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| Latest revision | Your text | ||
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{{Infobox item | {{Infobox item | ||
| item_name = Weapon Shielding | |||
| has_passive1 = true | |||
| has_passive2 = false | |||
| has_active1 = false | |||
| has_components = false | |||
| has_iscomponentof = false | |||
| item_stat1 = +{{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|OutOfCombatHealthRegen}} Out of Combat [[Health Regen|Regen]] | |||
| passive1_description = {{#invoke:Lang|get_string|upgrade_weapon_shielding_desc}} | |||
| passive1_cooldown = {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|AbilityCooldown}}s | |||
| passive1_stat1 = {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|CombatBarrier}} Barrier (Conditional) {{ss|1.12}} | |||
| passive1_stat2 = {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|DamageThreshold}} Damage Threshold | |||
| passive1_stat3 = {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|DamageWindow}}s Time Frame | |||
| passive1_stat4 = {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|BarrierDuration}}s Barrier Duration | |||
}} | |||
{{ | '''Weapon Shielding''' is a Tier {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|Tier}} {{#invoke:ItemData|get_type|{{#var:item_key_or_en}}|}} [[Items|Item]] that increases [[Health Regen|Out of Combat Regen]]. Its passive provides a [[Barrier]] after you've taken a substantial amount of [[Weapon Damage]] in a short time. | ||
It can be purchased from the [[Shop]] for {{Souls|{{#invoke:ItemData|get_cost|{{#var:item_key_or_en}}}}}}. | |||
[[ | |||
== Update history == | == Update history == | ||
{{Main|Weapon Shielding/Update history|l1=Update history}} | |||
{{Update history}} | {{Update history}} | ||
== | == Trivia == | ||
This item is also referred to as '''Emergency Shielding''' in the game files. | |||
{{Item Navbox}} | {{Item Navbox}} | ||