|
|
(40 intermediate revisions by the same user not shown) |
Line 1: |
Line 1: |
| {{Update layout | | {{Icon|Basic Magazine}} |
| | current_update = May 3, 2024 | |
| | next_update = May 10, 2024
| |
| | source = https://forums.playdeadlock.com/threads/05-03-2024-update.427/
| |
| | source_title = 05-03-2024 Update
| |
| | notes = === General Changes ===
| |
| * Added a Recommend A Friend button to the dashboard that you can use to send us requests for people to include in our playtesting
| |
| * Added a Resources page to the dashboard which contains a browsable [[Items|item]] shop
| |
| * Added overhead text display when another [[Heroes|hero]] uses active items
| |
| * The hotkeys F1-F5 to change cameras to allied heroes now maps directly to the order of heroes on the top bar left to right
| |
| * Added the [[Patron]] to the spectate-when-dead cycle if the enemy is in your base or everyone on your team is dead
| |
| * Added support for Flex Items in the Hero Sandbox
| |
| * Increased the range of the mouse sensitivity slider from 0.5->4.0 to 0.05->8.0
| |
| * Increased the default framerate cap from 120 to 400
| |
| * Improved UI display when endgame objectives are being attacked
| |
| * Added music for when the base is under attack
| |
| * Changed the local player icon on the the [[Map|minimap]] to always be on top of enemy icons
| |
| * [[The Curiosity Shop|Shop]] music will now only play for shops players can access
| |
| * Postgame graphs now default to team stats rather than individual
| |
| * Added borders around hero icons on the minimap when watching replays/spectating
| |
| * Top bar now shows incoming players before they are fully connected
| |
| * Added [[Console commands|console command]] to hide the bar at the bottom in replays ('{{code|citadel_hide_replay_hud 1}}' to hide it, '{{code|citadel_hide_replay_hud 0}}' to bring it back)
| |
| * Various VOIP improvements
| |
| * Fixed open mic threshold
| |
| * Fixed various consistency issues with the presentation of [[Souls]] terminology, icons, etc
| |
| * Fixed Flying Cloak teleporting players into geometry or out of the world
| |
| * Fixed {{ItemIcon|Warp Stone}} teleporting you through geometry
| |
| * Fixed Fixation decimal point display
| |
| * Fixed Parry animation not playing
| |
| * Fixed various issues with the spectate UI display
| |
| * Removed the slow climbing vertical recoil on {{HeroIcon|Yamato}}'s alt fire
| |
| * Fixed AP count not showing if you are dead, spectating a team mate or when holding alt/tab to upgrade your abilities
| |
|
| |
|
| === Gameplay Changes ===
| | {{Icon|Healing Nova}} |
| * [[Trooper]]s DPS vs Lane [[Guardian]]s reduced from 44 to 36
| |
| * Objectives now have 80% damage reduction anti-backdoor defense when there haven't been creeps nearby in a while
| |
| * The uncapturable zipline nodes near your base now extend out 2 more nodes (this means attackers can't capture ziplines quite as close to the enemy base)
| |
| * You are now silenced while carrying the Urn
| |
| * Urn bounty increased from 900 + 160/minute to 900 + 200/minute
| |
| * Vaults base bounty increased from 150 to 200
| |
|
| |
|
| * {{HeroIcon|Abrams}}: Base Health increased from 550 to 600
| | {{Icon|Health Nova}} alt |
| * {{HeroIcon|Abrams}}: {{AbilityIcon|Siphon Life|Abrams|Siphon}} DPS increased from 24 to 35
| |
|
| |
|
