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| {{HeroTabs}}
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| This page documents the full update history for {{HeroIcon|Viscous}}.
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| {{Update history table | | {{Update history table |
| | contents = | | | contents = |
| {{Update history table/row | | {{Update history table/row |
| | update = {{Update link|July|28|2026}} | | | update = September 12, 2024 |
| | changes =
| | | changes = |
| * {{AbilityIcon|Splatter}} damage reduced from 70 to 55.
| | * {{HeroIcon|Viscous}} {{AbilityIcon|Splatter|Viscous}} effects have been adjusted. |
| * {{AbilityIcon|Splatter}} spirit ratio reduced from 0.8 to 0.7.
| | * {{AbilityIcon|Puddle Punch|Viscous}} now correctly knocks people in {{AbilityIcon|The Cube|Viscous}} up in the air. |
| * {{AbilityIcon|Splatter}} base bounce count increased from 1 to 2.
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| * {{AbilityIcon|Splatter}} T3 bounce count reduced from +2 to +1.
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| * {{AbilityIcon|The Cube}} T3 reduced from -25s Cooldown to -20s.
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| * {{AbilityIcon|Puddle Punch}} slow duration reduced from 4s to 3s.
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| * {{AbilityIcon|Puddle Punch}} slow increased from -20% to -30%.
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| * {{AbilityIcon|Puddle Punch}} cooldown reduced from 24s to 21s.
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| * {{AbilityIcon|Goo Ball}} T2 increased from +10% Resists to +20%.
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| }}
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| {{Update history table/row
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| | update = {{Update link|July|9|2026}}
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| | changes =
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| * {{AbilityIcon|Splatter}} T3 spirit scaling reduced from +1.0 to +0.9.
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| }}
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| {{Update history table/row
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| | update = {{Update link|June|30|2026}}
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| | changes =
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| * {{AbilityIcon|Splatter}} T3 spirit scaling reduced from +1.1 to +1.0.
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| * {{AbilityIcon|Puddle Punch}} T3 increased from -12s Cooldown to -14s.
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| * {{AbilityIcon|Goo Ball}} T3 increased from +6s Duration to +7s.
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| * {{AbilityIcon|Goo Ball}} cooldown increased from 130s to 150s. (Global ult change)
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| * {{AbilityIcon|Goo Ball}} T1 reduced from -30s Cooldown to -25s. (Global ult change)
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| }}
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| {{Update history table/row
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| | update = {{Update link|June|11|2026}}
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| | changes =
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| * {{AbilityIcon|Puddle Punch}} T2 increased from +40% Lifesteal to +60%.
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| * {{AbilityIcon|Goo Ball}} T2 now also increases Bullet and Spirit Resist by +10%.
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| }}
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| {{Update history table/row
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| | update = {{Update link|May|22|2026}}
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| | changes =
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| * {{AbilityIcon|Puddle Punch}} T1 now also increases damage by +20.
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| * {{AbilityIcon|Puddle Punch}} T2 no longer increases damage by +30.
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| * {{AbilityIcon|Puddle Punch}} T2 now also grants +40% Lifesteal (1/4th against non-heroes).
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| }}
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| {{Update history table/row
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| | update = {{Update link|April|30|2026}}
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| | changes =
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| * Fixed Alt Fire scaling not working recently.
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| * {{AbilityIcon|Goo Ball}} lockout period from being affected again reduced from 1.35 to 1.2 (a previous bug with increased debuff resistance for subsequent CC not working correctly on this ability was fixed recently).
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| * Fixed various locations where {{AbilityIcon|Splatter}} didn't bounce properly.
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| }}
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| {{Update history table/row
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| | update = {{Update link|March|21|2026}}
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| | changes =
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| * {{AbilityIcon|Puddle Punch}} scaling reduced from 0.8 to 0.6.
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| * {{AbilityIcon|Puddle Punch}} now has +20 bonus damage.
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| * {{AbilityIcon|Puddle Punch}} wind up time increased from 0.15s to 0.2s.
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| * {{AbilityIcon|Puddle Punch}} displacement duration reduced from 0.8s to 0.6s.
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| * {{AbilityIcon|Goo Ball}} stun duration reduced from 0.7s to 0.5s.
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| * {{AbilityIcon|Goo Ball}} lockout period from being affected again increased from 1.25s to 1.35s.
