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{{Update history table
{{Update history table
| contents =
| contents =
{{Update history table/row
| update = January 19, 2025
| changes =
* Bullet damage growth reduced from 0.27 to 0.24.
}}
{{Update history table/row
| update = January 12, 2025
| changes =
* Bullet damage growth reduced from 0.33 to 0.27.
* {{AbilityIcon|Shadow Transformation}} T1 reduced from +20% Fire Rate to +15%.}}
{{Update history table/row
| update = December 31, 2024
| changes =
* Bullet damage growth reduced from 0.35 to 0.33.
* {{AbilityIcon|Shadow Transformation}} cooldown increased from 85s to 100s.
}}
{{Update history table/row
| update = December 21, 2024
| changes =
* {{AbilityIcon|Shadow Transformation}} Bullet and Spirit Resist reduced from 45% to 40%.
* {{AbilityIcon|Shadow Transformation}} T3 increased from 15% to 20% Resist.
}}
{{Update history table/row
| update = December 6, 2024
| changes =
* {{AbilityIcon|Flying Strike}} T3 now also lets you grapple to ally heroes.
* {{AbilityIcon|Shadow Transformation}} cast time reduced from 2s to 1.5s.
* {{AbilityIcon|Shadow Transformation}} no longer has a 0.6s post cast time.
* {{AbilityIcon|Shadow Transformation}} T3 now also increases Resist by 15%.
}}
{{Update history table/row
| update = November 21, 2024
| changes =
* Improved cases where {{AbilityIcon|Power Slash}} would hit enemies behind cover.
* {{AbilityIcon|Shadow Transformation}} no longer heals on cast.
* {{AbilityIcon|Shadow Transformation}} T3 increased from +2s to +3s.
* {{AbilityIcon|Shadow Transformation}} now heals for 15% of your max hp on hero kill.
}}
{{Update history table/row
| update = November 13, 2024
| changes =
* {{AbilityIcon|Shadow Transformation}} Bullet and Spirit Resist reduced from 50% to 45%.
* {{AbilityIcon|Shadow Transformation}} Heal reduced from 25% to 20%.
* {{AbilityIcon|Shadow Transformation}} duration reduced from 5.5s to 5s.
}}
{{Update history table/row
| update = November 10, 2024
| changes =
* {{AbilityIcon|Shadow Transformation}} Bullet and Spirit Resist reduced from 60% to 50%.
* {{AbilityIcon|Shadow Transformation}} Heal reduced from 30% to 25%.
* {{AbilityIcon|Shadow Transformation}} duration reduced from 6s to 5.5s.
}}
{{Update history table/row
| update = November 7, 2024
| changes =
* {{AbilityIcon|Shadow Transformation}} now affects the grapple time speed.
* {{AbilityIcon|Shadow Transformation}} duration increased from 4s to 6s.
* {{AbilityIcon|Shadow Transformation}} no longer prevents death.
* {{AbilityIcon|Shadow Transformation}} now grants +60% Bullet and Spirit Resist.
* {{AbilityIcon|Shadow Transformation}} now heals for 30% hp (done after the dispel).
* {{AbilityIcon|Shadow Transformation}} duration now extends by 2s whenever you get a kill in it (for that session).
}}
{{Update history table/row
| update = October 27, 2024
| changes =
* {{AbilityIcon|Shadow Transformation}} cooldown reduced from 90s to 85s.
}}
{{Update history table/row
| update = October 24, 2024
| changes =
* Fixed being able to cast an ability while casting Flying Strike.
* Fixed {{AbilityIcon|Crimson Slash}} following in the direction of dash instead of cross hair.
* Fixed {{AbilityIcon|Shadow Transformation}} T1 changed to +20% Fire Rate.
* Fixed {{AbilityIcon|Shadow Transformation}} reduced from 106s to 90s.
}}
{{Update history table/row
| update = October 10, 2024
| changes =
* {{AbilityIcon|Power Slash}} cooldown increased from 8.5s to 10.5s.
* {{AbilityIcon|Power Slash}} T2 now also reduces cooldown by 2s.
* {{AbilityIcon|Shadow Transformation}} no longer grants you bullet and spirit resist.