| * {{HeroIcon|Bebop}}: Weapon no longer has horizontal/vertical recoil
| | {{Icon|Healing Nova|l1=Health}} custom |
|
| |
|
| * {{HeroIcon|Dynamo}}: {{AbilityIcon|Singularity|Dynamo}} DPS increased from 48 to 60
| | {{Icon|Abrams}} |
| * {{HeroIcon|Dynamo}}: {{AbilityIcon|Singularity|Dynamo}} T3 Max HP DPS increased from 3.2% to 3.8%
| |
|
| |
|
| * {{HeroIcon|Grey Talon}}: {{AbilityIcon|Charged Shot|Grey Talon|Charge Shot}} damage increased from 95 to 105
| | {{Icon|Abrams|l1=Detective Abrams}} custom |
| * {{HeroIcon|Grey Talon}}: {{AbilityIcon|Charged Shot|Grey Talon|Charge Shot}} T2 damage reduced from 80 to 70
| |
| * {{HeroIcon|Grey Talon}}: {{AbilityIcon|Guided Owl|Grey Talon}} damage increased from 200 to 300
| |
|
| |
|
| * {{HeroIcon|Haze}}: {{AbilityIcon|Bullet Dance|Haze}} bonus Fire Rate reduced from +30 to +20
| | {{Icon|Haze}} |
| * {{HeroIcon|Haze}}: {{AbilityIcon|Smoke Bomb|Haze}} duration scaling from Spirit improved from 0.2 to 0.3
| |
|
| |
|
| * {{HeroIcon|Infernus}}: {{AbilityIcon|Catalyst|Infernus}} no longer slows Infernus to 1.3 m/s during the cast delay
| | {{Icon|Flog}} |
| * {{HeroIcon|Infernus}}: {{AbilityIcon|Concussive Combustion|Infernus}} damage increased from 130 to 160
| |
|
| |
|
| * {{HeroIcon|Kelvin}}: {{AbilityIcon|Frost Grenade|Kelvin}} T3 bonus damage increased from +100 to +175
| | {{Icon|Petrifying Bola}} |
|
| |
|
| * {{HeroIcon|Lady Geist}}: {{AbilityIcon|Essence Bomb|Lady Geist|Blood Bomb}} damage increased from 80 to 100
| | {{Icon|Petrify}} alt |
| * {{HeroIcon|Lady Geist}}: {{AbilityIcon|Essence Bomb|Lady Geist|Blood Bomb}} T2 damage increased from +65 to +70
| |
| * {{HeroIcon|Lady Geist}}: {{AbilityIcon|Essence Bomb|Lady Geist|Blood Bomb}} tooltip fixed to reference the correct self damage type and that it can be reduced with armor
| |
| * {{HeroIcon|Lady Geist}}: {{AbilityIcon|Malice|Lady Geist}} damage amp per shard increased from 10% to 15%
| |
|
| |
|
| * {{HeroIcon|Lash}}: {{AbilityIcon|Grapple|Lash}} cooldown reduced from 55 to 45
| | ---- |
| * {{HeroIcon|Lash}}: {{AbilityIcon|Flog|Lash}} Damage increased from 55 to 65
| |
| * {{HeroIcon|Lash}}: {{AbilityIcon|Flog|Lash}} lifesteal from heroes increased from 70% to 80% of damage dealt
| |
| * {{HeroIcon|Lash}}: {{AbilityIcon|Flog|Lash}} lifesteal from non-heroes reduced from 35% to 30% of damage dealt
| |
| * {{HeroIcon|Lash}}: {{AbilityIcon|Death Slam|Lash}} T1 from +3m to +5m
| |
| * {{HeroIcon|Lash}}: Fixed {{AbilityIcon|Death Slam|Lash}}'s targeting cone not finding enemies near the edges
| |
| * {{HeroIcon|Lash}}: Fixed {{AbilityIcon|Death Slam|Lash}} to only target enemies who stay in the targeting cone
| |
|
| |
|
| * {{HeroIcon|McGinnis}}: {{AbilityIcon|Heavy Barrage|McGinnis}} now reduces your speed rather than setting it to a low cap (by itself this change isn't a buff or a nerf, but it allows you to buy items to move faster during the ultimate)
| | {{AudioDeadlock}} |
| * {{HeroIcon|McGinnis}}: {{AbilityIcon|Heavy Barrage|McGinnis}} camera interaction with Fleetfoot Boots has been fixed
| | {{Message box |
| | | border = #000000 |
| | | image = Copyright.svg |
| | | notice = This is an audio clip from the game ''Deadlock'', a registered trademark of {{Plain link|https://www.valvesoftware.com|Valve Corporation}}. |
| | }}<includeonly>[[Category:Audio files]]</includeonly> |
|
| |
|
