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{{HeroTabs}}
This page documents the full update history for {{HeroIcon|Viscous}}.
{{Update history table
{{Update history table
| contents =
| contents =
{{Update history table/row
{{Update history table/row
| update = {{Update link|July|28|2026}}
| update = June 17, 2025
| changes =
| changes =
* {{AbilityIcon|Splatter}} damage reduced from 70 to 55.
* {{AbilityIcon|Goo Ball}} hitbox size increased a bit (easier to hit him)
* {{AbilityIcon|Splatter}} spirit ratio reduced from 0.8 to 0.7.
* {{AbilityIcon|Splatter}} base bounce count increased from 1 to 2.
* {{AbilityIcon|Splatter}} T3 bounce count reduced from +2 to +1.
* {{AbilityIcon|The Cube}} T3 reduced from -25s Cooldown to -20s.
* {{AbilityIcon|Puddle Punch}} slow duration reduced from 4s to 3s.
* {{AbilityIcon|Puddle Punch}} slow increased from -20% to -30%.
* {{AbilityIcon|Puddle Punch}} cooldown reduced from 24s to 21s.
* {{AbilityIcon|Goo Ball}} T2 increased from +10% Resists to +20%.
}}
{{Update history table/row
| update = {{Update link|July|9|2026}}
| changes =
* {{AbilityIcon|Splatter}} T3 spirit scaling reduced from +1.0 to +0.9.
}}
{{Update history table/row
| update = {{Update link|June|30|2026}}
| changes =
* {{AbilityIcon|Splatter}} T3 spirit scaling reduced from +1.1 to +1.0.
* {{AbilityIcon|Puddle Punch}} T3 increased from -12s Cooldown to -14s.
* {{AbilityIcon|Goo Ball}} T3 increased from +6s Duration to +7s.
* {{AbilityIcon|Goo Ball}} cooldown increased from 130s to 150s. (Global ult change)
* {{AbilityIcon|Goo Ball}} T1 reduced from -30s Cooldown to -25s. (Global ult change)
}}
{{Update history table/row
| update = {{Update link|June|11|2026}}
| changes =
* {{AbilityIcon|Puddle Punch}} T2 increased from +40% Lifesteal to +60%.
* {{AbilityIcon|Goo Ball}} T2 now also increases Bullet and Spirit Resist by +10%.
}}
{{Update history table/row
| update = {{Update link|May|22|2026}}
| changes =
* {{AbilityIcon|Puddle Punch}} T1 now also increases damage by +20.
* {{AbilityIcon|Puddle Punch}} T2 no longer increases damage by +30.
* {{AbilityIcon|Puddle Punch}} T2 now also grants +40% Lifesteal (1/4th against non-heroes).
}}
{{Update history table/row
| update = {{Update link|April|30|2026}}
| changes =
* Fixed Alt Fire scaling not working recently.
* {{AbilityIcon|Goo Ball}} lockout period from being affected again reduced from 1.35 to 1.2 (a previous bug with increased debuff resistance for subsequent CC not working correctly on this ability was fixed recently).
* Fixed various locations where {{AbilityIcon|Splatter}} didn't bounce properly.
}}
{{Update history table/row
| update = {{Update link|March|21|2026}}
| changes =
* {{AbilityIcon|Puddle Punch}} scaling reduced from 0.8 to 0.6.
* {{AbilityIcon|Puddle Punch}} now has +20 bonus damage.
* {{AbilityIcon|Puddle Punch}} wind up time increased from 0.15s to 0.2s.
* {{AbilityIcon|Puddle Punch}} displacement duration reduced from 0.8s to 0.6s.
* {{AbilityIcon|Goo Ball}} stun duration reduced from 0.7s to 0.5s.
* {{AbilityIcon|Goo Ball}} lockout period from being affected again increased from 1.25s to 1.35s.
* {{AbilityIcon|Goo Ball}} duration increased from 10s to 11s.
}}
{{Update history table/row
| update = {{Update link|March|10|2026}}
| changes =
* Fixed {{AbilityIcon|Puddle Punch}} T3 giving an extra +60 melee damage (released a couple days ago).