* {{AbilityIcon|Shadow Transformation}} duration reduced from 4.5s to 4s.
}}
{{Update history table/row
{{Update history table/row
| update = September 26, 2024
| update = September 26, 2024
| changes =
| changes =
* {{*Bullet damage growth reduced from 0.5 to 0.45
* Bullet damage growth reduced from 0.5 to 0.45
* {{AbilityIcon|Crimson Slash|Yamato}} fire rate slow reduced from 30% to 20%.
* {{AbilityIcon|Crimson Slash}} fire rate slow reduced from 30% to 20%.
* Fixed various issues with {{AbilityIcon|Flying Strike|Yamato}} pathing.
* Fixed various issues with {{AbilityIcon|Flying Strike}} pathing.
* {{AbilityIcon|Shadow Transformation|Yamato}} duration reduced from 5s to 4.5s.
* {{AbilityIcon|Shadow Transformation}} duration reduced from 5s to 4.5s.
* {{AbilityIcon|Shadow Transformation|Yamato}} T3 duration increased from +1.5s to +2s.
* {{AbilityIcon|Shadow Transformation}} T3 duration increased from +1.5s to +2s.
* {{AbilityIcon|Shadow Transformation|Yamato}} no longer provides unlimited ammo.
* {{AbilityIcon|Shadow Transformation}} no longer provides unlimited ammo.
* Fixed some issues with {{AbilityIcon|Crimson Slash}} effect not appearing reliably.
* Updated {{AbilityIcon|Flying Strike}} effects to reduce some visual noise.
* Improved read on the connecting rope for {{AbilityIcon|Flying Strike}} and reduced visual obstruction of the ending slash.
}}
}}
{{Update history table/row
{{Update history table/row
Line 15: Line 101:
| changes =
| changes =
* Ammo now scales with Spirit Power (0.15).
* Ammo now scales with Spirit Power (0.15).
* {{AbilityIcon|Power Slash|Yamato}} damage reduced from 170 to 160.
* {{AbilityIcon|Power Slash}} damage reduced from 170 to 160.
* Grapple post cast duration reduced from 0.5 to 0.2.
* Grapple post cast duration reduced from 0.5 to 0.2.
* Alt fire now fixed to work with conditional damage sources (point blank, pristine emblem, etc).
* Alt fire now fixed to work with conditional damage sources (point blank, pristine emblem, etc).
* {{AbilityIcon|Shadow Transformation|Yamato}} bullet and spirit resistance reduced from 55% to 40%.
* {{AbilityIcon|Shadow Transformation}} bullet and spirit resistance reduced from 55% to 40%.
* Can now interrupt {{AbilityIcon|Power Slash|Yamato}} with parry.
* Can now interrupt {{AbilityIcon|Power Slash}} with parry.
}}
}}
{{Update history table/row
{{Update history table/row
| update = August 29, 2024
| update = August 29, 2024
| changes =
| changes =
* {{AbilityIcon|Power Slash|Yamato}} max damage time requirement reduced from 1.5s to 1.4s.
* {{AbilityIcon|Power Slash}} max damage time requirement reduced from 1.5s to 1.4s.
* {{AbilityIcon|Power Slash|Yamato}} collision radius reduced by 8%.
* {{AbilityIcon|Power Slash}} collision radius reduced by 8%.
* {{AbilityIcon|Crimson Slash|Yamato}} radius increased from 12m to 13m.
* {{AbilityIcon|Crimson Slash}} radius increased from 12m to 13m.
* Fixed being able to die during {{AbilityIcon|Shadow Transformation|Yamato}} if hit by {{HeroIcon|Grey Talon}}'s Owl.
* Fixed being able to die during {{AbilityIcon|Shadow Transformation}} if hit by {{HeroIcon|Grey Talon}}'s Owl.
* Fixed some cases where {{AbilityIcon|Flying Strike|Yamato}} could get into a stuck state.
* Fixed some cases where {{AbilityIcon|Flying Strike}} could get into a stuck state.
* Fixed some cases where {{AbilityIcon|Crimson Slash|Yamato}} would appear to be cast when it wasn't.
* Fixed some cases where {{AbilityIcon|Crimson Slash}} would appear to be cast when it wasn't.
}}
}}
{{Update history table/row
{{Update history table/row
Line 35: Line 121:
| changes =
| changes =
* Base melee damage increased by 10%.