| * {{HeroIcon|Mo & Krill}}: {{AbilityIcon|Sand Blast|Mo & Krill}} range increased from 25m to 30m
| | {{ScreenshotDeadlock}} |
| * {{HeroIcon|Mo & Krill}}: {{AbilityIcon|Sand Blast|Mo & Krill}} width increased from 3m to 5m
| | {{Message box |
| * {{HeroIcon|Mo & Krill}}: {{AbilityIcon|Sand Blast|Mo & Krill}} is now permissive with small obstructions in the way
| | | border = #000000 |
| * {{HeroIcon|Mo & Krill}}: {{AbilityIcon|Burrow|Mo & Krill}} no longer loses its state as you change elevations
| | | image = Copyright.svg |
| * {{HeroIcon|Mo & Krill}}: {{AbilityIcon|Burrow|Mo & Krill}} now knocks enemies up when you come up
| | | notice = This is a screenshot from the game ''Deadlock'', a registered trademark of {{Plain link|https://www.valvesoftware.com|Valve Corporation}}. |
| * {{HeroIcon|Mo & Krill}}: {{AbilityIcon|Combo|Mo & Krill}} DPS increased from 50 to 60
| | }}<includeonly>[[Category:Screenshot images]]</includeonly> |
| * {{HeroIcon|Mo & Krill}}: No longer listed as a recommended new player hero
| |
|
| |
|
| * {{HeroIcon|Vindicta}}: Base Bullet Damage reduced from 15 to 14
| | {{ArtworkDeadlock}} |
| * {{HeroIcon|Vindicta}}: Bullet Damage gained per boon reduced from 0.88 to 0.7 (these are gained occasionally as you earn souls, up to 11 times)
| | {{Message box |
| * {{HeroIcon|Vindicta}}: {{AbilityIcon|Stake|Vindicta}} T1 bonus duration reduced from +1.5s to +1.0s
| | | border = #000000 |
| * {{HeroIcon|Vindicta}}: Is now a recommended hero for new players
| | | image = Copyright.svg |
| | | notice = This is artwork from the game ''Deadlock'', a registered trademark of {{Plain link|https://www.valvesoftware.com|Valve Corporation}}. |
| | }}<includeonly>[[Category:Artwork images]]</includeonly> |
|
| |
|
| * {{HeroIcon|Yamato}}: {{AbilityIcon|Crimson Slash|Yamato}} radius increased from 11m to 12m
| | {{ExtractedDeadlock}} |
| * {{HeroIcon|Yamato}}: {{AbilityIcon|Crimson Slash|Yamato}} fire rate debuff duration increased from 3s to 4s
| | {{Message box |
| * {{HeroIcon|Yamato}}: {{AbilityIcon|Crimson Slash|Yamato}} T2 changed from "-5s Cooldown" to "10% Max Health heal on hero hit"
| | | border = #000000 |
| * {{HeroIcon|Yamato}}: {{AbilityIcon|Crimson Slash|Yamato}} T3 changed from "12% Max Health heal on hero hit" to "-6s Cooldown"
| | | image = Copyright.svg |
| * {{HeroIcon|Yamato}}: {{AbilityIcon|Power Slash|Yamato}} T1 Bullet Resist increased from 40% to 60%
| | | notice = This media is extracted from the game ''Deadlock'', a registered trademark of {{Plain link|https://www.valvesoftware.com|Valve Corporation}}. |
| * {{HeroIcon|Yamato}}: {{AbilityIcon|Flying Strike|Yamato}} cooldown reduced from 35 to 20
| | }}<includeonly>[[Category:Extracted media]]</includeonly> |
| * {{HeroIcon|Yamato}}: {{AbilityIcon|Flying Strike|Yamato}} T2 changed from "-15s Cooldown" to "+20 Cast Range"
| | |
| * {{HeroIcon|Yamato}}: {{AbilityIcon|Flying Strike|Yamato}} range no longer scales with Spirit
| | {{PD}} |
| * {{HeroIcon|Yamato}}: {{AbilityIcon|Shadow Explosion|Yamato}} bonus Spirit per victim increased from 10 to 15
| | {{Message box |
| * {{HeroIcon|Yamato}}: {{AbilityIcon|Shadow Explosion|Yamato}} bonus Fire Rate per victim increased from 5 to 10
| | | border = none |
| * {{HeroIcon|Yamato}}: {{AbilityIcon|Shadow Explosion|Yamato}} buff duration increased from 8s to 15s
| | | image = PD.svg |
| }}
