Viscous/Sounds

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Revision as of 07:19, 23 June 2026 by Mr. Mindish (talk | contribs) (updated weapon sounds)
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List of sound effects for Viscous.

Weapon

Firing

Audio plays when Viscous is shooting.

Fire 01
Fire 02
Fire 03
Fire 04
Fire 05
Fire 06

Audio plays on the bullet impact.

Impact 01
Impact 02
Impact 03
Impact 04
Impact 05
Impact 06
Impact 07
Impact 08
Impact 09

The first bullet Viscous shoots uses a slightly different audio.

Fire First 01
Fire First 02
Fire First 03
Fire First 04
Fire First 05
Fire First 06

The last bullet Viscous shoots uses unique audio.

Last Shot

Viscous has an alternate fire that uses different audio.

Alt Fire 01
Alt Fire 02
Alt Fire 03
Alt Fire 04
Alt Fire 05
Alt Fire 06

Audio loops on the alt fire's projectile while airborne.

Alt Fire Loop

Audio played when Viscous' bullets whiz past you.

Allies cannot hear this

Whiz By 01
Whiz By 02
Whiz By 03
Whiz By 04
Whiz By 05
Whiz By 06
Whiz By 07
Whiz By 08
Whiz By 09
Whiz By 10

Reloading

Audio plays when Viscous is reloading.

Reload Start 01
Reload Start 02
Reload Start 03
Reload Mid 01
Reload Mid 02
Reload Mid 03
Reload End 01
Reload End 02
Reload End 03

Movement

Audio plays when Viscous walks

Footstep 01
Footstep 02
Footstep 03
Footstep 04
Footstep 05
Footstep 06
Footstep 07
Footstep 08
Footstep 09
Footstep 10
Footstep 11
Footstep 12
Footstep 13
Footstep 14
Footstep 15
Footstep 16
Footstep 17

Abilities

Audio plays when Viscous casts the spell

Cast 01
Cast 02
Cast 03
Cast 04
Cast 05
Cast 06

Audio loops on the projectile

Loop

Audio plays when the projectile hits a surface

Impact 01
Impact 02
Impact 03
Impact 04
Impact 05

A cast audio plays on the objective that Viscous cubes

Cast

An audio loops on the cubed unit throughout it's duration

Loop

When the cube ends, an audio plays

End

Audio plays on the puddle when Viscous casts the spell

Puddle

When the punch appears from the puddle, an audio plays

Hit

Audio plays when Viscous casts the spell

Cast

Audio loops while on ball form

Loop

Audio plays when the ball collides with a surface

Impact 01
Impact 02
Impact 03
Impact 04
Impact 05

Emotes

Viscous' voice lines that play in specific situations.

Efforts

Audio plays for generic efforts (such as jumping or ledge mantling.)

Effort 01
Effort 02
Effort 03
Effort 04
Effort 05
Effort 06
Effort 07

Audio plays when dashing.

Dash 01
Dash 02
Dash 03
Dash 04
Dash 05
Dash 06
Dash 07
Dash 08

Audio plays during light melee. These lines are currently unused.

Light Melee 01
Light Melee 02
Light Melee 03
Light Melee 04
Light Melee 05
Light Melee 06

Audio plays during heavy melee. These lines are currently unused.

Heavy Melee 01
Heavy Melee 02
Heavy Melee 03
Heavy Melee 04
Heavy Melee 05
Heavy Melee 06

Pain

Audio sometimes plays when taking a small amount of damage.

Small Pain 01
Small Pain 02
Small Pain 03
Small Pain 04
Small Pain 05
Small Pain 06
Small Pain 07
Small Pain 08
Small Pain 09
Small Pain 10
Small Pain 11
Small Pain 12
Small Pain 13
Small Pain 14

Audio sometimes plays when taking a large amount of damage.

Big Pain 01
Big Pain 02
Big Pain 03
Big Pain 04
Big Pain 05
Big Pain 06
Big Pain 07
Big Pain 08
Big Pain 09
Big Pain 10
Big Pain 11

Audio plays when Viscous is killed.

Death 01
Death 02
Death 03
Death 04
Death 05
Death 06
Death 07
Death 08
Death 09
Death 10
Death 11

Removed Sound Effects

Audio played when Viscous was shooting.

Fire 01
Fire 02
Fire 03
Fire 04
Fire 05
Fire 06