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Gammaton32 (talk | contribs) →Abilities: clarified melee damage scaling |
Gammaton32 (talk | contribs) |
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|-|(3) Puddle Punch= | |-|(3) Puddle Punch= | ||
{{Ability card v2 | {{Ability card v2/Card | ||
| | | name={{#invoke:AbilityData|get_ability_name|hero_viscous|3}} | ||
| | | icon={{#invoke:AbilityData|get_ability_name|hero_viscous|3}}.png | ||
| range={{#invoke:Abilities|get_ability_prop|{{#invoke:AbilityData|get_ability_name|hero_viscous|3}}|AbilityCastRange}} | |||
| radius={{#invoke:Abilities|get_ability_prop|{{#invoke:AbilityData|get_ability_name|hero_viscous|3}}|Radius}} | |||
| num_of_charges={{#invoke:Abilities|get_ability_prop|{{#invoke:AbilityData|get_ability_name|hero_viscous|3}}|AbilityCharges}} | |||
| charge_cooldown={{#invoke:Abilities|get_ability_prop|{{#invoke:AbilityData|get_ability_name|hero_viscous|3}}|AbilityCooldownBetweenCharge}} | |||
| cooldown={{#invoke:Abilities|get_ability_prop|{{#invoke:AbilityData|get_ability_name|hero_viscous|3}}|AbilityCooldown}} | |||
| info1_desc={{#invoke:Lang|get_string|viscous_telepunch_desc}} | |||
| info1_mainbox1= | |||
{{Template:Ability card v2/Card/MainBox | |||
| value=69 | |||
| key=MeleeDamage | |||
| type=melee_damage | |||
| scale_type=melee | |||
| scale_value=1.1 | |||
}} | |||
| info1_mainbox2= | |||
{{Template:Ability card v2/Card/MainBox | |||
| value={{#invoke:Abilities|get_ability_prop|{{#invoke:AbilityData|get_ability_name|hero_viscous|3}}|SlowPercent}} | |||
| key=SlowPercent | |||
| type=slow | |||
}} | |||
| info1_altbox1= | |||
{{Template:Ability card v2/Card/AltBox | |||
| value={{#invoke:Abilities|get_ability_prop|{{#invoke:AbilityData|get_ability_name|hero_viscous|3}}|ImpactDuration}} | |||
| key=ImpactDuration | |||
}} | |||
| upgrade1= | |||
{{Template:Ability card v2/Card/UpgradeBox | |||
| cost = 1 | |||
| description = +1 Charges | |||
}} | |||
| upgrade2= | |||
{{Template:Ability card v2/Card/UpgradeBox | |||
| cost = 2 | |||
| description = {{#invoke:Lang|get_string|viscous_telepunch_t2_desc}} | |||
}} | |||
| upgrade3= | |||
{{Template:Ability card v2/Card/UpgradeBox | |||
| cost = 5 | |||
| description = {{#invoke:Lang|get_string|viscous_telepunch_t3_desc}} | |||
}} | |||
|notes= | |notes= | ||
* Puddle Punch | * Puddle Punch's base damage is equal to light melee damage * 1.1. | ||
* Puddle Punch only hits players and NPCs. It does not break crates, statues, Bridge Powerups, nor the Rejuvenator. | * Puddle Punch only hits players and NPCs. It does not break crates, statues, Bridge Powerups, nor the Rejuvenator. | ||
* Puddle Punch can be parried, preventing the player from being pushed and taking damage. Viscous does not get stunned if Puddle Punch is parried. | * Puddle Punch can be parried, preventing the player from being pushed and taking damage. Viscous does not get stunned if Puddle Punch is parried. | ||