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{{HeroTabs}}
List of sound effects for '''Vindicta.'''
List of sound effects for {{HeroIcon|Vindicta}}'''.'''


== Weapon ==
== Weapon ==
 
'''Audio plays when Vindicta shoots'''
=== Firing ===
'''Audio plays when Vindicta shoots.'''
{| class="wikitable"
{| class="wikitable"
|Fire 01
|Fire 01
|[[File:Vindicta wpn fire main 01.mp3]]
|[[File:Vindicta weapon fire 01.mp3]]
|-
|-
|Fire 02
|Fire 02
|[[File:Vindicta wpn fire main 02.mp3]]
|[[File:Vindicta weapon fire 02.mp3]]
|-
|-
|Fire 03
|Fire 03
|[[File:Vindicta wpn fire main 03.mp3]]
|[[File:Vindicta weapon fire 03.mp3]]
|-
|-
|Fire 04
|Fire 04
|[[File:Vindicta wpn fire main 04.mp3]]
|[[File:Vindicta weapon fire 04.mp3]]
|-
|-
|Fire 05
|Fire 05
|[[File:Vindicta wpn fire main 05.mp3]]
|[[File:Vindicta weapon fire 05.mp3]]
|}
{| class="wikitable"
|Fire Tail 01
|[[File:Vindicta wpn fire tail ext 01.mp3]]
|-
|Fire Tail 02
|[[File:Vindicta wpn fire tail ext 02.mp3]]
|-
|Fire Tail 03
|[[File:Vindicta wpn fire tail ext 03.mp3]]
|-
|Fire Tail 04
|[[File:Vindicta wpn fire tail ext 04.mp3]]
|-
|Fire Tail 05
|[[File:Vindicta wpn fire tail ext 05.mp3]]
|}
'''The first bullet''' '''Vindicta shoots uses a slightly different audio.'''
{| class="wikitable"
|Fire First 01
|[[File:Vindicta wpn fire first 01.mp3]]
|-
|Fire First 02
|[[File:Vindicta wpn fire first 02.mp3]]
|-
|Fire First 03
|[[File:Vindicta wpn fire first 03.mp3]]
|-
|Fire First 04
|[[File:Vindicta wpn fire first 04.mp3]]
|-
|Fire First 05
|[[File:Vindicta wpn fire first 05.mp3]]
|}
'''The last bullet''' '''Vindicta shoots uses unique audio.'''
{| class="wikitable"
|Last Shot
|[[File:Vindicta wpn last shot 01.mp3]]
|}
'''Audio played when Vindicta's bullets whiz past you.'''
 
<small>'''Allies cannot hear this'''</small>
{| class="wikitable"
|Whiz By Group A 01
|[[File:Vindicta weapon whizby groupa-001.mp3]]
|-
|Whiz By Group A 02
|[[File:Vindicta weapon whizby groupa-002.mp3]]
|-
|Whiz By Group A 03
|[[File:Vindicta weapon whizby groupa-003.mp3]]
|-
|Whiz By Group A 04
|[[File:Vindicta weapon whizby groupa-004.mp3]]
|-
|Whiz By Group A 05
|[[File:Vindicta weapon whizby groupa-005.mp3]]
|-
|Whiz By Group A 06
|[[File:Vindicta weapon whizby groupa-006.mp3]]
|-
|Whiz By Group A 07
|[[File:Vindicta weapon whizby groupa-007.mp3]]
|-
|Whiz By Group A 08
|[[File:Vindicta weapon whizby groupa-008.mp3]]
|-
|Whiz By Group A 09
|[[File:Vindicta weapon whizby groupa-009.mp3]]
|-
|Whiz By Group A 10
|[[File:Vindicta weapon whizby groupa-010.mp3]]
|}
{| class="wikitable"
|Whiz By Group B 01
|[[File:Vindicta weapon whizby groupb-001.mp3]]
|-
