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{{HeroTabs}} | |||
List of sound effects for '''Viscous.''' | List of sound effects for '''Viscous.''' | ||
== Weapon == | == Weapon == | ||
=== Firing === | |||
'''Audio plays when Viscous is shooting.''' | |||
{| class="wikitable" | |||
|Fire 01 | |||
|[[File:Viscous wpn fire main 01.mp3]] | |||
|- | |||
|Fire 02 | |||
|[[File:Viscous wpn fire main 02.mp3]] | |||
|- | |||
|Fire 03 | |||
|[[File:Viscous wpn fire main 03.mp3]] | |||
|- | |||
|Fire 04 | |||
|[[File:Viscous wpn fire main 04.mp3]] | |||
|- | |||
|Fire 05 | |||
|[[File:Viscous wpn fire main 05.mp3]] | |||
|- | |||
|Fire 06 | |||
|[[File:Viscous wpn fire main 06.mp3]] | |||
|} | |||
'''Audio plays on the bullet impact.''' | |||
{| class="wikitable" | |||
|Impact 01 | |||
|[[File:Visc wpn impact 01.mp3]] | |||
|- | |||
|Impact 02 | |||
|[[File:Visc wpn impact 02.mp3]] | |||
|- | |||
|Impact 03 | |||
|[[File:Visc wpn impact 03.mp3]] | |||
|- | |||
|Impact 04 | |||
|[[File:Visc wpn impact 04.mp3]] | |||
|- | |||
|Impact 05 | |||
|[[File:Visc wpn impact 05.mp3]] | |||
|- | |||
|Impact 06 | |||
|[[File:Visc wpn impact 06.mp3]] | |||
|- | |||
|Impact 07 | |||
|[[File:Visc wpn impact 07.mp3]] | |||
|- | |||
|Impact 08 | |||
|[[File:Visc wpn impact 08.mp3]] | |||
|- | |||
|Impact 09 | |||
|[[File:Visc wpn impact 09.mp3]] | |||
|} | |||
'''The first bullet''' '''Viscous shoots uses a slightly different audio.''' | |||
{| class="wikitable" | |||
|Fire First 01 | |||
|[[File:Viscous wpn fire first 01.mp3]] | |||
|- | |||
|Fire First 02 | |||
|[[File:Viscous wpn fire first 02.mp3]] | |||
|- | |||
|Fire First 03 | |||
|[[File:Viscous wpn fire first 03.mp3]] | |||
|- | |||
|Fire First 04 | |||
|[[File:Viscous wpn fire first 04.mp3]] | |||
|- | |||
|Fire First 05 | |||
|[[File:Viscous wpn fire first 05.mp3]] | |||
|- | |||
|Fire First 06 | |||
|[[File:Viscous wpn fire first 06.mp3]] | |||
|} | |||
'''The last bullet''' '''Viscous shoots uses unique audio.''' | |||
{| class="wikitable" | |||
|Last Shot | |||
|[[File:Viscous wpn last shot 01.mp3]] | |||
|} | |||
'''Viscous has an alternate fire that uses different audio.''' | |||
{| class="wikitable" | |||
|Alt Fire 01 | |||
|[[File:Viscous weapon alt fire 01.mp3]] | |||
|- | |||
|Alt Fire 02 | |||
|[[File:Viscous weapon alt fire 02.mp3]] | |||
|- | |||
|Alt Fire 03 | |||
|[[File:Viscous weapon alt fire 03.mp3]] | |||
|- | |||
|Alt Fire 04 | |||
|[[File:Viscous weapon alt fire 04.mp3]] | |||
|- | |||
|Alt Fire 05 | |||
|[[File:Viscous weapon alt fire 05.mp3]] | |||
|- | |||
|Alt Fire 06 | |||
|[[File:Viscous weapon alt fire 06.mp3]] | |||
|} | |||
'''Audio loops on the alt fire's projectile while airborne.''' | |||
{| class="wikitable" | |||
|Alt Fire Loop | |||
|[[File:Viscous weapon alt proj lp.mp3]] | |||
|} | |||
'''Audio played when Viscous' bullets whiz past you.''' | |||
'''<small>Allies cannot hear this</small>''' | |||
{| class="wikitable" | |||
|Whiz By 01 | |||
|[[File:Viscous whizby 01.mp3]] | |||
|- | |||