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| * {{AbilityIcon|Goo Ball}} duration increased from 10s to 11s.
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| }}
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| {{Update history table/row
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| | update = {{Update link|March|10|2026}}
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| | changes =
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| * Fixed {{AbilityIcon|Puddle Punch}} T3 giving an extra +60 melee damage (released a couple days ago).
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| * {{AbilityIcon|Puddle Punch}} scaling reduced from 1 to 0.8.
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| }}
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| {{Update history table/row
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| | update = {{Update link|March|7|2026}}
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| | changes =
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| * {{AbilityIcon|Splatter}} T3 spirit scaling reduced from 1.3 to 1.1.
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| * {{AbilityIcon|Puddle Punch}} scaling reduced from 1.1 to 1.0.
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| }}
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| {{Update history table/row
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| | update = {{Update link|March|6|2026}}
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| | changes =
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| * {{AbilityIcon|Splatter}} bounces once by default.
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| * {{AbilityIcon|Splatter}} cooldown reduced from 30s to 26.
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| * {{AbilityIcon|Splatter}} spirit scaling reduced from 1.77 to 0.8.
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| * {{AbilityIcon|Splatter}} ground effect now increases slide distance by 60% for you and your allies.
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| * {{AbilityIcon|Splatter}} multiple hit damage value reduced from 50% to 50/38/26%.
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| * {{AbilityIcon|Splatter}} T1 radius increased from +1m to +2m.
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| * {{AbilityIcon|Splatter}} T2 cooldown increased from -12s to -14s.
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| * {{AbilityIcon|Splatter}} T3 spirit scaling increased from +0.4 to +1.3.
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| * {{AbilityIcon|Splatter}} T3 still adds 2 bounces.
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| * {{AbilityIcon|The Cube}} now has a very brief period where allies cannot cancel to prevent accidental cancels.
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| * {{AbilityIcon|The Cube}} healing spirit scaling increased from 0.14 to 0.3.
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| * {{AbilityIcon|The Cube}} T3 increased from -21s Cooldown to -25s.
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| * {{AbilityIcon|Puddle Punch}} now grants +30% Air Control when affecting yourself or allies.
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| * {{AbilityIcon|Puddle Punch}} Charge Time increased from 1.5s to 1.7s.
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| * {{AbilityIcon|Puddle Punch}} Slow increased from 15% to 20%.
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| * {{AbilityIcon|Puddle Punch}} now acts as if its close range with respect to item procs (like {{ItemIcon|Point Blank}})
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| * {{AbilityIcon|Puddle Punch}} radius reduced from 4.5m to 4m.
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| * {{AbilityIcon|Puddle Punch}} T2 changed from "+27 Damage and -15% Move Slow" to "+1.5m Radius and +30 Damage".
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| * {{AbilityIcon|Goo Ball}} no longer can carry Urn.
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| * {{AbilityIcon|Goo Ball}} turn rate improved a bit.
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| * {{AbilityIcon|Goo Ball}} can now use abilities and items (rather than being locked behind T3)
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| * {{AbilityIcon|Goo Ball}} cooldown increased from 115s to 130s.
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| * {{AbilityIcon|Goo Ball}} duration increased from 9s to 10s.
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| * {{AbilityIcon|Goo Ball}} Bullet and Spirit resist reduced from 60% to 35%.
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| * {{AbilityIcon|Goo Ball}} T1 changed from "+5s Duration" to "-30s Cooldown".
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| * {{AbilityIcon|Goo Ball}} T2 reduced from +72 Damage to +70.
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| * {{AbilityIcon|Goo Ball}} T3 changed from "Can now use abilities and items" to "+6s duration and +0.3s Stun Duration".
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| * {{Undocumented}} Updated sound effects for Viscous' weapon.
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| }}
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| {{Update history table/row
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| | update = {{Update link|January|30|2026}}
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| | changes =
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| * Spirit per boon increased from 1.1 to 1.3.
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| * Bullet damage per boon reduced from +0.5 to +0.36.
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| * {{AbilityIcon|The Cube}} T3 no longer removes ult debuffs.
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| * {{AbilityIcon|Puddle Punch}} displacement duration reduced from 1s to 0.8s.
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| }}
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| {{Update history table/row
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| | update = {{Update link|November|21|2025}}
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| | changes =
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| * {{AbilityIcon|Splatter}} cooldown increased from 21s to 30s.
