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| {{HeroTabs}}
| | List of sound effects for {{HeroIcon|Vyper}}. |
| List of sound effects for '''Vyper'''. | |
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| == Weapon == | | == Weapon == |
| '''Audio that plays on Vyper when shooting. The first bullet fired uses a unique sound effect.'''
| | Audio that plays on Vyper when shooting. The first bullet fired uses a unique sound effect. |
| {| class="wikitable" | | {| class="wikitable" |
| |First Shot 1 | | |First Shot 1 |
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| |[[File:Viper weapon shot first 12.mp3|frameless]] | | |[[File:Viper weapon shot first 12.mp3|frameless]] |
| |} | | |} |
| '''Each bullet after the first shot has been fired uses a seperate sound effect.'''
| | Each bullet after the first shot has been fired uses a seperate sound effect. |
| {| class="wikitable" | | {| class="wikitable" |
| |Shooting 1 | | |Shooting 1 |
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| |[[File:Viper weapon shot mid 12.mp3|frameless]] | | |[[File:Viper weapon shot mid 12.mp3|frameless]] |
| |} | | |} |
| '''Audio plays alongside each shot fired as an echo. It sounds much quieter in-game.'''
| | Audio plays alongside each shot fired as an echo. It sounds much quieter in-game. |
| {| class="wikitable" | | {| class="wikitable" |
| |Tail 1 | | |Tail 1 |
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| |[[File:Viper weapon tail 12.mp3|frameless]] | | |[[File:Viper weapon tail 12.mp3|frameless]] |
| |} | | |} |
| '''Audio plays when Vyper stops shooting.'''
| | Audio plays when Vyper stops shooting. |
| {| class="wikitable" | | {| class="wikitable" |
| |Release 1 | | |Release 1 |
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| == Movement == | | == Movement == |
| '''Vyper currently uses the same footstep sounds as {{HeroIcon|Vindicta}}. Since Vyper's upcoming redesign removes her legs, it's likely that Vyper's footsteps will be completely replaced when that model is added to the public build of Deadlock.'''
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| [[Vindicta/Sounds]]
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| == Abilities == | | == Abilities == |
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| === {{AbilityIcon|Screwjab Dagger}} ===
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| '''Audio plays when Vyper throws the dagger.'''
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| {| class="wikitable"
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| |Cast 1
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| |[[File:Viper dagger cast 01.mp3|frameless]]
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| |-
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| |Cast 2
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| |[[File:Viper dagger cast 02.mp3|frameless]]
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| |-
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| |Cast 3
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| |[[File:Viper dagger cast 03.mp3|frameless]]
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| |-
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| |Cast 4
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| |[[File:Viper dagger cast 04.mp3|frameless]]
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| |}
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| '''Audio that loops on the dagger while it's airbourne.'''
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| {| class="wikitable"
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| |Airbourne Loop
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| |[[File:Viper dagger projectile lp.mp3|frameless]]
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| |}
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| '''Audio that plays when the dagger hits an enemy.'''
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| {| class="wikitable"
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| |Impact
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| |[[File:Viper dagger impact.mp3|frameless]]
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| |}
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| '''Audio the enemy hears when the dagger whizzes by them. ''<small>(Allies cannot hear this)</small>'''''
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| {| class="wikitable"
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| |Whiz by 1
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| |[[File:Viper dagger whizby 01.mp3|frameless]]
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| |-
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| |Whiz by 2
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| |[[File:Viper dagger whizby 02.mp3|frameless]]
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| |-
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| |Whiz by 3
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| |[[File:Viper dagger whizby 03.mp3|frameless]]
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| |-
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| |Whiz by 4
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| |[[File:Viper dagger whizby 04.mp3|frameless]]
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| |-
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| |Whiz by 5
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| |[[File:Viper dagger whizby 05.mp3|frameless]]
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| |-
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| |Whiz by 6
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| |[[File:Viper dagger whizby 06.mp3|frameless]]
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| |}
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| === {{AbilityIcon|Lethal Venom}} ===
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| '''Audio plays when Vyper casts venom.'''
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| {| class="wikitable"
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| |Cast
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| |[[File:Viper venom cast.mp3|frameless]]
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| |}
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| '''Audio loops during the countdown before the venom explosion.'''
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| {| class="wikitable"
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| |Loop
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| |[[File:Viper venom lp.mp3|frameless]]
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| |}
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| '''Audio that plays when Lethal Venom's explosion activates. The sound effect used depends on the health of the target.'''
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| '''Weak venom plays when the enemy has 100% - 85% health.'''
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| {| class="wikitable"
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| |Weak
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| |[[File:Viper venom explode weak.mp3|frameless]]
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| |}
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| '''Medium venom plays when the enemy has 85% - 40% health.'''
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| {| class="wikitable"
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| |Medium
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| |[[File:Viper venom explode medium.mp3|frameless]]
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| |}
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| '''Strong venom plays when the enemy has 40% - 1% health.'''