|Whiz By 02 | |||
|[[File:Viscous whizby 02.mp3]] | |||
|- | |||
|Whiz By 03 | |||
|[[File:Viscous whizby 03.mp3]] | |||
|- | |||
|Whiz By 04 | |||
|[[File:Viscous whizby 04.mp3]] | |||
|- | |||
|Whiz By 05 | |||
|[[File:Viscous whizby 05.mp3]] | |||
|- | |||
|Whiz By 06 | |||
|[[File:Viscous whizby 06.mp3]] | |||
|- | |||
|Whiz By 07 | |||
|[[File:Viscous whizby 07.mp3]] | |||
|- | |||
|Whiz By 08 | |||
|[[File:Viscous whizby 08.mp3]] | |||
|- | |||
|Whiz By 09 | |||
|[[File:Viscous whizby 09.mp3]] | |||
|- | |||
|Whiz By 10 | |||
|[[File:Viscous whizby 10.mp3]] | |||
|} | |||
=== Reloading === | |||
'''Audio plays when''' '''Viscous is reloading.''' | |||
{| class="wikitable" | |||
|Reload Start 01 | |||
|[[File:Viscous wpn reload start 01.mp3]] | |||
|- | |||
|Reload Start 02 | |||
|[[File:Viscous wpn reload start 02.mp3]] | |||
|- | |||
|Reload Start 03 | |||
|[[File:Viscous wpn reload start 03.mp3]] | |||
|} | |||
{| class="wikitable" | |||
|Reload Mid 01 | |||
|[[File:Viscous wpn reload mid 01.mp3]] | |||
|- | |||
|Reload Mid 02 | |||
|[[File:Viscous wpn reload mid 02.mp3]] | |||
|- | |||
|Reload Mid 03 | |||
|[[File:Viscous wpn reload mid 03.mp3]] | |||
|} | |||
{| class="wikitable" | |||
|Reload End 01 | |||
|[[File:Viscous wpn reload end 01.mp3]] | |||
|- | |||
|Reload End 02 | |||
|[[File:Viscous wpn reload end 02.mp3]] | |||
|- | |||
|Reload End 03 | |||
|[[File:Viscous wpn reload end 03.mp3]] | |||
|} | |||
== Movement == | == Movement == | ||
'''Audio plays when Viscous walks''' | |||
{| class="wikitable" | |||
|Footstep 01 | |||
|[[File:Viscous footstep 01.mp3]] | |||
|- | |||
|Footstep 02 | |||
|[[File:Viscous footstep 02.mp3]] | |||
|- | |||
|Footstep 03 | |||
|[[File:Viscous footstep 03.mp3]] | |||
|- | |||
|Footstep 04 | |||
|[[File:Viscous footstep 04.mp3]] | |||
|- | |||
|Footstep 05 | |||
|[[File:Viscous footstep 05.mp3]] | |||
|- | |||
|Footstep 06 | |||
|[[File:Viscous footstep 06.mp3]] | |||
|- | |||
|Footstep 07 | |||
|[[File:Viscous footstep 07.mp3]] | |||
|- | |||
|Footstep 08 | |||
|[[File:Viscous footstep 08.mp3]] | |||
|- | |||
|Footstep 09 | |||
|[[File:Viscous footstep 09.mp3]] | |||
|- | |||
|Footstep 10 | |||
|[[File:Viscous footstep 10.mp3]] | |||
|- | |||
|Footstep 11 | |||
|[[File:Viscous footstep 11.mp3]] | |||
|- | |||
|Footstep 12 | |||
|[[File:Viscous footstep 12.mp3]] | |||
|- | |||
|Footstep 13 | |||
|[[File:Viscous footstep 13.mp3]] | |||
|- | |||
|Footstep 14 | |||
|[[File:Viscous footstep 14.mp3]] | |||
|- | |||
|Footstep 15 | |||
|[[File:Viscous footstep 15.mp3]] | |||
|- | |||
|Footstep 16 | |||
|[[File:Viscous footstep 16.mp3]] | |||
|- | |||
|Footstep 17 | |||
|[[File:Viscous footstep 17.mp3]] | |||
|} | |||
== Abilities == | == Abilities == | ||
| Line 52: | Line 274: | ||
=== {{AbilityIcon|The Cube}} === | === {{AbilityIcon|The Cube}} === | ||
A cast audio plays on the objective that Viscous cubes | '''A cast audio plays on the objective that Viscous cubes''' | ||
{| class="wikitable" | {| class="wikitable" | ||