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| * {{AbilityIcon|Splatter}} T1 changed from "-6s Cooldown" to "+40 Damage and +1m Radius".
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| * {{AbilityIcon|Splatter}} T2 changed from "+45 Damage and +1m Radius" to "-12s Cooldown".
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| * {{AbilityIcon|Splatter}} T3 now also increases spirit scaling by 0.4.
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| * {{AbilityIcon|The Cube}} duration reduced from 4s to 3s.
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| * {{AbilityIcon|The Cube}} regen increased from 30 to 40.
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| * {{AbilityIcon|The Cube}} T2 now also increases duration by +1s.
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| }}
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| {{Update history table/row
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| | update = {{Update link|October|2|2025}}
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| | changes =
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| * Alt fire base damage reduced from 48 to 42
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| * Alt fire damage growth increased from 1.25 to 1.6
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| * {{AbilityIcon|Splatter}} damage reduced from 80 to 70
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| * {{AbilityIcon|Splatter}} T1 increased from -5.75s to -6s
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| }}
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| {{Update history table/row
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| | update = {{Update link|September|4|2025}}
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| | changes =
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| * Alt Fire base damage reduced from 63 to 48.
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| * Alt Fire damage growth increased from 0.45 to 1.25.
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| }}
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| {{Update history table/row
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| | update = {{Update link|August|18|2025}}
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| | changes =
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| * New portrait artwork.
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| }}
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| {{Update history table/row
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| | update = {{Update link|July|29|2025}}
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| | changes =
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| * {{AbilityIcon|Puddle Punch}} cooldown reduced from 30s to 24s.
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| * {{AbilityIcon|Puddle Punch}} T3 increased from -11.5s Cooldown to -12s.
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| }}
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| {{Update history table/row
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| | update = {{Update link|July|4|2025}}
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| | changes =
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| * Fixed various camera issues with {{HeroIcon|Calico}}'s {{AbilityIcon|Ava|l1=Eva}}{{sic}} Form and {{HeroIcon|Viscous}}'s {{AbilityIcon|Goo Ball}}.
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| }}
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| {{Update history table/row
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| | update = {{Update link|June|17|2025}}
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| | changes =
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| * {{AbilityIcon|Goo Ball}} hitbox size increased a bit (easier to hit him).
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| * {{AbilityIcon|Splatter}} second bounce damage has been reduced from 70% damage to 50% damage. Damage is now 100%, 50%, 50% for first, second and third hit.
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| * {{AbilityIcon|Goo Ball}} damage reduced from 140 to 120.
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| * {{Undocumented}} {{AbilityIcon|Goo Ball}} no longer stuns Walkers.
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| }}
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| {{Update history table/row
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| | update = {{Update link|May|27|2025}}
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| | changes =
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| * {{AbilityIcon|Goo Ball}} duration reduced from 10s to 9s.
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| }}
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| {{Update history table/row
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| | update = {{Update link|May|8|2025}}
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| | changes =
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| * Gun: Improved firing effects.
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| * Gun: Fixed alt-fire weapon thinking it could zoom. It would try if you held right-click and jumped.
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| * {{AbilityIcon|Puddle Punch}}: Fix a bug where {{AbilityIcon|Puddle Punch}} would sometimes not deal damage when the target was very close to a wall.
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| * {{AbilityIcon|Goo Ball}}: Cooldown increased from 95s to 105s.
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| * {{AbilityIcon|Goo Ball}}: Fixed it knocking back heroes with Unstoppable state.
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| * {{Undocumented}} {{AbilityIcon|The Cube}} regen reduced from 35 to 30.
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| * {{Undocumented}} {{AbilityIcon|The Cube}} regen spirit power scaling reduced from 0.18 to 0.15.
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| * {{Undocumented}} {{AbilityIcon|The Cube}} T2 regen reduced from +30 to +25.
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| }}
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| {{Update history table/row
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| | update = {{Update link|April|4|2025}}
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| | changes =
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| * Fixed {{HeroIcon|Ivy}}, {{HeroIcon|Viscous}} and {{ItemIcon|Magic Carpet}} moving faster than desired when holding the soul urn.
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| }}
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| {{Update history table/row
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| | update = {{Update link|February|25|2025}}
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| | changes =
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| * Updated volume for {{HeroIcon|Paradox}} and {{HeroIcon|Viscous}}' Select/Unselect lines increased to match the rest of the roster.
