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{{Update layout
{{Icon|Basic Magazine}}
| current_update = May 3, 2024
| next_update = May 10, 2024
| source = https://forums.playdeadlock.com/threads/05-03-2024-update.427/
| source_title = 05-03-2024 Update
| notes = === General Changes ===
* Added a Recommend A Friend button to the dashboard that you can use to send us requests for people to include in our playtesting
* Added a Resources page to the dashboard which contains a browsable [[Items|item]] shop
* Added overhead text display when another [[Heroes|hero]] uses active items
* The hotkeys F1-F5 to change cameras to allied heroes now maps directly to the order of heroes on the top bar left to right
* Added the [[Patron]] to the spectate-when-dead cycle if the enemy is in your base or everyone on your team is dead
* Added support for Flex Items in the Hero Sandbox
* Increased the range of the mouse sensitivity slider from 0.5->4.0 to 0.05->8.0
* Increased the default framerate cap from 120 to 400
* Improved UI display when endgame objectives are being attacked
* Added music for when the base is under attack
* Changed the local player icon on the the [[Map|minimap]] to always be on top of enemy icons
* Shop music will now only play for shops players can access
* Postgame graphs now default to team stats rather than individual
* Added borders around hero icons on the minimap when watching replays/spectating
* Top bar now shows incoming players before they are fully connected
* Added console command to hide the bar at the bottom in replays ('citadel_hide_replay_hud 1' to hide it, 'citadel_hide_replay_hud 0' to bring it back)
* Various VOIP improvements
* Fixed open mic threshold
* Fixed various consistency issues with the presentation of Souls terminology, icons, etc
* Fixed Flying Cloak teleporting players into geometry or out of the world
* Fixed {{ItemIcon|Warp Stone}} teleporting you through geometry
* Fixed Fixation decimal point display
* Fixed Parry animation not playing
* Fixed various issues with the spectate UI display
* Removed the slow climbing vertical recoil on {{HeroIcon|Yamato}}'s alt fire
* Fixed AP count not showing if you are dead, spectating a team mate or when holding alt/tab to upgrade your abilities


=== Gameplay Changes ===
{{Icon|Healing Nova}}
* Troopers DPS vs Lane Guardians reduced from 44 to 36
* Objectives now have 80% damage reduction anti-backdoor defense when there haven't been creeps nearby in a while
* The uncapturable zipline nodes near your base now extend out 2 more nodes (this means attackers can't capture ziplines quite as close to the enemy base)
* You are now silenced while carrying the Urn
* Urn bounty increased from 900 + 160/minute to 900 + 200/minute
* Vaults base bounty increased from 150 to 200


* {{HeroIcon|Abrams}}: Base Health increased from 550 to 600
{{Icon|Health Nova}} alt
* {{HeroIcon|Abrams}}: Siphon DPS increased from 24 to 35


* {{HeroIcon|Bebop}}: Weapon no longer has horizontal/vertical recoil
{{Icon|Healing Nova|l1=Health}} custom


* {{HeroIcon|Dynamo}}: {{AbilityIcon|Singularity|Dynamo}} DPS increased from 48 to 60
{{Icon|Abrams}}
* {{HeroIcon|Dynamo}}: {{AbilityIcon|Singularity|Dynamo}} T3 Max HP DPS increased from 3.2% to 3.8%


* {{HeroIcon|Grey Talon}}: Charge Shot damage increased from 95 to 105
{{Icon|Abrams|l1=Detective Abrams}} custom
* {{HeroIcon|Grey Talon}}: Charge Shot T2 damage reduced from 80 to 70
* {{HeroIcon|Grey Talon}}: Guided Owl damage increased from 200 to 300


* {{HeroIcon|Haze}}: Bullet Dance bonus Fire Rate reduced from +30 to +20
{{Icon|Haze}}
* {{HeroIcon|Haze}}: Smoke Bomb duration scaling from Spirit improved from 0.2 to 0.3


* {{HeroIcon|Infernus}}: Catalyst no longer slows Infernus to 1.3 m/s during the cast delay
{{Icon|Flog}}
* {{HeroIcon|Infernus}}: Concussive Combustion damage increased from 130 to 160


* {{HeroIcon|Kelvin}}: Frost Grenade T3 bonus damage increased from +100 to +175
{{Icon|Petrifying Bola}}