| colspan="3" |Cast | | colspan="3" |Cast | ||
|[[File:Viscous a2 cube cast.mp3]] | |[[File:Viscous a2 cube cast.mp3]] | ||
|} | |} | ||
An audio loops on the cubed unit throughout it's duration | '''An audio loops on the cubed unit throughout it's duration''' | ||
{| class="wikitable" | {| class="wikitable" | ||
| colspan="3" |Loop | | colspan="3" |Loop | ||
|[[File:Viscous a2 cube lp.mp3]] | |[[File:Viscous a2 cube lp.mp3]] | ||
|} | |} | ||
When the cube ends, an audio plays | '''When the cube ends, an audio plays''' | ||
{| class="wikitable" | {| class="wikitable" | ||
| colspan="3" |End | | colspan="3" |End | ||
| Line 69: | Line 291: | ||
=== {{AbilityIcon|Puddle Punch}} === | === {{AbilityIcon|Puddle Punch}} === | ||
Audio plays on the puddle when Viscous casts the spell | '''Audio plays on the puddle when Viscous casts the spell''' | ||
{| class="wikitable" | {| class="wikitable" | ||
| colspan="3" |Puddle | | colspan="3" |Puddle | ||
|[[File:Viscous a3 telepunch portal 01.mp3]] | |[[File:Viscous a3 telepunch portal 01.mp3]] | ||
|} | |} | ||
When the punch appears from the puddle, an audio plays | '''When the punch appears from the puddle, an audio plays''' | ||
{| class="wikitable" | {| class="wikitable" | ||
| colspan="3" |Hit | | colspan="3" |Hit | ||
| Line 81: | Line 303: | ||
=== {{AbilityIcon|Goo Ball}} === | === {{AbilityIcon|Goo Ball}} === | ||
Audio plays when Viscous casts the spell | '''Audio plays when Viscous casts the spell''' | ||
{| class="wikitable" | {| class="wikitable" | ||
| colspan="3" |Cast | | colspan="3" |Cast | ||
|[[File:Viscous a4 ball cast.mp3]] | |[[File:Viscous a4 ball cast.mp3]] | ||
|} | |} | ||
Audio loops while on ball form | '''Audio loops while on ball form''' | ||
{| class="wikitable" | {| class="wikitable" | ||
| colspan="3" |Loop | | colspan="3" |Loop | ||
|[[File:Viscous a4 ball lp 01.mp3]] | |[[File:Viscous a4 ball lp 01.mp3]] | ||
|} | |} | ||
Audio plays when the ball collides with a surface | '''Audio plays when the ball collides with a surface''' | ||
{| class="wikitable" | {| class="wikitable" | ||
|Impact 01 | |Impact 01 | ||
| Line 108: | Line 330: | ||
|[[File:Viscous a4 ball impact wall 05.mp3]] | |[[File:Viscous a4 ball impact wall 05.mp3]] | ||
|} | |} | ||
== Emotes == | |||
'''''Viscous' voice lines that play in specific situations.''''' | |||
=== Efforts === | |||
'''Audio plays for generic efforts (such as jumping or ledge mantling.)''' | |||
{| class="wikitable" | |||
|Effort 01 | |||
|[[File:Viscous effort general 01.mp3]] | |||
|- | |||
|Effort 02 | |||
|[[File:Viscous effort general 02.mp3]] | |||
|- | |||
|Effort 03 | |||
|[[File:Viscous effort general 03.mp3]] | |||
|- | |||
|Effort 04 | |||
|[[File:Viscous effort general 04.mp3]] | |||
|- | |||
|Effort 05 | |||
|[[File:Viscous effort general 05.mp3]] | |||
|- | |||
|Effort 06 | |||
|[[File:Viscous effort general 06.mp3]] | |||
|- | |||
|Effort 07 | |||
|[[File:Viscous effort general 07.mp3]] | |||
|} | |||
'''Audio plays when dashing.''' | |||
{| class="wikitable" | |||
