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| {{HeroTabs}}
| | List of sound effects for {{HeroIcon|Warden}}. |
| List of sound effects for '''Warden'''. | |
|
| |
|
| == Weapon == | | == Weapon == |
| '''Audio plays on Warden when shooting.'''
| | {| class="wikitable mw-collapsible" |
| {| class="wikitable" | | !Context |
| | !Notes |
| | !Audio |
| |- | | |- |
| |Shooting 1 | | | rowspan="5" |Firing |
| | | |
| |[[File:Warden weapon fire 01.mp3|frameless]] | | |[[File:Warden weapon fire 01.mp3|frameless]] |
| |- | | |- |
| |Shooting 2 | | | |
| |[[File:Warden weapon fire 02.mp3|frameless]] | | |[[File:Warden weapon fire 02.mp3|frameless]] |
| |- | | |- |
| |Shooting 3 | | | |
| |[[File:Warden weapon fire 03.mp3|frameless]] | | |[[File:Warden weapon fire 03.mp3|frameless]] |
| |- | | |- |
| |Shooting 4 | | | |
| |[[File:Warden weapon fire 04.mp3|frameless]] | | |[[File:Warden weapon fire 04.mp3|frameless]] |
| |- | | |- |
| |Shooting 5 | | | |
| |[[File:Warden weapon fire 05.mp3|frameless]] | | |[[File:Warden weapon fire 05.mp3|frameless]] |
| |}
| |
| '''Audio plays when Warden scopes/zooms in with his weapon.'''
| |
| {| class="wikitable"
| |
| |- | | |- |
| |Zoom in | | |Zoom in |
| | | |
| |[[File:Warden zoomin.mp3|frameless]] | | |[[File:Warden zoomin.mp3|frameless]] |
| |}
| |
| '''Audio plays when Warden unscopes/zooms out with his weapon.'''
| |
| {| class="wikitable"
| |
| |- | | |- |
| |Zoom out | | |Zoom out |
| | | |
| |[[File:Warden zoomout.mp3|frameless]] | | |[[File:Warden zoomout.mp3|frameless]] |
| |} | | |} |
|
| |
|
| == Movement == | | == Movement == |
| '''Unique audio that plays during Warden's walk cycle.'''
| | {| class="wikitable mw-collapsible" |
| {| class="wikitable" | | !Context |
| | !Notes |
| | !Audio |
| |- | | |- |
| |Footstep 1 | | | rowspan="15" |Footsteps |
| | | |
| |[[File:Warden step 01.mp3|frameless]] | | |[[File:Warden step 01.mp3|frameless]] |
| |- | | |- |
| |Footstep 2 | | | |
| |[[File:Warden step 02.mp3|frameless]] | | |[[File:Warden step 02.mp3|frameless]] |
| |- | | |- |
| |Footstep 3 | | | |
| |[[File:Warden step 03.mp3|frameless]] | | |[[File:Warden step 03.mp3|frameless]] |
| |- | | |- |
| |Footstep 4 | | | |
| |[[File:Warden step 04.mp3|frameless]] | | |[[File:Warden step 04.mp3|frameless]] |
| |- | | |- |
| |Footstep 5 | | | |
| |[[File:Warden step 05.mp3|frameless]] | | |[[File:Warden step 05.mp3|frameless]] |
| |- | | |- |
| |Footstep 6 | | | |
| |[[File:Warden step 06.mp3|frameless]] | | |[[File:Warden step 06.mp3|frameless]] |
| |- | | |- |
| |Footstep 7 | | | |
| |[[File:Warden step 07.mp3|frameless]] | | |[[File:Warden step 07.mp3|frameless]] |
| |- | | |- |
| |Footstep 8 | | | |
| |[[File:Warden step 08.mp3|frameless]] | | |[[File:Warden step 08.mp3|frameless]] |
| |- | | |- |
| |Footstep 9 | | | |
| |[[File:Warden step 09.mp3|frameless]] | | |[[File:Warden step 09.mp3|frameless]] |
| |- | | |- |
| |Footstep 10 | | | |
| |[[File:Warden step 10.mp3|frameless]] | | |[[File:Warden step 10.mp3|frameless]] |
| |- | | |- |
| |Footstep 11 | | | |
| |[[File:Warden step 11.mp3|frameless]] | | |[[File:Warden step 11.mp3|frameless]] |
| |- | | |- |
| |Footstep 12 | | | |
| |[[File:Warden step 12.mp3|frameless]] | | |[[File:Warden step 12.mp3|frameless]] |
| |- | | |- |
| |Footstep 13 | | | |
| |[[File:Warden step 13.mp3|frameless]] | | |[[File:Warden step 13.mp3|frameless]] |
| |- | | |- |
| |Footstep 14 | | | |
| |[[File:Warden step 14.mp3|frameless]] | | |[[File:Warden step 14.mp3|frameless]] |
| |- | | |- |
| |Footstep 15 | | | |
| |[[File:Warden step 15.mp3|frameless]] | | |[[File:Warden step 15.mp3|frameless]] |
| |}
| |
| '''Warden's clothes and equipment can be heard moving while Warden is walking.'''
