Sur

Joined 28 August 2024
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<includeonly>
<includeonly>
<div style="margin-left: 2em;">
 
<table class="wikitable infobox" style="color: #FFEFD7; background-color: #2F2F2F; font-weight: bold;">
<includeonly><noinclude>{{Infobox hero
  <tr>
| name            = Grey Talon
    <th colspan="2" style="color: #FFEFD7; background-color: #2F2F2F; font-size: 25px; font-family: 'PT Serif','Palatino','Georgia',serif; font-weight: bold; text-shadow: 0px 0px 4px black, 0px 0px 0px black, 0px 0px 0px black;">
| art            = Grey Talon full.png
      <div style="display: flex; justify-content: space-between;">
| card            = Grey Talon card.png
        <div style="width: 50px;"></div>
| summary         = Delivers long range skill-shots
         <div class="infobox-hero-name">{{{name_localized}}}</div>
| description    = A cunning predator, Grey Talon uses a combination of deadly accuracy, traps, and clever positioning to bring down the toughest of opponents.
        <div style="padding-left: 10px;">[[Image:{{{name_english}}}_MM.png|frameless|center|40px]]</div>
| dps            = 55
      </div>
| bullet_damage   = 22
    </th>
| ammo            = 17
   </tr>
| bullets_per_sec = 2.5 {{ss|0.00625}}
  <tr>
| light_melee    = 63
    <th colspan="2" style="padding:0px; background-color:#a79986;">[[File:{{{name_english}}} card.png|200px|alt={{{BASEPAGENAME}}}]]</th>
| heavy_melee    = 116
  </tr>
| max_health      = 550
  <tr><td>Voice Actor</td><td>IDK</td></tr>
| health_regen    = 2
   <tr><td>Release Date</td><td>IDK</td></tr>
| bullet_resist   = 0
   <tr><td>Last Updated</td><td>IDK</td></tr>
| spirit_resist   = 0
  <tr>
| move_speed      = 6 {{ss|0.04}}
    <th colspan="2" style="background-color: #d5903f; font-weight: bold; font-size: 17px; font-family: 'Retail Demo', 'PT Serif','Palatino','Georgia',serif; font-weight: bold; text-shadow: 0px 2px 4px black, 1px 1px 2px black, 0px 0px 1px black; color:#FFEFD7; border-bottom: none">{{#invoke:AttributeData|localize_category|Weapon}}</th>
| sprint_speed    = 0
  </tr>
| stamina        = 3
  {{#invoke: TableGenerator | generateHtmlTable | cols=2 | only_body=true | cell_values={{{weapon_values}}} }}
| increase1_value = 0.90
  <tr>
| increase1_stat  = Base Bullet Damage
    <th colspan="2" style="background-color: #74b01c; font-weight: bold; font-size: 17px; font-family: 'Retail Demo', 'PT Serif','Palatino','Georgia',serif; font-weight: bold; text-shadow: 0px 2px 4px black, 1px 1px 2px black, 0px 0px 1px black; color:#FFEFD7; border-bottom: none">{{#invoke:AttributeData|localize_category|Vitality}}</th>
| increase2_value = 1.46
  </tr>
| increase2_stat  = Base Melee Damage
  {{#invoke: TableGenerator | generateHtmlTable | cols=2 | only_body=true | cell_values={{{vitality_values}}} }}
| increase3_value = 3.4
</table>
| increase3_stat  = Base Health
</div></includeonly><noinclude>
| increase4_value = 27
{{Documentation}}
}}</noinclude>
</noinclude>
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