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| Latest revision | Your text | ||
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* {{HeroIcon|Abrams}} - {{AbilityIcon|Siphon Life}}, {{AbilityIcon|Shoulder Charge}} bonus weapon damage. | |||
* {{HeroIcon|Bebop}} - {{AbilityIcon|Exploding Uppercut}} bonus weapon damage and gun range, {{AbilityIcon|Sticky Bomb}} on Bebop's teammates. | |||
* {{HeroIcon|Billy}} - {{AbilityIcon|Rising Ram}}, weapon damage, {{AbilityIcon|Blasted}} | |||
* {{HeroIcon|Calico}} - {{AbilityIcon|Ava}}, {{AbilityIcon|Leaping Slash}} | |||
* {{HeroIcon|The Doorman}} - {{AbilityIcon|Doorway}} barrier | |||
* {{HeroIcon|Drifter}} - {{AbilityIcon|Stalker's Mark}} ambush fire rate | |||
* {{HeroIcon|Dynamo}} {{AbilityIcon|Quantum Entanglement}} fire rate, {{AbilityIcon|Rejuvenating Aurora}} (removes healing and if not upgraded to T3, the ability to dash) | |||
* {{HeroIcon|Grey Talon}} - {{AbilityIcon|Rain of Arrows}} (knocks out of sky) | |||
* {{HeroIcon|Haze}} - {{AbilityIcon|Smoke Bomb}} (does not affect her outside detection range) | |||
* {{HeroIcon|Holliday}} - {{AbilityIcon|Bounce Pad}} stomp damage and air control | |||
* {{HeroIcon|Infernus}} - {{AbilityIcon|Flame Dash}} | |||
* {{HeroIcon|Ivy}} - {{AbilityIcon|Kudzu Connection}}, {{AbilityIcon|Air Drop}} (knocks out of the sky) | |||
* {{HeroIcon|Kelvin}} - {{AbilityIcon|Ice Path}} | |||
* {{HeroIcon|Lash}} - {{AbilityIcon|Grapple}} fire rate and damage | |||
* {{HeroIcon|Mirage}} - {{AbilityIcon|Fire Scarabs}} max health, {{AbilityIcon|Tornado}} bullet evasion. | |||
* {{HeroIcon|Mo & Krill}} - {{AbilityIcon|Burrow}} bullet and spirit resist, disables damage if hit while spinning | |||
* {{HeroIcon|Paige}} - {{AbilityIcon|Plot Armor}} | |||
* {{HeroIcon|Paradox}} - {{AbilityIcon|Kinetic Carbine}} | |||
* {{HeroIcon|Pocket}} - {{AbilityIcon|Barrage}} stacks | |||
* {{HeroIcon|Seven}} - {{AbilityIcon|Power Surge}} | |||
* {{HeroIcon|Shiv}} - {{AbilityIcon|Slice and Dice}} | |||
* {{HeroIcon|Sinclair}} - {{AbilityIcon|Spectral Assistant}} fire rate | |||
* {{HeroIcon|Victor}} - {{AbilityIcon|Jumpstart}} move speed, {{AbilityIcon|Aura of Suffering}} | |||
* {{HeroIcon|Vindicta}} - {{AbilityIcon|Flight}} spirit damage | |||
* {{HeroIcon|Viscous}} - {{AbilityIcon|The Cube}} itself and its bonus move speed and stamina recovery. | |||
* {{HeroIcon|Warden}} - {{AbilityIcon|Willpower}} | |||
* {{HeroIcon|Wraith}} - {{AbilityIcon|Project Mind}}, {{AbilityIcon|Full Auto}} | |||
* {{HeroIcon|Yamato}} - {{AbilityIcon|Flying Strike}} damage | |||
== test == | |||
{{AbilityTable|test|compact=true}} | |||
== unstoppable == | |||
{{AbilityTable|unstoppable}} | |||
== platedarmor == | |||
{{AbilityTable|platedarmor}} | |||
== reactivebarrier == | |||
{{AbilityTable|reactivebarrier|compact=true}} | |||
== indomitable == | |||
{{AbilityTable|indomitable|compact=true}} | |||
== reducibleheal == | |||
{{AbilityTable|divinebarrier}} | |||
== debuffresist == | |||
{{AbilityTable|debuffresist}} | |||
== dispelmagic == | |||
{{AbilityTable|dispelmagic}} | |||
== charges == | |||
{{AbilityTable|charges}} | |||
== melee == | |||
{{AbilityTable|melee}} | |||
== heavymelee == | |||
{{AbilityTable|heavymelee}} | |||
== weapondamage == | |||
{{AbilityTable|weapondamage}} | |||
== healreduce == | |||
{{AbilityTable|healreduce}} | |||
== moveslow == | |||
{{AbilityTable|moveslow}} | |||
== dashslow == | |||
{{AbilityTable|dashslow}} | |||
== heal == | |||
{{AbilityTable|heal}} | |||
test | test | ||