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{{Update history table | contents = {{Update history table/row | update = {{Update link|March|6|2026}} | changes = * Now steals 2.5% of enemy max HP per bullet instead of a fixed amount. * {{Undocumented}}: No longer permanently steals max HP on enemy kill. }} {{Update history table/row | update = {{Update link|December|16|2025}} | changes = * Cooldown increased from 0.8s to 1.2s. }} {{Update history table/row | update = {{Update link|September|4|2025}} | changes = * Max HP Steal reduced from 55 to 35. * Max HP Steal now scales per Boon (0.8) * Duration reduced from 20s to 17s. }} {{Update history table/row | update = {{Update link|July|4|2025}} | changes = * Now grants Bullet Resistance instead of Spirit Resistance. }} {{Update history table/row | update = {{Update link|May|27|2025}} | changes = * Cooldown increased from 0.7s to 0.8s. * Fixed various bugs with stat stealing and {{ItemIcon|Capacitor}}/{{ItemIcon|Debuff Remover}}. }} {{Update history table/row | update = {{Update link|May|21|2025}} | changes = * Max HP Steal Per Bullet reduced from 65 to 55. * Spirit Resist reduced from 12% to 10%. }} {{Update history table/row | update = {{Update link|May|19|2025}} | changes = * No longer grants +10% Bullet Resist. * Now grants +12% Spirit Resist. * Cooldown reduced from 0.8s to 0.7s. }} {{Update history table/row | update = {{Update link|May|8|2025}} | changes = * Cost increased from 6k to 6.4k souls (global T4 item change). * Bullet Resist reduced from +18% to +10%. * Max HP Steal Per Bullet increased from 55 to 65. }} {{Update history table/row | update = {{Update link|December|21|2024}} | changes = * Cost reduced from 6.2k to 6k souls (global T4 item change). }} {{Update history table/row | update = {{Update link|November|7|2024}} | changes = * Now grants +15% Weapon Damage. }} {{Update history table/row | update = {{Update link|November|1|2024}} | changes = * Max HP Steal is now affected by falloff. }} {{Update history table/row | update = {{Update link|October|24|2024}} | changes = * Max HP Steal Per Bullet increased from 50 to 55. }} {{Update history table/row | update = {{Update link|October|10|2024}} | changes = * HP Steal Per Bullet increased from 45 to 50. }} {{Update history table/row | update = {{Update link|September|26|2024}} | changes = * Moved to T4 Vitality (was T4 Weapon). * No longer grants +28% Weapon Damage. * Now grants +18% Bullet Resistance. }} {{Update history table/row | update = {{Update link|September|12|2024}} | changes = * Cost reduced from 6.3k to 6.2k souls (global T4 item change). }} {{Update history table/row | update = {{Update link|August|29|2024}} | changes = * Weapon Damage reduced from 40% to 28%. }} {{Update history table/row | update = {{Update link|August|22|2024}} | changes = * Dying with {{ItemIcon|Siphon Bullets}} stacks will now cause you to lose 2 stacks no matter who killed you (rather than returning 1 only if the victim killed you back). * Fixed {{ItemIcon|Siphon Bullets}} acting as spirit damage for procs. }} {{Update history table/row | update = {{Update link|August|15|2024}} | changes = * You permanently steal 1 stack (45 HP) from the enemy if they die under the debuff. If an enemy you stole a stack from kills you, they regain 1 stack back. }} {{Update history table/row | update = {{Update link|August|1|2024}} | changes = * Weapon damage is no longer conditional on 15m, now always gives +40% Weapon Damage (previously gave +45% when close). }} {{Update history table/row | update = {{Update link|July|18|2024}} | changes = * Cost reduced from 6.5k to 6.3k souls (global T4 item change). * Max frequency improved from 1s to 0.8s. }} {{Update history table/row | update = {{Update link|July|4|2024}} | changes = * Steal duration increased from 15s to 20s. }} {{Update history table/row | update = {{Update link|June|27|2024}} | changes = * Max HP Steal duration increased from 12s to 15s. }} {{Update history table/row | update = {{Update link|June|20|2024}} | changes = * Max HP Steal increased from 40 to 45. }} }} [[Category:Item changelogs]]
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