User:Vergir: Difference between revisionsGive feedback
~2026-ReachMidbossStamina753 (talk)
Trim to two overlay sections, file 1 vs file 2 at b0.25/o0.1, for finetuning (with help from vergir-bot LLM) |
Add file 3 section at b0.25/o0.1 alongside files 1 and 2 (with help from vergir-bot LLM) |
||
| Line 7: | Line 7: | ||
{{HeroStreetBrawlItems|Vindicta|id=sb-items-vindicta}} | {{HeroStreetBrawlItems|Vindicta|id=sb-items-vindicta}} | ||
= ItemBox overlay: file 1 vs | = ItemBox overlay: file 1 vs 2 vs 3 = | ||
All at brightness 0.25, opacity 0.10. Only the alpha paper file differs, so this isolates which export reads best before we consolidate. | |||
== File 1 (alpha 01) == | == File 1 (alpha 01) == | ||
| Line 16: | Line 16: | ||
== File 2 (alpha 02) == | == File 2 (alpha 02) == | ||
{{ItemBox|itemName=Active Reload|texture=overlay2-b25-o10}} {{ItemBox|itemName=Alchemical Fire|texture=overlay2-b25-o10}} {{ItemBox|itemName=Arctic Blast|texture=overlay2-b25-o10}} {{ItemBox|itemName=Berserker|texture=overlay2-b25-o10}} {{ItemBox|itemName=Bullet Armor|texture=overlay2-b25-o10}} {{ItemBox|itemName=Cheat Death|texture=overlay2-b25-o10}} {{ItemBox|itemName=Colossus|texture=overlay2-b25-o10}} {{ItemBox|itemName=Crippling Headshot|texture=overlay2-b25-o10}} {{ItemBox|itemName=Divine Barrier|texture=overlay2-b25-o10}} {{ItemBox|itemName=Echo Shard|texture=overlay2-b25-o10}} | {{ItemBox|itemName=Active Reload|texture=overlay2-b25-o10}} {{ItemBox|itemName=Alchemical Fire|texture=overlay2-b25-o10}} {{ItemBox|itemName=Arctic Blast|texture=overlay2-b25-o10}} {{ItemBox|itemName=Berserker|texture=overlay2-b25-o10}} {{ItemBox|itemName=Bullet Armor|texture=overlay2-b25-o10}} {{ItemBox|itemName=Cheat Death|texture=overlay2-b25-o10}} {{ItemBox|itemName=Colossus|texture=overlay2-b25-o10}} {{ItemBox|itemName=Crippling Headshot|texture=overlay2-b25-o10}} {{ItemBox|itemName=Divine Barrier|texture=overlay2-b25-o10}} {{ItemBox|itemName=Echo Shard|texture=overlay2-b25-o10}} | ||
== File 3 (alpha 03) == | |||
{{ItemBox|itemName=Active Reload|texture=overlay3-b25-o10}} {{ItemBox|itemName=Alchemical Fire|texture=overlay3-b25-o10}} {{ItemBox|itemName=Arctic Blast|texture=overlay3-b25-o10}} {{ItemBox|itemName=Berserker|texture=overlay3-b25-o10}} {{ItemBox|itemName=Bullet Armor|texture=overlay3-b25-o10}} {{ItemBox|itemName=Cheat Death|texture=overlay3-b25-o10}} {{ItemBox|itemName=Colossus|texture=overlay3-b25-o10}} {{ItemBox|itemName=Crippling Headshot|texture=overlay3-b25-o10}} {{ItemBox|itemName=Divine Barrier|texture=overlay3-b25-o10}} {{ItemBox|itemName=Echo Shard|texture=overlay3-b25-o10}} | |||
Revision as of 23:38, 24 July 2026
Contents
Holliday
In Street Brawl, every hero draws items from a shared pool, but some items are weighted to appear more often for a given hero and others less often. For each tier below, that tier's items are grouped by how likely they are to be offered to Holliday: High, Average, or Low chance.
Vindicta (has counter items)
In Street Brawl, every hero draws items from a shared pool, but some items are weighted to appear more often for a given hero and others less often. For each tier below, that tier's items are grouped by how likely they are to be offered to Vindicta: High, Average, or Low chance.
When facing Vindicta in Street Brawl, the enemy team is more likely to be offered these items as counters.
ItemBox overlay: file 1 vs 2 vs 3
All at brightness 0.25, opacity 0.10. Only the alpha paper file differs, so this isolates which export reads best before we consolidate.
