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| Latest revision | Your text | ||
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| melee_damage = {{NpcData|npc_boss_tier2|MeleeDamage}} | | melee_damage = {{NpcData|npc_boss_tier2|MeleeDamage}} | ||
| soul_value = {{#invoke:GenericData|get_objective_param|Tier2GoldKill}} | | soul_value = {{#invoke:GenericData|get_objective_param|Tier2GoldKill}} | ||
| soul_orbs = 0 | |||
}} | }} | ||
'''Walkers''' are one of the two types of defenses protecting the [[Patron]], along with [[Guardian|Guardians]]. They are very large, tan-colored metal automatons with four legs, two arms, and a strange "eye" which they hold in their hands to use as a weapon. | '''Walkers''' are one of the two types of defenses protecting the [[Patron]], along with [[Guardian|Guardians]]. They are very large, tan-colored metal automatons with four legs, two arms, and a strange "eye" which they hold in their hands to use as a weapon. | ||