Viscous: Difference between revisionsGive feedback
Gammaton32 (talk | contribs) |
m →Weapon |
||
| Line 13: | Line 13: | ||
== Weapon == | == Weapon == | ||
{{WeaponCard|key=hero_viscous}}Deep Sea Interpreter has an alternate fire mode, which releases a larger projectile that explodes in a small area of effect upon collision, or after flying for long enough. This alt-fire takes {{#invoke:HeroData|get_alt_fire_var|Viscous|AmmoConsumedPerShot}} ammo rounds per shot and deals {{#invoke:HeroData|get_alt_fire_var|Viscous|BulletDamage}}{{#invoke:HeroData|get_hero_scalar|Viscous|Level|BulletDamage}} damage on a direct hit. | {{WeaponCard|key=hero_viscous}}Deep Sea Interpreter has an alternate fire mode, which releases a larger projectile that explodes in a small area of effect upon collision, or after flying for long enough. This alt-fire takes {{#invoke:HeroData|get_alt_fire_var|Viscous|AmmoConsumedPerShot}} ammo rounds per shot and deals {{#invoke:HeroData|get_alt_fire_var|Viscous|BulletDamage}}{{#invoke:HeroData|get_hero_scalar|Viscous|Level|BulletDamage}} damage on a direct hit.The alt-fire mode can be used even with fewer than 5 rounds of ammo, and still deals its full damage. | ||
== Abilities == | == Abilities == | ||