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== Card Generation == | == Card Generation == | ||
Wraith's cards | For Wraith's '''Card Trick''' ability, cards are generated by dealing weapon damage, instead of recharging over time. The amount of charge gained is dependant on the attack landed on enemies, but the amount of damage dealt does ''not'' affect the amount of charge gained. Cooldown reduction increases the percentage generated proportionally (EX: 10% Cooldown Reduction = 10% increase to charge gain percentage) | ||
{| class="wikitable" | {| class="wikitable" | ||
|+ | |+ Card-generating Actions | ||
|- | |- | ||
! Action !! Card Percentage Generated | ! Action !! Card Percentage Generated | ||
|- | |- | ||
| | | Bodyshot || 4% | ||
|- | |- | ||
| | | Headshot || 6% | ||
|- | |- | ||
| | | Light melee || 20% | ||
|- | |- | ||
| | | Heavy melee || 50% | ||
|} | |} | ||
Hitting non-player units multiplies the percentage generated by 0.35. | Hitting non-player units multiplies the percentage generated by 0.35. | ||
== Background == | == Background == | ||
{{Quotation|'''A FATE'S TALE'''| | {{Quotation|'''A FATE'S TALE'''| | ||