|Whiz By Group B 02
|[[File:Vindicta weapon whizby groupb-002.mp3]]
|-
|Whiz By Group B 03
|[[File:Vindicta weapon whizby groupb-003.mp3]]
|-
|Whiz By Group B 04
|[[File:Vindicta weapon whizby groupb-004.mp3]]
|-
|Whiz By Group B 05
|[[File:Vindicta weapon whizby groupb-005.mp3]]
|-
|Whiz By Group B 06
|[[File:Vindicta weapon whizby groupb-006.mp3]]
|-
|Whiz By Group B 07
|[[File:Vindicta weapon whizby groupb-007.mp3]]
|-
|Whiz By Group B 08
|[[File:Vindicta weapon whizby groupb-008.mp3]]
|-
|Whiz By Group B 09
|[[File:Vindicta weapon whizby groupb-009.mp3]]
|-
|Whiz By Group B 10
|[[File:Vindicta weapon whizby groupb-010.mp3]]
|}
{| class="wikitable"
|Whiz By Group C 01
|[[File:Vindicta weapon whizby groupc-001.mp3]]
|-
|Whiz By Group C 02
|[[File:Vindicta weapon whizby groupc-002.mp3]]
|-
|Whiz By Group C 03
|[[File:Vindicta weapon whizby groupc-003.mp3]]
|-
|Whiz By Group C 04
|[[File:Vindicta weapon whizby groupc-004.mp3]]
|-
|Whiz By Group C 05
|[[File:Vindicta weapon whizby groupc-005.mp3]]
|-
|Whiz By Group C 06
|[[File:Vindicta weapon whizby groupc-006.mp3]]
|-
|Whiz By Group C 07
|[[File:Vindicta weapon whizby groupc-007.mp3]]
|-
|Whiz By Group C 08
|[[File:Vindicta weapon whizby groupc-008.mp3]]
|-
|Whiz By Group C 09
|[[File:Vindicta weapon whizby groupc-009.mp3]]
|-
|Whiz By Group C 10
|[[File:Vindicta weapon whizby groupc-010.mp3]]
|}
 
=== Reloading ===
'''Audio plays when Vindicta is reloading.'''
{| class="wikitable"
|Reload Start 01
|[[File:Vindicta wpn reload start 01.mp3]]
|-
|Reload Start 02
|[[File:Vindicta wpn reload start 02.mp3]]
|-
|Reload Start 03
|[[File:Vindicta wpn reload start 03.mp3]]
|}
{| class="wikitable"
|Reload Mid 01
|[[File:Vindicta wpn reload mid 01.mp3]]
|-
|Reload Mid 02
|[[File:Vindicta wpn reload mid 02.mp3]]
|-
|Reload Mid 03
|[[File:Vindicta wpn reload mid 03.mp3]]
|}
{| class="wikitable"
|Reload End 01
|[[File:Vindicta wpn reload end 01.mp3]]
|-
|Reload End 02
|[[File:Vindicta wpn reload end 02.mp3]]
|-
|Reload End 03
|[[File:Vindicta wpn reload end 03.mp3]]
|}
 
=== Zoom ===
Audio plays when Vindicta zooms in and out.
{| class="wikitable"
|Zoom In 01
|[[File:Vindicta wpn zoom in 01.mp3]]
|-
|Zoom In 02
|[[File:Vindicta wpn zoom in 03.mp3]]
|-
|Zoom In 03
|[[File:Vindicta wpn zoom in 05.mp3]]
|}
{| class="wikitable"
|Zoom Out 01
|[[File:Vindicta wpn zoom out 01.mp3]]
|-
|Zoom Out 02
|[[File:Vindicta wpn zoom out 02.mp3]]
|-
|Zoom Out 03
|[[File:Vindicta wpn zoom out 03.mp3]]
|}
|}


Line 243: Line 50:
== Abilities ==
== Abilities ==
=== {{AbilityIcon|Stake}} ===
=== {{AbilityIcon|Stake}} ===
'''Audio plays when Vindicta casts Stake.'''
