Shiv/Update history: Difference between revisions
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{{Update history table | {{Update history table | ||
| contents = | | contents = | ||
{{Update history table/row | |||
| update = January 27, 2025 | |||
| changes = | |||
* {{AbilityIcon|Serrated Knives}} no longer stops after hitting a Soul Orb | |||
}} | |||
{{Update history table/row | |||
| update = January 19, 2025 | |||
| changes = | |||
* Bullet Damage reduced from 5.7 to 5.5 | |||
* {{AbilityIcon|Slice and Dice}} damage reduced from 110 to 100 | |||
* {{AbilityIcon|Slice and Dice}} T2 reduced from +70 to +60 | |||
* {{AbilityIcon|Slice and Dice}} spirit scaling increased from 1.3 to 1.55 | |||
* {{AbilityIcon|Bloodletting}} deferred damage duration reduced from 13s to 12s | |||
* {{AbilityIcon|Bloodletting}} cooldown increased from 50s to 60s | |||
}} | |||
{{Update history table/row | |||
| update = December 31, 2024 | |||
| changes = | |||
* Bullet growth reduced from +0.31 to +0.27. | |||
* {{AbilityIcon|Serrated Knives}} T3 increased from +5 Bleed DPS to +7. | |||
}} | |||
{{Update history table/row | |||
| update = December 6, 2024 | |||
| changes = | |||
* Fixed some targeting issues with {{AbilityIcon|Killing Blow}}. | |||
}} | |||
{{Update history table/row | |||
| update = November 21, 2024 | |||
| changes = | |||
* {{AbilityIcon|Bloodletting}} reduced from 22% to 20%. | |||
* {{AbilityIcon|Bloodletting}} T1 reduced from +8% to +6%. | |||
* {{AbilityIcon|Bloodletting}} rage bonus reduced from +15% to 14%. | |||
* {{AbilityIcon|Serrated Knives}} cooldown reduced from 19s to 16s. | |||
* {{AbilityIcon|Serrated Knives}} can now capture souls. | |||
* {{AbilityIcon|Slice and Dice}} base damage increased from 105 to 110. | |||
* {{AbilityIcon|Slice and Dice}} T2 reduced from +75 to +70. | |||
* {{AbilityIcon|Slice and Dice}} cooldown reduced from 16s to 15s. | |||
* {{AbilityIcon|Slice and Dice}} T1 reduced from -4s to -3s. | |||
* {{AbilityIcon|Killing Blow}} threshold increased from 20% to 22%. | |||
* {{AbilityIcon|Killing Blow}} T2 reduced from +8% Enemy Health Threshold to +6%. | |||
* {{AbilityIcon|Killing Blow}} Full Rage Damage Bonus increased from 15% to 17%. | |||
* {{AbilityIcon|Killing Blow}} T2 reduced from +10% Full Rage Bonus Damage to +8%. | |||
* {{AbilityIcon|Killing Blow}} Rage per spirit damage increased from 0.013 to 0.014. | |||
* {{AbilityIcon|Killing Blow}} cast range increased from 14m to 15m. | |||
* Fixed an issue where using {{AbilityIcon|Serrated Knives}} and immediately holding M1 after to shoot not firing your gun. | |||
}} | |||
{{Update history table/row | |||
| update = October 27, 2024 | |||
| changes = | |||
* {{AbilityIcon|Killing Blow}} cast range increased from 13m to 14m. | |||
* {{AbilityIcon|Killing Blow}} rage per weapon damage increased from 0.015 to 0.017. | |||
* {{AbilityIcon|Killing Blow}} drain rate reduced from 0.3 to 0.25. | |||
}} | |||
{{Update history table/row | |||
| update = October 24, 2024 | |||
| changes = | |||
* Base speed reduced from 7.3 to 7.0. | |||
* {{AbilityIcon|Serrated Knives}} collision radius reduced by 20%. | |||
* {{AbilityIcon|Bloodletting}} cooldown increased from 21s to 50s. | |||
* {{AbilityIcon|Bloodletting}} T2 cd increased from -4.75s to -25s (final cd changed from 16.25s to 25s). | |||
* {{AbilityIcon|Bloodletting}} duration increased from 10s to 13s. | |||
* {{AbilityIcon|Bloodletting}} Incoming Damage Deferred reduced from 30% to 22%. | |||
* {{AbilityIcon|Bloodletting}} T1 changed to +8% Incoming Damage Deferred (was +5s duration). | |||
* {{AbilityIcon|Killing Blow}} range reduced from 20m to 13m. | |||
* {{AbilityIcon|Killing Blow}} Rage buildup per heavy melee reduced from 3.5 to 2.75. | |||
* {{AbilityIcon|Killing Blow}} Rage buffer duration reduced from 10s to 9s. | |||
* {{AbilityIcon|Killing Blow}} Rage buildup vs creeps reduced by 50%. | |||
}} | |||
{{Update history table/row | |||
| update = October 15, 2024 | |||
| changes = | |||
* {{AbilityIcon|Killing Blow}} Rage decay rate increased from 0.25 to 0.3. | |||
* {{AbilityIcon|Killing Blow}} Rage buffer duration reduced from 12s to 10s. | |||
}} | |||
{{Update history table/row | |||
| update = October 10, 2024 | |||
| changes = | |||
* {{AbilityIcon|Slice and Dice}} Spirit damage scaling increased from 1.2 to 1.3. | |||
* {{AbilityIcon|Slice and Dice}} T1 improved from -3.75s to -4s. | |||
* {{AbilityIcon|Killing Blow}} Rage decay rate reduced from 0.35 to 0.25. | |||
* {{AbilityIcon|Killing Blow}} Rage buffer duration increased from 7s to 12s (how long it stays before starting to decay). | |||