* Base melee damage increased by 10%.
* {{AbilityIcon|Flying Strike|Yamato}} T3 now procs after the ability ends, rather than when connecting to the target.
* {{AbilityIcon|Flying Strike}} T3 now procs after the ability ends, rather than when connecting to the target.
}}
}}
{{Update history table/row
{{Update history table/row
| update = August 1, 2024
| update = August 1, 2024
| changes =
| changes =
* Fixed crosshair sometimes being stuck hidden for {{HeroIcon|Yamato}} after {{AbilityIcon|Flying Strike|Yamato}} was interrupted.
* Fixed crosshair sometimes being stuck hidden for {{HeroIcon|Yamato}} after {{AbilityIcon|Flying Strike}} was interrupted.
* {{AbilityIcon|Power Slash|Yamato}} collision size reduced by 10%.
* {{AbilityIcon|Power Slash}} collision size reduced by 10%.
* Bullet damage growth increased from 0.4 to 0.5.
* Bullet damage growth increased from 0.4 to 0.5.
}}
}}
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| update = July 11, 2024
| update = July 11, 2024
| changes =
| changes =
* {{AbilityIcon|Shadow Transformation|Yamato}} incoming damage reduction reduced from 70% to 55%.
* {{AbilityIcon|Shadow Transformation}} incoming damage reduction reduced from 70% to 55%.
* {{AbilityIcon|Shadow Transformation|Yamato}} changed from 70% debuff reduction to the same buff as {{ItemIcon|Unstoppable}}.
* {{AbilityIcon|Shadow Transformation}} changed from 70% debuff reduction to the same buff as {{ItemIcon|Unstoppable}}.
}}
}}
{{Update history table/row
{{Update history table/row
| update = June 27, 2024
| update = June 27, 2024
| changes =
| changes =
* {{AbilityIcon|Power Slash|Yamato}} damage reduced from 175 to 170.
* {{AbilityIcon|Power Slash}} damage reduced from 175 to 170.
* Can now cancel {{AbilityIcon|Flying Strike|Yamato}}.
* Can now cancel {{AbilityIcon|Flying Strike}}.
* {{AbilityIcon|Shadow Transformation|Yamato}} damage and debuff resistance reduced from 80% to 70%.
* {{AbilityIcon|Shadow Transformation}} damage and debuff resistance reduced from 80% to 70%.
* {{AbilityIcon|Shadow Transformation|Yamato}} duration increased from 4.5s to 5s.
* {{AbilityIcon|Shadow Transformation}} duration increased from 4.5s to 5s.
}}
}}
{{Update history table/row
{{Update history table/row
| update = June 23, 2024
| update = June 23, 2024
| changes =
| changes =
* {{AbilityIcon|Shadow Transformation|Yamato}} now causes you to be unable to die during the buff.
* {{AbilityIcon|Shadow Transformation}} now causes you to be unable to die during the buff.
}}
}}
{{Update history table/row
{{Update history table/row
| update = June 20, 2024
| update = June 20, 2024
| changes =
| changes =
* {{AbilityIcon|Shadow Transformation|Yamato}} now provides 80% Damage Resistance and 80% Debuff Resistance instead of invulnerability during the post-channel buff.
* {{AbilityIcon|Shadow Transformation}} now provides 80% Damage Resistance and 80% Debuff Resistance instead of invulnerability during the post-channel buff.
* {{AbilityIcon|Shadow Transformation|Yamato}} cooldown reduced from 110s to 100s.
* {{AbilityIcon|Shadow Transformation}} cooldown reduced from 110s to 100s.
* {{AbilityIcon|Shadow Transformation|Yamato}} T3 increased from +1s to +1.5s.
* {{AbilityIcon|Shadow Transformation}} T3 increased from +1s to +1.5s.
}}
}}
{{Update history table/row
{{Update history table/row
| update = June 13, 2024
| update = June 13, 2024
| changes =
| changes =
* Fixed {{HeroIcon|Yamato}}'s {{AbilityIcon|Crimson Slash|Yamato}} visual direction being wrong sometimes.
* Fixed {{HeroIcon|Yamato}}'s {{AbilityIcon|Crimson Slash}} visual direction being wrong sometimes.
* {{AbilityIcon|Power Slash|Yamato}} T3 bonus damage reduced from +210 to +200.
