McGinnis/Update history: Difference between revisions
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December 6, 2024 update |
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{{Update history table | {{Update history table | ||
| contents = | | contents = | ||
{{Update history table/row | |||
| update = December 6, 2024 | |||
| changes = | |||
* {{AbilityIcon|Mini Turret}} HP gain per [[Level#Boons_from_Patron|boon]] increased from 20 to 30 | |||
* {{AbilityIcon|Mini Turret}} no longer limit the damage they take to 33% of HP per second | |||
* {{AbilityIcon|Mini Turret}} now have a minimum lifetime of 4s. If they are killed during this time, they will be marked for death regardless of what happens during that time. There will be a visual indication that they are malfunctioning/dying. | |||
* {{AbilityIcon|Mini Turret}} fire Rate reduced by 20% | |||
}} | |||
{{Update history table/row | |||
| update = November 21, 2024 | |||
| changes = | |||
* Bullet Velocity increased from 533 to 590 | |||
* Fixed {{AbilityIcon|Spectral Wall}} triggering {{ItemIcon|Reactive Barrier}} before T3 stun | |||
* {{AbilityIcon|Medicinal Specter}} T3 reduced from 5% to 4.5% | |||
* {{AbilityIcon|Mini Turret}} health no longer scales with your hero's health. | |||
* {{AbilityIcon|Mini Turret}} Spirit Resist reduced from 70% to 30% | |||
* {{AbilityIcon|Mini Turret}} base health increased from 75 to 150 (roughly same overall health as previous start of game) | |||
* {{AbilityIcon|Mini Turret}}s now gain +20 Health per [[Level#Boons_from_Patron|boon]] | |||
* {{AbilityIcon|Mini Turret}}s now take at most 33% of their Max HP per second from any damage source. Any excess damage is move to the following second. (In effect this means that turrets will always live at least 3 seconds) | |||
* Fixed {{AbilityIcon|Mini Turret}}s dying causing you to lose sprint | |||
* {{AbilityIcon|Mini Turret}} cycle time reduced from 0.5 to 0.25 (DPS unchanged) | |||
* {{AbilityIcon|Mini Turret}} bullet velocity increased from 406 to 500 | |||
}} | |||
{{Update history table/row | |||
| update = November 7, 2024 | |||
| changes = | |||
* {{AbilityIcon|Mini Turret}} DPS reduced from 60 to 40 | |||
* {{AbilityIcon|Mini Turret}} health reduced from 20% max HP to 15% | |||
}} | |||
{{Update history table/row | |||
| update = October 27, 2024 | |||
| changes = | |||
* {{AbilityIcon|Mini Turret}} Spirit Resist reduced from 80% to 70%. | |||
* {{AbilityIcon|Spectral Wall}} cooldown increased from 37s to 46s. | |||
* {{AbilityIcon|Spectral Wall}} T2 cooldown improved from -14s to -23s. | |||
}} | |||
{{Update history table/row | |||
| update = October 24, 2024 | |||
| changes = | |||
* Updated melee animation. | |||
* Gun spin decay rate improved from 0.65 to 0.25. | |||
* {{AbilityIcon|Mini Turret}} cooldown reduced from 24s to 18s. | |||
* {{AbilityIcon|Mini Turret}} spirit resist increased from 60% to 80%. | |||
* {{AbilityIcon|Spectral Wall}} slow reduced from 25% to 20%. | |||
* {{AbilityIcon|Spectral Wall}} T1 damage amp reduced from 25% to 15%. | |||
* {{AbilityIcon|Heavy Barrage}} minimum range increased from 6m to 7m. | |||
* {{AbilityIcon|Heavy Barrage}} cooldown increased from 106s to 140s. | |||
* {{AbilityIcon|Heavy Barrage}} T2 cooldown improved from -47s to -50s. | |||
* {{AbilityIcon|Heavy Barrage}} T1 slow reduced from 35% to 30%. | |||
}} | |||
{{Update history table/row | |||
| update = October 11, 2024 | |||
| changes = | |||
* Updated {{AbilityIcon|Heavy Barrage}} sound. | |||
}} | |||
{{Update history table/row | |||
| update = October 10, 2024 | |||
| changes = | |||
* No longer has +25% Spirit Resist. | |||
* Now has +15% Bullet Resist. | |||
* {{AbilityIcon|Mini Turret}} T1 no longer grants +1 charge. | |||
* {{AbilityIcon|Mini Turret}} duration reduced from 30s to 24s. | |||
* {{AbilityIcon|Mini Turret}} cooldown reduced from 30s to 24s. | |||
* {{AbilityIcon|Mini Turret}} health scaling reduced from 30% to 20%. | |||
* {{AbilityIcon|Mini Turret}} recharge time reduced from 5s to 3s. | |||
* {{AbilityIcon|Mini Turret}} cast range increased from 15m to 20m. | |||
* {{AbilityIcon|Mini Turret}} damage reduction against troopers/neutrals increased from -40% to -50%. | |||
* {{AbilityIcon|Mini Turret}} damage reduction against objectives increased from -60% to -70%. | |||
* Fixed [[Ricochet]] not bouncing off of {{AbilityIcon|Mini Turret}}s. | |||
* {{AbilityIcon|Mini Turret}} spawn time reduced from 1s to 0.25s. | |||
* {{AbilityIcon|Mini Turret}} attack delay reduced from 0.35s to 0.2s. | |||
* {{AbilityIcon|Heavy Barrage}} radius increased from 4.5m to 5m. | |||
}} | |||
{{Update history table/row | {{Update history table/row | ||
| update = September 26, 2024 | | update = September 26, 2024 |
Revision as of 04:40, 9 December 2024
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