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| * Fixed a bug that allowed you to kill your teammates coming out of {{AbilityIcon|The Cube}}.
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| * New weapon firing effects and updated projectile.
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| }}
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| {{Update history table/row
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| | update = {{Update link|January|27|2025}}
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| | changes =
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| * {{AbilityIcon|Goo Ball}} turn rate improved by 10%.
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| }}
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| {{Update history table/row
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| | update = {{Update link|December|6|2024}}
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| | changes = | |
| * Fixed visual parry cooldown bug with {{AbilityIcon|Puddle Punch}}.
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| * {{AbilityIcon|The Cube}} cooldown reduced from 48s to 42s.
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| * {{AbilityIcon|The Cube}} cast range reduced from 30m to 26m. | |
| * {{AbilityIcon|Puddle Punch}} radius increased from 4 to 4.5.
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| * {{AbilityIcon|Puddle Punch}} slow reduced from 20% to 15%.
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| * {{AbilityIcon|Puddle Punch}} T2 slow reduced from 20% to 15%.
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| * {{AbilityIcon|Puddle Punch}} T3 now also causes the Punch to become a heavy melee.
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| * {{AbilityIcon|Goo Ball}} damage Spirit Power scaling reduced from 1.3 to 1.1.
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| * {{AbilityIcon|Goo Ball}} damage T2 reduced from 120 to 90.
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| }}
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| {{Update history table/row
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| | update = {{Update link|November|21|2024}}
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| | changes =
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| * Updated {{HeroIcon|Viscous}} VO: he now comments on a lot more interactions in the game (no longer a small pool of reused lines for Goo Punch).
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| * {{AbilityIcon|The Cube}} regen reduced from 40 to 35.
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| * {{AbilityIcon|The Cube}} T2 regen reduced from +35 to +30.
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| * {{AbilityIcon|The Cube}} regen spirit power scaling reduced from 0.2 to 0.18.
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| * {{AbilityIcon|Puddle Punch}} can now be parried (does not stun Viscous, only blocks the puddle effect for the parrying player).
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| }}
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| {{Update history table/row
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| | update = {{Update link|November|7|2024}}
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| | changes =
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| * New effects for {{HeroIcon|Viscous}} heavy melee.
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| * {{AbilityIcon|The Cube}} health regen now scales with spirit at 0.2.
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| * {{AbilityIcon|Goo Ball}} down dash ability moved from T3 to base ability.
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| * {{AbilityIcon|Goo Ball}} size now increases with range upgrades (doesn't affect collision with world).
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| * Fixed some hit detection issues with {{AbilityIcon|Goo Ball}}.
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| }}
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| {{Update history table/row
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| | update = {{Update link|October|24|2024}}
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| | changes =
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| * {{HeroIcon|Viscous}}: cleaner effect for viscous alt-fire.
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| * Bullet damage reduced from 12 to 11.
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| * Bullet damage growth per boon increased from 0.86 to 0.9 (total from 24.04 to 23.6).
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| * {{AbilityIcon|The Cube}} T2 moved to T3.
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| * {{AbilityIcon|The Cube}} T2 is now +35 HP regen.
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| * {{AbilityIcon|Splatter}} T2 reduced from +60 Damage to +50.
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| * {{AbilityIcon|Goo Ball}} Spirit Resist reduced from 70% to 60%.
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| }}
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| {{Update history table/row
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| | update = {{Update link|October|10|2024}}
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| | changes =
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| * {{AbilityIcon|Goo Ball}} no longer triggers on hit effect while in {{ItemIcon|Ethereal Shift}}.
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| * Fixed {{ItemIcon|Stamina Mastery|l1=Superior Stamina}} dash count not working with {{AbilityIcon|Goo Ball}}.
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| * {{AbilityIcon|Goo Ball}} stun duration reduced from 1s to 0.7s.
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| * {{AbilityIcon|Splatter}} base damage reduced from 100 to 90.
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| * {{AbilityIcon|Splatter}} T2 reduced from +70 to +60.
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| * {{AbilityIcon|Splatter}} Spirit damage scale increased from 1.5 to 1.9.
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| * Fixed Instant Cast not working for {{AbilityIcon|Puddle Punch}}.
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| }}
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| {{Update history table/row
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| | update = {{Update link|September|26|2024}}
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| | changes =
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| * Updated {{HeroIcon|Viscous}} icon to look more different from {{HeroIcon|Dynamo}}.
