Editing Venator/SoundsGive feedback
The edit can be undone.
Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.
| Latest revision | Your text | ||
| Line 216: | Line 216: | ||
{| class="wikitable" | {| class="wikitable" | ||
|Cast 01 | |Cast 01 | ||
| | | | ||
|- | |- | ||
|Cast 02 | |Cast 02 | ||
| | | | ||
|- | |- | ||
|Cast 03 | |Cast 03 | ||
| | | | ||
|} | |} | ||
'''Audio loops on the projectile''' | '''Audio loops on the projectile''' | ||
{| class="wikitable" | {| class="wikitable" | ||
|Thrown Loop | |Thrown Loop | ||
| | | | ||
|} | |} | ||
'''Audio plays when the trap bounces on a surface''' | '''Audio plays when the trap bounces on a surface''' | ||
{| class="wikitable" | {| class="wikitable" | ||
|Trap Bounce 01 | |Trap Bounce 01 | ||
| | | | ||
|- | |- | ||
|Trap Bounce 02 | |Trap Bounce 02 | ||
| | | | ||
|- | |- | ||
|Trap Bounce 03 | |Trap Bounce 03 | ||
| | | | ||
|- | |- | ||
|Trap Bounce 04 | |Trap Bounce 04 | ||
| | | | ||
|} | |} | ||
'''Audio plays when the trap is set up and ready''' | '''Audio plays when the trap is set up and ready''' | ||
{| class="wikitable" | {| class="wikitable" | ||
|Arm 01 | |Arm 01 | ||
| | | | ||
|- | |- | ||
|Arm 02 | |Arm 02 | ||
| | | | ||
|- | |- | ||
|Arm 03 | |Arm 03 | ||
| | | | ||
|} | |} | ||
'''Audio loops on the trap while active''' | '''Audio loops on the trap while active''' | ||
{| class="wikitable" | {| class="wikitable" | ||
|Armed Loop | |Armed Loop | ||
| | | | ||
|} | |} | ||
'''Audio plays when an enemy triggers the trap''' | '''Audio plays when an enemy triggers the trap''' | ||
{| class="wikitable" | {| class="wikitable" | ||
|Trap Trip 01 | |Trap Trip 01 | ||
| | | | ||
|- | |- | ||
|Trap Trip 02 | |Trap Trip 02 | ||
| | | | ||
|- | |- | ||
|Trap Trip 03 | |Trap Trip 03 | ||
| | | | ||
|} | |} | ||
'''Audio loops on the victim while immobilized''' | '''Audio loops on the victim while immobilized''' | ||
{| class="wikitable" | {| class="wikitable" | ||
|Immobilized Loop | |Immobilized Loop | ||
| | | | ||
|} | |} | ||
'''Audio plays if the trap expires''' | '''Audio plays if the trap expires''' | ||
{| class="wikitable" | {| class="wikitable" | ||
|Expire 01 | |Expire 01 | ||
| | | | ||
|- | |- | ||
|Expire 02 | |Expire 02 | ||
| | | | ||
|- | |- | ||
|Expire 03 | |Expire 03 | ||
| | | | ||
|} | |} | ||