* {{HeroIcon|Lady Geist}}: Blood Bomb damage increased from 80 to 100
{{Icon|Petrify}} alt
* {{HeroIcon|Lady Geist}}: Blood Bomb T2 damage increased from +65 to +70
* {{HeroIcon|Lady Geist}}: Blood Bomb tooltip fixed to reference the correct self damage type and that it can be reduced with armor
* {{HeroIcon|Lady Geist}}: Malice damage amp per shard increased from 10% to 15%


* {{HeroIcon|Lash}}: Grapple cooldown reduced from 55 to 45
----
* {{HeroIcon|Lash}}: Flog Damage increased from 55 to 65
* {{HeroIcon|Lash}}: Flog lifesteal from heroes increased from 70% to 80% of damage dealt
* {{HeroIcon|Lash}}: Flog lifesteal from non-heroes reduced from 35% to 30% of damage dealt
* {{HeroIcon|Lash}}: Death Slam T1 from +3m to +5m
* {{HeroIcon|Lash}}: Fixed Death Slam's targeting cone not finding enemies near the edges
* {{HeroIcon|Lash}}: Fixed Death Slam to only target enemies who stay in the targeting cone


* {{HeroIcon|McGinnis}}: Heavy Barrage now reduces your speed rather than setting it to a low cap (by itself this change isn't a buff or a nerf, but it allows you to buy items to move faster during the ultimate)
{{AudioDeadlock}}
* {{HeroIcon|McGinnis}}: Heavy Barrage camera interaction with Fleetfoot Boots has been fixed
{{Message box
| border = #000000
| image = Copyright.svg
| notice = This is an audio clip from the game ''Deadlock'', a registered trademark of {{Plain link|https://www.valvesoftware.com|Valve Corporation}}.
}}<includeonly>[[Category:Audio files]]</includeonly>


* {{HeroIcon|Mo & Krill}}: Sand Blast range increased from 25m to 30m
{{ScreenshotDeadlock}}
* {{HeroIcon|Mo & Krill}}: Sand Blast width increased from 3m to 5m
{{Message box
* {{HeroIcon|Mo & Krill}}: Sand Blast is now permissive with small obstructions in the way
| border = #000000
* {{HeroIcon|Mo & Krill}}: Burrow no longer loses its state as you change elevations
| image = Copyright.svg
* {{HeroIcon|Mo & Krill}}: Burrow now knocks enemies up when you come up
| notice = This is a screenshot from the game ''Deadlock'', a registered trademark of {{Plain link|https://www.valvesoftware.com|Valve Corporation}}.
* {{HeroIcon|Mo & Krill}}: Combo DPS increased from 50 to 60
}}<includeonly>[[Category:Screenshot images]]</includeonly>
* {{HeroIcon|Mo & Krill}}: No longer listed as a recommended new player hero


* {{HeroIcon|Vindicta}}: Base Bullet Damage reduced from 15 to 14
{{ArtworkDeadlock}}
* {{HeroIcon|Vindicta}}: Bullet Damage gained per boon reduced from 0.88 to 0.7 (these are gained occasionally as you earn souls, up to 11 times)
{{Message box
* {{HeroIcon|Vindicta}}: Stake T1 bonus duration reduced from +1.5s to +1.0s
| border = #000000
* {{HeroIcon|Vindicta}}: Is now a recommended hero for new players
| image = Copyright.svg
| notice = This is artwork from the game ''Deadlock'', a registered trademark of {{Plain link|https://www.valvesoftware.com|Valve Corporation}}.
}}<includeonly>[[Category:Artwork images]]</includeonly>


* {{HeroIcon|Yamato}}: Crimson Slash radius increased from 11m to 12m
{{ExtractedDeadlock}}
* {{HeroIcon|Yamato}}: Crimson Slash fire rate debuff duration increased from 3s to 4s
{{Message box
* {{HeroIcon|Yamato}}: Crimson Slash T2 changed from "-5s Cooldown" to "10% Max Health heal on hero hit"
| border = #000000
* {{HeroIcon|Yamato}}: Crimson Slash T3 changed from "12% Max Health heal on hero hit" to "-6s Cooldown"
| image = Copyright.svg
* {{HeroIcon|Yamato}}: Power Slash T1 Bullet Resist increased from 40% to 60%
| notice = This media is extracted from the game ''Deadlock'', a registered trademark of {{Plain link|https://www.valvesoftware.com|Valve Corporation}}.
* {{HeroIcon|Yamato}}: Flying Strike cooldown reduced from 35 to 20
}}<includeonly>[[Category:Extracted media]]</includeonly>
* {{HeroIcon|Yamato}}: Flying Strike T2 changed from "-15s Cooldown" to "+20 Cast Range"
 