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| * {{HeroIcon|Viscous}} {{AbilityIcon|Puddle Punch}} will now show a red preview for when the punch is out of range but within 2x of the cast range.
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| * Updated wall bounce effects for {{HeroIcon|Viscous}} in ball form.
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| * {{AbilityIcon|The Cube}} cleanse is now part of the T2.
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| * {{AbilityIcon|Puddle Punch}} enemy warning time increased from 0.35s to 0.45s.
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| * Bullet Damage reduced from 13 to 12.
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| * Can now use down dash during {{AbilityIcon|Goo Ball}}.
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| * Fixed {{ItemIcon|Phantom Strike}} not positioning you correctly when using it with your {{AbilityIcon|Goo Ball}}.
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| * {{AbilityIcon|Splatter}} post cast delay reduced from 0.5s to 0.2s.
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| }}
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| {{Update history table/row
| |
| | update = {{Update link|September|12|2024}}
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| | changes =
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| * {{HeroIcon|Viscous}} {{AbilityIcon|Splatter}} effects have been adjusted.
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| * {{AbilityIcon|Puddle Punch}} now correctly knocks people in {{AbilityIcon|The Cube}} up in the air. | |
| * Improved various issues with the camera. | | * Improved various issues with the camera. |
| * Puddle punch now telegraphs an effect before it forms. | | * Puddle punch now telegraphs an effect before it forms. |
| * Base bullet damage reduced from 14 to 13. | | * Base bullet damage reduced from 14 to 13. |
| * {{AbilityIcon|Splatter}} damage reduced from 110 to 100. | | * {{AbilityIcon|Splatter|Viscous}} damage reduced from 110 to 100. |
| * {{AbilityIcon|Goo Ball}} turn rate improved a bit. | | * {{AbilityIcon|Goo Ball|Viscous}} turn rate improved a bit. |
| * {{AbilityIcon|Goo Ball}} stun frequency cooldown improved from 1.5s to 1.25s. | | * {{AbilityIcon|Goo Ball|Viscous}} stun frequency cooldown improved from 1.5s to 1.25s. |
| * Fixed {{AbilityIcon|Puddle Punch}} piercing {{ItemIcon|Unstoppable}}. | | * Fixed {{AbilityIcon|Puddle Punch|Viscous}} piercing {{ItemIcon|Unstoppable}}. |
| }} | | }} |
| {{Update history table/row | | {{Update history table/row |
| | update = {{Update link|September|1|2024}} | | | update = September 1, 2024 |
| | changes = | | | changes = |
| * {{AbilityIcon|Puddle Punch}} base cast range from 60m to 40m. | | * {{AbilityIcon|Puddle Punch|Viscous}} base cast range from 60m to 40m. |
| * {{AbilityIcon|Puddle Punch}} T2 damage from +50 to +35. | | * {{AbilityIcon|Puddle Punch|Viscous}} T2 damage from +50 to +35. |
| * {{AbilityIcon|Puddle Punch}} base cooldown increased from 24 to 28. | | * {{AbilityIcon|Puddle Punch|Viscous}} base cooldown increased from 24 to 28. |
| * {{AbilityIcon|Puddle Punch}} now knocks people less high into the air. | | * {{AbilityIcon|Puddle Punch|Viscous}} now knocks people less high into the air. |
| * Base clip reduced from 24 to 20, Alt Fire now requires 5 bullets. | | * Base clip reduced from 24 to 20, Alt Fire now requires 5 bullets. |
| }} | | }} |
| {{Update history table/row | | {{Update history table/row |
| | update = {{Update link|August|29|2024}} | | | update = August 29, 2024 |
| | changes = | | | changes = |
| * Updated {{HeroIcon|Viscous}} primary fire sound. | | * Updated {{HeroIcon|Viscous}} primary fire sound. |