* {{AbilityIcon|Power Slash}} T3 bonus damage reduced from +210 to +200.
* {{AbilityIcon|Shadow Transformation|Yamato}} cooldown increased from 100 to 110.
* {{AbilityIcon|Shadow Transformation}} cooldown increased from 100 to 110.
}}
}}
{{Update history table/row
{{Update history table/row
| update = June 6, 2024
| update = June 6, 2024
| changes =
| changes =
* Fixed {{AbilityIcon|Power Slash|Yamato}} sometimes getting stuck on nearby geometry.
* Fixed {{AbilityIcon|Power Slash}} sometimes getting stuck on nearby geometry.
}}
}}
{{Update history table/row
{{Update history table/row
| update = May 30, 2024
| update = May 30, 2024
| changes =
| changes =
* {{AbilityIcon|Power Slash|Yamato}} spirit scaling improved from 1.6 to 2.0.
* {{AbilityIcon|Power Slash}} spirit scaling improved from 1.6 to 2.0.
* {{AbilityIcon|Power Slash|Yamato}} no longer does a very minor movement on enemies hit.
* {{AbilityIcon|Power Slash}} no longer does a very minor movement on enemies hit.
* Fixed {{AbilityIcon|Power Slash|Yamato}} sometimes not being a full charge when channeled fully during the {{AbilityIcon|Shadow Transformation|Yamato}}.
* Fixed {{AbilityIcon|Power Slash}} sometimes not being a full charge when channeled fully during the {{AbilityIcon|Shadow Transformation}}.
* {{AbilityIcon|Shadow Transformation|Yamato}}'s ability speedup now affects the post-cast durations as well.
* {{AbilityIcon|Shadow Transformation}}'s ability speedup now affects the post-cast durations as well.
* {{AbilityIcon|Shadow Transformation|Yamato}}'s ability speedup now improves the visual animations (cosmetic only change).
* {{AbilityIcon|Shadow Transformation}}'s ability speedup now improves the visual animations (cosmetic only change).
}}
}}
{{Update history table/row
{{Update history table/row
Line 95: Line 181:
| changes =
| changes =
* Fixed missing VO for {{HeroIcon|Yamato}} ability use/upgrades.
* Fixed missing VO for {{HeroIcon|Yamato}} ability use/upgrades.
* {{AbilityIcon|Shadow Explosion|Yamato}} renamed to {{AbilityIcon|Shadow Transformation|Yamato}} and reworked into a new ability.
* {{AbilityIcon|Shadow Explosion}} renamed to {{AbilityIcon|Shadow Transformation}} and reworked into a new ability.
* {{AbilityIcon|Shadow Transformation|Yamato}} no longer has radius impact behavior.
* {{AbilityIcon|Shadow Transformation}} no longer has radius impact behavior.
* {{AbilityIcon|Shadow Transformation|Yamato}} now gives you 4.5s of invulnerability after the initial 2s invulnerable channel period. You transform and refresh your abilities, improving ability speeds by 60% and gaining unlimited ammo. "Ability Speeds" affects {{AbilityIcon|Power Slash|Yamato}} cast time, {{AbilityIcon|Flying Strike|Yamato}} flying time, and {{AbilityIcon|Crimson Slash|Yamato}} cast time.
* {{AbilityIcon|Shadow Transformation}} now gives you 4.5s of invulnerability after the initial 2s invulnerable channel period. You transform and refresh your abilities, improving ability speeds by 60% and gaining unlimited ammo. "Ability Speeds" affects {{AbilityIcon|Power Slash}} cast time, {{AbilityIcon|Flying Strike}} flying time, and {{AbilityIcon|Crimson Slash}} cast time.
* {{AbilityIcon|Shadow Transformation|Yamato}} cooldown increased from 90s to 100s.
* {{AbilityIcon|Shadow Transformation}} cooldown increased from 90s to 100s.
* {{AbilityIcon|Shadow Transformation|Yamato}} T2 is now +4 m/s during Shadow Form.
* {{AbilityIcon|Shadow Transformation}} T2 is now +4 m/s during Shadow Form.
* {{AbilityIcon|Shadow Transformation|Yamato}} T3 is now +1s duration.
* {{AbilityIcon|Shadow Transformation}} T3 is now +1s duration.
