Yamato: Difference between revisions

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| ammo = {{#invoke:HeroData|get_hero_var|hero_yamato|ClipSize|3}}{{ss|0.15}}
| ammo = {{#invoke:HeroData|get_hero_var|hero_yamato|ClipSize|3}}{{ss|0.15}}


| increase1_value = 0.45
|max_health = {{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|MaxHealth|3}}{{PI|31}}
| increase1_stat = Base Bullet Damage
|bullet_damage= {{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|BulletDamage|3}}{{PI|0.35}}
| increase2_value = 3.4
|light_melee= {{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|LightMeleeDamage|3}}{{PI|2.67}}
| increase2_stat = Base Melee Damage
|heavy_melee= {{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|HeavyMeleeDamage|3}}{{PI|4.95}}
| increase3_value = 31
| increase3_stat = Base Health


}}
}}