|Dash 01 | |||
|[[File:Viscous effort dash 01.mp3]] | |||
|- | |||
|Dash 02 | |||
|[[File:Viscous effort dash 02.mp3]] | |||
|- | |||
|Dash 03 | |||
|[[File:Viscous effort dash 03.mp3]] | |||
|- | |||
|Dash 04 | |||
|[[File:Viscous effort dash 04.mp3]] | |||
|- | |||
|Dash 05 | |||
|[[File:Viscous effort dash 05.mp3]] | |||
|- | |||
|Dash 06 | |||
|[[File:Viscous effort dash 06.mp3]] | |||
|- | |||
|Dash 07 | |||
|[[File:Viscous effort dash 07.mp3]] | |||
|- | |||
|Dash 08 | |||
|[[File:Viscous effort dash 08.mp3]] | |||
|} | |||
'''Audio plays during light melee. These lines are currently unused.''' | |||
{| class="wikitable" | |||
|Light Melee 01 | |||
|[[File:Viscous effort melee small 01.mp3]] | |||
|- | |||
|Light Melee 02 | |||
|[[File:Viscous effort melee small 02.mp3]] | |||
|- | |||
|Light Melee 03 | |||
|[[File:Viscous effort melee small 03.mp3]] | |||
|- | |||
|Light Melee 04 | |||
|[[File:Viscous effort melee small 04.mp3]] | |||
|- | |||
|Light Melee 05 | |||
|[[File:Viscous effort melee small 05.mp3]] | |||
|- | |||
|Light Melee 06 | |||
|[[File:Viscous effort melee small 06.mp3]] | |||
|} | |||
'''Audio plays during heavy melee. These lines are currently unused.''' | |||
{| class="wikitable" | |||
|Heavy Melee 01 | |||
|[[File:Viscous effort melee big 01.mp3]] | |||
|- | |||
|Heavy Melee 02 | |||
|[[File:Viscous effort melee big 02.mp3]] | |||
|- | |||
|Heavy Melee 03 | |||
|[[File:Viscous effort melee big 03.mp3]] | |||
|- | |||
|Heavy Melee 04 | |||
|[[File:Viscous effort melee big 04.mp3]] | |||
|- | |||
|Heavy Melee 05 | |||
|[[File:Viscous effort melee big 05.mp3]] | |||
|- | |||
|Heavy Melee 06 | |||
|[[File:Viscous effort melee big 06.mp3]] | |||
|} | |||
=== Pain === | |||
'''Audio sometimes plays when taking a small amount of damage.''' | |||
{| class="wikitable" | |||
|Small Pain 01 | |||
|[[File:Viscous pain small 01.mp3]] | |||
|- | |||
|Small Pain 02 | |||
|[[File:Viscous pain small 02.mp3]] | |||
|- | |||
|Small Pain 03 | |||
|[[File:Viscous pain small 03.mp3]] | |||
|- | |||
|Small Pain 04 | |||
|[[File:Viscous pain small 04.mp3]] | |||
|- | |||
|Small Pain 05 | |||
|[[File:Viscous pain small 05.mp3]] | |||
|- | |||
|Small Pain 06 | |||
|[[File:Viscous pain small 06.mp3]] | |||
|- | |||
|Small Pain 07 | |||
|[[File:Viscous pain small 07.mp3]] | |||
|- | |||
|Small Pain 08 | |||
|[[File:Viscous pain small 08.mp3]] | |||
|- | |||
|Small Pain 09 | |||
|[[File:Viscous pain small 09.mp3]] | |||
|- | |||
|Small Pain 10 | |||
|[[File:Viscous pain small 10.mp3]] | |||
|- | |||
|Small Pain 11 | |||
|[[File:Viscous pain small 11.mp3]] | |||
|- | |||
|Small Pain 12 | |||
|[[File:Viscous pain small 12.mp3]] | |||
|- | |||
|Small Pain 13 | |||
|[[File:Viscous pain small 13.mp3]] | |||
|- | |||
|Small Pain 14 | |||
|[[File:Viscous pain small 14.mp3]] | |||
|} | |||
'''Audio sometimes plays when taking a large amount of damage.''' | |||
{| class="wikitable" | |||
|Big Pain 01 | |||
|[[File:Viscous pain big 01.mp3]] | |||
|- | |||
|Big Pain 02 | |||
