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{{MovementTabs|Walking|Overview,Sprinting}} {{TechCard |name=Sprinting |file=sprinting.mp4 |tech_type=Universal Tech |difficulty=Basic Mechanics |character_dependent=No |inputs=Move (WASD) }} All characters have the ability to Sprint. Sprinting in '''[[Deadlock]]''' is a passive action - no further action is required to sprint. When sprinting, you instantly accelerate up to +2.5 m/s of your base sprint speed<ref>[[Yoshi]] on [https://forums.playdeadlock.com/threads/12-16-2025-update.93983/#post-177936 Deadlock forum] - Sprint now starts accelerating for sprint speeds over +2.5 rather than only after +3</ref>, then gain 0.6 m/s every second<ref>[[Yoshi]] on [https://forums.playdeadlock.com/threads/12-16-2025-update.93983/#post-177936 Deadlock forum] - Sprint ramp rate reduced from 0.75/sec to 0.6/sec</ref> above that threshold. Sprinting characters can be identified by the grey speed lines coming off them. Every character has a base sprint speed of 1.6 m/s except: * {{HeroIcon|Bebop}} – {{#invoke:HeroData|get_hero_var|Bebop|SprintSpeed}} m/s * {{HeroIcon|Kelvin}} – {{#invoke:HeroData|get_hero_var|Kelvin|SprintSpeed}} m/s * {{HeroIcon|Lady Geist}} – {{#invoke:HeroData|get_hero_var|Lady Geist|SprintSpeed}} m/s * {{HeroIcon|Lash}} – {{#invoke:HeroData|get_hero_var|Lash|SprintSpeed}} m/s * {{HeroIcon|Paige}} – {{#invoke:HeroData|get_hero_var|Paige|SprintSpeed}} m/s * {{HeroIcon|Victor}} – {{#invoke:HeroData|get_hero_var|Victor|SprintSpeed}} m/s When damaged by an enemy hero or non-hero, sprint will be disabled for 3 seconds.<ref>[[Yoshi]] on [https://forums.playdeadlock.com/threads/12-16-2025-update.93983/#post-177936 Deadlock forum] - Time delay before sprint starts working after hero/neutral interaction reduced from 4s to 3s</ref> You cannot sprint while firing or zooming with alt-fire. Upon firing, the character will slow to around ~70% of their base walk speed until the character stops firing. *With the {{ItemType|Weapon}} {{AbilityIcon|Fleetfoot}}, they will move at their base walk speed if they are firing. *{{HeroIcon|Ivy}}’s {{AbilityIcon|Kudzu Connection}}, provides Fleetfoot's passive to both her and the tethered teammate. <!-- is this really relevant to sprinting as a mechanic if you just move at base speed? --> ==== Gaining Sprint Speed from Runes ==== {{Main|Runes}} Sprint speed can be obtained by picking up the Movement Rune above the bridges between the inner and outer lanes. The Movement Rune grants a temporary base +3 m/s sprint speed buff for 160 seconds, that scales with time. ===== Characters with Sprint Scaling from Spirit Power ===== Certain characters have their sprint speed scale with [[Spirit Power]]; this is indicated with the symbol {{ss}}. The equation for sprint speed scaling with Spirit Power is <math>\text{FinalSprintSpeed} = \text{BaseSprintSpeed} + (\text{Spirit Power} \times \text{Coefficient}) </math> {| class="wikitable" ! Character !! Base Sprint Speed (m/s) !! Scaling Coefficient |- | {{HeroIcon|Wraith}} || {{#invoke:HeroData|get_hero_var|Wraith|SprintSpeed}} || {{#invoke:HeroData|get_hero_scalar|Wraith|Spirit|SprintSpeed}} |} ===== Abilities that Increase Sprint Speed ===== {| class="wikitable" ! Character !! Ability !! Upgrade !! Type !! Amount !! Notes |- | rowspan="2" | {{HeroIcon|Drifter}} || {{AbilityIcon|Eternal Night}} || Base || Flat || +{{#invoke:Abilities|get_ability_prop|Eternal Night|BonusSprintSpeed}} m/s || Entire duration |- | || {{AP|2}} || Flat || +{{#invoke:Abilities|get_ability_upgrade_prop|Eternal Night|2|BonusSprintSpeed}} m/s (6.00 m/s) || |- | rowspan="2" | {{HeroIcon|Haze}} || {{AbilityIcon|Smoke Bomb}} || Base || Flat || +{{#invoke:Abilities|get_ability_prop|Smoke Bomb|InvisMoveSpeedMod}} m/s || While invisible |- | || {{AP|1}} || Flat || +{{#invoke:Abilities|get_ability_upgrade_prop|Smoke Bomb|1|InvisMoveSpeedMod}} m/s (+7.00 m/s) || |- | rowspan="2" | {{HeroIcon|Kelvin}} || {{AbilityIcon|Ice Path}} || Base || Flat || +{{#invoke:Abilities|get_ability_prop|Ice Path|SprintSpeedBonus}} m/s || While on Ice Path |- | || {{AP|1}} || Flat || +{{#invoke:Abilities|get_ability_upgrade_prop|Ice Path|1|SprintSpeedBonus}} m/s (+6.00 m/s) || |} ===== Items that increase Sprint Speed ===== Certain items that have the ''+Sprint Speed'' stat increase sprint speed: {{Item stat table|Sprint Speed}} ===== Base Walk and Sprint Speed per Character ===== Total Sprint Speed is the sum of Move Speed and Sprint Speed.{{#invoke:HeroDataArrays|heroMoveSpeedTable}} [[Category:Movement]][[Category:Universal Tech]]{{DISPLAYTITLE:Sprinting}}
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