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Gammaton32 (talk | contribs) release date |
Gammaton32 (talk | contribs) updated damage scaling, melee scaling |
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| no_sprint = true | | no_sprint = true | ||
| max_health = {{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|MaxHealth|3}}{{PI|38}} | | max_health = {{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|MaxHealth|3}}{{PI|38}} | ||
| bullet_damage = {{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|BulletDamage|3}}{{PI|0. | | bullet_damage = {{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|BulletDamage|3}}{{PI|0.81}} | ||
| light_melee = {{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|LightMeleeDamage|3}}{{PI|2.67}} | | light_melee = {{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|LightMeleeDamage|3}}{{PI|2.67}} | ||
| heavy_melee = {{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|HeavyMeleeDamage|3}}{{PI|4. | | heavy_melee = {{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|HeavyMeleeDamage|3}}{{PI|4.92}} | ||
}} | }} | ||
'''Viscous''' is a vexing opponent with versatile goo abilities, a psychic sea anemone with an ectoplasmic goo body. He can Splatter his foes with a large ball of goo and Puddle Punch both allies and enemies to knock them around, while encasing himself or allies in a Cube of goo for protection. For maximum disruption, Viscous can morph into a large Goo Ball and bounce off of walls and enemies alike. | '''Viscous''' is a [[Hero]] in ''[[Deadlock]]''. He is a vexing opponent with versatile goo abilities, a psychic sea anemone with an ectoplasmic goo body. He can Splatter his foes with a large ball of goo and Puddle Punch both allies and enemies to knock them around, while encasing himself or allies in a Cube of goo for protection. For maximum disruption, Viscous can morph into a large Goo Ball and bounce off of walls and enemies alike. | ||
Viscous is a | Viscous is a psychic sea anemone that fears a dark, dangerous predator that prowls the depths under the Bermuda Triangle. He reached the surface in a body built from ectoplasmic goo; his mission to summon the [[Patron]]s to protect his home in the Deep. | ||
Viscous' gun has an alt-fire mode. | Viscous' gun has an alt-fire mode. | ||
Viscous was added to the roster | Viscous was added to the roster on [[Update:August 1, 2024|August 1, 2024]]. | ||
== Abilities == | == Abilities == | ||
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| hero_name=Viscous | | hero_name=Viscous | ||
| ability_num=3 | | ability_num=3 | ||
|notes=Puddle Punch only hits players and NPCs. It does not break crates, statues, Bridge Powerups or the Rejuvenator. | |||
}} | }} | ||
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== Weapon == | == Weapon == | ||
{{WeaponCard|key=hero_viscous}} | {{WeaponCard|key=hero_viscous}}Deep Sea Interpreter has an alternate fire mode, which releases a larger projectile that explodes in a small area of effect upon collision, or after flying for long enough. This alt-fire takes 5 ammo per shot and deals between 28 damage (in the explosion radius) and 63 damage (direct hit). | ||
== Update history == | == Update history == | ||
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** A work-in-progress alternate model that could potentially be his redesign can be found in the files, labeled '''Viscous v2'''. | ** A work-in-progress alternate model that could potentially be his redesign can be found in the files, labeled '''Viscous v2'''. | ||
* In ''Neon Prime'', Viscous was a pufferfish in a suit, instead of a sea anemone. | * In ''Neon Prime'', Viscous was a pufferfish in a suit, instead of a sea anemone. | ||
* Viscous' head was changed from black to green in the [[Update:September 26, 2024|2024-09-26 Update]], because his old icon was easily confused with [[Dynamo]]. | * Viscous' head was changed from black to green in the [[Update:September 26, 2024|2024-09-26 Update]], because his old icon was easily confused with [[Dynamo]]. | ||