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{{HeroTabs}}
List of sound effects for '''Yamato.'''
List of sound effects for '''Yamato.'''


== Weapon ==
== Weapon ==
'''Audio plays on Yamato when shooting'''
{| class="wikitable"
|Fire 01
|[[File:Fire01.mp3]]
|-
|Fire 02
|[[File:Fire02.mp3]]
|-
|Fire 03
|[[File:Fire03.mp3]]
|-
|Fire 04
|[[File:Fire04.mp3]]
|-
|Fire 05
|[[File:Fire05.mp3]]
|-
|Fire 06
|[[File:Fire06.mp3]]
|-
|Fire 07
|[[File:Fire07.mp3]]
|-
|Fire 08
|[[File:Fire08.mp3]]
|-
|Fire 09
|[[File:Fire09.mp3]]
|-
|Fire 10
|[[File:10.mp3]]
|-
|Fire 11
|[[File:11.mp3]]
|-
|Fire 12
|[[File:12.mp3]]
|-
|Fire 13
|[[File:13.mp3]]
|-
|Fire 14
|[[File:14.mp3]]
|-
|Fire 15
|[[File:15.mp3]]
|-
|Fire 16
|[[File:16.mp3]]
|-
|Fire 17
|[[File:17.mp3]]
|-
|Fire 18
|[[File:18.mp3]]
|-
|Fire 19
|[[File:19.mp3]]
|-
|Fire 20
|[[File:20.mp3]]
|-
|Fire 21
|[[File:21.mp3]]
|-
|Fire 22
|[[File:22.mp3]]
|-
|Fire 23
|[[File:23.mp3]]
|-
|Fire 24
|[[File:24.mp3]]
|-
|Fire 25
|[[File:25.mp3]]
|-
|Fire 26
|[[File:26.mp3]]
|-
|Fire 27
|[[File:27.mp3]]
|-
|Fire 28
|[[File:28.mp3]]
|-
|Fire 29
|[[File:29.mp3]]
|-
|Fire 30
|[[File:30.mp3]]
|-
|Fire 31
|[[File:31.mp3]]
|-
|Fire 32
|[[File:32.mp3]]
|-
|Fire 33
|[[File:33.mp3]]
|-
|Fire 34
|[[File:34.mp3]]
|-
|Fire 35
|[[File:35.mp3]]
|-
|Fire 36
|[[File:36.mp3]]
|-
|Fire 37
|[[File:37.mp3]]
|-
|Fire 38
|[[File:38.mp3]]
|-
|Fire 39
|[[File:39.mp3]]
|-
|Fire 40
|[[File:40.mp3]]
|-
|Fire 41
|[[File:41.mp3]]
|-
|Fire 42
|[[File:42.mp3]]
|-
|Fire 43
|[[File:43.mp3]]
|}


== Movement ==
== Movement ==
'''Yamato's footsteps don't make any sound, but her jumping does'''
{| class="wikitable"
|Land 01
|[[File:01.mp3]]
|-
|Land 02
|[[File:02.mp3]]
|-
|Land 03
|[[File:03.mp3]]
|-
|Land 04
|[[File:04.mp3]]
|-
|Land 05
|[[File:05.mp3]]
|-
|Land 06
|[[File:06.mp3]]
|-
|Land 07
|[[File:07.mp3]]
|-
|Land 08
|[[File:08.mp3]]
|-
|Land 09
|[[File:09.mp3]]
|}
{| class="wikitable"
|Foley 01
|[[File:Default foley 01.mp3]]
|-
|Foley 02
|[[File:Default foley 02.mp3]]
|-
|Foley 03
|[[File:Default foley 03.mp3]]
|-
|Foley 04
|[[File:Default foley 04.mp3]]
|-
|Foley 05
|[[File:Default foley 05.mp3]]
|-
|Foley 06
|[[File:Default foley 06.mp3]]
|-
|Foley 07
|[[File:Default foley 07.mp3]]
|-
|Foley 08
|[[File:Default foley 08.mp3]]
|-
|Foley 09
|[[File:Default foley 09.mp3]]
|}


