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| {{Update history table | | {{Update history table |
| | contents = | | | contents = |
| {{Update history table/row
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| | update = {{Update link|August|12|2026}}
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| | changes =
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| * Walker will no longer consider dragged enemies [by {{HeroIcon|The Doorman|Doorman}}’s {{AbilityIcon|Luggage Cart}}] as valid targets to trigger the stomp on until soon after they are dropped
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| }}
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| {{Update history table/row
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| | update = {{Update link|June|30|2026}}
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| | changes =
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| * {{PageRef|Walker}} bounty reduced from 4000 to 3500
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| }}
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| {{Update history table/row
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| | update = {{Update link|May|22|2026}}
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| | changes =
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| * Walker Bullet Resistance increased from 25% to 35%
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| * Walkers will interrupt a rocket barrage during the 1s windup if stomp becomes an option.
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| }}
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| {{Update history table/row
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| | update = {{Update link|March|30|2026}}
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| | changes =
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| * Walkers Bullet Resistance increased from 15% to 25%
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| }}
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| {{Update history table/row
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| | update = {{Update link|March|6|2026}}
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| | changes =
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| * Walkers bounty increased from 3500 to 4000
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| * Walkers Health rescaled from 6800/9350/11900 to 6000/9000/12000
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| * Walkers armor decay rescaled from "+75% -> -50%" to "+65% -> -65%", from over 20min to over 18min
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| }}
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| {{Update history table/row
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| | update = {{Update link|December|16|2025}}
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| | changes =
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| * Walker Rocket Barrage radius reduced from 6m to 5m
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| }}
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| {{Update history table/row
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| | update = {{Update link|December|3|2025}}
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| | changes =
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| * Walkers and Mid Boss now have +15% Bullet Resistance and -15% HP
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| * Walker ally aura (grants +15% Bullet and Spirit Resist) range reduced from 32m to 28m
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| }}
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| {{Update history table/row
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| | update = {{Update link|November|27|2025}}
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| | changes =
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| * Walkers now have escalating health after each one dies. From a constant 12880 to 8000/11000/14000 (model scale slightly smaller for 1st and slightly bigger for last)
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| }}
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| {{Update history table/row
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| | update = {{Update link|November|21|2025}}
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| | changes =
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| * Walker HP increased by 40%
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| * Walker on the Side Lanes now have same HP as Midlane (rather than ~37% less)
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| * Walker engagement ranges reduced (ranges for attacks, being attacked, stomps, etc)
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| * Walker stomp cooldown reduced from 10s to 6s
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| * Walker stomp damage increased from 350 + 10% Max HP to 350 + 15% Max HP
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| * Walker fireballs radius from 5m to 6m
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| * Walker fireballs debuff now lingers for 4s
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| * Walker fireballs now reduce bullet and spirit resistance by 10%
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| * Walker area in mid lane adjusted
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| * Walkers now start with 75% Damage Resist that decay's to -50% over the first 20 minutes of a match
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| * Note: The Walker resistance change used to be in the client a couple months ago, but it got bugged.
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| }}
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| {{Update history table/row
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| | update = {{Update link|October|2|2025}}
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| | changes =
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| * Distance to attack Walkers reduced from 35m to 34m
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| }}
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| {{Update history table/row | | {{Update history table/row |
| | update = {{Update link|August|1|2025}} | | | update = {{Update link|August|1|2025}} |
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| * Objectives no longer have 20-25% Spirit Resistance | | * Objectives no longer have 20-25% Spirit Resistance |
| * The following abilities now do 50% damage to objectives: {{AbilityIcon|Last Stand}}, {{AbilityIcon|Storm Cloud}}, {{AbilityIcon|Hyper Beam}}, {{AbilityIcon|Heavy Barrage}} | | * The following abilities now do 50% damage to objectives: {{AbilityIcon|Last Stand}}, {{AbilityIcon|Storm Cloud}}, {{AbilityIcon|Hyper Beam}}, {{AbilityIcon|Heavy Barrage}} |
| }}
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| {{Update history table/row
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| | update = {{Update link|July|4|2025}}
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| | changes =
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| * Walker total bounty reduced from 4500 to 3500
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| * Walker Spirit resistance reduced from 30% to 25%
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| }} | | }} |
| {{Update history table/row | | {{Update history table/row |
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| [ Misc Gameplay Changes ] | | [ Misc Gameplay Changes ] |
| * Changed flex slot requirements: | | * Changed flex slot requirements: |
| ** 2nd flex slot changed from 2 Walkers down to 1 Walker.
| | * 2nd flex slot changed from 2 Walkers down to 1 Walker. |
| * Side Walkers HP increased from 5,175 to 7,000. | | * Side Walkers HP increased from 5,175 to 7,000. |
| * Mid Walkers HP increased from 8,000 to 9,000. | | * Mid Walkers HP increased from 8,000 to 9,000. |
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| * All objectives now take 50% less damage from Spirit Damage (abilities no longer have one off values for this) | | * All objectives now take 50% less damage from Spirit Damage (abilities no longer have one off values for this) |
| * Can no longer stand on top of Walkers | | * Can no longer stand on top of Walkers |
| }}
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| {{Update history table/row
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| | update = {{Update link|December|21|2024}}
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| | changes =
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| * Warden: Last Stand now does 40% less damage to objectives (similar to various other abilities)
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| }} | | }} |
| {{Update history table/row | | {{Update history table/row |
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| * Flex Slot moved from "First Walker" to "Two Walkers" | | * Flex Slot moved from "First Walker" to "Two Walkers" |
| * Walker beam max range (the sticky portion after being acquired) reduced by 20% (50m to 40m) | | * Walker beam max range (the sticky portion after being acquired) reduced by 20% (50m to 40m) |
| }}
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| {{Update history table/row
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| | update = {{Update link|August|29|2024}}
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| | changes =
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| * The minimum range the player must be to attack a walker is increased from 30m to 32m
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| }}
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| {{Update history table/row
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| | update = {{Update link|August|15|2024}}
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| | changes =
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| * Walkers now require you to be within 30m to deal damage to them
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| * Walker Health increased by 15%
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| }}
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| {{Update history table/row
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| | update = {{Update link|July|18|2024}}
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| | changes =
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| * Walker in mid lanes health increased by 12%
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| * Walker stomp can no longer be dodged with double jump
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| * Walker stomp area increased a bit
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| }}
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| {{Update history table/row
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| | update = {{Update link|July|4|2024}}
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| | changes =
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| * Fixed Walkers not using their stomp properly
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| }}
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| {{Update history table/row
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| | update = {{Update link|June|27|2024}}
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| | changes =
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| * Flex slot removed from killing the Patron and added to killing all Walkers
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| }}
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| {{Update history table/row
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| | update = {{Update link|June|6|2024}}
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| | changes =
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| * Walker bomb damage reduced from 300 to 200
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| }}
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| {{Update history table/row
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| | update = {{Update link|May|30|2024}}
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| | changes =
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| * Adjusted the health bar on Walkers to be easier to see
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| * Midlane Walkers HP reduced a little bit to match the same HP as the sidelane Walkers
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| }} | | }} |
| {{Update history table/row | | {{Update history table/row |