Viscous: Difference between revisionsGive feedback
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Migrate to AbilitySection template; move Weapon section above Abilities (with help from vergir-bot LLM) |
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Viscous was added to the roster on [[Update:August 1, 2024|August 1, 2024]]. | Viscous was added to the roster on [[Update:August 1, 2024|August 1, 2024]]. | ||
== Weapon == | |||
{{WeaponCard|key=hero_viscous}}Deep Sea Interpreter has an alternate fire mode, which releases a larger projectile that explodes in a small area of effect upon collision, or after flying for long enough. This alt-fire takes {{#invoke:HeroData|get_alt_fire_var|Viscous|AmmoConsumedPerShot}} ammo rounds per shot and deals {{#invoke:HeroData|get_alt_fire_var|Viscous|BulletDamage}}{{#invoke:HeroData|get_hero_scalar|Viscous|Level|BulletDamage}} damage on a direct hit. | |||
== Abilities == | == Abilities == | ||
{{ | === Splatter === | ||
| | |||
| | {{AbilitySection | ||
| hero_name = Viscous | |||
| ability_num = 1 | |||
| notes = | |||
* Splatter T3 deals 50% damage on its second and third hits. | * Splatter T3 deals 50% damage on its second and third hits. | ||
| | }} | ||
=== The Cube === | |||
{{AbilitySection | |||
| hero_name = Viscous | |||
| ability_num = 2 | |||
| notes = | |||
* Players can still be targeted by abilities and items inside the Cube, but take no damage. | * Players can still be targeted by abilities and items inside the Cube, but take no damage. | ||
* The cube has reduced friction and can be pushed by [[melee attack]]s and [[Status Effect#Dispace|displacement]] abilities. | * The cube has reduced friction and can be pushed by [[melee attack]]s and [[Status Effect#Dispace|displacement]] abilities. | ||
| | }} | ||
=== Puddle Punch === | |||
{{AbilitySection | |||
| hero_name = Viscous | |||
| ability_num = 3 | |||
| notes = | |||
* Puddle Punch only hits players, NPCs and [[Breakables]]. It does not break Bridge [[Powerup]]s, [[Sinner's Sacrifice]]s or the [[Rejuvenator]]. | * Puddle Punch only hits players, NPCs and [[Breakables]]. It does not break Bridge [[Powerup]]s, [[Sinner's Sacrifice]]s or the [[Rejuvenator]]. | ||
* Puddle Punch can be parried, preventing the player from being pushed and taking damage. Viscous does not get stunned if Puddle Punch is parried. | * Puddle Punch can be parried, preventing the player from being pushed and taking damage. Viscous does not get stunned if Puddle Punch is parried. | ||
** Parrying Puddle Punch procs {{ItemIcon|Rebuttal}}. | ** Parrying Puddle Punch procs {{ItemIcon|Rebuttal}}. | ||
* At T3, it can break {{HeroIcon|Graves}}' {{AbilityIcon|Borrowed Decree}}. | * At T3, it can break {{HeroIcon|Graves}}' {{AbilityIcon|Borrowed Decree}}. | ||
| | }} | ||
=== Goo Ball === | |||
{{AbilitySection | |||
| hero_name = Viscous | |||
| ability_num = 4 | |||
| notes = | |||
* Cannot carry the [[Urn]] while Goo Ball is active. | * Cannot carry the [[Urn]] while Goo Ball is active. | ||
}} | }} | ||
== Background == | == Background == | ||
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Viscous can't read.<ref>{{ConvoCite|hero1=Viscous|hero2=Abrams|number=3|hero_quote1=Viscous|quote1=I can't read!}}</ref> | Viscous can't read.<ref>{{ConvoCite|hero1=Viscous|hero2=Abrams|number=3|hero_quote1=Viscous|quote1=I can't read!}}</ref> | ||
"The Cube" is a protoplasmic cube.<ref>{{PageRef|name=Viscous}}' in-game [[Viscous/Quotes#Unselect|voice line]] (Unselect): ''"When you need to be trapped in a protoplasmic cube, you're going to be thinking, "man, I wish I had Viscous' help. He seems like a nice person who would trap me in a protoplasmic cube"."''</ref>The Cube nullifies all pain, even for characters like {{PageRef|name=Victor}}.<ref>{{PageRef|name=Victor}}'s in-game [[Victor/Quotes#Allies|voice line]] (Clutch Cube): ''"I... I don't feel pain!"''</ref> Viscous doesn't question how the Cube works, even when it can heal non-organic bodies like {{PageRef|name=Bebop}}'s.<ref>{{ConvoCite|hero1=Viscous|hero2=Bebop|number=2|hero_quote1=Bebop|quote1=Hey, Viscous! I'm not organic. Why does the cube heal me?|hero_quote2=Viscous|quote2=We don't question the cube.}}</ref> Viscous spends time in the Cube whenever he feels sad.<ref name=":0">{{ConvoCite|hero1=Viscous|hero2=Grey Talon|number=1|hero_quote1=Viscous|quote1=Do you want to spend time in the cube? It's where I go when I'm sad. Or injured. Or just want to be in the cube.}}</ref> | "The Cube" is a protoplasmic cube.<ref>{{PageRef|name=Viscous}}' in-game [[Viscous/Quotes#Unselect|voice line]] (Unselect): ''"When you need to be trapped in a protoplasmic cube, you're going to be thinking, "man, I wish I had Viscous' help. He seems like a nice person who would trap me in a protoplasmic cube"."''</ref> The Cube nullifies all pain, even for characters like {{PageRef|name=Victor}}.<ref>{{PageRef|name=Victor}}'s in-game [[Victor/Quotes#Allies|voice line]] (Clutch Cube): ''"I... I don't feel pain!"''</ref> Viscous doesn't question how the Cube works, even when it can heal non-organic bodies like {{PageRef|name=Bebop}}'s.<ref>{{ConvoCite|hero1=Viscous|hero2=Bebop|number=2|hero_quote1=Bebop|quote1=Hey, Viscous! I'm not organic. Why does the cube heal me?|hero_quote2=Viscous|quote2=We don't question the cube.}}</ref> Viscous spends time in the Cube whenever he feels sad.<ref name=":0">{{ConvoCite|hero1=Viscous|hero2=Grey Talon|number=1|hero_quote1=Viscous|quote1=Do you want to spend time in the cube? It's where I go when I'm sad. Or injured. Or just want to be in the cube.}}</ref> | ||
== Character interactions == | == Character interactions == | ||