| |
| {| class="wikitable"
| |
| |Foley 1
| |
| |[[File:Warden movement foley short 01.mp3|frameless]]
| |
| |-
| |
| |Foley 2
| |
| |[[File:Warden movement foley short 02.mp3|frameless]]
| |
| |-
| |
| |Foley 3
| |
| |[[File:Warden movement foley short 03.mp3|frameless]]
| |
| |-
| |
| |Foley 4
| |
| |[[File:Warden movement foley short 04.mp3|frameless]]
| |
| |-
| |
| |Foley 5
| |
| |[[File:Warden movement foley short 05.mp3|frameless]]
| |
| |-
| |
| |Foley 6
| |
| |[[File:Warden movement foley short 06.mp3|frameless]]
| |
| |-
| |
| |Foley 7
| |
| |[[File:Warden movement foley short 07.mp3|frameless]]
| |
| |-
| |
| |Foley 8
| |
| |[[File:Warden movement foley short 08.mp3|frameless]]
| |
| |-
| |
| |Foley 9
| |
| |[[File:Warden movement foley short 09.mp3|frameless]]
| |
| |-
| |
| |Foley 10
| |
| |[[File:Warden movement foley short 10.mp3|frameless]]
| |
| |-
| |
| |Foley 11
| |
| |[[File:Warden movement foley short 11.mp3|frameless]]
| |
| |-
| |
| |Foley 12
| |
| |[[File:Warden movement foley short 12.mp3|frameless]]
| |
| |-
| |
| |Foley 13
| |
| |[[File:Warden movement foley short 13.mp3|frameless]]
| |
| |-
| |
| |Foley 14
| |
| |[[File:Warden movement foley short 14.mp3|frameless]]
| |
| |-
| |
| |Foley 15
| |
| |[[File:Warden movement foley short 15.mp3|frameless]]
| |
| |}
| |
| '''Audio that plays when Warden lands after falling.'''
| |
| {| class="wikitable"
| |
| |Landing 1
| |
| |[[File:Warden jump land 01.mp3|frameless]]
| |
| |-
| |
| |Landing 2
| |
| |[[File:Warden jump land 02.mp3|frameless]]
| |
| |-
| |
| |Landing 3
| |
| |[[File:Warden jump land 03.mp3|frameless]]
| |
| |-
| |
| |Landing 4
| |
| |[[File:Warden jump land 04.mp3|frameless]]
| |
| |-
| |
| |Landing 5
| |
| |[[File:Warden jump land 05.mp3|frameless]]
| |
| |-
| |
| |Landing 6
| |
| |[[File:Warden jump land 06.mp3|frameless]]
| |
| |-
| |
| |Landing 7
| |
| |[[File:Warden jump land 07.mp3|frameless]]
| |
| |-
| |
| |Landing 8
| |
| |[[File:Warden jump land 08.mp3|frameless]]
| |
| |-
| |
| |Landing 9
| |
| |[[File:Warden jump land 09.mp3|frameless]]
| |
| |} | | |} |
|
| |
|
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| |
|
| === {{AbilityIcon|Alchemical Flask}} === | | === {{AbilityIcon|Alchemical Flask}} === |
| '''Audio that plays when throwing the flask.'''