* {{HeroIcon|Yamato}}: Flying Strike range no longer scales with Spirit
{{PD}}
* {{HeroIcon|Yamato}}: Shadow Explosion bonus Spirit per victim increased from 10 to 15
{{Message box
* {{HeroIcon|Yamato}}: Shadow Explosion bonus Fire Rate per victim increased from 5 to 10
| border = none
* {{HeroIcon|Yamato}}: Shadow Explosion buff duration increased from 8s to 15s
| image  = PD.svg
}}
| notice = This file has been released into the [[wikipedia:Public domain|public domain]] by the copyright holder, its copyright has expired, or it is ineligible for copyright.
}}<includeonly>[[Category:Public domain files]]</includeonly>
 
{{PD self}}
{{Message box
| border = none
| image  = PD.svg
| notice = I, the copyright holder of this work, release this work into the [[wikipedia:Public domain|public domain]]. This applies worldwide.
}}<includeonly>[[Category:Public domain files]]</includeonly>
 
{{Fair use}}
{{Message box
| border = #000000
| image  = Copyright red.svg
| notice = This file is protected by copyright. It will be used appropriately to enhance articles and qualifies as fair use under [[wikipedia:Copyright law of the United States|US copyright law]].
}}<includeonly>[[Category:Fair use files]]</includeonly>
 
{{No license}}
{{Message box
| border = none
| image  = License.svg
| notice = This file does not have information on its copyright status. Please add the appropriate [[:Category:License templates|license template]].
}}<includeonly>[[Category:Unlicensed files]]</includeonly>
 
----
 
'''Items''':
 
Medic Bullets , Restorative Shot
 
Shifting Shroud , Ethereal Shift
 
Health Nova, Healing Nova
 
'''Abilities''':
 
Immobilizing Trap, Spirit Snare
 
Shadow Explosion, Shadow Transformation
 
Shadow Step, Queen of Shadows
 
Petrify, Petrifying Bola
 
Hook Blade, Screwjab Dagger
 
Ava, Perched Predator, Nekomata Ward
 
True Form, Stone Form
 
Tempest Ward, Djinn's Mark
 
Salvage, Consume
 
Royal Flush, Card Trick
 
Hat Trick, Guided Owl
 
Fire Beetles, Fire Scarabs

Latest revision as of 23:19, 22 December 2024

Basic Magazine

Healing Nova

Health Nova alt

Health custom

Abrams

Detective Abrams custom

Haze

Flog

Petrifying Bola

Petrify alt


Template:AudioDeadlock

This is an audio clip from the game Deadlock, a registered trademark of Valve Corporation.

Template:ScreenshotDeadlock

This is a screenshot from the game Deadlock, a registered trademark of Valve Corporation.

Template:ArtworkDeadlock

This is artwork from the game Deadlock, a registered trademark of Valve Corporation.

Template:ExtractedDeadlock

This media is extracted from the game Deadlock, a registered trademark of Valve Corporation.

Template:PD

This file has been released into the public domain by the copyright holder, its copyright has expired, or it is ineligible for copyright.

Template:PD self

I, the copyright holder of this work, release this work into the public domain. This applies worldwide.

This file is protected by copyright. It will be used appropriately to enhance articles and qualifies as fair use under United States copyright law.

This file is protected by copyright. It will be used appropriately to enhance articles and qualifies as fair use under US copyright law.

Template:No license

This file does not have information on its copyright status. Please add the appropriate license template.

Items:

Medic Bullets , Restorative Shot

Shifting Shroud , Ethereal Shift

Health Nova, Healing Nova

Abilities:

Immobilizing Trap, Spirit Snare

Shadow Explosion, Shadow Transformation

Shadow Step, Queen of Shadows

Petrify, Petrifying Bola

Hook Blade, Screwjab Dagger

Ava, Perched Predator, Nekomata Ward

True Form, Stone Form

Tempest Ward, Djinn's Mark

Salvage, Consume

Royal Flush, Card Trick

Hat Trick, Guided Owl

Fire Beetles, Fire Scarabs