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=== Backdoor protection === | === Backdoor protection === | ||
Like [[Shrine|Shrines]] and [[Guardian|Base Guardians]], the Walker has a | Like [[Shrine|Shrines]] and [[Guardian|Base Guardians]], the Walker has a backdoor protection represented by a green circular effect around them, if the player attacks the Walker while their lane hasn't been [[Strategy#Pushing Lanes|pushed up]] to its position. When backdoor protection is active, the Walker gains {{NpcData|npc_boss_tier2|BackdoorProtectionModifier|BackdoorProtectionDamageMitigationFromPlayers}}% damage reduction from players and regenerates {{NpcData|npc_boss_tier2|BackdoorProtectionModifier|HealthPerSecondRegen}} health per second. | ||
Since the lane progress depends on the position of the last trooper wave, the Walker still has backdoor protection until the active enemy trooper wave reaches the Walker's position. | Since the lane progress depends on the position of the last trooper wave, the Walker still has backdoor protection until the active enemy trooper wave reaches the Walker's position. | ||