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| {| class="wikitable"
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| |Strong
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| |[[File:Viper venom explode strong.mp3|frameless]]
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| |}
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| === {{AbilityIcon|Slither}} ===
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| '''Audio plays when Vyper starts sliding.'''
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| {| class="wikitable"
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| |Slide Start 1
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| |[[File:Viper slide enter 01.mp3|frameless]]
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| |-
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| |Slide Start 2
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| |[[File:Viper slide enter 02.mp3|frameless]]
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| |-
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| |Slide Start 3
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| |[[File:Viper slide enter 03.mp3|frameless]]
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| |-
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| |Slide Start 4
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| |[[File:Viper slide enter 04.mp3|frameless]]
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| |-
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| |Slide Start 5
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| |[[File:Viper slide enter 05.mp3|frameless]]
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| |-
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| |Slide Start 6
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| |[[File:Viper slide enter 06.mp3|frameless]]
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| |-
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| |Slide Start 7
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| |[[File:Viper slide enter 07.mp3|frameless]]
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| |-
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| |Slide Start 8
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| |[[File:Viper slide enter 08.mp3|frameless]]
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| |-
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| |Slide Start 9
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| |[[File:Viper slide enter 09.mp3|frameless]]
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| |-
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| |Slide Start 10
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| |[[File:Viper slide enter 10.mp3|frameless]]
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| |}
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| '''Audio loops while Vyper is sliding.'''
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| {| class="wikitable"
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| |Slide Loop
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| |[[File:Viper slide lp.mp3|frameless]]
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| |}
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| '''Audio plays when Vyper stops sliding.'''
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| {| class="wikitable"
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| |Slide End 1
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| |[[File:Viper slide exit 01.mp3|frameless]]
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| |-
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| |Slide End 2
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| |[[File:Viper slide exit 02.mp3|frameless]]
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| |-
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| |Slide End 3
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| |[[File:Viper slide exit 03.mp3|frameless]]
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| |-
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| |Slide End 4
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| |[[File:Viper slide exit 04.mp3|frameless]]
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| |-
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| |Slide End 5
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| |[[File:Viper slide exit 05.mp3|frameless]]
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| |-
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| |Slide End 6
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| |[[File:Viper slide exit 06.mp3|frameless]]
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| |-
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| |Slide End 7
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| |[[File:Viper slide exit 07.mp3|frameless]]
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| |-
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| |Slide End 8
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| |[[File:Viper slide exit 08.mp3|frameless]]
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| |}
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| === {{AbilityIcon|Petrifying Bola}} ===
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| '''Audio that plays when Vyper casts bola.'''
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| {| class="wikitable"
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| |Cast
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| |[[File:Viper petrifying bola cast.mp3|frameless]]
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| |}
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| '''Audio that loops on the bola while it is airbourne. <small>''(Audio pitch gets lower the further away the bola is.)''</small>'''
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| {| class="wikitable"
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| |Airbourne Loop
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| |[[File:Viper petrifying bola proj lp.mp3|frameless]]
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| |}
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| '''Audio that plays when the bola explodes.'''
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| {| class="wikitable"
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| |Impact (Spash)
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| |[[File:Viper petrifying bola explode.mp3|frameless]]
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| |}
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| '''Audio that plays when the bola directly hits an enemy.'''
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| {| class="wikitable"
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| |Impact (Direct)
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| |[[File:Viper petrifying bola direct hit.mp3|frameless]]
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| |}
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| '''Audio that loops while the target is petrified.'''
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| {| class="wikitable"
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| |Debuff Loop
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| |[[File:Viper petrifying bola debuff lp.mp3|frameless]]
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| |}
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| '''Audio that plays when the petrify debuff ends.'''
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| {| class="wikitable"
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| |Debuff End
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| |[[File:Viper petrifying bola debuff end.mp3|frameless]]
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| |}
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| '''Audio the enemy hears when the bola whizzes by them. ''<small>(Allies cannot hear this)</small>'''''
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| {| class="wikitable"
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| |Whiz by 1
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| |[[File:Viper petrifying bola whizby 01.mp3|frameless]]
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| |-
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| |Whiz by 2
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| |[[File:Viper petrifying bola whizby 02.mp3|frameless]]
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| |-
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| |Whiz by 3
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| |[[File:Viper petrifying bola whizby 03.mp3|frameless]]
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| |-
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| |Whiz by 4
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| |[[File:Viper petrifying bola whizby 04.mp3|frameless]]
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| |-
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| |Whiz by 5
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| |[[File:Viper petrifying bola whizby 05.mp3|frameless]]
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| |-
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| |Whiz by 6
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| |[[File:Viper petrifying bola whizby 06.mp3|frameless]]
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| |}
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| '''''Vyper currently does not have any emotes.'''''
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| {{Sounds navbox}}
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| [[Category:Vyper|S]]
| | Petify pitch changes depending on where the bola is. |