* {{AbilityIcon|Puddle Punch}} scaling reduced from 1 to 0.8.
}}
{{Update history table/row
| update = {{Update link|March|7|2026}}
| changes =
* {{AbilityIcon|Splatter}} T3 spirit scaling reduced from 1.3 to 1.1.
* {{AbilityIcon|Puddle Punch}} scaling reduced from 1.1 to 1.0.
}}
{{Update history table/row
| update = {{Update link|March|6|2026}}
| changes =
* {{AbilityIcon|Splatter}} bounces once by default.
* {{AbilityIcon|Splatter}} cooldown reduced from 30s to 26.
* {{AbilityIcon|Splatter}} spirit scaling reduced from 1.77 to 0.8.
* {{AbilityIcon|Splatter}} ground effect now increases slide distance by 60% for you and your allies.
* {{AbilityIcon|Splatter}} multiple hit damage value reduced from 50% to 50/38/26%.
* {{AbilityIcon|Splatter}} T1 radius increased from +1m to +2m.
* {{AbilityIcon|Splatter}} T2 cooldown increased from -12s to -14s.
* {{AbilityIcon|Splatter}} T3 spirit scaling increased from +0.4 to +1.3.
* {{AbilityIcon|Splatter}} T3 still adds 2 bounces.
* {{AbilityIcon|The Cube}} now has a very brief period where allies cannot cancel to prevent accidental cancels.
* {{AbilityIcon|The Cube}} healing spirit scaling increased from 0.14 to 0.3.
* {{AbilityIcon|The Cube}} T3 increased from -21s Cooldown to -25s.
* {{AbilityIcon|Puddle Punch}} now grants +30% Air Control when affecting yourself or allies.
* {{AbilityIcon|Puddle Punch}} Charge Time increased from 1.5s to 1.7s.
* {{AbilityIcon|Puddle Punch}} Slow increased from 15% to 20%.
* {{AbilityIcon|Puddle Punch}} now acts as if its close range with respect to item procs (like {{ItemIcon|Point Blank}})
* {{AbilityIcon|Puddle Punch}} radius reduced from 4.5m to 4m.
* {{AbilityIcon|Puddle Punch}} T2 changed from "+27 Damage and -15% Move Slow" to "+1.5m Radius and +30 Damage".
* {{AbilityIcon|Goo Ball}} no longer can carry Urn.
* {{AbilityIcon|Goo Ball}} turn rate improved a bit.
* {{AbilityIcon|Goo Ball}} can now use abilities and items (rather than being locked behind T3)
* {{AbilityIcon|Goo Ball}} cooldown increased from 115s to 130s.
* {{AbilityIcon|Goo Ball}} duration increased from 9s to 10s.
* {{AbilityIcon|Goo Ball}} Bullet and Spirit resist reduced from 60% to 35%.
* {{AbilityIcon|Goo Ball}} T1 changed from "+5s Duration" to "-30s Cooldown".
* {{AbilityIcon|Goo Ball}} T2 reduced from +72 Damage to +70.
* {{AbilityIcon|Goo Ball}} T3 changed from "Can now use abilities and items" to "+6s duration and +0.3s Stun Duration".
* {{Undocumented}} Updated sound effects for Viscous' weapon.
}}
{{Update history table/row
| update = {{Update link|January|30|2026}}
| changes =
* Spirit per boon increased from 1.1 to 1.3.
* Bullet damage per boon reduced from +0.5 to +0.36.
* {{AbilityIcon|The Cube}} T3 no longer removes ult debuffs.
* {{AbilityIcon|Puddle Punch}} displacement duration reduced from 1s to 0.8s.
}}
{{Update history table/row
| update = {{Update link|November|21|2025}}
| changes =
* {{AbilityIcon|Splatter}} cooldown increased from 21s to 30s.
* {{AbilityIcon|Splatter}} T1 changed from "-6s Cooldown" to "+40 Damage and +1m Radius".
* {{AbilityIcon|Splatter}} T2 changed from "+45 Damage and +1m Radius" to "-12s Cooldown".
* {{AbilityIcon|Splatter}} T3 now also increases spirit scaling by 0.4.
