|
|
| Line 60: |
Line 60: |
| | upgrade2 = '''-14s''' Cooldown | | | upgrade2 = '''-14s''' Cooldown |
| | upgrade3 = '''+12''' Spirit Damage Per Bullet | | | upgrade3 = '''+12''' Spirit Damage Per Bullet |
|
| |
|
| |
|
| |
| ---- | | ---- |
| Notes: | | Notes: |
|
| |
| * Bonus spirit damage is affected by weapon damage fall-off. | | * Bonus spirit damage is affected by weapon damage fall-off. |
| * The 1 ability point upgrade does ''NOT'' increase Vindicta's base Ammo capacity by 50%, it only increases her Ammo capacity by 50% of her base Ammo. This means that it will increase her ammo capacity by the same amount every time and will not affect other sources of Ammo increase such as '''[[Titanic Magazine]]'''. | | * The 1 ability point upgrade does ''NOT'' increase Vindicta's base Ammo capacity by 50%, it only increases her Ammo capacity by 50% of her base Ammo. This means that it will increase her ammo capacity by the same amount every time and will not affect other sources of Ammo increase such as '''[[Titanic Magazine]]'''. |
| Line 95: |
Line 91: |
| | upgrade2 = '''+140''' Bonus Damage | | | upgrade2 = '''+140''' Bonus Damage |
| | upgrade3 = '''+600''' Bonus Souls Per Assassination | | | upgrade3 = '''+600''' Bonus Souls Per Assassination |
|
| |
|
| |
|
| |
| ---- | | ---- |
| Notes: | | Notes: |
|
| |
| * Vindicta will remain scoped after firing an Assassinate shot as long as there is at least one ability charge remaining. | | * Vindicta will remain scoped after firing an Assassinate shot as long as there is at least one ability charge remaining. |
| * The damage scales up from 50% to 100% after one second of being scoped. | | * The damage scales up from 50% to 100% after one second of being scoped. |
| Line 110: |
Line 102: |
|
| |
|
| == Background == | | == Background == |
| {{Quotation||'''A FATE'S TALE:''' | | {{Quotation|'''A FATE'S TALE'''| |
|
| |
|
| A victim of John Hathorne during the Salem Witch Trials, Vindicta got a second chance of life when her spirit was brought back to the mortal plane during the first Maelstrom (the event that introduced the supernatural to the public at large). | | A victim of John Hathorne during the Salem Witch Trials, Vindicta got a second chance of life when her spirit was brought back to the mortal plane during the first Maelstrom (the event that introduced the supernatural to the public at large). |
|
| |
|
| Waging a one ghost war against the "The Friends of Humanity", a neo inquisition formed by Hawthorne's descendants; Vindicta looks to keep the supernatural safe from Hathorne’s ilk, and she isn't afraid to stack as many bodies as needed to do it.}} | | Waging a one ghost war against the "The Friends of Humanity", a neo inquisition formed by Hawthorne's descendants; Vindicta looks to keep the supernatural safe from Hathorne’s ilk, and she isn't afraid to stack as many bodies as needed to do it. |
| | }} |
|
| |
|
| == Update history == | | == Update history == |
| | | {{Main|Vindicta/Update history|l1=Update history}} |
| {| class="wikitable sortable mw-collapsible mw-collapsed" style="background-color:#FEF6E7; width: 50%"
| | {{Update history}} |
| |-style="text-align: center; background-color:#f0dbbb;"
| |
| |'''Patch'''
| |
| |'''Changes'''
| |
| |-
| |
| |[[Update: September 19, 2024|Update: September 19, 2024]]
| |
| | - Fixed some recent bugs with Vindicta {{AbilityIcon|Flight|Size=20}} that could cause some large bursts in a direction.
| |
| - Fixed being able to shoot while using {{ItemIcon|Ethereal Shift}} and flying with Vindicta.
| |
| |-
| |
| |[[Update: September 17, 2024]]
| |
| | - Fixed {{AbilityIcon|Assassinate|Vindicta}} camera not working properly.
| |
| |-
| |
| |[[Update: September 12, 2024|Update: September 12, 2024]]
| |
| | - Base bullet damage Reduced: 14 → <u>13</u>.
| |
| - {{AbilityIcon|Stake|Size=20}} T1 Duration Reduced: +0.75s → <u>+0.5s</u>.
| |
| | |
| - {{AbilityIcon|Assassinate|Size=20}} Bonus gold is now shared with assisters.
| |
| | |
| - {{AbilityIcon|Crow Familiar|Size=20}} Now reduces bullet armor by <u>6%</u>.
| |
| | |
| - {{AbilityIcon|Crow Familiar|Size=20}} Impact damage Reduced: 50 → <u>40</u>.
