Editing Walker/Update history

Jump to navigation Jump to search
Warning: You are not logged in. Once you make an edit, a temporary account will be created for you. Learn more. Log in or create an account to continue receiving notifications after this account expires, and to access other features.
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.
Latest revision Your text
Line 1: Line 1:
{{Update history table
{{Update history table
| contents =
| contents =
{{Update history table/row
| update = {{Update link|August|12|2026}}
| changes =
* Walker will no longer consider dragged enemies [by {{HeroIcon|The Doorman|Doorman}}’s {{AbilityIcon|Luggage Cart}}] as valid targets to trigger the stomp on until soon after they are dropped
}}
{{Update history table/row
| update = {{Update link|June|30|2026}}
| changes =
* {{PageRef|Walker}} bounty reduced from 4000 to 3500
}}
{{Update history table/row
| update = {{Update link|May|22|2026}}
| changes =
* Walker Bullet Resistance increased from 25% to 35%
* Walkers will interrupt a rocket barrage during the 1s windup if stomp becomes an option.
}}
{{Update history table/row
| update = {{Update link|March|30|2026}}
| changes =
* Walkers Bullet Resistance increased from 15% to 25%
}}
{{Update history table/row
| update = {{Update link|March|6|2026}}
| changes =
* Walkers bounty increased from 3500 to 4000
* Walkers Health rescaled from 6800/9350/11900 to 6000/9000/12000
* Walkers armor decay rescaled from "+75% -> -50%" to "+65% -> -65%", from over 20min to over 18min
}}
{{Update history table/row
| update = {{Update link|December|16|2025}}
| changes =
* Walker Rocket Barrage radius reduced from 6m to 5m
}}
{{Update history table/row
| update = {{Update link|December|3|2025}}
| changes =
* Walkers and Mid Boss now have +15% Bullet Resistance and -15% HP
* Walker ally aura (grants +15% Bullet and Spirit Resist) range reduced from 32m to 28m
}}
{{Update history table/row
| update = {{Update link|November|27|2025}}
| changes =
* Walkers now have escalating health after each one dies. From a constant 12880 to 8000/11000/14000 (model scale slightly smaller for 1st and slightly bigger for last)
}}
{{Update history table/row
| update = {{Update link|November|21|2025}}
| changes =
* Walker HP increased by 40%
* Walker on the Side Lanes now have same HP as Midlane (rather than ~37% less)
* Walker engagement ranges reduced (ranges for attacks, being attacked, stomps, etc)
* Walker stomp cooldown reduced from 10s to 6s
* Walker stomp damage increased from 350 + 10% Max HP to 350 + 15% Max HP
* Walker fireballs radius from 5m to 6m
* Walker fireballs debuff now lingers for 4s
* Walker fireballs now reduce bullet and spirit resistance by 10%
* Walker area in mid lane adjusted
* Walkers now start with 75% Damage Resist that decay's to -50% over the first 20 minutes of a match
* Note: The Walker resistance change used to be in the client a couple months ago, but it got bugged.
}}
{{Update history table/row
{{Update history table/row
| update = {{Update link|October|2|2025}}
| update = {{Update link|October|2|2025}}
Please note that all contributions to The Deadlock Wiki are considered to be released under the Creative Commons Attribution-NonCommercial-ShareAlike (see Deadlock:Copyrights for details). If you do not want your writing to be edited mercilessly and redistributed at will, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource. Do not submit copyrighted work without permission!
Cancel Editing help (opens in new window)