* {{AbilityIcon|The Cube}} duration reduced from 4s to 3s.
* {{AbilityIcon|The Cube}} regen increased from 30 to 40.
* {{AbilityIcon|The Cube}} T2 now also increases duration by +1s.
}}
{{Update history table/row
| update = {{Update link|October|2|2025}}
| changes =
* Alt fire base damage reduced from 48 to 42
* Alt fire damage growth increased from 1.25 to 1.6
* {{AbilityIcon|Splatter}} damage reduced from 80 to 70
* {{AbilityIcon|Splatter}} T1 increased from -5.75s to -6s
}}
{{Update history table/row
| update = {{Update link|September|4|2025}}
| changes =
* Alt Fire base damage reduced from 63 to 48.
* Alt Fire damage growth increased from 0.45 to 1.25.
}}
{{Update history table/row
| update = {{Update link|August|18|2025}}
| changes =
* New portrait artwork.
}}
{{Update history table/row
| update = {{Update link|July|29|2025}}
| changes =
* {{AbilityIcon|Puddle Punch}} cooldown reduced from 30s to 24s.
* {{AbilityIcon|Puddle Punch}} T3 increased from -11.5s Cooldown to -12s.
}}
{{Update history table/row
| update = {{Update link|July|4|2025}}
| changes =
* Fixed various camera issues with {{HeroIcon|Calico}}'s {{AbilityIcon|Ava|l1=Eva}}{{sic}} Form and {{HeroIcon|Viscous}}'s {{AbilityIcon|Goo Ball}}.
}}
{{Update history table/row
| update = {{Update link|June|17|2025}}
| changes =  
* {{AbilityIcon|Goo Ball}} hitbox size increased a bit (easier to hit him).
* {{AbilityIcon|Splatter}} second bounce damage has been reduced from 70% damage to 50% damage. Damage is now 100%, 50%, 50% for first, second and third hit.
* {{AbilityIcon|Splatter}} second bounce damage has been reduced from 70% damage to 50% damage. Damage is now 100%, 50%, 50% for first, second and third hit.
* {{AbilityIcon|Goo Ball}} damage reduced from 140 to 120.
* {{AbilityIcon|Goo Ball}} damage reduced from 140 to 120
* {{Undocumented}} {{AbilityIcon|Goo Ball}} no longer stuns Walkers.
* (Undocumented) {{AbilityIcon|Goo Ball}} no longer stuns [[Walkers]]
}}
}}
{{Update history table/row
{{Update history table/row
| update = {{Update link|May|27|2025}}
| update = May 27, 2025
| changes =  
| changes =
* {{AbilityIcon|Goo Ball}} duration reduced from 10s to 9s.
* {{AbilityIcon|Goo Ball}} duration reduced from 10s to 9s
}}
}}
{{Update history table/row
{{Update history table/row
| update = {{Update link|May|8|2025}}
| update = May 8, 2025
| changes =  
| changes =
* Gun: Improved firing effects.
*Gun: Improved firing effects.
* Gun: Fixed alt-fire weapon thinking it could zoom. It would try if you held right-click and jumped.
*Gun: Fixed alt-fire weapon thinking it could zoom. It would try if you held right-click and jumped.
* {{AbilityIcon|Puddle Punch}}: Fix a bug where {{AbilityIcon|Puddle Punch}} would sometimes not deal damage when the target was very close to a wall.
*{{AbilityIcon|Puddle Punch}}: Fix a bug where Puddle Punch would sometimes not deal damage when the target was very close to a wall.
* {{AbilityIcon|Goo Ball}}: Cooldown increased from 95s to 105s.
*{{AbilityIcon|Goo Ball}}: Cooldown increased from 95s to 105s.
* {{AbilityIcon|Goo Ball}}: Fixed it knocking back heroes with Unstoppable state.
*{{AbilityIcon|Goo Ball}}: Fixed it knocking back heroes with {{ItemIcon|Unstoppable}} state.
* {{Undocumented}} {{AbilityIcon|The Cube}} regen reduced from 35 to 30.
* {{Undocumented}} {{AbilityIcon|The Cube}} regen spirit power scaling reduced from 0.18 to 0.15.
