User:Vergir: Difference between revisionsGive feedback
Jump to navigation
Jump to search
Replace the wear candidates with five low-graphics modes differing only in paper texture (with help from vergir-bot LLM) |
Replace texture profiling sections with an overlay-texture visual comparison: baseline vs low-graphics no-texture vs low-graphics with paper overlay (with help from vergir-bot LLM) |
||
| Line 7: | Line 7: | ||
{{HeroStreetBrawlItems|Vindicta|id=sb-items-vindicta}} | {{HeroStreetBrawlItems|Vindicta|id=sb-items-vindicta}} | ||
= ItemBox | = ItemBox texture comparison = | ||
Same ten items across each section. The question is whether a plain alpha paper overlay (which caches, unlike the mix-blend original) looks acceptable, and at what opacity. The overlay lightens toward the paper rather than multiplying, so shadows lift instead of darkening. | |||
== 1. Baseline == | == 1. Baseline == | ||
The current look everywhere else: masked wear, icon mask, per-item paper multiplied over the whole card. | |||
{{ItemBox|itemName=Active Reload}} {{ItemBox|itemName=Alchemical Fire}} {{ItemBox|itemName=Arctic Blast}} {{ItemBox|itemName=Berserker}} {{ItemBox|itemName=Bullet Armor}} {{ItemBox|itemName=Cheat Death}} {{ItemBox|itemName=Colossus}} {{ItemBox|itemName=Crippling Headshot}} {{ItemBox|itemName=Divine Barrier}} {{ItemBox|itemName=Echo Shard}} | {{ItemBox|itemName=Active Reload}} {{ItemBox|itemName=Alchemical Fire}} {{ItemBox|itemName=Arctic Blast}} {{ItemBox|itemName=Berserker}} {{ItemBox|itemName=Bullet Armor}} {{ItemBox|itemName=Cheat Death}} {{ItemBox|itemName=Colossus}} {{ItemBox|itemName=Crippling Headshot}} {{ItemBox|itemName=Divine Barrier}} {{ItemBox|itemName=Echo Shard}} | ||
== 2. Low graphics, texture | == 2. Low graphics, no texture == | ||
Ramped wear, no icon mask, no paper at all. This is what currently ships to the navbox before the overlay. | |||
{{ItemBox|itemName=Active Reload|wearMask=ramp|iconMask=no | {{ItemBox|itemName=Active Reload|wearMask=ramp|iconMask=no|texture=no}} {{ItemBox|itemName=Alchemical Fire|wearMask=ramp|iconMask=no|texture=no}} {{ItemBox|itemName=Arctic Blast|wearMask=ramp|iconMask=no|texture=no}} {{ItemBox|itemName=Berserker|wearMask=ramp|iconMask=no|texture=no}} {{ItemBox|itemName=Bullet Armor|wearMask=ramp|iconMask=no|texture=no}} {{ItemBox|itemName=Cheat Death|wearMask=ramp|iconMask=no|texture=no}} {{ItemBox|itemName=Colossus|wearMask=ramp|iconMask=no|texture=no}} {{ItemBox|itemName=Crippling Headshot|wearMask=ramp|iconMask=no|texture=no}} {{ItemBox|itemName=Divine Barrier|wearMask=ramp|iconMask=no|texture=no}} {{ItemBox|itemName=Echo Shard|wearMask=ramp|iconMask=no|texture=no}} | ||
== | == 3. Low graphics + paper overlay, 0.35 == | ||
Same as section 2 but with paper 3 as a plain overlay over the whole card at the default 0.35 opacity. | |||
{{ItemBox|itemName=Active Reload|wearMask=ramp|iconMask=no|texture=over3}} {{ItemBox|itemName=Alchemical Fire|wearMask=ramp|iconMask=no|texture=over3}} {{ItemBox|itemName=Arctic Blast|wearMask=ramp|iconMask=no|texture=over3}} {{ItemBox|itemName=Berserker|wearMask=ramp|iconMask=no|texture=over3}} {{ItemBox|itemName=Bullet Armor|wearMask=ramp|iconMask=no|texture=over3}} {{ItemBox|itemName=Cheat Death|wearMask=ramp|iconMask=no|texture=over3}} {{ItemBox|itemName=Colossus|wearMask=ramp|iconMask=no|texture=over3}} {{ItemBox|itemName=Crippling Headshot|wearMask=ramp|iconMask=no|texture=over3}} {{ItemBox|itemName=Divine Barrier|wearMask=ramp|iconMask=no|texture=over3}} {{ItemBox|itemName=Echo Shard|wearMask=ramp|iconMask=no|texture=over3}} | |||
{{ItemBox|itemName=Active Reload|wearMask=ramp|iconMask=no|texture= | |||
== | == 4. Low graphics + paper overlay, 0.2 (lighter) == | ||
The same overlay dialled down, in case 0.35 is too strong. Opacity set inline per card. | |||
{{ItemBox|itemName=Active Reload|wearMask=ramp|iconMask=no|texture= | {{ItemBox|itemName=Active Reload|wearMask=ramp|iconMask=no|texture=over3|style=--itembox-overlay-opacity:0.2}} {{ItemBox|itemName=Alchemical Fire|wearMask=ramp|iconMask=no|texture=over3|style=--itembox-overlay-opacity:0.2}} {{ItemBox|itemName=Arctic Blast|wearMask=ramp|iconMask=no|texture=over3|style=--itembox-overlay-opacity:0.2}} {{ItemBox|itemName=Berserker|wearMask=ramp|iconMask=no|texture=over3|style=--itembox-overlay-opacity:0.2}} {{ItemBox|itemName=Bullet Armor|wearMask=ramp|iconMask=no|texture=over3|style=--itembox-overlay-opacity:0.2}} {{ItemBox|itemName=Cheat Death|wearMask=ramp|iconMask=no|texture=over3|style=--itembox-overlay-opacity:0.2}} {{ItemBox|itemName=Colossus|wearMask=ramp|iconMask=no|texture=over3|style=--itembox-overlay-opacity:0.2}} {{ItemBox|itemName=Crippling Headshot|wearMask=ramp|iconMask=no|texture=over3|style=--itembox-overlay-opacity:0.2}} {{ItemBox|itemName=Divine Barrier|wearMask=ramp|iconMask=no|texture=over3|style=--itembox-overlay-opacity:0.2}} {{ItemBox|itemName=Echo Shard|wearMask=ramp|iconMask=no|texture=over3|style=--itembox-overlay-opacity:0.2}} | ||