num=1
}}
 
{{Template:Ability card v2
| hero_name=Mirage
| ability_num=2
| notes=
}}
 
{{Template:Ability card v2
| hero_name=Mirage
| ability_num=3
| notes=
}}
 
{{Template:Ability card v2
| hero_name=Mirage
| ability_num=4
| notes=
}}
 
{{Template:Ability card v2
| hero_name=Mo & Krill
| ability_num=1
}}
 
{{Template:Ability card v2
| hero_name=Mo & Krill
| ability_num=2
| notes=
}}
 
{{Template:Ability card v2
| hero_name=Mo & Krill
| ability_num=3
| notes=
}}
 
{{Template:Ability card v2
| hero_name=Mo & Krill
| ability_num=4
| notes=
}}
 
{{Template:Ability card v2
| hero_name=Paige
| ability_num=1
}}
 
{{Template:Ability card v2
| hero_name=Paige
| ability_num=2
| notes=
}}
 
{{Template:Ability card v2
| hero_name=Paige
| ability_num=3
| notes=
}}
 
{{Template:Ability card v2
| hero_name=Paige
| ability_num=4
| notes=
}}
 
{{Template:Ability card v2
| hero_name=Paradox
| ability_num=1
}}
 
{{Template:Ability card v2
| hero_name=Paradox
| ability_num=2
| notes=
}}
 
{{Template:Ability card v2
| hero_name=Paradox
| ability_num=3
| notes=
}}
 
{{Template:Ability card v2
| hero_name=Paradox
| ability_num=4
| notes=
}}
 
{{Template:Ability card v2
| hero_name=Pocket
| ability_num=1
}}
 
{{Template:Ability card v2
| hero_name=Pocket
| ability_num=2
| notes=
}}
 
{{Template:Ability card v2
| hero_name=Pocket
| ability_num=3
| notes=
}}
 
{{Template:Ability card v2
| hero_name=Pocket
| ability_num=4
| notes=
}}
 
{{Template:Ability card v2
| hero_name=Seven
| ability_num=1
}}
 
{{Template:Ability card v2
| hero_name=Seven
| ability_num=2
| notes=
}}
 
{{Template:Ability card v2
| hero_name=Seven
| ability_num=3
| notes=
}}
 
{{Template:Ability card v2
| hero_name=Seven
| ability_num=4
| notes=
}}
 
{{Template:Ability card v2
| hero_name=Shiv
| ability_num=1
}}
 
{{Template:Ability card v2
| hero_name=Shiv
| ability_num=2
| notes=
}}
 
{{Template:Ability card v2
| hero_name=Shiv
| ability_num=3
| notes=
}}
 
{{Template:Ability card v2
| hero_name=Shiv
| ability_num=4
| notes=
}}
 
{{Template:Ability card v2
| hero_name=Sinclair
| ability_num=1
}}
 
{{Template:Ability card v2
| hero_name=Sinclair
| ability_num=2
| notes=
}}
 
{{Template:Ability card v2
| hero_name=Sinclair
| ability_num=3
| notes=
}}
 
{{Template:Ability card v2
| hero_name=Sinclair
| ability_num=4
| notes=
}}
 
{{Template:Ability card v2
| hero_name=Victor
| ability_num=1
}}
 
{{Template:Ability card v2
| hero_name=Victor
| ability_num=2
| notes=
}}
 
{{Template:Ability card v2
| hero_name=Victor
| ability_num=3
| notes=
}}
 
{{Template:Ability card v2
| hero_name=Victor
| ability_num=4
| notes=
}}
 
{{Template:Ability card v2
| hero_name=Vindicta
| ability_num=1
}}
 
{{Template:Ability card v2
| hero_name=Vindicta
| ability_num=2
| notes=
}}
 
{{Template:Ability card v2
| hero_name=Vindicta
| ability_num=3
| notes=
}}
 
{{Template:Ability card v2
| hero_name=Vindicta
| ability_num=4
| notes=
}}
 
{{Template:Ability card v2
| hero_name=Viscous
| ability_num=1
}}
 
{{Template:Ability card v2
| hero_name=Viscous
| ability_num=2
| notes=
}}
 
{{Template:Ability card v2
| hero_name=Viscous
| ability_num=3
| notes=
}}
 
{{Template:Ability card v2
| hero_name=Viscous
| ability_num=4
| notes=
}}
 
{{Template:Ability card v2
| hero_name=Vyper
| ability_num=1
}}
 
{{Template:Ability card v2
| hero_name=Vyper
| ability_num=2
| notes=
}}
 
{{Template:Ability card v2
| hero_name=Vyper
| ability_num=3
| notes=
}}
 
{{Template:Ability card v2
| hero_name=Vyper
| ability_num=4
| notes=
}}
 
{{Template:Ability card v2
| hero_name=Warden
| ability_num=1
}}
 
{{Template:Ability card v2
| hero_name=Warden
| ability_num=2
| notes=
}}
 
{{Template:Ability card v2
| hero_name=Warden
| ability_num=3
| notes=
}}
 
{{Template:Ability card v2
| hero_name=Warden
| ability_num=4
| notes=
}}
 
{{Template:Ability card v2
| hero_name=Wraith
| ability_num=1
}}
 
{{Template:Ability card v2
| hero_name=Wraith
| ability_num=2
| notes=
}}
 
{{Template:Ability card v2
| hero_name=Wraith
| ability_num=3
| notes=
}}
 
{{Template:Ability card v2
| hero_name=Wraith
| ability_num=4
| notes=
}}
 
{{Template:Ability card v2
| hero_name=Yamato
| ability_num=1
}}
 
{{Template:Ability card v2
| hero_name=Yamato
| ability_num=2
| notes=
}}
 
{{Template:Ability card v2
| hero_name=Yamato
| ability_num=3
| notes=
}}
 
{{Template:Ability card v2
| hero_name=Yamato
| ability_num=4
| notes=
}}
 
 


== Weapon ==
== Weapon ==
Line 779: Line 86:
File:Bebop Render.png|In-game render
File:Bebop Render.png|In-game render
File:Bebop Reference Sheet.png|Model sheet
File:Bebop Reference Sheet.png|Model sheet
File:Bebop name.svg|Name typography
File:Bebop name.png|Name typography
File:Bebop Weapon.png|Weapon - Humble Pie
File:Bebop Weapon.png|Weapon - Humble Pie
File:Bebop card old.png|Previous portrait
File:Bebop card old.png|Previous portrait
Line 799: Line 106:
<references />
<references />
{{Hero Navbox}}
{{Hero Navbox}}
[[:Category:Heroes]]
[[Category:Heroes]]
 
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