| | | notice = This file has been released into the [[wikipedia:Public domain|public domain]] by the copyright holder, its copyright has expired, or it is ineligible for copyright. |
| | }}<includeonly>[[Category:Public domain files]]</includeonly> |
| | |
| | {{PD self}} |
| | {{Message box |
| | | border = none |
| | | image = PD.svg |
| | | notice = I, the copyright holder of this work, release this work into the [[wikipedia:Public domain|public domain]]. This applies worldwide. |
| | }}<includeonly>[[Category:Public domain files]]</includeonly> |
| | |
| | {{Fair use}} |
| | {{Message box |
| | | border = #000000 |
| | | image = Copyright red.svg |
| | | notice = This file is protected by copyright. It will be used appropriately to enhance articles and qualifies as fair use under [[wikipedia:Copyright law of the United States|US copyright law]]. |
| | }}<includeonly>[[Category:Fair use files]]</includeonly> |
| | |
| | {{No license}} |
| | {{Message box |
| | | border = none |
| | | image = License.svg |
| | | notice = This file does not have information on its copyright status. Please add the appropriate [[:Category:License templates|license template]]. |
| | }}<includeonly>[[Category:Unlicensed files]]</includeonly> |
| | |
| | ---- |
| | |
| | '''Items''': |
| | |
| | Medic Bullets , Restorative Shot |
| | |
| | Shifting Shroud , Ethereal Shift |
| | |
| | Health Nova, Healing Nova |
| | |
| | '''Abilities''': |
| | |
| | Immobilizing Trap, Spirit Snare |
| | |
| | Shadow Explosion, Shadow Transformation |
| | |
| | Shadow Step, Queen of Shadows |
| | |
| | Petrify, Petrifying Bola |
| | |
| | Hook Blade, Screwjab Dagger |
| | |
| | Ava, Perched Predator, Nekomata Ward |
| | |
| | True Form, Stone Form |
| | |
| | Tempest Ward, Djinn's Mark |
| | |
| | Salvage, Consume |
| | |
| | Royal Flush, Card Trick |
| | |
| | Hat Trick, Guided Owl |
| | |
| | Fire Beetles, Fire Scarabs |
Basic Magazine
Healing Nova
Health Nova alt
Health custom
Abrams
Detective Abrams custom
Haze
Flog
Petrifying Bola
Petrify alt
Template:AudioDeadlock
This is an audio clip from the game
Deadlock, a registered trademark of
Valve Corporation.
Template:ScreenshotDeadlock
This is a screenshot from the game
Deadlock, a registered trademark of
Valve Corporation.
Template:ArtworkDeadlock
Template:ExtractedDeadlock
This media is extracted from the game
Deadlock, a registered trademark of
Valve Corporation.
Template:PD
This file has been released into the
public domain by the copyright holder, its copyright has expired, or it is ineligible for copyright.
Template:PD self
I, the copyright holder of this work, release this work into the
public domain. This applies worldwide.
This file is protected by copyright. It will be used appropriately to enhance articles and qualifies as fair use under
US copyright law.
Template:No license
This file does not have information on its copyright status. Please add the appropriate
license template.
Items:
Medic Bullets , Restorative Shot
Shifting Shroud , Ethereal Shift
Health Nova, Healing Nova
Abilities:
Immobilizing Trap, Spirit Snare
Shadow Explosion, Shadow Transformation
Shadow Step, Queen of Shadows
Petrify, Petrifying Bola
Hook Blade, Screwjab Dagger
Ava, Perched Predator, Nekomata Ward
True Form, Stone Form
Tempest Ward, Djinn's Mark
Salvage, Consume
Royal Flush, Card Trick
Hat Trick, Guided Owl
Fire Beetles, Fire Scarabs