| * Primary Fire redesigned to make it more usable and have improved damage and scaling. | | * Primary Fire redesigned to make it more usable and have improved damage and scaling. |
| * Now has an Alt Fire that has limited range, but deals AOE damage that cannot headshot. | | * Now has an Alt Fire that has limited range, but deals AOE damage that cannot headshot. |
| * {{AbilityIcon|Splatter}} Spirit Scaling increased from 1.4 to 1.5. | | * {{AbilityIcon|Splatter|Viscous}} Spirit Scaling increased from 1.4 to 1.5. |
| * {{AbilityIcon|Splatter}} Damage on 2nd and 3rd hit increased from 66% and 33% to 70% and 50%. | | * {{AbilityIcon|Splatter|Viscous}} Damage on 2nd and 3rd hit increased from 66% and 33% to 70% and 50%. |
| * {{AbilityIcon|Puddle Punch}} damage increased from 100% to 110% of Light Melee. | | * {{AbilityIcon|Puddle Punch|Viscous}} damage increased from 100% to 110% of Light Melee. |
| * {{AbilityIcon|Puddle Punch}} T2 is now +50 damage and +20% movement slow (was -10s cooldown). | | * {{AbilityIcon|Puddle Punch|Viscous}} T2 is now +50 damage and +20% movement slow (was -10s cooldown). |
| * {{AbilityIcon|Puddle Punch}} T3 is now -12s cooldown (was +80 damage and +20% movement slow). | | * {{AbilityIcon|Puddle Punch|Viscous}} T3 is now -12s cooldown (was +80 damage and +20% movement slow). |
| * {{AbilityIcon|Puddle Punch}}: delay before punch increased from 0.25s to 0.35s. | | * {{AbilityIcon|Puddle Punch|Viscous}}: delay before punch increased from 0.25s to 0.35s. |
| * {{AbilityIcon|Goo Ball}} Spirit Scaling increased from 1.05 to 1.3. | | * {{AbilityIcon|Goo Ball|Viscous}} Spirit Scaling increased from 1.05 to 1.3. |
| * {{AbilityIcon|Goo Ball}} acceleration increased. | | * {{AbilityIcon|Goo Ball|Viscous}} acceleration increased. |
| * {{AbilityIcon|Goo Ball}} base turn radius and turn radius after bouncing has been increased. | | * {{AbilityIcon|Goo Ball|Viscous}} base turn radius and turn radius after bouncing has been increased. |
| * Fixed a bug where {{AbilityIcon|Goo Ball}} would have the direction and trail particle stuck on. | | * Fixed a bug where {{AbilityIcon|Goo Ball|Viscous}} would have the direction and trail particle stuck on. |
| }} | | }} |
| {{Update history table/row | | {{Update history table/row |
| | update = {{Update link|August|15|2024}} | | | update = August 15, 2024 |
| | changes = | | | changes = |
| * Fixed {{AbilityIcon|Splatter}} direct hits counting as the second hit. | | * Fixed {{AbilityIcon|Splatter|Viscous}} direct hits counting as the second hit. |
| * Fix Damage prevention after being hit by {{HeroIcon|Viscous}}' {{AbilityIcon|Goo Ball}} being reduced by {{ItemIcon|Debuff Reducer}}. | | * Fix Damage prevention after being hit by {{HeroIcon|Viscous}}' {{AbilityIcon|Goo Ball|Viscous}} being reduced by {{ItemIcon|Debuff Reducer}}. |
| * {{AbilityIcon|The Cube}} cast range increased from 25m to 30m. | | * {{AbilityIcon|The Cube|Viscous}} cast range increased from 25m to 30m. |
| * {{AbilityIcon|The Cube}} T2 cooldown reduced from -25s to -22s. | | * {{AbilityIcon|The Cube|Viscous}} T2 cooldown reduced from -25s to -22s. |
| * {{AbilityIcon|Puddle Punch}} now deals light melee damage and is affected by melee items. | | * {{AbilityIcon|Puddle Punch|Viscous}} now deals light melee damage and is affected by melee items. |
| * {{AbilityIcon|Puddle Punch}} Charge Delay increased from 0.5s to 1.5s. | | * {{AbilityIcon|Puddle Punch|Viscous}} Charge Delay increased from 0.5s to 1.5s. |
| * {{AbilityIcon|Goo Ball}} duration reduced from 12s to 10s. | | * {{AbilityIcon|Goo Ball|Viscous}} duration reduced from 12s to 10s. |