'''Audio plays when Vindicta casts the spell'''
{| class="wikitable"
{| class="wikitable"
|Cast
|Cast
|[[File:Hornet a1 chain grenade cast 01.mp3]]
|[[File:Hornet a1 chain grenade cast 01.mp3]]
|}
|}
'''Audio plays when Stake's projectile explodes.'''
'''Audio plays when the projectile explodes'''
{| class="wikitable"
{| class="wikitable"
|Explode
|Explode
|[[File:Hornet a1 chain grenade explode 01.mp3]]
|[[File:Hornet a1 chain grenade explode 01.mp3]]
|}
|}
'''Audio plays if Stake's explosion roots an enemy.'''
'''Audio plays if the explosion roots and enemy'''
{| class="wikitable"
{| class="wikitable"
|Impact
|Target
|[[File:Hornet a1 chain grenade target 01.mp3]]
|[[File:Hornet a1 chain grenade target 01.mp3]]
|}
|}


=== {{AbilityIcon|Flight}} ===
=== {{AbilityIcon|Flight}} ===
'''Audio plays when Vindicta casts Flight.'''
'''Audio plays when Vindicta casts the spell'''
{| class="wikitable"
{| class="wikitable"
|Cast
|Cast
|[[File:Vindicta flight cast.mp3]]
|[[File:Vindicta flight cast.mp3]]
|}
|}
'''Audio loops on Vindicta throughout the flight duration.'''
'''Audio loops on Vindicta throughout the flight duration'''
{| class="wikitable"
{| class="wikitable"
|Loop
|Loop
|[[File:Vindicta flight loop.mp3]]
|[[File:Vindicta flight loop.mp3]]
|}
|}
'''Audio plays when Flight expires.'''
'''Audio plays when the spell expires'''
{| class="wikitable"
{| class="wikitable"
|Expire
|Expire
Line 277: Line 84:


=== {{AbilityIcon|Crow Familiar}} ===
=== {{AbilityIcon|Crow Familiar}} ===
'''Audio plays when casting Crow Familiar.'''
'''Audio loops on the projectile'''
{| class="wikitable"
|Cast 01
|[[File:Vindicta familiar cast 01.mp3]]
|-
|Cast 02
|[[File:Vindicta familiar cast 02.mp3]]
|-
|Cast 03
|[[File:Vindicta familiar cast 03.mp3]]
|}
'''Audio loops while Crow Familiar's projectile is active.'''
{| class="wikitable"
{| class="wikitable"
|Loop
|Loop
|[[File:Vindicta familiar proj lp 01.mp3]]
|[[File:Vindicta proj lp.mp3]]
|}
|}
'''Audio plays when Crow Familiar's projectile hits an enemy target.'''
'''If the projectile hits an enemy, an audio loops on them throughout the duration of the debuff'''
{| class="wikitable"
|Hit 01
|[[File:Vindicta familiar hit 01.mp3]]
|-
|Hit 02
|[[File:Vindicta familiar hit 02.mp3]]
|-
|Hit 03
|[[File:Vindicta familiar hit 03.mp3]]
|}
'''Audio loops on the target for the duration of Crow Familiar's debuff.'''
{| class="wikitable"
{| class="wikitable"
|Debuff Loop
|Debuff Loop
|[[File:Vindicta familiar debuff lp 01.mp3]]
|[[File:Vindicta mod dur lp.mp3]]
|}
|}
'''Audio plays when Crow Familiar's debuff expires.'''
