Viscous: Difference between revisions

Finished Viscous ability cards
Abilities: Bolded "Jump" in The Cube to align with in game formatting.
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== Abilities ==
== Abilities ==
{{Ability card|name=Splatter|effect1='''Damage:''' 110 {{ss|1.4}}|description=Throw a ball of goo that '''deals damage''' and leaves puddles of goo behind that apply '''movement slow''' to enemies in the radius.|cooldown=20s|duration=10s|effect2='''Movement Slow:''' 35%|upgrade1='''-6s''' Cooldown|upgrade2='''+70''' Damage and '''+1m''' Radius|upgrade3=Bounces 2 times|radius=5m}}
{{Ability card|name=Splatter|effect1='''Damage:''' 110 {{ss|1.4}}|description=Throw a ball of goo that '''deals damage''' and leaves puddles of goo behind that apply '''movement slow''' to enemies in the radius.|cooldown=20s|duration=10s|effect2='''Movement Slow:''' 35%|upgrade1='''-6s''' Cooldown|upgrade2='''+70''' Damage and '''+1m''' Radius|upgrade3=Bounces 2 times|radius=5m}}
{{Ability card|name=The Cube|description=Encase the target in a cube of restorative goo that '''purges debuffs, protects from damage, and increases health regen'''. Target is unable to take any new actions while cubed. Can be used on self. Press {{Tooltip|[Jump]|Defaults to Space}} to escape early.|upgrade1=Increases Movement Speed and Stamina Recovery|upgrade2='''-22s''' Cooldown|upgrade3='''+60''' Health Regen|range=30m|cooldown=45s|effect1='''Health Regen:''' 40|duration=4s}}{{Ability card|name=Puddle Punch|description=Materialize a fist in the world that '''punches''' units in the area and send them flying. Enemies will be '''dealt damage''', have their dash distance reduced for a brief moment, and have their '''movement slowed'''. This is considered a '''Light Melee''' attack.|upgrade1='''+1''' Charges|upgrade2='''-10s''' Cooldown|upgrade3='''+80''' Damage and '''+20%''' Movement Slow|range=60m|ability_width=4m|effect1='''Charges:''' 1|cooldown=24s|effect2='''Charge Cooldown:''' 1.5s|effect3='''Movement Slow:''' 40%|effect4='''Slow Duration:''' 4s}}{{Ability card|description=Morph into a large goo ball that '''deals damage''' and '''stuns''' enemies on impact. The ball grants large amounts of '''Bullet''' and '''Spirit''' resist, bounces off walls and can '''double jump'''.|name=Goo Ball|effect1='''Damage:''' 140 {{ss|1.0}}|upgrade1='''+5s''' Duration|upgrade2='''+120''' Damage|upgrade3=Can cast abilities and use items while rolling.|effect2='''Stun Duration:''' 1s|effect3='''Spirit Resist:''' +70%|effect4='''Bullet Resist:''' +60%|cooldown=90s|duration=10s}}
{{Ability card|name=The Cube|description=Encase the target in a cube of restorative goo that '''purges debuffs, protects from damage, and increases health regen'''. Target is unable to take any new actions while cubed. Can be used on self. Press '''{{Tooltip|[Jump]|Defaults to Space}}''' to escape early.|upgrade1=Increases Movement Speed and Stamina Recovery|upgrade2='''-22s''' Cooldown|upgrade3='''+60''' Health Regen|range=30m|cooldown=45s|effect1='''Health Regen:''' 40|duration=4s}}{{Ability card|name=Puddle Punch|description=Materialize a fist in the world that '''punches''' units in the area and send them flying. Enemies will be '''dealt damage''', have their dash distance reduced for a brief moment, and have their '''movement slowed'''. This is considered a '''Light Melee''' attack.|upgrade1='''+1''' Charges|upgrade2='''-10s''' Cooldown|upgrade3='''+80''' Damage and '''+20%''' Movement Slow|range=60m|ability_width=4m|effect1='''Charges:''' 1|cooldown=24s|effect2='''Charge Cooldown:''' 1.5s|effect3='''Movement Slow:''' 40%|effect4='''Slow Duration:''' 4s}}{{Ability card|description=Morph into a large goo ball that '''deals damage''' and '''stuns''' enemies on impact. The ball grants large amounts of '''Bullet''' and '''Spirit''' resist, bounces off walls and can '''double jump'''.|name=Goo Ball|effect1='''Damage:''' 140 {{ss|1.0}}|upgrade1='''+5s''' Duration|upgrade2='''+120''' Damage|upgrade3=Can cast abilities and use items while rolling.|effect2='''Stun Duration:''' 1s|effect3='''Spirit Resist:''' +70%|effect4='''Bullet Resist:''' +60%|cooldown=90s|duration=10s}}


== Background ==
== Background ==