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September 26, 2024
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{{Update history table
{{Update history table
| contents =
| contents =
{{Update history table/row
| update = January 27, 2025
| changes =
* {{AbilityIcon|Serrated Knives}} no longer stops after hitting a Soul Orb
}}
{{Update history table/row
| update = January 19, 2025
| changes =
* Bullet Damage reduced from 5.7 to 5.5
* {{AbilityIcon|Slice and Dice}} damage reduced from 110 to 100
* {{AbilityIcon|Slice and Dice}} T2 reduced from +70 to +60
* {{AbilityIcon|Slice and Dice}} spirit scaling increased from 1.3 to 1.55
* {{AbilityIcon|Bloodletting}} deferred damage duration reduced from 13s to 12s
* {{AbilityIcon|Bloodletting}} cooldown increased from 50s to 60s
}}
{{Update history table/row
| update = December 31, 2024
| changes =
* Bullet growth reduced from +0.31 to +0.27.
* {{AbilityIcon|Serrated Knives}} T3 increased from +5 Bleed DPS to +7.
}}
{{Update history table/row
| update = December 6, 2024
| changes =
* Fixed some targeting issues with {{AbilityIcon|Killing Blow}}.
}}
{{Update history table/row
| update = November 21, 2024
| changes =
* {{AbilityIcon|Bloodletting}} reduced from 22% to 20%.
* {{AbilityIcon|Bloodletting}} T1 reduced from +8% to +6%.
* {{AbilityIcon|Bloodletting}} rage bonus reduced from +15% to 14%.
* {{AbilityIcon|Serrated Knives}} cooldown reduced from 19s to 16s.
* {{AbilityIcon|Serrated Knives}} can now capture souls.
* {{AbilityIcon|Slice and Dice}} base damage increased from 105 to 110.
* {{AbilityIcon|Slice and Dice}} T2 reduced from +75 to +70.
* {{AbilityIcon|Slice and Dice}} cooldown reduced from 16s to 15s.
* {{AbilityIcon|Slice and Dice}} T1 reduced from -4s to -3s.
* {{AbilityIcon|Killing Blow}} threshold increased from 20% to 22%.
* {{AbilityIcon|Killing Blow}} T2 reduced from +8% Enemy Health Threshold to +6%.
* {{AbilityIcon|Killing Blow}} Full Rage Damage Bonus increased from 15% to 17%.
* {{AbilityIcon|Killing Blow}} T2 reduced from +10% Full Rage Bonus Damage to +8%.
* {{AbilityIcon|Killing Blow}} Rage per spirit damage increased from 0.013 to 0.014.
* {{AbilityIcon|Killing Blow}} cast range increased from 14m to 15m.
* Fixed an issue where using {{AbilityIcon|Serrated Knives}} and immediately holding M1 after to shoot not firing your gun.
}}
{{Update history table/row
| update = October 27, 2024
| changes =
* {{AbilityIcon|Killing Blow}} cast range increased from 13m to 14m.
* {{AbilityIcon|Killing Blow}} rage per weapon damage increased from 0.015 to 0.017.
* {{AbilityIcon|Killing Blow}} drain rate reduced from 0.3 to 0.25.
}}
{{Update history table/row
| update = October 24, 2024
| changes =
* Base speed reduced from 7.3 to 7.0.
* {{AbilityIcon|Serrated Knives}} collision radius reduced by 20%.
* {{AbilityIcon|Bloodletting}} cooldown increased from 21s to 50s.
* {{AbilityIcon|Bloodletting}} T2 cd increased from -4.75s to -25s (final cd changed from 16.25s to 25s).
* {{AbilityIcon|Bloodletting}} duration increased from 10s to 13s.
* {{AbilityIcon|Bloodletting}} Incoming Damage Deferred reduced from 30% to 22%.
* {{AbilityIcon|Bloodletting}} T1 changed to +8% Incoming Damage Deferred (was +5s duration).
* {{AbilityIcon|Killing Blow}} range reduced from 20m to 13m.
* {{AbilityIcon|Killing Blow}} Rage buildup per heavy melee reduced from 3.5 to 2.75.
* {{AbilityIcon|Killing Blow}} Rage buffer duration reduced from 10s to 9s.
* {{AbilityIcon|Killing Blow}} Rage buildup vs creeps reduced by 50%.
}}
{{Update history table/row
| update = October 15, 2024
| changes =
* {{AbilityIcon|Killing Blow}} Rage decay rate increased from 0.25 to 0.3.
* {{AbilityIcon|Killing Blow}} Rage buffer duration reduced from 12s to 10s.
}}
{{Update history table/row
| update = October 10, 2024
| changes =
* {{AbilityIcon|Slice and Dice}} Spirit damage scaling increased from 1.2 to 1.3.
* {{AbilityIcon|Slice and Dice}} T1 improved from -3.75s to -4s.
* {{AbilityIcon|Killing Blow}} Rage decay rate reduced from 0.35 to 0.25.
* {{AbilityIcon|Killing Blow}} Rage buffer duration increased from 7s to 12s (how long it stays before starting to decay).
}}
{{Update history table/row
{{Update history table/row
| update = September 26, 2024
| update = September 26, 2024
| changes =
| changes =
* Updated {{AbilityIcon|Killing Blow|Shiv}} effects.
* Updated {{AbilityIcon|Killing Blow}} effects.
* Turned off a {{HeroIcon|Shiv}} line where he referenced slowing down enemies when he wasn't actually doing so.
* Turned off a {{HeroIcon|Shiv}} line where he referenced slowing down enemies when he wasn't actually doing so.
* Bots can now choose to play {{HeroIcon|Lady Geist}}, {{HeroIcon|Mirage}}, {{HeroIcon|Shiv}}, and {{HeroIcon|Warden}}.
* Bots can now choose to play {{HeroIcon|Lady Geist}}, {{HeroIcon|Mirage}}, {{HeroIcon|Shiv}}, and {{HeroIcon|Warden}}.
* {{AbilityIcon|Slice and Dice|Shiv}} T2 reduced from +85 to +75.
* {{AbilityIcon|Slice and Dice}} T2 reduced from +85 to +75.