| | {| class="wikitable mw-collapsible" |
| {| class="wikitable"
| | !Context |
| |-
| | !Notes |
| |Cast 01
| | !Audio |
| |[[File:Warden flask cast 01.mp3]]
| |
| |-
| |
| |Cast 02
| |
| |[[File:Warden flask cast 02.mp3]]
| |
| |-
| |
| |Cast 03
| |
| |[[File:Warden flask cast 03.mp3]]
| |
| |}
| |
| '''Audio that loops while the flask is airbourne.'''
| |
| {| class="wikitable"
| |
| |-
| |
| |Airbourne loop
| |
| |[[File:Warden a1 flask proj lp.mp3|frameless]]
| |
| |}
| |
| '''Audio plays when Alchemical Flask hits a wall.'''
| |
| {| class="wikitable"
| |
| |-
| |
| |Impact 01
| |
| |[[File:Warden flask impact 01.mp3]]
| |
| |-
| |
| |Impact 02
| |
| |[[File:Warden flask impact 02.mp3]]
| |
| |-
| |
| |Impact 03
| |
| |[[File:Warden flask impact 03.mp3]]
| |
| |}
| |
| '''Audio plays when Alchemical Flask hits an enemy.'''
| |
| {| class="wikitable"
| |
| |-
| |
| |Hit 01
| |
| |[[File:Warden flask hit 01.mp3]]
| |
| |-
| |
| |Hit 02
| |
| |[[File:Warden flask hit 02.mp3]]
| |
| |-
| |
| |Hit 03
| |
| |[[File:Warden flask hit 03.mp3]]
| |
| |}
| |
| | |
| === {{AbilityIcon|Willpower}} ===
| |
| '''Audio that plays when Willpower is activated.'''
| |
| {| class="wikitable"
| |
| |-
| |
| |Cast
| |
| |[[File:Warden willpower cast.mp3]]
| |
| |}
| |
| '''Looped audio that plays while Willpower is active.'''
| |
| {| class="wikitable"
| |
| |-
| |
| |Loop
| |
| |[[File:Warden willpower lp.mp3]]
| |
| |}
| |
| '''Audio that plays once Willpower's duration ends.'''
| |
| {| class="wikitable"
| |
| |-
| |
| |Expire
| |
| |[[File:Warden willpower expire.mp3]]
| |
| |}
| |
| | |
| === {{AbilityIcon|Binding Word}} ===
| |
| '''Audio plays when Warden is selecting/unselecting a target for Binding Word.'''
| |
| | |
| '''<small>This does not play in-game if Binding Word is set to "Quick Cast".</small>'''
| |
| {| class="wikitable"
| |
| |-
| |
| |Select
| |
| |[[File:Warden binding word select.mp3]]
| |
| |-
| |
| |Unselect
| |
| |[[File:Warden binding word unselect.mp3]]
| |
| |}
| |
| '''Cast plays once Warden selects a target for Binding Word.'''
| |
| {| class="wikitable"
| |
| |-
| |
| |Cast
| |
| |[[File:Lockdown cast.mp3|frameless]]
| |
| |}
| |
| '''Audio plays during the escape time before Binding Word's impact. Escaping Binding Word's radius stops the audio.'''
| |
| {| class="wikitable"
| |
| |-
| |
| |Urgent
| |
| |[[File:Lockdown foley.mp3|frameless]]
| |
| |}
| |
| '''Audio plays when Binding Word activates.'''
| |
| {| class="wikitable"
| |
| |-
| |
| |Impact
| |
| |[[File:Lockdown impact.mp3|frameless]]
| |
| |}
| |
| Audio plays if the target escapes Binding Word's radius.
| |
| {| class="wikitable"
| |
| |-
| |
| |Expire 01
| |
| |[[File:Warden binding word expire 01.mp3]]
| |
| |-
| |
| |Expire 02
| |
| |[[File:Warden binding word expire 02.mp3]]
| |
| |-
| |
| |Expire 03
| |
| |[[File:Warden binding word expire 03.mp3]]
| |
| |}
| |
| === {{AbilityIcon|Last Stand}} ===
| |
| '''Audio that plays during Last Stand's channel. The in-game channel sound is made from two individual sound effects combined.'''
