Mo & Krill: Difference between revisions
m Use of key to WeaponCard for future localization |
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{{Infobox hero | {{Infobox hero | ||
| name = Mo & Krill | | name = Mo & Krill | ||
| weapon_name = Yellow Canary | |||
| art = Mo & Krill full.png | | art = Mo & Krill full.png | ||
| card = Mo & Krill card.png | | card = Mo & Krill card.png | ||
| summary = Burrows underneath his enemies | | summary = Burrows underneath his enemies | ||
| description = By burrowing through the ground, Mo and Krill can get the drop on almost anyone; and once they get in close the results can be devastating. | | description = By burrowing through the ground, Mo and Krill can get the drop on almost anyone; and once they get in close the results can be devastating. | ||
| dps = | |||
| bullet_damage = | | dps = {{#invoke:HeroData|get_hero_var|hero_krill|DPS|2}} | ||
| ammo = | | bullet_damage = {{#invoke:HeroData|get_hero_var|hero_krill|BulletDamage|2}} | ||
| bullets_per_sec = | | ammo = {{#invoke:HeroData|get_hero_var|hero_krill|ClipSize|3}} | ||
| light_melee = | | bullets_per_sec = {{#invoke:HeroData|get_hero_var|hero_krill|RoundsPerSecond|3}} | ||
| heavy_melee = | | light_melee = {{#invoke:HeroData|get_hero_var|hero_krill|LightMeleeDamage|3}} | ||
| max_health = | | heavy_melee = {{#invoke:HeroData|get_hero_var|hero_krill|HeavyMeleeDamage|3}} | ||
| health_regen = | | max_health = {{#invoke:HeroData|get_hero_var|hero_krill|MaxHealth|3}} | ||
| bullet_resist = | | health_regen = {{#invoke:HeroData|get_hero_var|hero_krill|BaseHealthRegen|2}} | ||
| spirit_resist = | | bullet_resist = {{#invoke:HeroData|get_hero_var|hero_krill|BulletResist|2}} | ||
| move_speed = | | spirit_resist = {{#invoke:HeroData|get_hero_var|hero_krill|TechResist|2}} | ||
| sprint_speed = | | move_speed = {{#invoke:HeroData|get_hero_var|hero_krill|MaxMoveSpeed|2}} | ||
| stamina = 3 | | sprint_speed = {{#invoke:HeroData|get_hero_var|hero_krill|SprintSpeed|2}} | ||
| stamina = {{#invoke:HeroData|get_hero_var|hero_krill|Stamina|2}} | |||
| range = {{#invoke:HeroData|get_hero_var|hero_krill|FalloffStartRange|2}}m → {{#invoke:HeroData|get_hero_var|hero_krill|FalloffEndRange|2}}m | |||
| reload_time = {{#invoke:HeroData|get_hero_var|hero_krill|ReloadTime|3}} | |||
| bullet_velocity = {{#invoke:HeroData|get_hero_var|hero_krill|BulletSpeed|3}} | |||
| increase1_value = 0.25 | | increase1_value = 0.25 | ||
| increase1_stat = Base Bullet Damage | | increase1_stat = Base Bullet Damage | ||
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| increase3_value = 44 | | increase3_value = 44 | ||
| increase3_stat = Base Health | | increase3_stat = Base Health | ||
}} | }} | ||