| |
| | |
| - {{AbilityIcon|Crow Familiar|Size=20}} Impact damage spirit scaling Reduced: {{Ss|1}} → <u>{{Ss|0.8}}</u>.
| |
| | |
| - {{AbilityIcon|Crow Familiar|Size=20}} Spirit power duration scaling Reduced: {{Ss|0.04}} → <u>{{Ss|0.03}}</u>.
| |
| | |
| - You can now use stamina while flying to get an impulse in the facing direction.
| |
| | |
| - Space bar no longer exists the ability, you have to press the key again.
| |
| | |
| - {{AbilityIcon|Assassinate|Size=20}} Now does <u>20%</u> more damage when getting a headshot
| |
| | |
| - {{AbilityIcon|Assassinate|Size=20}} Scope ends when you are stunned.
| |
| |-
| |
| |[[Update: August 29, 2024|Update: August 29, 2024]]
| |
| | - {{AbilityIcon|Stake|Size=20}} Duration Reduced: 2.25s → <u>2s</u>.
| |
| - {{AbilityIcon|Crow Familiar|Size=20}} Spirit power duration scaling Reduced: {{Ss|0.05}} → <u>{{Ss|0.04}}</u>.
| |
| | |
| - Fixed left clicks sometimes deselecting the ability when charges aren't ready.
| |
| |-
| |
| |[[Update: August 15, 2024]]
| |
| | - Added a sound for movement being restricted by {{AbilityIcon|Slowing Hex|Size=20}} and {{AbilityIcon|Stake|Size=20}}.
| |
| - {{AbilityIcon|Stake|Size=20}} Duration Reduced: 2.5s → <u>2.25s</u>.
| |
| | |
| - {{AbilityIcon|Stake|Size=20}} T1 Duration Reduced: 1s → <u>0.75s</u>.
| |
| |-
| |
| |[[Update: August 1, 2024]]
| |
| | - {{AbilityIcon|Flight|Size=20}} Cooldown Reduced: 45s → <u>40s</u>.
| |
| - Bullet damage growth Increased: 0.85 → <u>1.0</u>.
| |
| |-
| |
| |[[Update: July 11, 2024]]
| |
| | - Fixed {{AbilityIcon|Stake|Size=20}} Sometimes moving units that aren't supposed to be moved.
| |
| - Fixed the following abilities changing their launch direction if the player snapped their camera quickly during the cast time: Ivy's {{AbilityIcon|Kudzu Bomb|Size=20|Ivy}}, Paradox's {{AbilityIcon|Pulse Grenade|Size=20|Paradox}}, Warden's {{AbilityIcon|Alchemical Flask|Size=20|Warden}}, Vindicta's {{AbilityIcon|Stake|Size=20}} and [[Alchemical Fire]] (''T3 Weapon item'').
| |
| | |
| - {{AbilityIcon|Crow Familiar|Size=20}} Spirit Power duration scaling Reduced: {{Ss|0.07}} → <u>{{Ss|0.05}}</u>.
| |
| | |
| - Bullet damage growth Increased: 0.7 → <u>0.85</u>.
| |
| |-
| |
| |[[Update: July 4, 2024]]
| |
| | - {{AbilityIcon|Flight|Size=20}} Cooldown Reduced: 50s → <u>45s</u>.
| |
| - {{AbilityIcon|Flight|Size=20}} Up and Down speed improved a bit.
| |
| |-
| |
| |[[Update: June 27, 2024]] | |
| | - Updated Vindicta weapon sounds.
| |
| - Base movement speed Increased: 7m/s → <u>8m/s</u>.
| |
| | |
| - Fixed {{AbilityIcon|Crow Familiar|Size=20}} T1 Only bouncing to 1 additional target instead of 2.
| |
| | |
| - {{AbilityIcon|Assassinate|Size=20}} Zoom level is reduced a bit.
| |
| |-
| |
| |[[Update: June 20, 2024]]
| |
| | - {{AbilityIcon|Crow Familiar|Size=20}} Debuff duration Increased: 5s → <u>6s</u>.
| |
| - {{AbilityIcon|Assassinate|Size=20}} Bonus damage Increased: 130 → <u>145</u>.
| |
| |-
| |
| |[[Update: June 6, 2024]]
| |
| | - Updated {{AbilityIcon|Flight|Size=20}} Sound effects.
| |
| - Added {{AbilityIcon|Assassinate|Size=20}} Sound effect for targeted players.
| |
| | |
| - {{AbilityIcon|Flight|Size=20}} Bonus spirit damage Reduced: +12 → <u>+10</u>.
| |
| | |
| - {{AbilityIcon|Flight|Size=20}} No longer has +10% bonus range to damage falloff.
| |
| | |
| - {{AbilityIcon|Flight|Size=20}} Cooldown Increased: 35s → <u>50s</u>.