}} | |||
{{Update history table/row | |||
| update = September 26, 2024 | |||
| changes = | |||
* Updated {{AbilityIcon|Killing Blow}} effects. | |||
* Turned off a {{HeroIcon|Shiv}} line where he referenced slowing down enemies when he wasn't actually doing so. | |||
* Bots can now choose to play {{HeroIcon|Lady Geist}}, {{HeroIcon|Mirage}}, {{HeroIcon|Shiv}}, and {{HeroIcon|Warden}}. | |||
* {{AbilityIcon|Slice and Dice}} T2 reduced from +85 to +75. | |||
* {{AbilityIcon|Killing Blow}} Rage buildup per spirit damage reduced from 0.02 to 0.013. | |||
* {{AbilityIcon|Killing Blow}} Rage drain rate increased from 0.3 to 0.35. | |||
*{{AbilityIcon|Killing Blow}} Full Rage Bonus Damage reduced from 20% to 15%. | |||
* {{AbilityIcon|Killing Blow}} T2 increased from 5% to 10%. | |||
}} | |||
{{Update history table/row | {{Update history table/row | ||
| update = September 12, 2024 | | update = September 12, 2024 | ||
| changes = | | changes = | ||
* Adjusted {{HeroIcon|Shiv}}'s running reload animation. | * Adjusted {{HeroIcon|Shiv}}'s running reload animation. | ||
* Fixed issues with {{AbilityIcon|Serrated Knives | * Fixed issues with {{AbilityIcon|Serrated Knives}} hitting targets behind walls. | ||
* {{AbilityIcon|Slice and Dice | * {{AbilityIcon|Slice and Dice}} damage reduced from 125 to 105. | ||
* {{AbilityIcon|Bloodletting | * {{AbilityIcon|Bloodletting}} Deferred Damage Cleared reduced from 50% to 40%. | ||
* {{AbilityIcon|Killing Blow | * {{AbilityIcon|Killing Blow}} Bonus Damage from Full Rage reduced from +25% to +20%. | ||
* {{AbilityIcon|Killing Blow | * {{AbilityIcon|Killing Blow}} T2 now also increases Rage Amp by +5%. | ||
}} | }} | ||
{{Update history table/row | {{Update history table/row | ||
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* Gun falloff range reduced by 10%. | * Gun falloff range reduced by 10%. | ||
* Health growth per boon reduced from +41 to +35. | * Health growth per boon reduced from +41 to +35. | ||
* {{AbilityIcon|Slice and Dice | * {{AbilityIcon|Slice and Dice}} T2 reduced from +100 to +85. | ||
* {{AbilityIcon|Slice and Dice | * {{AbilityIcon|Slice and Dice}} T3 now considers creeps for only half value. | ||
* {{AbilityIcon|Bloodletting | * {{AbilityIcon|Bloodletting}} deferred damage reduced from 35% to 30%. | ||
* The targeting UI for {{HeroIcon|Shiv}}'s {{AbilityIcon|Killing Blow | * The targeting UI for {{HeroIcon|Shiv}}'s {{AbilityIcon|Killing Blow}} is now more clear about when the target will be killed. | ||
}} | }} | ||
{{Update history table/row | {{Update history table/row | ||
| update = August 22, 2024 | | update = August 22, 2024 | ||
| changes = | | changes = | ||
* {{AbilityIcon|Bloodletting | * {{AbilityIcon|Bloodletting}} incoming damage deferred reduced from 40% to 35%. | ||
}} | }} | ||
{{Update history table/row | {{Update history table/row | ||
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| changes = | | changes = | ||
* Gun base damage reduced from 6.3 to 5.7. | * Gun base damage reduced from 6.3 to 5.7. | ||
* {{AbilityIcon|Serrated Knives | * {{AbilityIcon|Serrated Knives}} collision size reduced by 10%. | ||
* {{AbilityIcon|Serrated Knives | * {{AbilityIcon|Serrated Knives}} projectile speed reduced by 10%. | ||
* {{AbilityIcon|Serrated Knives | * {{AbilityIcon|Serrated Knives}} base damage reduced from 75 to 35. | ||
* {{AbilityIcon|Serrated Knives | * {{AbilityIcon|Serrated Knives}} spirit scaling reduced from 1 to 0.6. | ||
* {{AbilityIcon|Serrated Knives | * {{AbilityIcon|Serrated Knives}} DPS spirit scaling reduced from 0.2 to 0.16. | ||
* {{AbilityIcon|Serrated Knives | * {{AbilityIcon|Serrated Knives}} T3 reduced from +75 Damage and +5 Bleed to +40 Damage and +5 Bleed. | ||
* Fixed {{AbilityIcon|Serrated Knives | * Fixed {{AbilityIcon|Serrated Knives}} bouncing to other units even if it did not impact the target. | ||
* Fixed Rage and {{AbilityIcon|Bloodletting | * Fixed Rage and {{AbilityIcon|Bloodletting}} not clearing out on death. | ||
* Fixed {{AbilityIcon|Bloodletting | * Fixed {{AbilityIcon|Bloodletting}} deferred damage waking him up from sleep. | ||
* Fixed {{AbilityIcon|Killing Blow | * Fixed {{AbilityIcon|Killing Blow}} falling through the world sometimes. | ||
}} | }} | ||
{{Update history table/row | {{Update history table/row | ||
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}} | }} | ||
}} | }} | ||
[[Category: | [[Category:Hero changelogs]] |
Latest revision as of 23:35, 29 January 2025
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