| |
| {| class="wikitable"
| |
| |Channel 1
| |
| |[[File:Riot protocol precast lyr1.mp3|frameless]]
| |
| |-
| |
| |Channel 2
| |
| |[[File:Riot protocol precast lyr2.mp3|frameless]]
| |
| |-
| |
| |Channel (Audio combined)
| |
| |[[File:Warden a4 riot protocol precast 01.mp3|frameless]]
| |
| |}
| |
| '''Audio that plays once Last Stand finishes channelling.'''
| |
| {| class="wikitable"
| |
| |-
| |
| |Cast
| |
| |[[File:Warden last stand cast.mp3]]
| |
| |}
| |
| '''Audio that loops while Last Stand is active.'''
| |
| {| class="wikitable"
| |
| |-
| |
| |Channelled Loop
| |
| |[[File:Riot protocol lp.mp3]]
| |
| |}
| |
| '''Audio plays when an enemy is hit by Last Stand.'''
| |
| {| class="wikitable"
| |
| |-
| |
| |Hit 01
| |
| |[[File:Warden last stand hit 01.mp3]]
| |
| |-
| |
| |Hit 02
| |
| |[[File:Warden last stand hit 02.mp3]]
| |
| |-
| |
| |Hit 03
| |
| |[[File:Warden last stand hit 03.mp3]]
| |
| |-
| |
| |Hit 04
| |
| |[[File:Warden last stand hit 04.mp3]]
| |
| |-
| |
| |Hit 05
| |
| |[[File:Warden last stand hit 05.mp3]]
| |
| |-
| |
| |Hit 06
| |
| |[[File:Warden last stand hit 06.mp3]]
| |
| |}
| |
| '''Audio that plays once Last Stand's duration ends.'''
| |
| {| class="wikitable"
| |
| |-
| |
| |Expire
| |
| |[[File:Warden last stand expire.mp3]]
| |
| |}
| |
| == Emotes ==
| |
| '''''Warden's voice lines that play in specific situations.'''''
| |
| | |
| === Efforts ===
| |
| '''Audio plays for generic efforts (such as jumping or ledge mantling.)'''
| |
| {| class="wikitable"
| |
| |Effort 01
| |
| |[[File:Warden efforts 01.mp3]]
| |
| |-
| |
| |Effort 02
| |
| |[[File:Warden efforts 02.mp3]]
| |
| |-
| |
| |Effort 03
| |
| |[[File:Warden efforts 03.mp3]]
| |
| |-
| |
| |Effort 04
| |
| |[[File:Warden efforts 04.mp3]]
| |
| |-
| |
| |Effort 05
| |
| |[[File:Warden efforts 05.mp3]]
| |
| |-
| |
| |Effort 06
| |
| |[[File:Warden efforts 06.mp3]]
| |
| |-
| |
| |Effort 07
| |
| |[[File:Warden efforts 07.mp3]]
| |
| |}
| |
| '''Audio plays when dashing.'''
| |
| {| class="wikitable"
| |
| |Dash 01
| |
| |[[File:Warden effort dash 01.mp3]]
| |
| |-
| |
| |Dash 02
| |
| |[[File:Warden effort dash 02.mp3]]
| |
| |-
| |
| |Dash 03
| |
| |[[File:Warden effort dash 03.mp3]]
| |
| |-
| |
| |Dash 04
| |
| |[[File:Warden effort dash 04.mp3]]
| |
| |-
| |
| |Dash 05
| |
| |[[File:Warden effort dash 05.mp3]]
| |
| |-
| |
| |Dash 06
| |
| |[[File:Warden effort dash 06.mp3]]
| |
| |-
| |
| |Dash 07
| |
| |[[File:Warden effort dash 07.mp3]]
| |
| |-
| |
| |Dash 08
| |
| |[[File:Warden effort dash 08.mp3]]
| |
| |-
| |
| |Dash 09
| |
| |[[File:Warden effort dash 09.mp3]]
| |
| |}
| |
| '''Audio plays during melee''' '''attacks. These lines are currently unused.'''