== Abilities ==
== Abilities ==
=== {{AbilityIcon|Power Slash}} ===
=== {{AbilityIcon|Power Slash}} ===
'''Audio plays when casting the spell'''
{| class="wikitable"
|Select
|[[File:Yamato power slash select.mp3]]
|}
'''Audio plays when the slash starts charging'''
'''Audio plays when the slash starts charging'''
{| class="wikitable"
{| class="wikitable"
Line 234: Line 40:


=== {{AbilityIcon|Flying Strike}} ===
=== {{AbilityIcon|Flying Strike}} ===
'''Audio plays on Yamato when selecting the spell (can be heard by enemies even behind a wall)'''
{| class="wikitable"
|Select
|[[File:Yamato flying strike select.mp3]]
|}
'''Audio loops on Yamato while selecting the spell (can be heard by enemies even behind a wall)'''
{| class="wikitable"
|Select Loop
|[[File:Yamato flying strike select lp.mp3]]
|}
'''Audio plays on Yamato after deselecting the spell (can be heard by enemies even behind a wall)'''
{| class="wikitable"
|Unselect
|[[File:Yamato flying strike unselect.mp3]]
|}
'''Audio plays when casting the spell'''
{| class="wikitable"
|Cast
|[[File:Yamato flying strike cast.mp3]]
|}
'''Audio loops on the hook'''
{| class="wikitable"
|Hook Loop
|[[File:Yamato flying strike projectile lp.mp3]]
|}
'''Audio plays when the hook connects with an enemy hero'''
{| class="wikitable"
|Hook
|[[File:Yamato flying strike hook.mp3]]
|}
'''Audio loops on Yamato while flying towards the latched unit'''
{| class="wikitable"
|Flying Loop
|[[File:Yamato flying strike flying lp.mp3]]
|}
'''A spin audio plays before Yamato slashes the enemy unit'''
{| class="wikitable"
|Spin
|[[File:Yamato flying strike spin.mp3]]
|}
'''Audio plays when Yamato slashes the enemy'''
{| class="wikitable"
|Attack
|[[File:Yamato flying strike attack.mp3]]
|}
=== {{AbilityIcon|Crimson Slash}} ===
=== {{AbilityIcon|Crimson Slash}} ===
'''Audio plays on Yamato when casting the spell'''
{| class="wikitable"
|Cast
|[[File:Yamato crimson slash cast.mp3]]
|}
=== {{AbilityIcon|Shadow Transformation}} ===
=== {{AbilityIcon|Shadow Transformation}} ===
'''Audio plays while charging the transformation'''
{| class="wikitable"
|Delay
|[[File:Yamato shadow form delay.mp3]]
|}
'''Audio plays when the transformation is complete'''
{| class="wikitable"
|Cast
|[[File:Yamato shadow form cast.mp3]]
|}
'''Audio loops while transformed'''
{| class="wikitable"
|Loop
|[[File:Yamato shadow transformation lp.mp3]]
|}
'''Audio plays when the transformation ends'''
{| class="wikitable"
|Expire
|[[File:Yamato shadow form expire.mp3]]
|}
== Emotes ==
'''''Yamato's voice lines that play in specific situations.'''''
=== Efforts ===
'''Audio plays for generic efforts (such as jumping or ledge mantling.)'''
{| class="wikitable"
|Effort 01
|[[File:Yamato effort general 01.mp3]]
|-
|Effort 02
|[[File:Yamato effort general 02.mp3]]
|-
|Effort 03
|[[File:Yamato effort general 03.mp3]]
|-
|Effort 04
