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Holliday
In Street Brawl, every hero draws items from a shared pool, but some items are weighted to appear more often for a given hero and others less often. For each tier below, that tier's items are grouped by how likely they are to be offered to Holliday: High, Average, or Low chance.
Vindicta (has counter items)
In Street Brawl, every hero draws items from a shared pool, but some items are weighted to appear more often for a given hero and others less often. For each tier below, that tier's items are grouped by how likely they are to be offered to Vindicta: High, Average, or Low chance.
When facing Vindicta in Street Brawl, the enemy team is more likely to be offered these items as counters.
ItemBox texture comparison
The paper is multiplied into the card art on the card element itself (background-blend-mode, which caches). This reaches the card stock but not the icon art or the name text, which sit above it as content. The question is whether that is close enough to baseline to ship.
1. Baseline
The current look everywhere else: masked wear, icon mask, paper multiplied over the whole card via the overlay.
2. Card-only blend, per item
Low graphics (ramped wear, no icon mask) with paper multiplied into the card art, paper chosen per item.
3. lowGraphics=true (the full bundle)
The actual shipping flag: card-only blend with forced paper 3.