* {{Undocumented}} {{AbilityIcon|The Cube}} T2 regen reduced from +30 to +25.
}}
}}
{{Update history table/row
{{Update history table/row
| update = {{Update link|April|4|2025}}
| update = April 4, 2025
| changes =  
| changes =
* Fixed {{HeroIcon|Ivy}}, {{HeroIcon|Viscous}} and {{ItemIcon|Magic Carpet}} moving faster than desired when holding the soul urn.
* Fixed {{HeroIcon|Ivy}}, {{HeroIcon|Viscous}} and {{ItemIcon|Magic Carpet}} moving faster than desired when holding the [[soul urn]]
}}
}}
{{Update history table/row
{{Update history table/row
| update = {{Update link|February|25|2025}}
| update = February 25, 2025
| changes =  
| changes =
* Updated volume for {{HeroIcon|Paradox}} and {{HeroIcon|Viscous}}' Select/Unselect lines increased to match the rest of the roster.
* Updated volume for {{HeroIcon|Viscous}}' Select/Unselect lines increased to match the rest of the roster.
* {{AbilityIcon|Goo Ball}} go fast has been updated from M1 to 'W' by default.
* Fixed a bug that allowed you to kill your teammates coming out of {{AbilityIcon|The Cube}}.
* Fixed a bug that allowed you to kill your teammates coming out of {{AbilityIcon|The Cube}}.
* New weapon firing effects and updated projectile.
* New weapon firing effects and updated projectile.
}}
}}
{{Update history table/row
{{Update history table/row
| update = {{Update link|January|27|2025}}
| update = January 27, 2025
| changes =  
| changes =
* {{AbilityIcon|Goo Ball}} turn rate improved by 10%.
* {{AbilityIcon|Goo Ball}} turn rate improved by 10%
}}
}}
{{Update history table/row
{{Update history table/row
| update = {{Update link|December|6|2024}}
| update = December 6, 2024
| changes =  
| changes =
* Fixed visual parry cooldown bug with {{AbilityIcon|Puddle Punch}}.
* Fixed visual parry cooldown bug with {{AbilityIcon|Puddle Punch}}
* {{AbilityIcon|The Cube}} cooldown reduced from 48s to 42s.
* {{AbilityIcon|The Cube}} cooldown reduced from 48s to 42s
* {{AbilityIcon|The Cube}} cast range reduced from 30m to 26m.
* {{AbilityIcon|The Cube}} cast range reduced from 30m to 26m
* {{AbilityIcon|Puddle Punch}} radius increased from 4 to 4.5.
* {{AbilityIcon|Puddle Punch}} radius increased from 4 to 4.5
* {{AbilityIcon|Puddle Punch}} slow reduced from 20% to 15%.
* {{AbilityIcon|Puddle Punch}} slow reduced from 20% to 15%
* {{AbilityIcon|Puddle Punch}} T2 slow reduced from 20% to 15%.
* {{AbilityIcon|Puddle Punch}} T2 slow reduced from 20% to 15%
* {{AbilityIcon|Puddle Punch}} T3 now also causes the Punch to become a heavy melee.
* {{AbilityIcon|Puddle Punch}} T3 now also causes the Punch to become a heavy melee
* {{AbilityIcon|Goo Ball}} damage Spirit Power scaling reduced from 1.3 to 1.1.
* {{AbilityIcon|Goo Ball}} damage Spirit Power scaling reduced from 1.3 to 1.1
* {{AbilityIcon|Goo Ball}} damage T2 reduced from 120 to 90.
* {{AbilityIcon|Goo Ball}} damage T2 reduced from 120 to 90
}}
}}
{{Update history table/row
{{Update history table/row
| update = {{Update link|November|21|2024}}
| update = November 21, 2024
| changes =  
| changes =
* Updated {{HeroIcon|Viscous}} VO: he now comments on a lot more interactions in the game (no longer a small pool of reused lines for Goo Punch).
* {{AbilityIcon|The Cube}} regen reduced from 40 to 35
* {{AbilityIcon|The Cube}} regen reduced from 40 to 35.