| |
| | |
| - {{AbilityIcon|Flight|Size=20}} T2 Changed: +12 Spirit Damage → <u>-15s Cooldown</u>.
| |
| | |
| - {{AbilityIcon|Flight|Size=20}} T3 Changed: +3 m/s Bonus Air Speed → <u>+12 Spirit Damage</u>.
| |
| | |
| - Can no longer melee while flying for extra movement.
| |
| | |
| - {{AbilityIcon|Assassinate|Size=20}} Now ramps up its total damage from 50% to <u>100%</u> over 1 second of being zoomed (''UI indication for this'').
| |
| | |
| - Fixed being unable to move while scoped in with {{AbilityIcon|Assassinate|Size=20}}.
| |
| |-
| |
| |[[Update: May 30, 2024]]
| |
| | - Now has <u>-10%</u> base bullet resist.
| |
| - {{AbilityIcon|Flight|Size=20}} No longer grants +1m/s bonus air speed.
| |
| | |
| - {{AbilityIcon|Flight|Size=20}} Falloff damage increase Reduced: +20% → <u>+10%</u>.
| |
| | |
| - Fixed {{AbilityIcon|Flight|Size=20}} Spirit damage being able to pierce [[Metal Skin]].
| |
| |-
| |
| |[[Update: May 23, 2024]]
| |
| | - Improved {{AbilityIcon|Stake|Size=20}} Effects to make it a little clearer when you are affected.
| |
| - {{AbilityIcon|Flight|Size=20}} T3 Reduced: +4 m/s → <u>+3 m/s</u>.
| |
| | |
| - {{AbilityIcon|Crow Familiar|Size=20}} T3 Healing suppression Increased: -30% → <u>-40%</u>.
| |
| |-
| |
| |[[Update: May 16, 2024]]
| |
| | - {{AbilityIcon|Crow Familiar|Size=20}} Projectile effect indicates the radius more accurately now.
| |
| - Fixed Vindicta being able to shoot above the base wall.
| |
| | |
| - {{AbilityIcon|Flight|Size=20}} Spirit bullet damage now has range effectiveness (''previously the magic bullets did max damage from any range'').
| |
| | |
| - {{AbilityIcon|Flight|Size=20}} Spirit damage per bullet Increased: 8 → <u>12</u>.
| |
| | |
| - {{AbilityIcon|Flight|Size=20}} T2 Bonus spirit damage per bullet Increased: 8 → <u>12</u>.
| |
| |-
| |
| |[[Update: May 3, 2024]]
| |
| | - Base bullet damage Reduced: 15 → <u>14</u>.
| |
| - Bullet damage gained per boon Reduced: 0.88 → <u>0.7</u> (''up to 11 times'').
| |
| | |
| - {{AbilityIcon|Stake|Size=20}} T1 Bonus duration Reduced: +1.5s → <u>+1.0s</u>.
| |
| | |
| - Is now a recommended hero for new players.
| |
| |}
| |
|
| |
|
| == Trivia == | | == Trivia == |
| * Vindicta is referred to as "Hornet" in the game files, which was likely an initial placeholder name. | | * Vindicta during ''Deadlock'' Pre-Alpha (''Neon Prime'') was named '''Hornet'''. |
| * Vindicta says she was a child during the Salem Witch Trials, as found in one of her hero select lines. This relates to the actual Salem Witch Trials as many of the girls were young, ranging from ages 9 to 20.<ref>[https://www.history.com/news/salem-witch-trials-accusers Salem Witch Trials: Who Were the Main Accusers?] on [https://www.history.com/ History.com]</ref> | | * Vindicta says she was a child during the Salem Witch Trials, as found in one of her hero select lines. This relates to the actual Salem Witch Trials as many of the girls were young, ranging from ages 9 to 20.<ref>[https://www.history.com/news/salem-witch-trials-accusers Salem Witch Trials: Who Were the Main Accusers?] on [https://www.history.com/ History.com]</ref> |
| * [[wikipedia:John Hathorne|John Hathorne]], who's mentioned in Vindicta's background, was known in the actual Salem Witch Trials for questioning accusers and the accused in trial, often leaving the accused guilty. | | * [[wikipedia:John Hathorne|John Hathorne]], who's mentioned in Vindicta's background, was known in the actual Salem Witch Trials for questioning accusers and the accused in trial, often leaving the accused guilty. |
| Line 252: |
Line 120: |
| * Vindicta and [[McGinnis]] are currently tied for the lowest base Stamina of any hero at 2. | | * Vindicta and [[McGinnis]] are currently tied for the lowest base Stamina of any hero at 2. |
|
| |
|
| == Notes and references == | | == References == |
| <references/> | | <references/> |
|
| |
|
| {{Heroes}} | | {{Hero Navbox}} |
| [[Category:Heroes]]
| |