| |
| {| class="wikitable"
| |
| |Melee 01
| |
| |[[File:Warden melee efforts 01.mp3]]
| |
| |-
| |
| |Melee 02
| |
| |[[File:Warden melee efforts 02.mp3]]
| |
| |-
| |
| |Melee 03
| |
| |[[File:Warden melee efforts 03.mp3]]
| |
| |-
| |
| |Melee 04
| |
| |[[File:Warden melee efforts 04.mp3]]
| |
| |-
| |
| |Melee 05
| |
| |[[File:Warden melee efforts 05.mp3]]
| |
| |-
| |
| |Melee 06
| |
| |[[File:Warden melee efforts 06.mp3]]
| |
| |-
| |
| |Melee 07
| |
| |[[File:Warden melee efforts 07.mp3]]
| |
| |}
| |
| | |
| === Pain ===
| |
| '''Audio sometimes plays when taking a small amount of damage.'''
| |
| {| class="wikitable" | |
| |Small Pain 01
| |
| |[[File:Warden pain small 01.mp3]]
| |
| |-
| |
| |Small Pain 02
| |
| |[[File:Warden pain small 02.mp3]]
| |
| |-
| |
| |Small Pain 03
| |
| |[[File:Warden pain small 03.mp3]]
| |
| |-
| |
| |Small Pain 04
| |
| |[[File:Warden pain small 04.mp3]]
| |
| |-
| |
| |Small Pain 05
| |
| |[[File:Warden pain small 05.mp3]]
| |
| |-
| |
| |Small Pain 06
| |
| |[[File:Warden pain small 06.mp3]]
| |
| |-
| |
| |Small Pain 07
| |
| |[[File:Warden pain small 07.mp3]]
| |
| |}
| |
| '''Audio sometimes plays when taking a large amount of damage.'''
| |
| {| class="wikitable"
| |
| |Big Pain 01
| |
| |[[File:Warden pain big 01.mp3]]
| |
| |-
| |
| |Big Pain 02
| |
| |[[File:Warden pain big 02.mp3]]
| |
| |-
| |
| |Big Pain 03
| |
| |[[File:Warden pain big 03.mp3]]
| |
| |-
| |
| |Big Pain 04
| |
| |[[File:Warden pain big 04.mp3]]
| |
| |-
| |
| |Big Pain 05
| |
| |[[File:Warden pain big 05.mp3]]
| |
| |-
| |
| |Big Pain 06
| |
| |[[File:Warden pain big 06.mp3]]
| |
| |}
| |
| '''Audio plays when''' '''Warden is killed.'''
| |
| {| class="wikitable"
| |
| |Death 01
| |
| |[[File:Warden pain death 01.mp3]]
| |
| |-
| |
| |Death 02
| |
| |[[File:Warden pain death 02.mp3]]
| |
| |-
| |
| |Death 03
| |
| |[[File:Warden pain death 03.mp3]]
| |
| |-
| |
| |Death 04
| |
| |[[File:Warden pain death 04.mp3]]
| |
| |-
| |
| |Death 05
| |
| |[[File:Warden pain death 05.mp3]]
| |
| |-
| |
| |Death 06
| |
| |[[File:Warden pain death 06.mp3]]
| |
| |}
| |
| '''Audio plays when hurt by "Akira Laser". These lines are currently unused.'''
| |
| {| class="wikitable"
| |
| |Scream 01
| |
| |[[File:Warden pain akira laser 01.mp3]]
| |
| |-
| |
| |Scream 02
| |
| |[[File:Warden pain akira laser 02.mp3]]
| |
| |-
| |
| |Scream 03
| |
| |[[File:Warden pain akira laser 03.mp3]]
| |
| |}
| |
| | |
| == Removed Sound Effects ==
| |
| | |
| === {{AbilityIcon|Alchemical Flask}} ===
| |
| '''Audio that played when throwing the flask.'''
| |
| {| class="wikitable"
| |
| |- | | |- |
| |Cast | | |Cast |
| |[[File:Warden a1 flask cast.mp3|frameless]] | | | |
| |}
| | | |
| '''Audio that looped while the flask is airbourne.'''