* {{AbilityIcon|The Cube}} T2 regen reduced from +35 to +30
* {{AbilityIcon|The Cube}} T2 regen reduced from +35 to +30.
* {{AbilityIcon|The Cube}} regen spirit power scaling reduced from 0.2 to 0.18
* {{AbilityIcon|The Cube}} regen spirit power scaling reduced from 0.2 to 0.18.
* {{AbilityIcon|Puddle Punch}} can now be parried (does not stun {{HeroIcon|Viscous}}, only blocks the puddle effect for the parrying player)
* {{AbilityIcon|Puddle Punch}} can now be parried (does not stun Viscous, only blocks the puddle effect for the parrying player).
}}
}}
{{Update history table/row
{{Update history table/row
| update = {{Update link|November|7|2024}}
| update = October 24, 2024
| changes =  
| changes =
* New effects for {{HeroIcon|Viscous}} heavy melee.
* {{AbilityIcon|The Cube}} health regen now scales with spirit at 0.2
* {{AbilityIcon|The Cube}} health regen now scales with spirit at 0.2.
* {{AbilityIcon|Goo Ball}} down dash ability moved from T3 to base ability
* {{AbilityIcon|Goo Ball}} down dash ability moved from T3 to base ability.
* {{AbilityIcon|Goo Ball}} size now increases with range upgrades (doesn't affect collision with world)
* {{AbilityIcon|Goo Ball}} size now increases with range upgrades (doesn't affect collision with world).
* Fixed some hit detection issues with {{AbilityIcon|Goo Ball}}
* Fixed some hit detection issues with {{AbilityIcon|Goo Ball}}.
}}
}}
{{Update history table/row
{{Update history table/row
| update = {{Update link|October|24|2024}}
| update = October 10, 2024
| changes =
| changes =
* {{HeroIcon|Viscous}}: cleaner effect for viscous alt-fire.
* Bullet damage reduced from 12 to 11.
* Bullet damage growth per boon increased from 0.86 to 0.9 (total from 24.04 to 23.6).
* {{AbilityIcon|The Cube}} T2 moved to T3.
* {{AbilityIcon|The Cube}} T2 is now +35 HP regen.
* {{AbilityIcon|Splatter}} T2 reduced from +60 Damage to +50.
* {{AbilityIcon|Goo Ball}} Spirit Resist reduced from 70% to 60%.
}}
{{Update history table/row
| update = {{Update link|October|10|2024}}
| changes =  
* {{AbilityIcon|Goo Ball}} no longer triggers on hit effect while in {{ItemIcon|Ethereal Shift}}.
* {{AbilityIcon|Goo Ball}} no longer triggers on hit effect while in {{ItemIcon|Ethereal Shift}}.
* Fixed {{ItemIcon|Stamina Mastery|l1=Superior Stamina}} dash count not working with {{AbilityIcon|Goo Ball}}.
* Fixed {{ItemIcon|Stamina Mastery}} dash count not working with {{AbilityIcon|Goo Ball}}.
* {{AbilityIcon|Goo Ball}} stun duration reduced from 1s to 0.7s.
* {{AbilityIcon|Goo Ball}} stun duration reduced from 1s to 0.7s.
* {{AbilityIcon|Splatter}} base damage reduced from 100 to 90.
* {{AbilityIcon|Splatter}} base damage reduced from 100 to 90.
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}}
}}
{{Update history table/row
{{Update history table/row
| update = {{Update link|September|26|2024}}
| update = September 26, 2024
| changes =  
| changes =
* Updated {{HeroIcon|Viscous}} icon to look more different from {{HeroIcon|Dynamo}}.
* Updated {{HeroIcon|Viscous}} icon to look more different from {{HeroIcon|Dynamo}}.
* {{HeroIcon|Viscous}} {{AbilityIcon|Puddle Punch}} will now show a red preview for when the punch is out of range but within 2x of the cast range.
* Updated wall bounce effects for {{HeroIcon|Viscous}} in ball form.
* {{AbilityIcon|The Cube}} cleanse is now part of the T2.
* {{AbilityIcon|The Cube}} cleanse is now part of the T2.
* {{AbilityIcon|Puddle Punch}} enemy warning time increased from 0.35s to 0.45s.