| * {{AbilityIcon|Goo Ball}} T1 duration reduced from +6s to +5s. | | * {{AbilityIcon|Goo Ball|Viscous}} T1 duration reduced from +6s to +5s. |
| * {{AbilityIcon|Goo Ball}} cooldown increased from 80s to 90s. | | * {{AbilityIcon|Goo Ball|Viscous}} cooldown increased from 80s to 90s. |
| * {{AbilityIcon|Goo Ball}} now deals 50% damage to bosses. | | * {{AbilityIcon|Goo Ball|Viscous}} now deals 50% damage to bosses. |
| * {{AbilityIcon|Goo Ball}} spirit resist reduced from 80% to 70%. | | * {{AbilityIcon|Goo Ball|Viscous}} spirit resist reduced from 80% to 70%. |
| * {{AbilityIcon|Goo Ball}} bullet resist reduced from 70% to 60%. | | * {{AbilityIcon|Goo Ball|Viscous}} bullet resist reduced from 70% to 60%. |
| * {{AbilityIcon|Goo Ball}} can now only stun and damage a target once every 1.5s, up from once every 1.0s. | | * {{AbilityIcon|Goo Ball|Viscous}} can now only stun and damage a target once every 1.5s, up from once every 1.0s. |
| * {{AbilityIcon|Goo Ball}} acceleration lowered a bit. | | * {{AbilityIcon|Goo Ball|Viscous}} acceleration lowered a bit. |
| * Stunning or immobilizing {{HeroIcon|Viscous}} now stops the ball from moving, and prevents him from doing damage and stunning. | | * Stunning or immobilizing {{HeroIcon|Viscous}} now stops the ball from moving, and prevents him from doing damage and stunning. |
| }} | | }} |
| {{Update history table/row | | {{Update history table/row |
| | update = {{Update link|August|6|2024}} | | | update = August 6, 2024 |
| | changes = | | | changes = |
| * Added a directional arrow particle effect to {{AbilityIcon|Goo Ball}} for {{HeroIcon|Viscous}}. | | * Added a directional arrow particle effect to {{AbilityIcon|Goo Ball|Viscous}} for {{HeroIcon|Viscous}}. |
| * Added additional particles while using {{AbilityIcon|Goo Ball}}. | | * Added additional particles while using {{AbilityIcon|Goo Ball|Viscous}}. |
| * Fixed hit detection on {{AbilityIcon|Puddle Punch}} and {{AbilityIcon|Goo Ball}}. | | * Fixed hit detection on {{AbilityIcon|Puddle Punch|Viscous}} and {{AbilityIcon|Goo Ball|Viscous}}. |
| * Fixed {{AbilityIcon|Puddle Punch}} having 2x the range of the tooltip. | | * Fixed {{AbilityIcon|Puddle Punch|Viscous}} having 2x the range of the tooltip. |
| * Fixed {{AbilityIcon|Puddle Punch}} being able to target behind puddle. | | * Fixed {{AbilityIcon|Puddle Punch|Viscous}} being able to target behind puddle. |
| * Fixed {{AbilityIcon|Puddle Punch}} using [[Guardian]]s as a surface to punch from. | | * Fixed {{AbilityIcon|Puddle Punch|Viscous}} using [[Guardian]]s as a surface to punch from. |
| * {{AbilityIcon|Puddle Punch}} Range reduced from 70m to 60m. | | * {{AbilityIcon|Puddle Punch|Viscous}} Range reduced from 70m to 60m. |
| * {{AbilityIcon|Splatter}} now deals less damage if it hits the same target multiple times. 66% damage for the second hit, 33% damage for the third hit. | | * {{AbilityIcon|Splatter|Viscous}} now deals less damage if it hits the same target multiple times. 66% damage for the second hit, 33% damage for the third hit. |
| * {{AbilityIcon|Splatter}} Cooldown from 18s to 20s. | | * {{AbilityIcon|Splatter|Viscous}} Cooldown from 18s to 20s. |
| * {{AbilityIcon|Splatter}} Base Damage from 120 to 110. | | * {{AbilityIcon|Splatter|Viscous}} Base Damage from 120 to 110. |
| }} | | }} |
| {{Update history table/row | | {{Update history table/row |
| | update = {{Update link|August|1|2024}} | | | update = August 1, 2024 |
| | changes = | | | changes = |
| * Added a new hero, {{HeroIcon|Viscous}}. He's green. | | * Added a new hero, {{HeroIcon|Viscous}}. He's green. |
| }} | | }} |
| }} | | }} |
| | | [[Category:Heroes]] |
| [[Category:Viscous|U]] | | [[Category:Updates]] |
| [[Category:Hero changelogs]] | |