| |
| {| class="wikitable"
| |
| |- | | |- |
| |Airbourne loop | | |Airbourne |
| |[[File:Warden a1 flask proj lp.mp3|frameless]] | | | |
| |}
| | | |
| Audio played when the flask hit an enemy.
| |
| {| class="wikitable"
| |
| |- | | |- |
| |Impact (glass) | | |Impact (glass) |
| |[[File:Warden a1 flask impact.mp3|frameless]] | | | |
| | | |
| |- | | |- |
| |Impact (splash) | | |Impact (splash) |
| |[[File:Warden a1 flask debuff.mp3|frameless]] | | | |
| | | |
| |} | | |} |
|
| |
|
| === {{AbilityIcon|Willpower}} === | | === {{AbilityIcon|Willpower}} === |
| '''Audio that played when Willpower was activated. The cast sound was made from 4 individual sound effects combined.'''
| | {| class="wikitable mw-collapsible" |
| {| class="wikitable" | | !Context |
| | !Notes |
| | !Audio |
| |- | | |- |
| |Cast 1 | | | rowspan="4" |Cast |
| |[[File:High alert cast lyr1.mp3|frameless]] | | | rowspan="4" |All cast sounds are combined into one sound. |
| | | |
| |- | | |- |
| |Cast 2 | | | |
| |[[File:High alert cast lyr2.mp3|frameless]]
| |
| |- | | |- |
| |Cast 3 | | | |
| |[[File:High alert cast lyr3.mp3|frameless]]
| |
| |- | | |- |
| |Cast 4 | | | |
| |[[File:High alert cast lyr4.mp3|frameless]]
| |
| |- | | |- |
| |Cast (audio combined) | | |Cast (audio combined) |
| |[[File:Warden high alert cast 01.mp3|frameless]] | | | |
| |}
| | | |
| '''Looped audio that played while Willpower was active.'''
| |
| {| class="wikitable"
| |
| |- | | |- |
| |Active | | |Active |
| |[[File:High alert cast lp.mp3|frameless]] | | |Looped |
| |}
| | | |
| '''Audio played once Willpower's duration ended.'''
| |
| {| class="wikitable"
| |
| |- | | |- |
| |Ends | | |Ends |
| |[[File:High alert end.mp3|frameless]] | | | |
| | | |
| |} | | |} |
|
| |
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| === {{AbilityIcon|Binding Word}} === | | === {{AbilityIcon|Binding Word}} === |
| '''"Confirm Cast" played when Warden was selecting a target for Binding Word.'''
| | {| class="wikitable mw-collapsible" |
| {| class="wikitable" | | !Context |
| | !Notes |
| | !Audio |
| |- | | |- |
| |Confirm Cast | | |Confirm Cast |
| |[[File:Lockdown ui.mp3|frameless]] | | | |
| | | |
| | |- |
| | |Cast |
| | | |
| | | |
| | |- |
| | |Urgent |
| | | |
| | | |
| | |- |
| | |Impact |
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| | | |
| |} | | |} |
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| === {{AbilityIcon|Last Stand}} === | | === {{AbilityIcon|Last Stand}} === |
| '''Audio that played when Last Stand finished channelling.'''
| | {| class="wikitable mw-collapsible" |
| {| class="wikitable" | | !Context |
| | !Notes |
| | !Audio |
| | |- |
| | | rowspan="2" |Channel |
| | | rowspan="2" |All cast sounds are combined into one sound. |
| | | |
| | |- |
| | | |
| | |- |
| | |Channel (audio combined) |
| | | |
| | | |
| |- | | |- |
| |Cast | | |Cast |
| |[[File:Riot protocol cast.mp3|frameless]] | | |Plays after the channel ends |
| |}
| | | |
| '''Audio that looped while Last Stand was active.'''
| |
| {| class="wikitable"
| |
| |- | | |- |
| |Channelled Loop | | |Damaging pulse |
| |[[File:Riot protocol lp.mp3|frameless]] | | |Loops |
| | | |
| |} | | |} |
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| {{Sounds navbox}}
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| [[Category:Warden|S]]
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