* {{AbilityIcon|Killing Blow|Shiv}} Rage buildup per spirit damage reduced from 0.02 to 0.013.
* {{AbilityIcon|Killing Blow}} Rage buildup per spirit damage reduced from 0.02 to 0.013.
* {{AbilityIcon|Killing Blow|Shiv}} Rage drain rate increased from 0.3 to 0.35.
* {{AbilityIcon|Killing Blow}} Rage drain rate increased from 0.3 to 0.35.
*{{AbilityIcon|Killing Blow|Shiv}} Full Rage Bonus Damage reduced from 20% to 15%.
*{{AbilityIcon|Killing Blow}} Full Rage Bonus Damage reduced from 20% to 15%.
* {{AbilityIcon|Killing Blow|Shiv}} T2 increased from 5% to 10%.
* {{AbilityIcon|Killing Blow}} T2 increased from 5% to 10%.
}}
}}
{{Update history table/row
{{Update history table/row
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| changes =
| changes =
* Adjusted {{HeroIcon|Shiv}}'s running reload animation.
* Adjusted {{HeroIcon|Shiv}}'s running reload animation.
* Fixed issues with {{AbilityIcon|Serrated Knives|Shiv}} hitting targets behind walls.
* Fixed issues with {{AbilityIcon|Serrated Knives}} hitting targets behind walls.
* {{AbilityIcon|Slice and Dice|Shiv}} damage reduced from 125 to 105.
* {{AbilityIcon|Slice and Dice}} damage reduced from 125 to 105.
* {{AbilityIcon|Bloodletting|Shiv}} Deferred Damage Cleared reduced from 50% to 40%.
* {{AbilityIcon|Bloodletting}} Deferred Damage Cleared reduced from 50% to 40%.
* {{AbilityIcon|Killing Blow|Shiv}} Bonus Damage from Full Rage reduced from +25% to +20%.
* {{AbilityIcon|Killing Blow}} Bonus Damage from Full Rage reduced from +25% to +20%.
* {{AbilityIcon|Killing Blow|Shiv}} T2 now also increases Rage Amp by +5%.
* {{AbilityIcon|Killing Blow}} T2 now also increases Rage Amp by +5%.
}}
}}
{{Update history table/row
{{Update history table/row
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* Gun falloff range reduced by 10%.
* Gun falloff range reduced by 10%.
* Health growth per boon reduced from +41 to +35.
* Health growth per boon reduced from +41 to +35.
* {{AbilityIcon|Slice and Dice|Shiv}} T2 reduced from +100 to +85.
* {{AbilityIcon|Slice and Dice}} T2 reduced from +100 to +85.
* {{AbilityIcon|Slice and Dice|Shiv}} T3 now considers creeps for only half value.
* {{AbilityIcon|Slice and Dice}} T3 now considers creeps for only half value.
* {{AbilityIcon|Bloodletting|Shiv}} deferred damage reduced from 35% to 30%.
* {{AbilityIcon|Bloodletting}} deferred damage reduced from 35% to 30%.
* The targeting UI for {{HeroIcon|Shiv}}'s {{AbilityIcon|Killing Blow|Shiv}} is now more clear about when the target will be killed.
* The targeting UI for {{HeroIcon|Shiv}}'s {{AbilityIcon|Killing Blow}} is now more clear about when the target will be killed.
}}
}}
{{Update history table/row
{{Update history table/row
| update = August 22, 2024
| update = August 22, 2024
| changes =
| changes =
* {{AbilityIcon|Bloodletting|Shiv}} incoming damage deferred reduced from 40% to 35%.
* {{AbilityIcon|Bloodletting}} incoming damage deferred reduced from 40% to 35%.
}}
}}
{{Update history table/row
{{Update history table/row
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| changes =
| changes =
* Gun base damage reduced from 6.3 to 5.7.
* Gun base damage reduced from 6.3 to 5.7.
* {{AbilityIcon|Serrated Knives|Shiv}} collision size reduced by 10%.
* {{AbilityIcon|Serrated Knives}} collision size reduced by 10%.
* {{AbilityIcon|Serrated Knives|Shiv}} projectile speed reduced by 10%.
* {{AbilityIcon|Serrated Knives}} projectile speed reduced by 10%.
* {{AbilityIcon|Serrated Knives|Shiv}} base damage reduced from 75 to 35.
* {{AbilityIcon|Serrated Knives}} base damage reduced from 75 to 35.
* {{AbilityIcon|Serrated Knives|Shiv}} spirit scaling reduced from 1 to 0.6.
* {{AbilityIcon|Serrated Knives}} spirit scaling reduced from 1 to 0.6.
* {{AbilityIcon|Serrated Knives|Shiv}} DPS spirit scaling reduced from 0.2 to 0.16.
* {{AbilityIcon|Serrated Knives}} DPS spirit scaling reduced from 0.2 to 0.16.
* {{AbilityIcon|Serrated Knives|Shiv}} T3 reduced from +75 Damage and +5 Bleed to +40 Damage and +5 Bleed.
* {{AbilityIcon|Serrated Knives}} T3 reduced from +75 Damage and +5 Bleed to +40 Damage and +5 Bleed.
* Fixed {{AbilityIcon|Serrated Knives|Shiv}} bouncing to other units even if it did not impact the target.
* Fixed {{AbilityIcon|Serrated Knives}} bouncing to other units even if it did not impact the target.
* Fixed Rage and {{AbilityIcon|Bloodletting|Shiv}} not clearing out on death.
* Fixed Rage and {{AbilityIcon|Bloodletting}} not clearing out on death.
* Fixed {{AbilityIcon|Bloodletting|Shiv}} deferred damage waking him up from sleep.
* Fixed {{AbilityIcon|Bloodletting}} deferred damage waking him up from sleep.
* Fixed {{AbilityIcon|Killing Blow|Shiv}} falling through the world sometimes.
* Fixed {{AbilityIcon|Killing Blow}} falling through the world sometimes.
}}
}}
{{Update history table/row
{{Update history table/row
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}}
}}
}}
}}
[[Category:Heroes]]
 
