| Latest revision |
Your text |
| Line 1: |
Line 1: |
| <includeonly> | | <includeonly> |
| <div style="margin-left: 2em;">
| | |
| <table class="wikitable infobox" style="color: #FFEFD7; background-color: #2F2F2F; font-weight: bold;"> | | <includeonly><noinclude>{{Infobox hero |
| <tr>
| | | name = Grey Talon |
| <th colspan="2" style="color: #FFEFD7; background-color: #2F2F2F; font-size: 25px; font-family: 'PT Serif','Palatino','Georgia',serif; font-weight: bold; text-shadow: 0px 0px 4px black, 0px 0px 0px black, 0px 0px 0px black;">
| | | art = Grey Talon full.png |
| <div style="display: flex; justify-content: space-between;">
| | | card = Grey Talon card.png |
| <div style="width: 50px;"></div>
| | | summary = Delivers long range skill-shots |
| <div class="infobox-hero-name">{{{name_localized}}}</div> | | | description = A cunning predator, Grey Talon uses a combination of deadly accuracy, traps, and clever positioning to bring down the toughest of opponents. |
| <div style="padding-left: 10px;">[[Image:{{{name_english}}}_MM.png|frameless|center|40px]]</div>
| | | dps = 55 |
| </div>
| | | bullet_damage = 22 |
| </th>
| | | ammo = 17 |
| </tr> | | | bullets_per_sec = 2.5 {{ss|0.00625}} |
| <tr>
| | | light_melee = 63 |
| <th colspan="2" style="padding:0px; background-color:#a79986;">[[File:{{{name_english}}} card.png|200px|alt={{{BASEPAGENAME}}}]]</th>
| | | heavy_melee = 116 |
| </tr>
| | | max_health = 550 |
| <tr><td>Voice Actor</td><td>IDK</td></tr>
| | | health_regen = 2 |
| <tr><td>Release Date</td><td>IDK</td></tr> | | | bullet_resist = 0 |
| <tr><td>Last Updated</td><td>IDK</td></tr> | | | spirit_resist = 0 |
| <tr>
| | | move_speed = 6 {{ss|0.04}} |
| <th colspan="2" style="background-color: #d5903f; font-weight: bold; font-size: 17px; font-family: 'Retail Demo', 'PT Serif','Palatino','Georgia',serif; font-weight: bold; text-shadow: 0px 2px 4px black, 1px 1px 2px black, 0px 0px 1px black; color:#FFEFD7; border-bottom: none">{{#invoke:AttributeData|localize_category|Weapon}}</th>
| | | sprint_speed = 0 |
| </tr>
| | | stamina = 3 |
| {{#invoke: TableGenerator | generateHtmlTable | cols=2 | only_body=true | cell_values={{{weapon_values}}} }}
| | | increase1_value = 0.90 |
| <tr>
| | | increase1_stat = Base Bullet Damage |
| <th colspan="2" style="background-color: #74b01c; font-weight: bold; font-size: 17px; font-family: 'Retail Demo', 'PT Serif','Palatino','Georgia',serif; font-weight: bold; text-shadow: 0px 2px 4px black, 1px 1px 2px black, 0px 0px 1px black; color:#FFEFD7; border-bottom: none">{{#invoke:AttributeData|localize_category|Vitality}}</th>
| | | increase2_value = 1.46 |
| </tr>
| | | increase2_stat = Base Melee Damage |
| {{#invoke: TableGenerator | generateHtmlTable | cols=2 | only_body=true | cell_values={{{vitality_values}}} }}
| | | increase3_value = 3.4 |
| </table>
| | | increase3_stat = Base Health |
| </div></includeonly><noinclude>
| | | increase4_value = 27 |
| {{Documentation}}
| | }}</noinclude> |
| </noinclude> | |