|[[File:Viscous pain big 02.mp3]] | |||
|- | |||
|Big Pain 03 | |||
|[[File:Viscous pain big 03.mp3]] | |||
|- | |||
|Big Pain 04 | |||
|[[File:Viscous pain big 04.mp3]] | |||
|- | |||
|Big Pain 05 | |||
|[[File:Viscous pain big 05.mp3]] | |||
|- | |||
|Big Pain 06 | |||
|[[File:Viscous pain big 06.mp3]] | |||
|- | |||
|Big Pain 07 | |||
|[[File:Viscous pain big 07.mp3]] | |||
|- | |||
|Big Pain 08 | |||
|[[File:Viscous pain big 08.mp3]] | |||
|- | |||
|Big Pain 09 | |||
|[[File:Viscous pain big 09.mp3]] | |||
|- | |||
|Big Pain 10 | |||
|[[File:Viscous pain big 10.mp3]] | |||
|- | |||
|Big Pain 11 | |||
|[[File:Viscous pain big 11.mp3]] | |||
|} | |||
'''Audio plays when''' '''Viscous is killed.''' | |||
{| class="wikitable" | |||
|Death 01 | |||
|[[File:Viscous pain death 01.mp3]] | |||
|- | |||
|Death 02 | |||
|[[File:Viscous pain death 02.mp3]] | |||
|- | |||
|Death 03 | |||
|[[File:Viscous pain death 03.mp3]] | |||
|- | |||
|Death 04 | |||
|[[File:Viscous pain death 04.mp3]] | |||
|- | |||
|Death 05 | |||
|[[File:Viscous pain death 05.mp3]] | |||
|- | |||
|Death 06 | |||
|[[File:Viscous pain death 06.mp3]] | |||
|- | |||
|Death 07 | |||
|[[File:Viscous pain death 07.mp3]] | |||
|- | |||
|Death 08 | |||
|[[File:Viscous pain death 08.mp3]] | |||
|- | |||
|Death 09 | |||
|[[File:Viscous pain death 09.mp3]] | |||
|- | |||
|Death 10 | |||
|[[File:Viscous pain death 10.mp3]] | |||
|- | |||
|Death 11 | |||
|[[File:Viscous pain death 11.mp3]] | |||
|} | |||
== Removed Sound Effects == | |||
'''Audio played when Viscous was shooting.''' | |||
{| class="wikitable" | |||
|Fire 01 | |||
|[[File:Viscous weapon fire fast 01.mp3]] | |||
|- | |||
|Fire 02 | |||
|[[File:Viscous weapon fire fast 02.mp3]] | |||
|- | |||
|Fire 03 | |||
|[[File:Viscous weapon fire fast 03.mp3]] | |||
|- | |||
|Fire 04 | |||
|[[File:Viscous weapon fire fast 04.mp3]] | |||
|- | |||
|Fire 05 | |||
|[[File:Viscous weapon fire fast 05.mp3]] | |||
|- | |||
|Fire 06 | |||
|[[File:Viscous weapon fire fast 06.mp3]] | |||
|} | |||
{{Sounds navbox}} | |||
[[Category:Viscous|S]] | |||
Latest revision as of 18:26, 25 August 2026
List of sound effects for Viscous.
Weapon
[edit | edit source]Firing
[edit | edit source]Audio plays when Viscous is shooting.
| Fire 01 | |
| Fire 02 | |
| Fire 03 | |
| Fire 04 | |
| Fire 05 | |
| Fire 06 |
Audio plays on the bullet impact.
| Impact 01 | |
| Impact 02 | |
| Impact 03 | |
| Impact 04 | |
| Impact 05 | |
| Impact 06 | |
| Impact 07 | |
| Impact 08 | |
| Impact 09 |
The first bullet Viscous shoots uses a slightly different audio.
| Fire First 01 | |
| Fire First 02 | |
| Fire First 03 | |
| Fire First 04 | |
| Fire First 05 | |
| Fire First 06 |
The last bullet Viscous shoots uses unique audio.
| Last Shot |
Viscous has an alternate fire that uses different audio.
| Alt Fire 01 | |
| Alt Fire 02 | |
| Alt Fire 03 | |
| Alt Fire 04 | |
| Alt Fire 05 | |
| Alt Fire 06 |
Audio loops on the alt fire's projectile while airborne.
| Alt Fire Loop |
Audio played when Viscous' bullets whiz past you.
