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{{Update history table | contents = {{Update history table/row | update = {{Update link|July|28|2026}} | changes = * When hitting a trooper and a hero at the same time, it now always prioritizes healing off the hero (same change for {{ItemIcon|Melee Lifesteal}}) }} {{Update history table/row | update = {{Update link|March|6|2026}} | changes = * Heal on melee hit reduced from 160 to 100 + 1.5/boon * Heal on melee hit percentage reduced from 50% to 30% + 0.5%/boon }} {{Update history table/row | update = {{Update link|January|30|2026}} | changes = * Light Melee cooldown penalty reduced from 2x to 1.5x. }} {{Update history table/row | update = {{Update link|July|4|2025}} | changes = * Now has double cooldown when triggered via light melee. }} {{Update history table/row | update = {{Update link|May|19|2025}} | changes = * Heal reduced from 60% to 50% }} {{Update history table/row | update = {{Update link|May|8|2025}} | changes = * Cost reduced from 3500 to 3200. * Cooldown reduced from 5s to 4s. * Melee damage reduced from 35% to 16%. * Flat heal increased from 110 to 160. * Percentage lifesteal increased from 50% to 60%. * No longer grants +10% Bullet Resist. }} {{Update history table/row | update = {{Update link|November|21|2024}} | changes = * Lifesteal reduced from 65% to 55% }} {{Update history table/row | update = {{Update link|November|7|2024}} | changes = * Bullet resistance increased from 8% to 10%. }} {{Update history table/row | update = {{Update link|October|10|2024}} | changes = * Heal increased from 55% of melee damage to 65%. }} {{Update history table/row | update = {{Update link|September|26|2024}} | changes = * Cooldown reduced from 5.25s to 5s. * Fixed proccing heal more than once when hitting multiple targets. }} {{Update history table/row | update = {{Update link|September|12|2024}} | changes = * Melee damage reduced from 40% to 35%. }} {{Update history table/row | update = {{Update link|August|29|2024}} | changes = * Effectiveness vs non-heroes increased from 35% to 40%. }} {{Update history table/row | update = {{Update link|August|15|2024}} | changes = * Heal effectiveness vs non-heroes increased from 25% to 35%. * Heal increased from 45% of melee damage to +55%. }} {{Update history table/row | update = {{Update link|August|1|2024}} | changes = * Bullet Resist increased from 6% to 8%. }} {{Update history table/row | update = {{Update link|July|18|2024}} | changes = * Works against creeps for 25% effectiveness. }} {{Update history table/row | update = {{Update link|July|11|2024}} | changes = * Now grants +6% bullet resist. }} {{Update history table/row | update = {{Update link|June|27|2024}} | changes = * Slow duration increased from 2s to 2.5s. }} {{Update history table/row | update = {{Update link|June|20|2024}} | changes = * Slow duration increased from 1.5s to 2s. * Heal increased from 40% of damage to 45%. }} {{Update history table/row | update = {{Update link|May|30|2024}} | changes = * Melee damage increased from +35% to +40%. }} {{Update history table/row | update = {{Update link|May|23|2024}} | changes = * Flat portion of the lifesteal increased from 90 to 110. }} {{Update history table/row | update = {{Update link|May|16|2024}} | changes = * Cooldown reduced from 8s to 5s. }} {{Update history table/row | update = {{Update link|May|10|2024}} | changes = * Slow duration increased from 1s to 1.5s. * Cooldown reduced from 10s to 8s. }} }} [[Category:Item changelogs]]
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