User:Vergir: Difference between revisions

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Compare baseline against the split blend texture (with help from vergir-bot LLM)
Compare baseline against the card-only blend texture now that split is retired (with help from vergir-bot LLM)
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{{HeroStreetBrawlItems|Vindicta|id=sb-items-vindicta}}
{{HeroStreetBrawlItems|Vindicta|id=sb-items-vindicta}}


= ItemBox split texture comparison =
= ItemBox texture comparison =


The paper is multiplied onto the icon and the name area on their own elements (background-blend-mode, which caches), positioned so the grain runs continuously across the seam between them. The text glyphs sit above the blend and stay clean. Watch the join between icon and name for any visible restart of the grain.
The paper is multiplied into the card art on the card element itself (background-blend-mode, which caches). This reaches the card stock but not the icon art or the name text, which sit above it as content. The question is whether that is close enough to baseline to ship.


== 1. Baseline ==
== 1. Baseline ==
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{{ItemBox|itemName=Active Reload}} {{ItemBox|itemName=Alchemical Fire}} {{ItemBox|itemName=Arctic Blast}} {{ItemBox|itemName=Berserker}} {{ItemBox|itemName=Bullet Armor}} {{ItemBox|itemName=Cheat Death}} {{ItemBox|itemName=Colossus}} {{ItemBox|itemName=Crippling Headshot}} {{ItemBox|itemName=Divine Barrier}} {{ItemBox|itemName=Echo Shard}}
{{ItemBox|itemName=Active Reload}} {{ItemBox|itemName=Alchemical Fire}} {{ItemBox|itemName=Arctic Blast}} {{ItemBox|itemName=Berserker}} {{ItemBox|itemName=Bullet Armor}} {{ItemBox|itemName=Cheat Death}} {{ItemBox|itemName=Colossus}} {{ItemBox|itemName=Crippling Headshot}} {{ItemBox|itemName=Divine Barrier}} {{ItemBox|itemName=Echo Shard}}


== 2. Split texture, per item ==
== 2. Card-only blend, per item ==
Low graphics (ramped wear, no icon mask) with the paper split across icon and name area, paper chosen per item.
Low graphics (ramped wear, no icon mask) with paper multiplied into the card art, paper chosen per item.


{{ItemBox|itemName=Active Reload|wearMask=ramp|iconMask=no|texture=split}} {{ItemBox|itemName=Alchemical Fire|wearMask=ramp|iconMask=no|texture=split}} {{ItemBox|itemName=Arctic Blast|wearMask=ramp|iconMask=no|texture=split}} {{ItemBox|itemName=Berserker|wearMask=ramp|iconMask=no|texture=split}} {{ItemBox|itemName=Bullet Armor|wearMask=ramp|iconMask=no|texture=split}} {{ItemBox|itemName=Cheat Death|wearMask=ramp|iconMask=no|texture=split}} {{ItemBox|itemName=Colossus|wearMask=ramp|iconMask=no|texture=split}} {{ItemBox|itemName=Crippling Headshot|wearMask=ramp|iconMask=no|texture=split}} {{ItemBox|itemName=Divine Barrier|wearMask=ramp|iconMask=no|texture=split}} {{ItemBox|itemName=Echo Shard|wearMask=ramp|iconMask=no|texture=split}}
{{ItemBox|itemName=Active Reload|wearMask=ramp|iconMask=no|texture=blend}} {{ItemBox|itemName=Alchemical Fire|wearMask=ramp|iconMask=no|texture=blend}} {{ItemBox|itemName=Arctic Blast|wearMask=ramp|iconMask=no|texture=blend}} {{ItemBox|itemName=Berserker|wearMask=ramp|iconMask=no|texture=blend}} {{ItemBox|itemName=Bullet Armor|wearMask=ramp|iconMask=no|texture=blend}} {{ItemBox|itemName=Cheat Death|wearMask=ramp|iconMask=no|texture=blend}} {{ItemBox|itemName=Colossus|wearMask=ramp|iconMask=no|texture=blend}} {{ItemBox|itemName=Crippling Headshot|wearMask=ramp|iconMask=no|texture=blend}} {{ItemBox|itemName=Divine Barrier|wearMask=ramp|iconMask=no|texture=blend}} {{ItemBox|itemName=Echo Shard|wearMask=ramp|iconMask=no|texture=blend}}


== 3. Split texture, forced paper 3 (the lowGraphics default) ==
== 3. lowGraphics=true (the full bundle) ==
Same but every card uses paper 3, which is what lowGraphics=true ships.
The actual shipping flag: card-only blend with forced paper 3.
 
{{ItemBox|itemName=Active Reload|wearMask=ramp|iconMask=no|texture=split3}} {{ItemBox|itemName=Alchemical Fire|wearMask=ramp|iconMask=no|texture=split3}} {{ItemBox|itemName=Arctic Blast|wearMask=ramp|iconMask=no|texture=split3}} {{ItemBox|itemName=Berserker|wearMask=ramp|iconMask=no|texture=split3}} {{ItemBox|itemName=Bullet Armor|wearMask=ramp|iconMask=no|texture=split3}} {{ItemBox|itemName=Cheat Death|wearMask=ramp|iconMask=no|texture=split3}} {{ItemBox|itemName=Colossus|wearMask=ramp|iconMask=no|texture=split3}} {{ItemBox|itemName=Crippling Headshot|wearMask=ramp|iconMask=no|texture=split3}} {{ItemBox|itemName=Divine Barrier|wearMask=ramp|iconMask=no|texture=split3}} {{ItemBox|itemName=Echo Shard|wearMask=ramp|iconMask=no|texture=split3}}
 
== 4. lowGraphics=true (the full bundle) ==
The actual shipping flag, so this should match section 3 exactly.


{{ItemBox|itemName=Active Reload|lowGraphics=true}} {{ItemBox|itemName=Alchemical Fire|lowGraphics=true}} {{ItemBox|itemName=Arctic Blast|lowGraphics=true}} {{ItemBox|itemName=Berserker|lowGraphics=true}} {{ItemBox|itemName=Bullet Armor|lowGraphics=true}} {{ItemBox|itemName=Cheat Death|lowGraphics=true}} {{ItemBox|itemName=Colossus|lowGraphics=true}} {{ItemBox|itemName=Crippling Headshot|lowGraphics=true}} {{ItemBox|itemName=Divine Barrier|lowGraphics=true}} {{ItemBox|itemName=Echo Shard|lowGraphics=true}}
{{ItemBox|itemName=Active Reload|lowGraphics=true}} {{ItemBox|itemName=Alchemical Fire|lowGraphics=true}} {{ItemBox|itemName=Arctic Blast|lowGraphics=true}} {{ItemBox|itemName=Berserker|lowGraphics=true}} {{ItemBox|itemName=Bullet Armor|lowGraphics=true}} {{ItemBox|itemName=Cheat Death|lowGraphics=true}} {{ItemBox|itemName=Colossus|lowGraphics=true}} {{ItemBox|itemName=Crippling Headshot|lowGraphics=true}} {{ItemBox|itemName=Divine Barrier|lowGraphics=true}} {{ItemBox|itemName=Echo Shard|lowGraphics=true}}