Allies cannot hear this
| Whiz By 01 | |
| Whiz By 02 | |
| Whiz By 03 | |
| Whiz By 04 | |
| Whiz By 05 | |
| Whiz By 06 | |
| Whiz By 07 | |
| Whiz By 08 | |
| Whiz By 09 | |
| Whiz By 10 |
Reloading
[edit | edit source]Audio plays when Viscous is reloading.
| Reload Start 01 | |
| Reload Start 02 | |
| Reload Start 03 |
| Reload Mid 01 | |
| Reload Mid 02 | |
| Reload Mid 03 |
| Reload End 01 | |
| Reload End 02 | |
| Reload End 03 |
Movement
[edit | edit source]Audio plays when Viscous walks
| Footstep 01 | |
| Footstep 02 | |
| Footstep 03 | |
| Footstep 04 | |
| Footstep 05 | |
| Footstep 06 | |
| Footstep 07 | |
| Footstep 08 | |
| Footstep 09 | |
| Footstep 10 | |
| Footstep 11 | |
| Footstep 12 | |
| Footstep 13 | |
| Footstep 14 | |
| Footstep 15 | |
| Footstep 16 | |
| Footstep 17 |
Abilities
[edit | edit source]Audio plays when Viscous casts the spell
| Cast 01 | |
| Cast 02 | |
| Cast 03 | |
| Cast 04 | |
| Cast 05 | |
| Cast 06 |
Audio loops on the projectile
| Loop | |||
Audio plays when the projectile hits a surface
| Impact 01 | |
| Impact 02 | |
| Impact 03 | |
| Impact 04 | |
| Impact 05 |
A cast audio plays on the objective that Viscous cubes
| Cast | |||
An audio loops on the cubed unit throughout it's duration
| Loop | |||
When the cube ends, an audio plays
| End | |||
Audio plays on the puddle when Viscous casts the spell
| Puddle | |||
When the punch appears from the puddle, an audio plays
| Hit | |||
Audio plays when Viscous casts the spell
| Cast | |||
Audio loops while on ball form
| Loop | |||
Audio plays when the ball collides with a surface
| Impact 01 | |
| Impact 02 | |
| Impact 03 | |
| Impact 04 | |
| Impact 05 |
Emotes
[edit | edit source]Viscous' voice lines that play in specific situations.
Efforts
[edit | edit source]Audio plays for generic efforts (such as jumping or ledge mantling.)
| Effort 01 | |
| Effort 02 | |
| Effort 03 | |
| Effort 04 | |
| Effort 05 | |
| Effort 06 | |
| Effort 07 |
Audio plays when dashing.
| Dash 01 | |
| Dash 02 | |
| Dash 03 | |
| Dash 04 | |
| Dash 05 | |
| Dash 06 | |
| Dash 07 | |
| Dash 08 |
Audio plays during light melee. These lines are currently unused.
| Light Melee 01 | |
| Light Melee 02 | |
| Light Melee 03 | |
| Light Melee 04 | |
| Light Melee 05 | |
| Light Melee 06 |
Audio plays during heavy melee. These lines are currently unused.
| Heavy Melee 01 | |
| Heavy Melee 02 | |
| Heavy Melee 03 | |
| Heavy Melee 04 | |
| Heavy Melee 05 | |
| Heavy Melee 06 |
Pain
[edit | edit source]Audio sometimes plays when taking a small amount of damage.
| Small Pain 01 | |
| Small Pain 02 | |
| Small Pain 03 | |
| Small Pain 04 | |
| Small Pain 05 | |
| Small Pain 06 | |
| Small Pain 07 | |
| Small Pain 08 | |
| Small Pain 09 | |
| Small Pain 10 | |
| Small Pain 11 | |
| Small Pain 12 | |
| Small Pain 13 | |
| Small Pain 14 |
Audio sometimes plays when taking a large amount of damage.
| Big Pain 01 | |
| Big Pain 02 | |
| Big Pain 03 | |
| Big Pain 04 | |
| Big Pain 05 | |
| Big Pain 06 | |
| Big Pain 07 | |
| Big Pain 08 | |
| Big Pain 09 | |
| Big Pain 10 | |
| Big Pain 11 |
Audio plays when Viscous is killed.
| Death 01 | |
| Death 02 | |
| Death 03 | |
| Death 04 | |
| Death 05 | |
| Death 06 | |
| Death 07 | |
| Death 08 | |
| Death 09 | |
| Death 10 | |
| Death 11 |
Removed Sound Effects
[edit | edit source]Audio played when Viscous was shooting.
| Fire 01 | |
| Fire 02 | |
| Fire 03 | |
| Fire 04 | |
| Fire 05 | |
| Fire 06 |