}}
}}
{{Update history table/row
{{Update history table/row
| update = May 16, 2024
| update = May 16, 2024
| changes =
| changes =
* {{AbilityIcon|Shadow Explosion|Yamato}} cooldown reduced from 120s to 90s.
* {{AbilityIcon|Shadow Explosion}} cooldown reduced from 120s to 90s.
}}
}}
{{Update history table/row
{{Update history table/row
| update = May 10, 2024
| update = May 10, 2024
| changes =
| changes =
* {{AbilityIcon|Crimson Slash|Yamato}} cooldown reduced from 13s to 11s.
* {{AbilityIcon|Crimson Slash}} cooldown reduced from 13s to 11s.
* {{AbilityIcon|Power Slash|Yamato}} physics/world collision reduced from 15 to 4 (allowing it to be more easily used near objects).
* {{AbilityIcon|Power Slash}} physics/world collision reduced from 15 to 4 (allowing it to be more easily used near objects).
* {{AbilityIcon|Shadow Explosion|Yamato}} radius increased from 14m to 16m.
* {{AbilityIcon|Shadow Explosion}} radius increased from 14m to 16m.
* {{AbilityIcon|Shadow Explosion|Yamato}} Fire Rate and Spirit buff duration increased from 15s to 20s.
* {{AbilityIcon|Shadow Explosion}} Fire Rate and Spirit buff duration increased from 15s to 20s.
* {{AbilityIcon|Shadow Explosion|Yamato}} T3 Spirit bonus increased from +10% to +15%.
* {{AbilityIcon|Shadow Explosion}} T3 Spirit bonus increased from +10% to +15%.
* {{AbilityIcon|Shadow Explosion|Yamato}} T3 Fire Rate bonus increased from +5% to +10%.
* {{AbilityIcon|Shadow Explosion}} T3 Fire Rate bonus increased from +5% to +10%.
}}
}}
{{Update history table/row
{{Update history table/row
Line 121: Line 207:
| changes =
| changes =
* Removed the slow climbing vertical recoil on {{HeroIcon|Yamato}}'s alt fire.
* Removed the slow climbing vertical recoil on {{HeroIcon|Yamato}}'s alt fire.
* {{AbilityIcon|Crimson Slash|Yamato}} radius increased from 11m to 12m.
* {{AbilityIcon|Crimson Slash}} radius increased from 11m to 12m.
* {{AbilityIcon|Crimson Slash|Yamato}} fire rate debuff duration increased from 3s to 4s.
* {{AbilityIcon|Crimson Slash}} fire rate debuff duration increased from 3s to 4s.
* {{AbilityIcon|Crimson Slash|Yamato}} T2 changed from "-5s Cooldown" to "10% Max Health heal on hero hit".
* {{AbilityIcon|Crimson Slash}} T2 changed from "-5s Cooldown" to "10% Max Health heal on hero hit".
* {{AbilityIcon|Crimson Slash|Yamato}} T3 changed from "12% Max Health heal on hero hit" to "-6s Cooldown".
* {{AbilityIcon|Crimson Slash}} T3 changed from "12% Max Health heal on hero hit" to "-6s Cooldown".
* {{AbilityIcon|Power Slash|Yamato}} T1 Bullet Resist increased from 40% to 60%.
* {{AbilityIcon|Power Slash}} T1 Bullet Resist increased from 40% to 60%.
* {{AbilityIcon|Flying Strike|Yamato}} cooldown reduced from 35 to 20.
* {{AbilityIcon|Flying Strike}} cooldown reduced from 35 to 20.
* {{AbilityIcon|Flying Strike|Yamato}} T2 changed from "-15s Cooldown" to "+20 Cast Range".
* {{AbilityIcon|Flying Strike}} T2 changed from "-15s Cooldown" to "+20 Cast Range".
* {{AbilityIcon|Flying Strike|Yamato}} range no longer scales with Spirit.
* {{AbilityIcon|Flying Strike}} range no longer scales with Spirit.
* {{AbilityIcon|Shadow Explosion|Yamato}} bonus Spirit per victim increased from 10 to 15.
* {{AbilityIcon|Shadow Explosion}} bonus Spirit per victim increased from 10 to 15.
* {{AbilityIcon|Shadow Explosion|Yamato}} bonus Fire Rate per victim increased from 5 to 10.
* {{AbilityIcon|Shadow Explosion}} bonus Fire Rate per victim increased from 5 to 10.
* {{AbilityIcon|Shadow Explosion|Yamato}} buff duration increased from 8s to 15s.
* {{AbilityIcon|Shadow Explosion}} buff duration increased from 8s to 15s.
}}
}}
}}
}}
[[Category:Heroes]]
 