'''Audio plays when the debuff ends'''
{| class="wikitable"
{| class="wikitable"
|Expire 01
|End
|[[File:Vindicta familiar proj expire 01.mp3]]
|[[File:Vindicta mod end.mp3]]
|-
|Expire 02
|[[File:Vindicta familiar proj expire 02.mp3]]
|-
|Expire 03
|[[File:Vindicta familiar proj expire 03.mp3]]
|}
|}
=== {{AbilityIcon|Assassinate}} ===
=== {{AbilityIcon|Assassinate}} ===
'''Audio plays when Vindicta scopes in and out'''
'''Audio plays when Vindicta scopes in and out'''
Line 347: Line 127:
|[[File:Vindicta assassinate fire 05.mp3]]
|[[File:Vindicta assassinate fire 05.mp3]]
|}
|}
== Emotes ==
'''''Vindicta's voice lines that play in specific situations.'''''
=== Efforts ===
'''Audio plays for generic efforts (such as jumping or ledge mantling.)'''
{| class="wikitable"
|Effort 01
|[[File:Hornet effort general 01.mp3]]
|-
|Effort 02
|[[File:Hornet effort general 02.mp3]]
|-
|Effort 03
|[[File:Hornet effort general 03.mp3]]
|-
|Effort 04
|[[File:Hornet effort general 04.mp3]]
|-
|Effort 05
|[[File:Hornet effort general 05.mp3]]
|-
|Effort 06
|[[File:Hornet effort general 06.mp3]]
|-
|Effort 07
|[[File:Hornet effort general 07.mp3]]
|-
|Effort 08
|[[File:Hornet effort general 08.mp3]]
|-
|Effort 09
|[[File:Hornet effort general 09.mp3]]
|}
'''Audio plays when dashing.'''
{| class="wikitable"
|Dash 01
|[[File:Hornet effort dash 01.mp3]]
|-
|Dash 02
|[[File:Hornet effort dash 02.mp3]]
|-
|Dash 03
|[[File:Hornet effort dash 03.mp3]]
|-
|Dash 04
|[[File:Hornet effort dash 04.mp3]]
|-
|Dash 05
|[[File:Hornet effort dash 05.mp3]]
|}
'''Audio plays during light melee. These lines are currently unused.'''
{| class="wikitable"
|Light Melee 01
|[[File:Hornet effort melee small 01.mp3]]
|-
|Light Melee 02
|[[File:Hornet effort melee small 02.mp3]]
|-
|Light Melee 03
|[[File:Hornet effort melee small 03.mp3]]
|-
|Light Melee 04
|[[File:Hornet effort melee small 04.mp3]]
|-
|Light Melee 05
|[[File:Hornet effort melee small 05.mp3]]
|-
|Light Melee 06
|[[File:Hornet effort melee small 06.mp3]]
|-
|Light Melee 07
|[[File:Hornet effort melee small 07.mp3]]
|-
|Light Melee 08
|[[File:Hornet effort melee small 08.mp3]]
|-
|Light Melee 09
|[[File:Hornet effort melee small 09.mp3]]
|}
'''Audio plays during heavy melee. These lines are currently unused.'''
{| class="wikitable"
|Heavy Melee 01
|[[File:Hornet effort melee big 01.mp3]]
|-
|Heavy Melee 02
|[[File:Hornet effort melee big 02.mp3]]
|-
|Heavy Melee 03
|[[File:Hornet effort melee big 03.mp3]]
|-
|Heavy Melee 04
|[[File:Hornet effort melee big 04.mp3]]
|-
|Heavy Melee 05
|[[File:Hornet effort melee big 05.mp3]]
|-
|Heavy Melee 06
|[[File:Hornet effort melee big 06.mp3]]
|-
|Heavy Melee 07
|[[File:Hornet effort melee big 07.mp3]]
|-
|Heavy Melee 08
|[[File:Hornet effort melee big 08.mp3]]
|}
=== Pain ===
'''Audio sometimes plays when taking a small amount of damage.'''
