Update
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Changes
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September 26, 2024
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- Added timer sound to the last couple seconds of
Flying Cloak.
Affliction no longer goes through walls, now respects line of sight.
Barrage T3 reduced from +5% to +4%.
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September 12, 2024
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Barrage amp per stack reduced from 7% to 6%.
Barrage[sic] slow reduced from 40% to 30%.
- Added a brief lockout period on
Flying Cloak to prevent accidental double clicks.
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August 29, 2024
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Barrage amp reduced from 8% to 7% per stack.
- Fixed
Barrage amp visual not showing properly.
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August 15, 2024
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- Remastered
Abrams, Pocket, and Dynamo weapon fire sounds.
- Revised sounds for
Pocket Flying Cloak duration and warp.
Barrage now respects line of sight.
Barrage amp effect now shows on Pocket.
- Base Bullet Resist increased from -15% to 0%.
- Base Spirit Resist reduced from 0% to -15%.
Barrage Amp per stack reduced from 10% to 8%.
Barrage T3 changed to +5% Amp Per Stack.
- Fixed the camera moving too slowly after teleporting with
Flying Cloak[sic].
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August 1, 2024
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- Updated
Pocket animations: New crouch walk and aim, updated slide animation, and new firing from slide animation.
- Updated
Pocket Enchanter's Satchel[sic] cast and delay sounds.
- Fixed
Pocket's Flying Cloak[sic] being able to tunnel through some ceilings and out of the world.
Affliction damage is dealt over 18s instead of 16s (same total damage, lower DPS).
Enchanter's Satchel T3 changed from Disarms for 2.5s to Applies -40% Fire Rate for 4s.
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July 18, 2024
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- Updated effects on
Pocket effects to improve visibility.
- Base bullet resistance improved from -20% to -15%.
- Base gun damage reduced from 5.6 to 5.0.
- Gun damage growth increased from 0.35 to 0.4.
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July 11, 2024
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June 27, 2024
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June 20, 2024
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June 13, 2024
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June 6, 2024
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May 30, 2024
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May 23, 2024
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Barrage T3 added, now heals Pocket for 100% of its damage (33% vs non-heroes).
- Fixed some issues with
Barrage projectiles getting caught on map geometry.
Flying Cloak pathing improved, it will no longer bounce erratically off map geometry.
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May 10, 2024
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May 3, 2024
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- Fixed
Flying Cloak teleporting players into geometry or out of the world.
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