Viscous: Difference between revisions

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m Use of key to WeaponCard for future localization
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{{Infobox hero
{{Infobox hero
| name = Viscous
| name = Viscous
| weapon_name = Deep Sea Interpreter
| art = Viscous full.png
| art = Viscous full.png
| card = Viscous card.png
| card = Viscous card.png
| summary = Rolls around deflecting bullets
| summary = Rolls around deflecting bullets
| description = Viscous vexes his opponents through clever evasion and strategic uses of healing, enabling him to withstand the most brutal of enemy attacks.
| description = Viscous vexes his opponents through clever evasion and strategic uses of healing, enabling him to withstand the most brutal of enemy attacks.
| dps = 60
 
| bullet_damage = 12
| dps = {{#invoke:HeroData|get_hero_var|hero_viscous|DPS|2}}
| ammo = 21
| bullet_damage = {{#invoke:HeroData|get_hero_var|hero_viscous|BulletDamage|2}}
| bullets_per_sec = 5
| ammo = {{#invoke:HeroData|get_hero_var|hero_viscous|ClipSize|3}}
| light_melee = 63
| bullets_per_sec = {{#invoke:HeroData|get_hero_var|hero_viscous|RoundsPerSecond|3}}
| heavy_melee = 116
| light_melee = {{#invoke:HeroData|get_hero_var|hero_viscous|LightMeleeDamage|3}}
| max_health = 550
| heavy_melee = {{#invoke:HeroData|get_hero_var|hero_viscous|HeavyMeleeDamage|3}}
| health_regen = 2
| max_health = {{#invoke:HeroData|get_hero_var|hero_viscous|MaxHealth|3}}
| bullet_resist = 0
| health_regen = {{#invoke:HeroData|get_hero_var|hero_viscous|BaseHealthRegen|2}}
| spirit_resist = 0
| bullet_resist = {{#invoke:HeroData|get_hero_var|hero_viscous|BulletResist|2}}
| move_speed = 7
| spirit_resist = {{#invoke:HeroData|get_hero_var|hero_viscous|TechResist|2}}
| sprint_speed = 0
| move_speed = {{#invoke:HeroData|get_hero_var|hero_viscous|MaxMoveSpeed|2}}
| stamina = 3
| sprint_speed = {{#invoke:HeroData|get_hero_var|hero_viscous|SprintSpeed|2}}
| stamina = {{#invoke:HeroData|get_hero_var|hero_viscous|Stamina|2}}
| range = {{#invoke:HeroData|get_hero_var|hero_viscous|FalloffStartRange|2}}m → {{#invoke:HeroData|get_hero_var|hero_viscous|FalloffEndRange|2}}m
| reload_time = {{#invoke:HeroData|get_hero_var|hero_viscous|ReloadTime|3}}
| bullet_velocity = {{#invoke:HeroData|get_hero_var|hero_viscous|BulletSpeed|3}}
 
| increase1_value = 1.10
| increase1_value = 1.10
| increase1_stat = Base Bullet Damage
| increase1_stat = Base Bullet Damage
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| increase3_value = 38
| increase3_value = 38
| increase3_stat = Base Health
| increase3_stat = Base Health
| range = 22 → 58m
 
| weapon_name = Deep Sea Interpreter
| reload_time = 2.5
| bullet_velocity = 254
}}
}}