[[Category:Updates]]
[[Category:Hero changelogs]]

Latest revision as of 01:52, 20 January 2025

Update Changes

January 19, 2025

  • Bullet damage growth reduced from 0.27 to 0.24.

January 12, 2025

  • Bullet damage growth reduced from 0.33 to 0.27.
  • Shadow Transformation T1 reduced from +20% Fire Rate to +15%.

December 31, 2024

  • Bullet damage growth reduced from 0.35 to 0.33.
  • Shadow Transformation cooldown increased from 85s to 100s.

December 21, 2024

December 6, 2024

November 21, 2024

November 13, 2024

November 10, 2024

November 7, 2024

October 27, 2024

October 24, 2024

October 10, 2024

September 26, 2024

September 12, 2024

  • Ammo now scales with Spirit Power (0.15).
  • Power Slash damage reduced from 170 to 160.
  • Grapple post cast duration reduced from 0.5 to 0.2.
  • Alt fire now fixed to work with conditional damage sources (point blank, pristine emblem, etc).
  • Shadow Transformation bullet and spirit resistance reduced from 55% to 40%.
  • Can now interrupt Power Slash with parry.

August 29, 2024

August 15, 2024

  • Base melee damage increased by 10%.
  • Flying Strike T3 now procs after the ability ends, rather than when connecting to the target.

August 1, 2024

  • Fixed crosshair sometimes being stuck hidden for Yamato after Flying Strike was interrupted.
  • Power Slash collision size reduced by 10%.
  • Bullet damage growth increased from 0.4 to 0.5.

July 11, 2024

June 27, 2024

June 23, 2024

June 20, 2024

June 13, 2024

June 6, 2024

  • Fixed Power Slash sometimes getting stuck on nearby geometry.

May 30, 2024

May 23, 2024

May 16, 2024

  • Ability Shadow Explosion not found cooldown reduced from 120s to 90s.

May 10, 2024

  • Crimson Slash cooldown reduced from 13s to 11s.
  • Power Slash physics/world collision reduced from 15 to 4 (allowing it to be more easily used near objects).
  • Ability Shadow Explosion not found radius increased from 14m to 16m.
  • Ability Shadow Explosion not found Fire Rate and Spirit buff duration increased from 15s to 20s.
  • Ability Shadow Explosion not found T3 Spirit bonus increased from +10% to +15%.
  • Ability Shadow Explosion not found T3 Fire Rate bonus increased from +5% to +10%.

May 3, 2024

  • Removed the slow climbing vertical recoil on Yamato's alt fire.
  • Crimson Slash radius increased from 11m to 12m.
  • Crimson Slash fire rate debuff duration increased from 3s to 4s.
  • Crimson Slash T2 changed from "-5s Cooldown" to "10% Max Health heal on hero hit".
  • Crimson Slash T3 changed from "12% Max Health heal on hero hit" to "-6s Cooldown".
  • Power Slash T1 Bullet Resist increased from 40% to 60%.
  • Flying Strike cooldown reduced from 35 to 20.
  • Flying Strike T2 changed from "-15s Cooldown" to "+20 Cast Range".
  • Flying Strike range no longer scales with Spirit.
  • Ability Shadow Explosion not found bonus Spirit per victim increased from 10 to 15.
  • Ability Shadow Explosion not found bonus Fire Rate per victim increased from 5 to 10.
  • Ability Shadow Explosion not found buff duration increased from 8s to 15s.