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Ability Range: Difference between revisions

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[[Ability Range]] determines the effective distance and cast range of hero abilities. It is measured in a distance of metres, and stat gains are measured in percentages.
[[Ability Range]] determines the effective distance and cast range of hero abilities. It is measured in a distance of metres, and stat gains are measured in percentages.


For example [[Shiv]]'s Slice and Dice ability has a dash range of '''12 meters'''. Purchasing [[Mystic Reach]] improves this by '''16%''', making the new effective dash range of the ability '''13.9 meters'''.
For example, [[Shiv]]'s '''Slice and Dice''' ability has a dash range of '''12 meters'''. Purchasing [[Mystic Reach]] improves this by '''16%''', making the new effective dash range of the ability '''13.9 meters'''.


Stacking sources of ability range increases is an  '''additive''' effect. For example, having both [[Improved Reach]] ('''16%''') and [[Divine Barrier]] ('''8%''') will provide a '''24%''' ability range boost.
Stacking sources of ability range increases is an  '''additive''' effect. For example, having both [[Improved Reach]] ('''16%''') and [[Divine Barrier]] ('''8%''') will provide a '''24%''' ability range boost.


Items which increase [[Ability Range|ability range]]
== Sources of Ability Range ==
 
{{Navbox|title=Items|titlestyle=background-color:#ffefd7;text-align:center;
|list1=
{{ItemBox|item_name = Mystic Reach}}
{{ItemBox|item_name = Divine Barrier}}
{{ItemBox|item_name = Improved Reach}}
{{ItemBox|item_name = Mystic Reverb}}
}}


{{Stats}}
{{Stats}}