* {{AbilityIcon|Puddle Punch}} enemy warning time increased from 0.35s to 0.45s.
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* Fixed {{ItemIcon|Phantom Strike}} not positioning you correctly when using it with your {{AbilityIcon|Goo Ball}}.
* Fixed {{ItemIcon|Phantom Strike}} not positioning you correctly when using it with your {{AbilityIcon|Goo Ball}}.
* {{AbilityIcon|Splatter}} post cast delay reduced from 0.5s to 0.2s.
* {{AbilityIcon|Splatter}} post cast delay reduced from 0.5s to 0.2s.
* {{AbilityIcon|Puddle Punch}} will now show a red preview for when the punch is out of range but within 2x of the cast range.
* Updated wall bounce effects for {{HeroIcon|Viscous}} in ball form.
}}
}}
{{Update history table/row
{{Update history table/row
| update = {{Update link|September|12|2024}}
| update = September 12, 2024
| changes =  
| changes =
* {{HeroIcon|Viscous}} {{AbilityIcon|Splatter}} effects have been adjusted.
* {{HeroIcon|Viscous}} {{AbilityIcon|Splatter}} effects have been adjusted.
* {{AbilityIcon|Puddle Punch}} now correctly knocks people in {{AbilityIcon|The Cube}} up in the air.
* {{AbilityIcon|Puddle Punch}} now correctly knocks people in {{AbilityIcon|The Cube}} up in the air.
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}}
}}
{{Update history table/row
{{Update history table/row
| update = {{Update link|September|1|2024}}
| update = September 1, 2024
| changes =  
| changes =
* {{AbilityIcon|Puddle Punch}} base cast range from 60m to 40m.
* {{AbilityIcon|Puddle Punch}} base cast range from 60m to 40m.
* {{AbilityIcon|Puddle Punch}} T2 damage from +50 to +35.
* {{AbilityIcon|Puddle Punch}} T2 damage from +50 to +35.
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}}
}}
{{Update history table/row
{{Update history table/row
| update = {{Update link|August|29|2024}}
| update = August 29, 2024
| changes =  
| changes =
* Updated {{HeroIcon|Viscous}} primary fire sound.
* Updated {{HeroIcon|Viscous}} primary fire sound.
* Primary Fire redesigned to make it more usable and have improved damage and scaling.
* Primary Fire redesigned to make it more usable and have improved damage and scaling.
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}}
}}
{{Update history table/row
{{Update history table/row
| update = {{Update link|August|15|2024}}
| update = August 15, 2024
| changes =  
| changes =
* Fixed {{AbilityIcon|Splatter}} direct hits counting as the second hit.
* Fixed {{AbilityIcon|Splatter}} direct hits counting as the second hit.
* Fix Damage prevention after being hit by {{HeroIcon|Viscous}}' {{AbilityIcon|Goo Ball}} being reduced by {{ItemIcon|Debuff Reducer}}.
* Fix Damage prevention after being hit by {{HeroIcon|Viscous}}' {{AbilityIcon|Goo Ball}} being reduced by {{ItemIcon|Debuff Reducer}}.
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}}
}}
{{Update history table/row
{{Update history table/row
| update = {{Update link|August|6|2024}}
| update = August 6, 2024
| changes =  
| changes =
* Added a directional arrow particle effect to {{AbilityIcon|Goo Ball}} for {{HeroIcon|Viscous}}.
* Added a directional arrow particle effect to {{AbilityIcon|Goo Ball}} for {{HeroIcon|Viscous}}.
* Added additional particles while using {{AbilityIcon|Goo Ball}}.
* Added additional particles while using {{AbilityIcon|Goo Ball}}.
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}}
}}
{{Update history table/row
{{Update history table/row
| update = {{Update link|August|1|2024}}
| update = August 1, 2024
| changes =  
| changes =
* Added a new hero, {{HeroIcon|Viscous}}. He's green.
* Added a new hero, {{HeroIcon|Viscous}}. He's green.
}}
}}
}}
}}


[[Category:Viscous|U]]
[[Category:Hero changelogs]]
[[Category:Hero changelogs]]
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