[[Category:Updates]]
[[Category:Hero changelogs]]

Latest revision as of 23:35, 29 January 2025

Update Changes

January 27, 2025

January 19, 2025

December 31, 2024

  • Bullet growth reduced from +0.31 to +0.27.
  • Serrated Knives T3 increased from +5 Bleed DPS to +7.

December 6, 2024

November 21, 2024

October 27, 2024

October 24, 2024

  • Base speed reduced from 7.3 to 7.0.
  • Serrated Knives collision radius reduced by 20%.
  • Bloodletting cooldown increased from 21s to 50s.
  • Bloodletting T2 cd increased from -4.75s to -25s (final cd changed from 16.25s to 25s).
  • Bloodletting duration increased from 10s to 13s.
  • Bloodletting Incoming Damage Deferred reduced from 30% to 22%.
  • Bloodletting T1 changed to +8% Incoming Damage Deferred (was +5s duration).
  • Killing Blow range reduced from 20m to 13m.
  • Killing Blow Rage buildup per heavy melee reduced from 3.5 to 2.75.
  • Killing Blow Rage buffer duration reduced from 10s to 9s.
  • Killing Blow Rage buildup vs creeps reduced by 50%.

October 15, 2024

October 10, 2024

  • Slice and Dice Spirit damage scaling increased from 1.2 to 1.3.
  • Slice and Dice T1 improved from -3.75s to -4s.
  • Killing Blow Rage decay rate reduced from 0.35 to 0.25.
  • Killing Blow Rage buffer duration increased from 7s to 12s (how long it stays before starting to decay).

September 26, 2024

September 12, 2024

August 29, 2024

  • Fixed parts of Shiv's coat being considered a headshot.
  • Bullet damage growth per boon reduced from 0.5 to 0.4.
  • Gun falloff range reduced by 10%.
  • Health growth per boon reduced from +41 to +35.
  • Slice and Dice T2 reduced from +100 to +85.
  • Slice and Dice T3 now considers creeps for only half value.
  • Bloodletting deferred damage reduced from 35% to 30%.
  • The targeting UI for Shiv's Killing Blow is now more clear about when the target will be killed.

August 22, 2024

  • Bloodletting incoming damage deferred reduced from 40% to 35%.

August 16, 2024

August 15, 2024

  • Added a new hero, Shiv.