Viscous: Difference between revisions

m Updated DPS, ammo and bullet damage to match the in-game values.
m Added reload time and bullet velocity values.
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{{Infobox hero
{{Infobox hero
| name           = Viscous
| name = Viscous
| art             = Viscous full.png
| art = Viscous full.png
| card           = Viscous card.png
| card = Viscous card.png
| summary         = Rolls around deflecting bullets
| summary = Rolls around deflecting bullets
| description     = Viscous vexes his opponents through clever evasion and strategic uses of healing, enabling him to withstand the most brutal of enemy attacks.
| description = Viscous vexes his opponents through clever evasion and strategic uses of healing, enabling him to withstand the most brutal of enemy attacks.
| dps             = 60
| dps = 60
| bullet_damage   = 12
| bullet_damage = 12
| ammo           = 21
| ammo = 21
| bullets_per_sec = 5
| bullets_per_sec = 5
| light_melee     = 63
| light_melee = 63
| heavy_melee     = 116
| heavy_melee = 116
| max_health     = 550
| max_health = 550
| health_regen   = 2
| health_regen = 2
| bullet_resist   = 0
| bullet_resist = 0
| spirit_resist   = 0
| spirit_resist = 0
| move_speed     = 7
| move_speed = 7
| sprint_speed   = 0
| sprint_speed = 0
| stamina         = 3
| stamina = 3
| increase1_value = 1.10
| increase1_value = 1.10
| increase1_stat = Base Bullet Damage
| increase1_stat = Base Bullet Damage
| increase2_value = 3.4
| increase2_value = 3.4
| increase2_stat = Base Melee Damage
| increase2_stat = Base Melee Damage
| increase3_value = 38
| increase3_value = 38
| increase3_stat = Base Health
| increase3_stat = Base Health
| range           = 22 → 58m
| range = 22 → 58m
| weapon_name     = Deep Sea Interpreter
| weapon_name = Deep Sea Interpreter
| reload_time = 2.5
| bullet_velocity = 254
}}
}}