|[[File:Yamato effort general 04.mp3]]
|-
|Effort 05
|[[File:Yamato effort general 05.mp3]]
|-
|Effort 06
|[[File:Yamato effort general 06.mp3]]
|-
|Effort 07
|[[File:Yamato effort general 07.mp3]]
|}
'''Audio plays when dashing.'''
{| class="wikitable"
|Dash 01
|[[File:Yamato effort dash 01.mp3]]
|-
|Dash 02
|[[File:Yamato effort dash 02.mp3]]
|-
|Dash 03
|[[File:Yamato effort dash 03.mp3]]
|-
|Dash 04
|[[File:Yamato effort dash 04.mp3]]
|-
|Dash 05
|[[File:Yamato effort dash 05.mp3]]
|-
|Dash 06
|[[File:Yamato effort dash 06.mp3]]
|-
|Dash 07
|[[File:Yamato effort dash 07.mp3]]
|-
|Dash 08
|[[File:Yamato effort dash 08.mp3]]
|}
'''Audio plays during light melee. These lines are currently unused.'''
{| class="wikitable"
|Light Melee 01
|[[File:Yamato effort melee small 01.mp3]]
|-
|Light Melee 02
|[[File:Yamato effort melee small 02.mp3]]
|-
|Light Melee 03
|[[File:Yamato effort melee small 03.mp3]]
|-
|Light Melee 04
|[[File:Yamato effort melee small 04.mp3]]
|-
|Light Melee 05
|[[File:Yamato effort melee small 05.mp3]]
|}
'''Audio plays during heavy melee. These lines are currently unused.'''
{| class="wikitable"
|Heavy Melee 01
|[[File:Yamato effort melee big 01.mp3]]
|-
|Heavy Melee 02
|[[File:Yamato effort melee big 02.mp3]]
|-
|Heavy Melee 03
|[[File:Yamato effort melee big 03.mp3]]
|-
|Heavy Melee 04
|[[File:Yamato effort melee big 04.mp3]]
|-
|Heavy Melee 05
|[[File:Yamato effort melee big 05.mp3]]
|-
|Heavy Melee 06
|[[File:Yamato effort melee big 06.mp3]]
|-
|Heavy Melee 07
|[[File:Yamato effort melee big 07.mp3]]
|-
|Heavy Melee 08
|[[File:Yamato effort melee big 08.mp3]]
|}
=== Pain ===
'''Audio sometimes plays when taking a small amount of damage.'''
{| class="wikitable"
|Small Pain 01
|[[File:Yamato pain small 01.mp3]]
|-
|Small Pain 02
|[[File:Yamato pain small 02.mp3]]
|-
|Small Pain 03
|[[File:Yamato pain small 03.mp3]]
|-
|Small Pain 04
|[[File:Yamato pain small 04.mp3]]
|-
|Small Pain 05
|[[File:Yamato pain small 05.mp3]]
|}
'''Audio sometimes plays when taking a large amount of damage.'''
{| class="wikitable"
|Big Pain 01
|[[File:Yamato pain big 01.mp3]]
|-
|Big Pain 02
|[[File:Yamato pain big 02.mp3]]
|-
|Big Pain 03
|[[File:Yamato pain big 03.mp3]]
|-
|Big Pain 04
|[[File:Yamato pain big 04.mp3]]
|-
|Big Pain 05
|[[File:Yamato pain big 05.mp3]]
|-
|Big Pain 06
|[[File:Yamato pain big 06.mp3]]
|-
|Big Pain 07
|[[File:Yamato pain big 07.mp3]]
|-
|Big Pain 08
|[[File:Yamato pain big 08.mp3]]
|}
'''Audio plays when''' '''Yamato is killed.'''
{| class="wikitable"
|Death 01
|[[File:Yamato pain death 01.mp3]]
|-
|Death 02
|[[File:Yamato pain death 02.mp3]]
|-
|Death 03
|[[File:Yamato pain death 03.mp3]]
|-
|Death 04
|[[File:Yamato pain death 04.mp3]]
|-
|Death 05
|[[File:Yamato pain death 05.mp3]]
|}


{{Sounds navbox}}
{{Sounds navbox}}
 
[[Category:Yamato]]
[[Category:Yamato|S]]
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