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Show new changes starting from 20:10, 12 September 2026
 
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12 September 2026

     16:08  Ability Cooldown diffhist −30 ~2026-LaneFireUrn1085 talk (Calculation: clean up {{#replace: {{ItemData|...}}}} to just use DataProp instead)
     16:05  Ability Duration diffhist −30 ~2026-LaneFireUrn1085 talk (Calculating Ability Duration: change #replace's to use DataProp instead)
     16:02  Ability Range diffhist −31 ~2026-LaneFireUrn1085 talk (Calculating Ability Range: cleanup #replace itemdata -> DataProp)
     07:35  Stack diffhist +58 ~2026-RescueSilenceAmmo1143 talk (resolved a truthvalue) Tags: Mobile edit Mobile web edit

11 September 2026

     19:22  Weapon Damage diffhist +649 Sleuth talk contribs (Bonus damage/flat Weapon damage are mildly relevant to the Weapon damage Formula. Separated the items into another category from the ones that affect Weapon Damage (stat).)

10 September 2026

     23:21  Lifesteal 2 changes history +135 [Gammaton32 (2×)]
     
23:21 (cur | prev) +65 Gammaton32 talk contribs (Melee Lifesteal: updated)
     
23:19 (cur | prev) +70 Gammaton32 talk contribs (Hero Abilities: new table)
 m   22:08  Weapon Damage diffhist −285 Acurrz talk contribs (Sources: headhunter & headshot booster's passives do not grant the weapon damage stat, so the passives probably shouldn't be mentioned on this page) Tag: Visual edit
     19:10  Health 2 changes history +177 [~2026-LaneFireUrn1085 (2×)]
     
19:10 (cur | prev) +166 ~2026-LaneFireUrn1085 talk (Health Bars: add note about half health vfx on the healthbar)
     
19:02 (cur | prev) +11 ~2026-LaneFireUrn1085 talk (Regaining Health: add icons)
     17:34  Move Speed 3 changes history +815 [~2026-LaneFireUrn1085 (3×)]
     
17:34 (cur | prev) +115 ~2026-LaneFireUrn1085 talk (Calculating Move Speed: replace (probably ai generated?) unicode symbols with mathjax so they are easier for anyone to edit)
     
17:17 (cur | prev) +17 ~2026-LaneFireUrn1085 talk (Sprint Speed: add item icons)
     
09:58 (cur | prev) +683 ~2026-LaneFireUrn1085 talk (Sprint Speed: add more notes about what does/doesn't interrupt sprinting)
     17:13  Ability Cooldown 2 changes history +1,171 [~2026-LaneFireUrn1085 (2×)]
     
17:13 (cur | prev) +914 ~2026-LaneFireUrn1085 talk (Calculation: change calculation to dynamically pull frmo itemdata like the pages for range / duration. also changed the items around because Diviner's Kevlar no longer gives cooldown reduction)
     
16:12 (cur | prev) +257 ~2026-LaneFireUrn1085 talk (add note that Ability Cooldown does not affect items unlike Ability Range and Ability Duration)
     17:09  Ability Duration 2 changes history +1,699 [~2026-LaneFireUrn1085 (2×)]
     
17:09 (cur | prev) +1,002 ~2026-LaneFireUrn1085 talk (Calculation: change calculation to dynamically pull from ItemData. also, I compared Magic Carpet and Diviner's Kevlar because I think 15 + 15 =/= 30 illustrates the diminishing returns a little clearer than Superior Duration's +28%, but you could use that instead since it's the most obvious duration item)
     
16:06 (cur | prev) +697 ~2026-LaneFireUrn1085 talk (add calculation section similar to Ability Range and Ability Cooldown pages)
     17:01  Ability Range 4 changes history +1,110 [~2026-LaneFireUrn1085 (4×)]
     
17:01 (cur | prev) −779 ~2026-LaneFireUrn1085 talk (Calculation: rewrite to use https://www.mediawiki.org/wiki/Extension:Variables)
     
16:37 (cur | prev) +1,674 ~2026-LaneFireUrn1085 talk (Calculation: change calculation section to dynamically pull from ItemData. this was already out of date so I'm trying this out, feel free to undo it if it's causing performance issues)
     
16:00 (cur | prev) +205 ~2026-LaneFireUrn1085 talk (add note about items having cylindrical ability range)
     
15:52 (cur | prev) +10 ~2026-LaneFireUrn1085 talk (clarify that ability range affects items (I think this is worth mentioning since Ability Range/Duration affect items but not Ability Cooldown))
     15:53  Damage Amplification diffhist +131 Steveneven3 talk contribs (Bugs, Quirks, and Exceptions)

9 September 2026

     13:23  Stamina diffhist +1 ~2026-FlexMagazineMajestic1124 talk (Changed that it replenishes from 4 stamina points to 3 for restorative locket. It say so on the update history of May 22, 2026. https://deadlock.wiki/Restorative_Locket) Tag: Visual edit

8 September 2026

     22:36  Pure Damage diffhist +117 Gammaton32 talk contribs (Overview)

7 September 2026

     15:00  Imbue diffhist +222 Gammaton32 talk contribs (Updated, rewrote and added new sections) Tags: Mobile edit Mobile web edit Advanced mobile edit
     10:47  Knockdown 2 changes history +342 [~2026-LaneFireUrn1085; Vergir]
 m   
10:47 (cur | prev) +75 Vergir talk contribs (restructure notes. Write about stun not affected by debuff resist)
     
05:48 (cur | prev) +267 ~2026-LaneFireUrn1085 talk (Notes: add notes about ability duration and stun duration while falling (see talk page))

6 September 2026

     22:43  Cultist Sacrifice diffhist +168 Gammaton32 talk contribs (Abilities affected by Cultist Sacrifice)
     22:29  Module:ItemTables diffhist +33 Gammaton32 talk contribs (added frenzy debuff resist to percentages)
     20:56  Health 2 changes history +180 [Toad64 (2×)]
 m   
20:56 (cur | prev) −38 Toad64 talk contribs (grammar and phrasing change to explain stamina pool element) Tag: Visual edit
     
00:38 (cur | prev) +218 Toad64 talk contribs (update to the gameinfo.gi healthbar info) Tag: Visual edit
     16:04  Melee Damage diffhist +94 Gammaton32 talk contribs (Abilities)
     16:00  Souls diffhist +201 Gammaton32 talk contribs (Soul Orbs: updated)
     13:31  Charge-Up diffhist 0 ~2026-RestorativeHazeZipline1105 talk (Fixed typo) Tag: Visual edit
     07:25  Damage Amplification diffhist +277 Sparkz9502 talk contribs (Adding previously unstated exceptions to Damage Reduction) Tag: Visual edit: Switched
 m   07:18  Melee Distance diffhist +268 Korvokorvo1234 talk contribs (Added note on heavy melee still takes the same time to completely resolve)
     03:42  Stack 3 changes history +1 [~2026-HexDenyDynamo1102 (3×)]
     
03:42 (cur | prev) +1 ~2026-HexDenyDynamo1102 talk (Heroes with Permanent Stack Bonuses) Tag: Visual edit
     
03:42 (cur | prev) 0 ~2026-HexDenyDynamo1102 talk (Heroes with Permanent Stack Bonuses) Tag: Visual edit
     
03:40 (cur | prev) 0 ~2026-HexDenyDynamo1102 talk (Items with Stacking Effects) Tag: Visual edit

5 September 2026

     22:16  Health diffhist +824 Toad64 talk contribs (Added segment for the healthbar found in gameinfo.gi. Renamed the header for the other alternate health bar to specify where you enable these health bars from.) Tag: Visual edit