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Scratch page: testing icon theming for the Shiv rows on Character Tech.
Switch between light and dark mode and compare the columns. The left column is what is live today; the middle column is the proposed change.
1. The eight Shiv rows
Column 1 is the current PageRef markup. Column 2 is the proposed Plink swap: same file, same link target, same 20px size, but wrapped in .pic-link so the theme can restyle it. Column 3 is an ordinary AbilityIcon row from the same table, as a reference for the intended look.
| Current — PageRef | Proposed — Plink | Reference — AbilityIcon |
|---|---|---|
| Slice and Dice | ||
2. Monochrome check
Every file in Category:Stats that actually resolves through PageRef naming. Left is the raw file, right is the same file through Plink. Any raw icon that disappears against the light background is monochrome white.
| File | Raw | Via Plink |
|---|---|---|
| Damage.png | ||
| Ability Range.png | ||
| Bullet Damage.png | ||
| Bullet Evasion.png | ||
| Damage Barrier.png | ||
| Fire Rate.png | ||
| Healing.png | ||
| Health.png | ||
| Health Regen.png | ||
| Spirit Power.png | ||
| Stamina.png |
3. Notes
Plinkforces a flat silhouette:grayscale(1) brightness(0) invert(1)in dark mode, andinvert(0)in light mode via the brown theme. So it only suits monochrome icons, never full-colour ones.Plinkhardcodes its alt text as the link target plus the word "icon", so these render as "Shiv/Movement#Alt-fire icon".PageRefcurrently emits an empty alt. Neither is ideal.