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{{Infobox unit |name=Denizen |Image=Neutral Icon.png |max_health=<span style="font-size:14px"><span style="color:#f8f9a3">200</span> / <span style="color:#f8e294">500</span> / <span style="color:#f8a394">1760</span></span> |health_regen=0 |bullet_resist=<span style="color:#f8f9a3">50%</span> / <span style="color:#f8a394">60</span> |spirit_resist=<span style="color:#f8f9a3">30%</span> / <span style="color:#f8a394">35</span> |dps=<span style="color:#f8f9a3">?</span> / <span style="color:#f8e294">?</span> / <span style="color:#f8a394">?</span> |bullet_damage=<span style="color:#f8f9a3">3</span> / <span style="color:#f8e294">7</span> / <span style="color:#f8a394">10</span> |attack_range=1500 |melee_damage=0 |move_speed=0 |sprint_speed=0 |soul_value=44 / 88 / 220 |soul_orbs=-}} '''Denizens''', also known as '''Neutral Creeps''' or '''Jungle Creeps''', are a type of unit that are not controlled by any player. They are aligned to neither of the teams, and offer an alternative source of [[Souls]]. ==Overview== Denizens appear in small camps scattered in the jungle on both sides of the map, each with different power levels. When killed, they grant a set amount of Souls to every player that damaged it and do not release any Soul Orbs. Denizens will spawn and respawn at varying times based on the size of the camp. The timer starts when the last creep is killed. The [[Mid-Boss]], who sits in at the center of the map, is also considered to be a neutral creep. ==Types== There are a few different types of Denizens which spawn in small groups inside of camps within the jungle. These camps are categorized into small, medium, and large camps. Their levels are indicated by the number of lines underneath the triangle icons on the [[Minimap]]: no lines indicate a small camp, one line a medium camp, and two lines a large camp. Currently, there is no variation on the Denizen types, as each camp has the exact same Denizen model with varying levels of power. ===Small Camps=== Small Denizens are the weakest of the neutral creeps. They spawn in at 2:00 and respawn 4 minutes after being fully cleared. Each small camp spawns 3 small Denizens. They give few Souls, deal low damage, and have low health, making them easy to kill for any Hero at any time of the game. These camps are indicated by a simple triangle on the Minimap. ===Medium Camps=== Medium Denizens are also relatively weak camps, but stronger than the small camps. They spawn in at 5:00 and respawn 6 minutes after being fully cleared. They give more Souls, deal moderate damage, and have more health. There are 6 different spawn combinations of small and medium creeps between different medium camp locations. Some of them can be dealt with early on, but some may be too strong. These camps are indicated by one line underneath a triangle icon on the Minimap. ===Large Camps=== Large Denizens are the strongest of the regular camps. They spawn in at 8:00 and respawn 8 minutes after being fully cleared. They consist of 3 strong Denizens with strong stats and are very difficult to deal with early on. These camps are indicated by two lines underneath a triangle icon on the Minimap. ===The Mid-Boss Camp=== {{Main|Mid-Boss}} [[Mid-Boss]] is a unique boss Denizen that spawns in the middle of the map. It spawns in at 10:00 and respawns 7 minutes after being cleared. It is very hard to kill by a single player, requiring at least 2-3 other players to assist early on. The Mid-Boss is a relatively easy fight mechanics-wise but a difficult one based on stats. As it has an infinitely regenerating shield, it takes a lot of hits to deal damage to its large health pool. This camp is indicated by a yellow crest in the middle of the Minimap. == Souls == ''See: [[Souls#Denizens (Jungle Creeps)]]'' Denizens drop varying amounts of Souls depending on their size and the overall duration of a match. The larger the Denizen, the higher the total Soul value they drop. If multiple players attack a Denizen, the Souls will be split evenly between all allied players who helped kill the Denizen. All Souls dropped by Denizens are [[Souls#Unsecured Souls|Unsecured Souls]]. {| class="wikitable" !Source !Soul Value !Soul Gain (per/min) !10m !20m !30m !40m !50m |- |Small Denizen |44 | +0.528 |49 |54 |59 |65 |70 |- |Medium Denizen |88 | +1.06 |98 |108 |118 |130 |140 |- |Large Denizen |220 | +2.64 |246 |273 |299 |328 |352 |} == Gallery == <gallery> File:Winter jungle.png|[[Seasonal events|Winter]] Denizen model File:Plant jungle denizen.png|Plant Denizen model (unused) </gallery> == Trivia == * The Denizens have a pumpkin model in the Halloween [[Seasonal events|seasonal event]], and a Snowmen model in the Winter event. * The current Denizen model is labeled '''neutral_drain_creature'''''.'' There is an alternate Denizen model in the game files labeled '''neutral_barb_plant,''' with the appearance of a monstrous potted plant similar to Audrey II from [[wikipedia:Little_Shop_of_Horrors_(1986_film)|''Little Shop of Horrors.'']] {{Unit Navbox}}
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