{| class="wikitable"
|Small Pain 01
|[[File:Hornet pain small 01.mp3]]
|-
|Small Pain 02
|[[File:Hornet pain small 02.mp3]]
|-
|Small Pain 03
|[[File:Hornet pain small 03.mp3]]
|-
|Small Pain 04
|[[File:Hornet pain small 04.mp3]]
|-
|Small Pain 05
|[[File:Hornet pain small 05.mp3]]
|-
|Small Pain 06
|[[File:Hornet pain small 06.mp3]]
|-
|Small Pain 07
|[[File:Hornet pain small 07.mp3]]
|-
|Small Pain 08
|[[File:Hornet pain small 08.mp3]]
|-
|Small Pain 09
|[[File:Hornet pain small 09.mp3]]
|}
'''Audio sometimes plays when taking a large amount of damage.'''
{| class="wikitable"
|Big Pain 01
|[[File:Hornet pain big 01.mp3]]
|-
|Big Pain 02
|[[File:Hornet pain big 02.mp3]]
|-
|Big Pain 03
|[[File:Hornet pain big 03.mp3]]
|-
|Big Pain 04
|[[File:Hornet pain big 04.mp3]]
|-
|Big Pain 05
|[[File:Hornet pain big 05.mp3]]
|-
|Big Pain 06
|[[File:Hornet pain big 06.mp3]]
|-
|Big Pain 07
|[[File:Hornet pain big 07.mp3]]
|-
|Big Pain 08
|[[File:Hornet pain big 08.mp3]]
|}
'''Audio plays when''' '''Vindicta is killed.'''
{| class="wikitable"
|Death 01
|[[File:Hornet pain death 01.mp3]]
|-
|Death 02
|[[File:Hornet pain death 02.mp3]]
|-
|Death 03
|[[File:Hornet pain death 03.mp3]]
|-
|Death 04
|[[File:Hornet pain death 04.mp3]]
|-
|Death 05
|[[File:Hornet pain death 05.mp3]]
|-
|Death 06
|[[File:Hornet pain death 06.mp3]]
|-
|Death 07
|[[File:Hornet pain death 07.mp3]]
|}
'''Audio plays when''' '''Vindicta takes damage while low on health. These lines are currently unused.'''
{| class="wikitable"
|Warning 01
|[[File:Hornet pain low health warning.mp3]]
|-
|Warning 02
|[[File:Hornet pain low health warning 02.mp3]]
|-
|Warning 03
|[[File:Hornet pain low health warning 03.mp3]]
|-
|Warning 04
|[[File:Hornet pain low health warning 04.mp3]]
|-
|Warning 05
|[[File:Hornet pain low health warning 05.mp3]]
|}
'''Audio plays when hurt by "Akira Laser". These lines are currently unused.'''
{| class="wikitable"
|Scream 01
|[[File:Hornet pain akira laser 01.mp3]]
|-
|Scream 02
|[[File:Hornet pain akira laser 02.mp3]]
|-
|Scream 03
|[[File:Hornet pain akira laser 03.mp3]]
|}
== Removed Sound Effects ==
=== Weapon ===
'''Audio played when Vindicta shoots.'''
{| class="wikitable"
|Fire 01
|[[File:Vindicta weapon fire 01.mp3]]
|-
|Fire 02
|[[File:Vindicta weapon fire 02.mp3]]
|-
|Fire 03
|[[File:Vindicta weapon fire 03.mp3]]
|-
|Fire 04
|[[File:Vindicta weapon fire 04.mp3]]
|-
|Fire 05
|[[File:Vindicta weapon fire 05.mp3]]
|}
=== {{AbilityIcon|Crow Familiar}} ===
'''Audio looped on the projectile.'''
{| class="wikitable"
|Loop
|[[File:Vindicta proj lp.mp3]]
|}
'''If the projectile hit an enemy, audio looped on them throughout the duration of the debuff.'''
{| class="wikitable"
|Debuff Loop
|[[File:Vindicta mod dur lp.mp3]]
|}
'''Audio played when the debuff expired.'''
{| class="wikitable"
|End
|[[File:Vindicta mod end.mp3]]
|}
{{Sounds navbox}}
[[Category:Vindicta|S]]
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